Prize Claiming Thread MkII (MAQ March #10223)

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Geodude6 8CC; Blaziken 4KOC; Nohface 3MC/2KOC
Geodude6 +1cc
minccino + 1ec/2mc/1ac/2koc
Geodude6 +1 CC
Kecleon +3 MC, +2 KOC
+3 UC

===

Geodude6:
CC: 15 -> 29 (10 + Blaziken's 4 KOC) -> 23
UC: 194 -> 197
- Buying a Binding Band (6 CC) because apparently those are popular

frontnormal-mkitsunoh.png

Scout [Kitsunoh]
EC: 6/6
MC: 5 (3 MC+2 KOC) -> 0
AC: 5/5
- Learns Revenge (1), Giga Impact (2), and Low Kick (2).

kecleon.png

Kakureru [Kecleon]
EC: N/A
MC: 5 (3 MC+2 KOC) -> 0
AC: 5/5
- Learns Shadow Claw (1), Sucker Punch (1), Substitute (1), and Iron Tail (2).

minccino.png

Chillaccino [Minccino]
EC: 0/6 -> 1/6
MC: 4 (2 MC+2 KOC) -> 0
AC: 0/5 -> 1/5
- Learns Wake-Up Slap (1), After You (1), and Iron Tail (2).
 
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REFFING
+9UC [978->987]
+3UC [987->990]
+3UC [990->993]
+6UC [993->999]
TOTAL: 21UC [978->999]
~
BATTLING
+1CC [31->32]
479.png
Rotom +4MC [0->4]
+1CC [32->33]
610.png
Axew +1EC [3/9->4/9] EVOLVING +3MC [11-<14] +1AC [3/5->4/5]
+1CC [33->34]
610.png
Axew +1EC [4/9->5/9] +3MC [14-<17] +1AC [4/5->5/5] HIDDEN ABILITY UNLOCKED 1KOC=1MC [17->18]
+1CC [34->35]
610.png
Axew +1EC [5/9->6/9] +3MC [18-<21] 1KOC=1MC [21->22]
+1CC [35->36]
696.png
Tyrunt +4MC [28->32] +1KOC=1MC [32->33]
+2CC [36->38]
229.png
Houndoom 2MC [0->2] 1AC [0/5->1/5] 2KOC=>2MC [2->4]
693.png
Clawiter 3MC [0-3] 2KOC=2MC [3->5]
TOTAL: 7CC [31->38]
~

EVOLVING
610.png
->
611.png

611.gif

Fraxure [♂] Lance
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type:
Dragon.png

Abilities: Rivalry/Mold Breaker/Unnerve (‽)
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 78 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 18
EC: 6/9
MC: 22
AC: 5/5

Attacks
Physical.png

Assurance
Dig
Dual Chop
Counter
Endeavor
False Swipe
Poison Jab
Reversal
Scratch
Slash
X-Scissor

Special.png

Dragon Rage
Razor Wind

Status.png

Endure
Leer
Protect
Scary Face
Taunt

XX|XX Moves
696.png
->
697.png
Level 25 and Lower: Head Smash
697.gif

Tyrantrum [♂] Tailbite
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Rock.png
Dragon.png

Abilities: Strong Jaw/Rock Head
Stats:
HP:
100
Atk: 6 (+)
Def: 5
SpA: 2 (-)
SpD: 2
Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 21
EC: 6/6
MC: 33
AC: 5/5

Attacks
Physical.png

Bide
Bite
Crunch
Dragon Tail
Earthquake
Fire Fang
Head Smash
Ice Fang
Poison Fang
Stomp
Stone Edge
Tackle
Thunder Fang

Special.png


Status.png

Charm
Dragon Dance
Protect
Roar
Sleep Talk
Stealth Rock
Substitute
Tail Whip

21|65 Moves
~

Code:
978+21=999UC

31+7=38CC
 
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Last edited:
Approving, so locking. EDIT:

Exclaimer: Your species name right under the Metagross image still reads "Beldum". Put an extra note on Metagrss being WC 7 after Light Metal, WC 9 for Mega-forme. Fix, and APPROVED.
Fort Colorcastle: You really should note in your reffing how much UC you get, even if it's a 1v1. Other than that, APPROVED.
Geodude6: Okay, APPROVED.
Toon: Your Clawitzer should have 9 MC, not 5 - it already has 4 stockpiled. Fix, and APPROVED.
Frosty: I can't find profiles of your Phantump and Pumpkaboo. I need to know when did you previously claim them :s Edit in your original claim and let me know, until then NOT APPROVED. Next time remember to edit in APPROVED claims before making new ones okay?
Zarator: 373 UC total for you. You really should put your ASB profile link in your sig, please. APPROVED.
Silver_Lucario42: Looks good, APPROVED.

7 claims approved above plus 1 trade claim approved means I can convert my 10 claims approved into 3 UC. [CA: 2+7+1-10 = 0] [UC: 0+3 = 3]

One overdue reffing done gives me 10 UC, then a Reffing 101 grading grants 4 UC. [UC: 3+10+4 = 17]

I get 16 CC from this Triples loss. [CC: 39+16 = 55]
Vali Lucifer the Aerodactyl earns 2 MC and 1 AC, unlocking Unnerve. Spending the MC to learn Earth Power (ORAS Tutor). [AC: 4+1 = 5]
Otachi the Archeops earns 3 MC, plus 1 stockpiled and 1 UC to learn Endeavour (level-up), Hidden Power Grass, and Hyper Beam (2 ORAS TMs). [UC: 17-1 = 16] [MC: 1+3+1-5 = 0]
Yuuto Kiba the Gallade earns 3 MC, plus 1 stockpiled to learn Body Slam (Kirlia's past-gen Tutor) and Bulk Up (ORAS TM). [MC: 1+3-4 = 0]
Charla the Starmie earns 3 MC, using 2 to learn Hidden Power Ground. [MC: 0+3-2 = 1]
Starmie - Charla (U)
121.png

Charla is Wendy's closest friend and confidante since Daycare. Witty, and quick to learn the ways of the world, Charla did not trust Zheng at first sight, naturally, and disapproves of Natsu and Gray's loud brawls every other minute they were together. Charla looks out for Wendy, not afraid to stand up to bigger, meaner Pokemons, and its that precise quality she sees in Zheng's group that warms her up to the team. Charla is very touchy, resisting most physical contacts except with Wendy, retaliating with swift hit-and-run tactics whenever approached thus.

The sudden disappearance of Wendy as soon as the monastery is founded shook Charla up. But, the resulting search finally convinced her that her best friend is no longer the helpless, naive pup of the past. She still watches over Wendy, though, and she looks forward into their shared future in the family with a bright hope - so long as her eyes don't roll at the antics of the boys.

Nature: Modest (+1 SpA, -1 Atk)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from to 5 per action.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities:
Ability 1: Illuminate
Type: Toggle
This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Multiple Illuminates do not stack. (Command: Enable/Disable Illuminate)

Ability 2: Natural Cure
Type: Passive
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 3: Analytic (DW Unlocked)
Type: Passive
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 4

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Aurora Beam
Barrier
Bide
Blizzard
Brine
Bubblebeam
Camouflage
Confuse Ray
Cosmic Power
Dazzling Gleam
Dive
Double Team
Dream Eater
Endure
Flash Cannon
Grass Knot
Harden
Hidden Power Ground
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Minimize
Pain Split
Power Gem
Protect
Psychic
Psyshock
Rain Dance
Rapid Spin
Recover
Reflect
Reflect Type
Rest
Scald
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Substitute
Supersonic
Surf
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Twister
Water Gun
Water Pulse
Waterfall
Whirlpool
Wonder Room
Zap Cannon
Yuuto Kiba, "Holy Demonic Swordsman" - Gallade (M)
475.png

A Ralts whose friends have been swept away by an unnatural rainstorm, Yuuto is the only survivor - saved by Rias. Captured by Tanner, he is originally unwilling to be forced into Rias' peerage, but Erza, Zheng's Stratagem, is the first to give him a channel for his purpose - the art of sword-fighting and the ways to become stronger. He follows after Erza as a pupil after a mentor, learning how to fight with both mind and blade, while staying beside Rias for another shot at a new life. Still, he cannot forget his past - how a Tornadus and a Thundurus had destroyed his friends and home.

He is pretty much the male counterpart to Akeno, a gentlemanly Knight who only draws his blades when provoked. Issei's arrival finally meant he has another male to spar and talk with, and despite their differences, they befriended each other with a common oath to always protect the females in Rias' peerage.


Nature: Impish (+Def, -SpAtk) - sparklingly charming and polite, but devoted inside

Type:
Psychic type: Psychic STAB; Yuuto's determination means he can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting type: Fighting STAB: Yuuto's techniques allow him to ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Ability 1: Steadfast
Type: Passive
If Yuuto is out-flinched, he puts on a burst of extra Speed by one (1) stage, maintained at the end of each round.

Ability 2: Justified (Unlocked)
Type: Trigger
Yuuto's holy demonic swords react to dark energy, invigorating their honed edges. When hit by a Dark-type move, Yuuto's attack will increase by one (1) stage, maintained at the end of each round.

130px-Mega-Gallade.png

Ability 3: Inner Focus (Mega-Evo only)
Type: Passive
When an opponent attempts to flinch Yuuto, he would parry the flinching effects and continue his attacks. If Steadfast is also present, it activates.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80

Size Class: 3
Weight Class: 4
BRT: 21

Stats (Mega-Evo):
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 110

Size Class: 3
Weight Class: 4
BRT: 24

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Close Combat
Confusion
Cut
Destiny Bond
Disable
Double Team
Drain Punch
Dual Chop
Earthquake
Encore
Endure
Facade
Feint
Fire Punch
Focus Punch
Frustration
Fury Cutter
Grass Knot
Growl
Heal Pulse
Helping Hand
Ice Punch
Knock Off
Leaf Blade
Leer
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Mimic
Night Slash
Pain Split
Poison Jab
Power-up Punch
Protect
Psycho Cut
Psyshock
Quick Guard
Reflect
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Return
Safeguard
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Taunt
Telekinesis
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-o-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Vali Lucifer, "White Dragon Emperor" - Aerodactyl (M)
142.png

Born to a lineage of Aerodactyl, with lineages going back as far as time immemorial, Vali was one of the few exceptional case born with great potential. But only one of them. And so he struggled to rise far and above those before it, with the competitive spirit beyond what most would even comprehend. He would use every bit of strength at his disposal just to further his training, and to beat every strong opponent that not just stood in his way, but also those he actively seek out. Currently his long-term project involves resurrecting God to Its True Forme, and challenging it to combat.

Nature: Jolly (+15% Speed, + Accuracy, -1 SpA)

Type:
Rock Type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying Type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Rock Head
Type: Passive
The use of magic power to substitute for life force means Vali does not take recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. (This does not prevent recoil damage from Struggle.)

Ability 2: Pressure
Type: Passive
Vali's lineage and raw power means his presence fills the air with intense anxiety, and any damaging or status attack launched at him would cost the his opponents two (2) more energy to perform without sufficient will to overcome his.

Ability 3: Unnerve (Unlocked)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

142-mega.png

Ability 4: Tough Claws (Mega-Evo only)
Type: Toggle
Vali infuses his magic power to enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+26% Acc)
Size Class: 4
Weight Class: 4
BRT: 20

Stats (Mega-Evo):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+30% Acc)
Size Class: 4
Weight Class: 4
BRT: 23

MC: 0
AC: 5/5

Attacks:
Aerial Ace
Agility
Ancient Power
Aqua Tail
Assurance
Bide
Bite
Bulldoze
Crunch
Defog
Detect
Double Team
Double-Edge
Dragon Claw
Earthquake
Earth Power
Endeavour
Endure
Facade
Fire Fang
Fly
Foresight
Frustration
Giga Impact
Hidden Power Grass
Hone Claw
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Payback
Protect
Pursuit
Razor Wind
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Roost
Sandstorm
Scary Face
Secret Power
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Snore
Stealth Rock
Steel Wing
Stone Edge
Substitute
Supersonic
Tailwind
Take Down
Taunt
Thief
Thunder Fang
Torment
Toxic
Whirlwind
Wide Guard
Wing Attack
Otachi - Archeops (F)
567.png

Threat Category IV. Otachi do not display flight capabilities until the last moment, cunningly deceiving opponents before delivering a blow from above.

Nature: Hasty (+15% Speed, +15% Accuracy, -1 Defense)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Defeatist
Type: Passive
Otachi tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 127 (+19%)

Size Class: 3
Weight Class: 3
BRT: 22

EC: 6/6
MC: 1

Attacks:
Acrobatics
Aerial Ace
Agility
Ally Switch
Ancient Power
Aqua Tail
Bounce
Bulldoze
Crunch
Cut
Defog
Dig
Double Team
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Fly
Focus Blast
Giga Impact
Head Smash
Heat Wave
Hone Claws
Iron Tail
Knock Off
Leer
Outrage
Pluck
Protect
Quick Attack
Quick Guard
Roar
Rock Slide
Rock Smash
Rock Throw
Roost
Scary Face
Shadow Claw
Sky Attack
Sleep Talk
Smack Down
Stealth Rock
Steel Wing
Stone Edge
Taunt
Thrash
Torment
Toxic
U-turn
Wing Attack
Zen Headbutt
Two flashes for my Kaiju nets 1 CC each. [CC: 55+1+1 = 57]
Leatherback the Tirtouga earns a total of 2 EC, 8 MC (including KOC), and 2 AC.
Swift Swim is now unlocked. [AC: 3+2 = 5]
Adding 1 more UC to allow it to evolve into Carracosta. [UC: 16-1 = 15] [EC: 3+2+1 = 6]
Using 18 MC to learn Brine, Aqua Tail, Smack Down, Rock Slide, Rain Dance, Hydro Pump (6 level-up move), Rock Throw (1 Egg move), Earth Power, Icy Wind, Low Kick, Superpower, and Zen Headbutt (5 ORAS Tutors). [MC: 10+8-18 = 0]
Leatherback - Carracosta(M)
565.png

Threat Category IV. When traveling on land, Leatherback uses its fore-knuckles to drag its body. Its hard, ridged carapace allows it to withstand great amounts of damage without falter. Leatherback excels at unexpectedly swift movements under the rain and in water, where its size lends to the deception of its true speed and maneuverability.

Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Solid Rock
Type: Passive
Leatherback's carapace is extremely solid and durable, reducing the Base Attack Power of incoming super-effective attacks by two (2).

Ability 2: Sturdy
Type: Passive
Furthermore, Leatherback's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 3: Swift Swim (Unlocked)
Leatherback can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)

Size Class: 3
Weight Class: 4
BRT: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Aqua Tail
Smack Down
Rock Slide
Rain Dance
Hydro Pump

Body Slam
Iron Defense
Whirlpool
Knock Off
Slam
Rock Throw

Earth Power
Icy Wind
Low Kick
Superpower
Zen Headbutt

Toxic
Scald
Round
Rock Smash
Waterfall
Spending 8 CC to get a Cover Fossil, and 20 CC to get one each of Muscle Band and Wise Glasses. [CC: 57-8-10-10 = 29]

Summary:
CC: 29
UC: 17 15
CA: 0

+1x Cover Fossil
+1x Wise Glasses
+1x Muscle Band
 
Last edited:
http://www.smogon.com/forums/threads/goids-onix-sprite-is-still-broken.3587467/
+3uc [38->41]

http://www.smogon.com/forums/threads/ice-castle.3587393/
1cc [37>38]
numel 1ec [5->6] 3mc+1koc [14->18] 1ac [4->5]

http://www.smogon.com/forums/threads/fmd-fort-flash.3587418/#post-7092550
1cc [38>38]
numel 4mc+1koc [18->23]

http://www.smogon.com/forums/threads/shoutouts-to-simpleflips.3587415/#post-7092541
1cc [39>40]
numel 4mc [23->27]

buying cameruptite for 10cc [40->30]
evolving camerupt into numel said:
free: fissure, eruption
levelup (5mc [27->22]): Earth power, curse, rock slide, earthquake, yawn
other (11mc [22->0]): stealth rock, toxic, solar beam, flamethrower, fire blast, flash cannon, hyper beam, giga impact, Explosion, hidden power ice, sunny day


camerupt.png
camerupt-mega.png

Camerupt [California Alchemical Math League] (F)
Nature: Quiet
Type: Fire / Ground
Abilities: Magma Armor / Solid Rock / Anger Point (UNLOCKED) / Sheer Force (MEGA)

CAML isn't an actual pokemon. She's a mascot of the California Alchemical Math League, which used dark spells and impossible reactions to turn their mascot into a living pokemon-esque being.

After much experimentation and error, including several deaths on the part of the poor artificial camel, it somehow evolved into a new body, one that reacts explosively to baking soda. The League doesn't understand why it changed either.

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-)
-10% Evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-)
-10% Evasion
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves:
Amnesia
Ancient Power
Curse
Dig
Earth Power
Earthquake
Ember
Endure
Eruption
Explosion
Fire Blast
Fissure
Flame Burst
Flamethrower
Flash Cannon
Focus Energy
Giga Impact
Growl
Heat Wave
Hidden Power Ice
Hyper Beam
Incinerate
Lava Plume
Magnitude
Mud Bomb
Overheat
Protect
Rock Slide
Solar Beam
stealth rock
Stockpile
Sunny Day
Tackle
Take Down
Toxic
Will-o-Wisp
Yawn

---
37 Moves


.
evolving litwick to lampent said:
no free moves
levelup
(5mc [33->28]): shadow ball, curse, overheat, inferno, memento
other (0mx [28->]): shock wave, trick, spite, calm mind, sunny day, solar beam, psychic, trick room, sleep talk, substitute, embargo, flamethrower, safeguard, telekinesis


608.gif

Litwick [♀] L from HAPPY HALLOWEEN {TOON EVENT}
Nature: Timid (+15% Speed, +5% Accuracy, -1 Atk)
Type:
Ghost.png
Fire.png

Abilities: Flash Fire/Flame Body/Infiltrator (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 23 (+) (+5% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 5/9
MC: 33
AC: 5/5

Attacks
Physical.png

Astonish

Special.png

Acid
Dark Pulse
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Inferno
Night Shade
Overheat
Psychic
Shadow Ball
Shock Wave
Smog
Solar Beam

Status.png

Acid Armor
Calm Mind
Confuse Ray
Curse
Embargo
Endure
Imprison
Memento
Minimize
Power Split
Protect
Safeguard
Sleep Talk
Spite
Substitute
Sunny Day
Taunt
Telekinesis
Trick
Trick Room
Will-O-Wisp

39|XX Moves



.
 
Last edited:
Geodude6 +1 CC
Aron +1 EC, +1 AC, +2 MC, +2 KOC
Geodude6: 1 CC
Kecleon: 3 MC / 2 KOC
Geodude6 1 CC
Nohface: 1 EC, 2 MC, 1 AC, 3 KOC
(Nohface has evolved, so this should give 3 MC instead)
Geodude6 1 CC
Aron: 1 EC/2 MC/1 AC/2 KOC (Scale)
Geodude6 : 1 CC
Duola the Aron: 1 EC, 2 MC, 1 AC, 3 KOC
+3 UC
+3 UC

===

Geodude6:
CC: 23 -> 28
UC: 197 -> 203 -> 199
- Using 4 UC on Greninja as MC.

greninja.png

Hanako [Greninja]
EC: 9/9
MC: 4 (+4 UC) -> 0
AC: 5/5
- Learns Dive (2) and Happy Hour (2).
- Maxed at 75 moves. FLOOR(75/15) = 5 CC.

frontnormal-mkitsunoh.png

Scout [Kitsunoh]
EC: 6/6
MC: 6 (3 MC+3 KOC) -> 0
AC: 5/5
- Learns Bulldoze (2), Rock Slide (2), and Magic Coat (2).

aron.png

Duola [Aron]
EC: 0/9 -> 3/9
MC: 13 (6 MC+7 KOC) -> 0
AC: 0/5 -> 3/5
- Learns Iron Tail (1), Heavy Slam (1), Metal Burst (1), Double Team (2), Aerial Ace (2), Rock Polish (2), Endeavor (2), and Magnet Rise (2).

kecleon.png

Kakureru [Kecleon]
EC: N/A
MC: 5 (3 MC+2 KOC) -> 0
AC: 5/5
- Learns Camouflage (1), Counter (2), and Magic Coat (2).
 
Last edited:
REFFING
+3UC [999->1002]
+3UC [1002->1005]
+6UC [1005->1011]
+6UC [1011->1017]
+19UC [1017->1036]
+14UC [1036->1050]
+10UC [1050->1060]
TOTAL: 61UC [999->1060]
~

BATTLING
+1CC [38->39]
006.png
Charizard +4MC [0->4]
+1CC [39->40]
006.png
Charizard +4MC [4->8]
+1CC [40->41]
697.png
Tyranturm +4MC [33->37] +1KOC=>1MC [37->38]
+1CC [41->42]
611.png
Fraxure +1EC [6/9->7/9] +3MC [22->25]
TOTAL: 4CC [38->42]
~

POKEMON
charizard.gif
Charizard
  • Draco Learns Tutor: Mimic (2)
  • Draco Learns TM/HM: Hidden Power [Electric], Sunny Day, Reflect, Will-O-Wisp, Double Team (10)
COST: 8MC [8->0], 4UC [1060->1056]
Changing Charizard's Nature from Hasty To Timid -4CC [42->38]
006.gif

Charizard [♀] Draco
Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)
Type:
Fire.png
Flying.png

Abilities: Blaze/Solar Power
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
charizard-megax.gif

Type:
Fire.png
Dragon.png

Abilities: Blaze/Solar Power/Tough Claws
Stats
HP:
100
Atk: 5
Def: 3 (-)
SpA: 5
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
charizard-megay.gif

Type:
Fire.png
Flying.png

Abilities: Blaze/Solar Power/Drought
Stats
HP:
100
Atk: 4
Def: 2 (-)
SpA: 7
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
006.gif

Charizard [♀] Draco
Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
Type:
Fire.png
Flying.png

Abilities: Blaze/Solar Power
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
charizard-megax.gif

Type:
Fire.png
Dragon.png

Abilities: Blaze/Solar Power/Tough Claws
Stats
HP:
100
Atk: 4 (-)
Def: 4
SpA: 5
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
charizard-megay.gif

Type:
Fire.png
Flying.png

Abilities: Blaze/Solar Power/Drought
Stats
HP:
100
Atk: 3 (-)
Def: 3
SpA: 7
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
COST: 4CC [41->37]
479.gif
Rotom
  • Odin Learns TM/HM: Hidden Power [Fire], Sunny Day, Reflect, Light Screen, Charge Beam, Will-O-Wisp, Volt Switch, Double Team (16)
COST: 4MC [4->0], 12UC [1056->1044]
tyrantrum.gif
Tyrantrum
  • Tailbite Learns Level Up: Ancient Power, Dragon Claw, Thrash, Horn Drill, Rock Slide, Giga Impact (6)
  • Tailbite Learns Egg: Rock Polish, Curse (4)
  • Tailbite Learns Tutor: Block, Iron Head, Iron Tail, Outrage, Superpower, Zen Headbutt (12)
  • Tailbite Learns TM/HM: Dig, Brick Break, Sandstorm, Rock Tomb, Aerial Ace, Facade, Bulldoze, Rest (16)
COST: 38MC [38->0]
~

BUYING
leppaberry.png
Leppa Berry x2 -12CC [38->26]
jawfossil.png
Jay Fossil -8CC [26->18]
COST: 20CC [38->18]
~

FIXING
I just recieve a Pokemon that was claimed from the old PCT and I would like to update it by giving it the rest of it's Level 25 and Lower moves, 2 more Egg Moves and 2 more TM/HM Moves
MolluxFrontAni.gif

Mollux [Edward] (M)
Nature: Bold (Def: +1, Atk: -1)
Type: Fire/Poison

Abilities: Dry Skin, Illuminate (DW Locked)

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76

Height Class: 3
Weight Class: 3
BRT: 20

EC: --
MC: 3
DC: 1/5

Attacks:
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume

Heal Bell
Gastro Acid
Rapid Spin

Fire Blast
Toxic
Sludge Wave
Edward Learns said:
Level 25 and Lower: Water Gun
Egg: Stealth Rock, Heal Pulse
TM/HM: Solar Beam, Thunderbolt
mollux.png

Mollux [♂] Edward
Nature: Bold (+1 Def, -1 Atk)
Type:
Fire.png
Poison.png

Abilities: Dry Skin/Illuminate (‽)
Stats:
HP:
100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 3
AC: 1/5

Attacks
Physical.png

Bide

Special.png

Acid
Acid Spray
Clear Smog
Ember
Fire Blast
Lava Plume
Rapid Spin
Sludge Wave
Solar Beam
Thunderbolt
Water Gun

Status.png

Confuse Ray
Gastro Acid
Heal Bell
Heal Pulse
Toxic
Withdraw

18|75 Moves
~

Code:
TL;DR

999+61-4-12= 1044UC

38+4-4-20=18CC
 
Last edited:
Haven't done one of these in a while

#1
+3 CC [CC: 20]
Aurumoth: +12 MC (2 KO). Stockpiled. [MC: 12]
Audino: 7 MC. Stockpiled. [MC: 7]
Clefable: 7 MC (1 KO). Stockpiled. [MC: 7]
Lucario: 4 MC. Stockpiled. [MC: 14]
-1 Super Potion
-5 Ultra Ball
-1 Heal Ball
-1 Max Revive
-1 Potion
-1 Elixir
I won't claim Slowbro since I already have one

#2
+1 CC [CC: 21]
Druddigon: 3 MC. Stockpiled. [MC: 25]
Goodra: 4 MC (1 KO). Stockpiled. [MC: 18]

#3
+9 UC [UC: 25]

#4
+12 UC [UC: 37]

#5
+11 UC [UC: 48]

#6
+82 UC [UC: 130]

Now I'll spend 4 CC on these two [CC: 17]

104.png

Cubone [Skull] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Ground

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 30 (35/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Abilities: Rock Head, Lightning Rod, Battle Armour (Locked)

Attacks (18/??):
Bone Club
Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage

Belly Drum
Endure
Iron Head
Rock Side
Perish Song

Earthquake
Aerial Ace
Brick Break
Substitute
Protect
VolkritterFront_zps99dc596f.png

Volkritter [Ensnare] (F)
Nature: Timid (+15% Spe, +15% Acc, -1 Atk)

Type: Water/Fire

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (70*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Abilities: Anticipation, Infiltrator, Unnerve (Locked)

Attacks (19/??):
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Aqua Jet
Assurance
Scary Face
Tickle
Water Pulse

Will-O-Wisp
U-Turn
Scald
Substitute
Protect

I'll finally spend 6 CC on a Thick Club and 6 CC on a Binding Band [CC: 5]
 
[SELF-REFFED] vs. FMD (1v1 singles) [LOSS]
Elevator Music: 1 CC / 3 UC
- Pichu: 1 EC / 2 MC / 1 AC / 2 KOC

vs. jayelt413 (1v1 singles) [LOSS]
Elevator Music: 1 CC
- Pichu: 1 EC / 3 MC / 1 AC / 2 KOC

[SELF-REFFED] vs. Toon (1v1 singles) [WIN]
Elevator Music: 1 CC / 3 UC
- Pichu: 1 EC / 2 MC / 1 AC / 2 KOC

[SELF-REFFED] vs. smashlloyd20 (1v1 singles) [LOSS]
Elevator Music: 1 CC / 3 UC
- Pichu: 1 EC / 2 MC / 1 AC / 2 KOC

[SELF-REFFED] vs. Exclaimer (1v1 singles) [WIN]
Elevator Music: 1 CC / 3 UC
- Pichu: 1 EC / 2 MC / 1 AC / 2 KOC / 1 LEC
Note: the LEC will be used as EC.

vs. JJayFeather (4v4 singles) [WIN]
Elevator Music: 2 CC
- Milotic: 4 CC
- Drapion: 5 CC
- Azelf: 5 CC / 3 KOC
- Diancie: 4 CC / 1 KOC
Note: The KOC will be used as CC.

Battle Hall (Shuppet)
Elevator Music: 16 CC
- Shuppet: 24 KOC
Note: 1 KOC will be used as EC, the rest will be used as MC.

Battle Hall (Hawlucha)
Elevator Music: 6 CC
- Hawlucha: 9 KOC
Note: 2 KOC will be used as MC, the rest will be used as CC.

Fairy Qualifiers vs. jayelt413
Elevator Music: 2 CC / 5 UC
Note: Glacier didn't list it (because he's garbage) but I should get 2 CC, so I added that in to the rewards here.

Fairy Qualifiers vs. Mowtom
Elevator Music: 2 CC / 5 UC

Fire Gym vs. Texas Cloverleaf
Elevator Music: 4 CC / 5 UC
Note: Geodude is a garbage john.

21 UC

Total:
Elevator Music: 64 CC / 48 UC
- Ruchaburu (Hawlucha): 2 MC
- Kagebouzu (Shuppet): 1 EC / 23 MC
- Pichuu (Pichu): 6 EC / 11 MC / 5 AC / 10 KOC
---
Currency Counters: 112 ---> 178 ---> 162 (post-spending)
Universal Counters: 4 ---> 52 ---> 17 (post-spending)

Ruchaburu:
Event
Brave Bird
Purchasing for 2 MC.
This completes Hawlucha's movepool.​


Kagebouzu:
With 6 EC, Shuppet evolves:
354.png

Banette [Jupetta] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ghost

Abilities: Insomnia / Frisk / Cursed Body (Unlocked) / Prankster (Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

354-m.png

Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ghost

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 23
AC: 5/5

Moves: (71/85)
Curse
Embargo
Feint Attack
Grudge
Hex
Knock Off
Night Shade
Phantom Force
Screech
Shadow Ball
Shadow Sneak
Snatch
Spite
Sucker Punch
Trick
Will-O-Wisp

Astonish
Confuse Ray
Destiny Bond
Disable
Gunk Shot
Imprison
Ominous Wind
Pursuit

Calm Mind
Charge Beam
Dark Pulse
Dazzling Gleam
Double Team
Facade
Flash
Hidden Power (Fighting)
Payback
Protect
Psychic
Rain Dance
Rest
Round
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room

Double-Edge
Dream Eater
Endure
Foul Play
Icy Wind
Magic Coat
Mimic
Nightmare
Pain Split
Psych Up
Role Play
Skill Swap
Egg
Foresight

TM
Attract
Captivate
Confide
Fling
Frustration
Giga Impact
Hyper Beam
Infestation
Natural Gift
Return
Secret Power
Shadow Claw
Thief
Thunder

Tutor
Body Slam
Headbutt
Magic Room
Metronome
Mud-Slap
Shock Wave
Snore

Event
Cotton Guard
Helping Hand
Purchasing for 23 MC and 25 UC.
This completes Banette's movepool.​


Pichuu (Pichu):
Pichu's KOC will be used as MC.
With 5 AC, Pichu unlocks Lightningrod.
With 4+ EC, Pichu evolves:
25.png

Pikachu [Pikachuu] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Electric

Abilities: Static / Lightning Rod (Unlocked)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 6/9
MC: 21
AC: 5/5

Moves: (65/114)
Charm
Double Team(*)
Electro Ball(*)
Feint(*)
Growl(*)
Nasty Plot
Nuzzle(*)
Play Nice(*)
Quick Attack(*)
Slam(*)
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Charge
Disarming Voice
Encore
Endure
Fake Out
Reversal
Volt Tackle
Wish

Attract
Charge Beam
Detect
Echoed Voice
Facade
Flash
Fling
Frustration
Grass Knot
Hidden Power (Ice)
Protect
Rain Dance
Rest
Round
Secret Power
Toxic
Volt Switch
Wild Charge
Zap Cannon

Counter
Covet
Dizzy Punch
Electroweb
Follow Me
Headbutt
Helping Hand
Iron Tail
Magnet Rise
Mimic
Mud-Slap
Pain Split
Petal Dance
Scary Face
Shock Wave
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Swagger
Teeter Dance
Uproar
(Pikachu gains Double Team, Electro Ball, Feint, Growl, Nuzzle, Play Nice, Quick Attack, and Slam for free upon evolution.)
Level Up
Agility
Discharge
Light Screen
Spark
Swift
Thunder
Thunderbolt

Egg
Double Slap
Flail
Lucky Chant
Thunder Punch

TM
Brick Break
Dig
Dynamic Punch
Pay Day
Rage
Reflect
Rock Smash
Skull Bash

Tutor
Focus Punch
Knock Off

Event
Celebrate
Endeavor
Extreme Speed
Fly
Heart Stamp
Last Resort
Leer
Surf
Tackle
Yawn
Purchasing for 21 MC and 10 UC.​


Items:
- Banettite (10 CC)
- Ring Target (6 CC)
Purchasing for 16 CC.​
 
Last edited:
Reffing:
Here: Longest. Flash. EVER.
And Here: Poor Sentret ;~;
And Here: 1 Round
Yoshiblaze said:
Moi: 4 UC
Yoshiblaze said:
Yoshiblaze said:

UC: 10 -> 14. Converting 8 UC into 7 CC -> 6 UC -> 9 (Battle #2). Converting 3 UC into 3 CC -> 6. Battle 3 happens -> 9

CC: 19 -> 27. Buying a Drilbur and a Rare Candy for 17 CC -> 10 -> 13 (Battle 2). Buying a Shuppet for 2 CC -> 11

drilbur.gif

Drilbur [Male] [Notorious D.I.G.]
Types: Ground
Abilities:: Sand Force / Sand Rush / Mold Breaker (H)
Nature: Jolly (+15% Spe, +14% Accuracy, -1 SpAtk)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-1)
SpD: 2
Spe: 79 (+15%)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9 MC: 0 AC: 0/5
Attacks:
Level Up
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws

Egg
Submission
Rock Climb
Skull Bash
Earth Power
Iron Defense

TM/HM
Protect
Sandstorm
X-Scissor
Rock Tomb
Earthquake
shuppet.gif

Shuppet [Female] [Dolly]
Types: Ghost
Abilities:: Insomnia / Frisk / Cursed Body (H)
Nature: Brave (+1 Atk, Spe / 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+1)
Def: 2
SpA: 3
SpD: 2
Spe: 39 (45 / 1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9 MC: 0 AC: 0/5
Attacks:
Level Up
Knock Off
Screech
Night Shade
Spite
Shadow Sneak
Will-O-Wisp
Feint Attack
Hex
Curse

Egg
Destiny Bond
Confuse Ray
Disable
Phantom Force
Imprison

TM/HM
Protect
Substitute
Dazzling Gleam
Payback
Torment

Items:
+1 Rare Candy
 
Last edited:
ZhengTann Just pointing out that, since I had yet to add to my profile my Nov 10th claim (which was approved already), my total UC is actually 373 + 36 = 409

EDIT: Also claiming from here.

Stockpiling 1 CC

Dragonair gets 1 EC (5/9), 1 AC (5/5, unlocking Marvel Scale), and 4 MC (2 MC + 2 KOC), learning Light Screen (TM, 2 MC) and Reflect (TM, 2 MC)

EDIT2: Also claiming from here.

Stockpiling 1 CC.

Colosshale gets 1 EC (2/6), 1 AC (2/5), and 5 MC (2 MC + 3 KOC), learning Dark Pulse (TM, 2 MC) and Knock Off (tutor, 2 MC), saving 1 MC
 
Last edited:
Another Flash

> I get 1 CC, putting me at 12 CC

th

Thesaurus the Bulbasaur
> Gets 1 EC, putting it at 1/9 EC
> Gets 2 MC, putting it at 2 MC
> Gets 1 AC, putting it at 1/5 AC
Purchasing Seed Bomb for 1 MC, putting it at 1 MC.

th

Magneto the Metagross
> Gets 4 MC, putting it at 5 MC
Purchasing Miracle Eye (1 MC), Reflect (2 MC), and Light Screen (2 MC), putting it at 0 MC.

Reffing a flash

> I get 3 UC, putting me at 19 UC.

Suddenly I'm involved in all these flashes


> I get 2 CC, putting me at 14 CC

honedge.png

Caledfwlch the Honedge
> Gets 1 EC, putting her at 2/9 EC
> Gets 2 MC, putting her at 2 MC
 
Last edited:
Claiming this reffing for 3UC, which I stockpile, bringing my total to 13 UC.
Claiming this battle as well. I stockpile the 1CC.
Sentret:
[Starting with 0EC] +1EC = 1EC.
[Starting with 0MC] +3MC, spending it all on Sucker Punch, Rest, and Hyper Voice level-up moves. 0MC remaining.
[Starting with 0AC] +1AC = 1AC.
 
http://www.smogon.com/forums/threads/進め、進め!考えてちゃ遅いから-かそくする思いは、でんこうせっかで-迷ってる暇なんてないでしょう?.3587074/#post-7095605

Me: 1 CC (CC: 70 > 71)

VolkritterFront_zps99dc596f.png

Volkritter:

EC: 5/6 > 6/6
MC: 1 > 4 > 1
KOC: 0 > 1 > 0

Volkritter evolves into Volkraken and uses 3 MC and 1 KOC to learn Hyper Beam (ORAS TM) and Quash (ORAS TM).

VolkrakenFront_zps2e599d39.png

Volkraken [Emile] (M)
Nature: Timid (+15% Speed, +14% Accuracy, -1 Attack)
Type: Water / Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to Burn status. Brighten Command.

Abilities:

Analytic: (Passive) If this Pokemon attacks after its opponent during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressurge (HA Unlocked): (Passive) The Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (109.25) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 1
AC: 5/5

Moves:

Level-Up (33/61):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Heat Wave
Hydro Pump

Egg Moves:
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)

TM Moves:
Hyper Beam
Protect (*)
Fire Blast (*)
Torment (*)
Incinerate
Quash
Flash Cannon
U-Turn (*)
Substitute
Surf (*)

Tutor Moves:
Bind
Pain Split
Snatch


(My Profile)
 
Battling: vs. ZhengTann
PTPlatinum: 1 CC
- Numel: 1 EC / 3 MC / 1 AC
Battling: vs. S0L1D G0LD
PTPlatinum: 1 CC
- Numel: 1 EC / 3 MC / 1 AC
Battling: vs. Vanillish Wafer
PTPlatinum: 3 CC
- Togepi: 1 EC / 3 MC / 1 AC
- Numel: 1 EC / 2 MC / 1 AC / 1 KOC (EC)
- Timburr: 1 EC / 2 MC / 1 AC / 2 KOC (MC) / 1 LEC (EC)
Batting: vs. Geodude6
PTPlatinum: 1 CC
- Breezi: 1 EC / 3 MC / 1 AC
===
PTPlatinum:
CC: 2 > 8
===
numel.png

Numel [Lavarge] (M)
EC: 2/6 > 6/6
MC: 6 > 14 > 0
AC: 2/5 > 5/5
- Evolving into Camerupt.
- Unlocking Own Tempo (Anger Point).
- Purchasing Eruption (Free), Fissure (Free), Curse (1), Earth Power (1), Earthquake (1), Rock Slide (1), Endure (2), Explosion (2), Solar Beam (2), Substitute (2), and Will-o-Wisp (2).
camerupt.png

Camerput [Lavarge] (M)
NATURE:
Quiet [-10% Evasion]

TYPE: Fire / Ground
Fire: Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
ABILITIES: Magma Armor / Solid Rock / Anger Point
Magma Armor: This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.​

STATS:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 34 [-]
Size Class: 4
Weight Class: 6
Base Rank Total: 19
camerupt-mega.png

Mega Camerput [Lavarge] (M)
NATURE:
Quiet [-10% Evasion]

TYPE: Fire / Ground
Fire: Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
ABILITIES: Magma Armor / Solid Rock / Anger Point
Magma Armor: This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.​

STATS:
HP: 100
Atk: 5
Def: 4
SpA: 7 [+]
SpD: 4
Spe: 17 [-]
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5

ATTACKS
PHYSICAL
Body Slam
Bulldoze
Dig
Earthquake
Explosion
Fissure
Magnitude
Rock Slide
Tackle
Take Down

SPECIAL
Ancient Power
Earth Power
Ember
Eruption
Flame Burst
Flamethrower
Heat Wave
Lava Plume
Mud Bomb
Solar Beam

STATUS
Amnesia
Curse
Endure
Focus Energy
Growl
Protect
Substitute
Toxic
Will-o-Wisp
Yawn
===
togepi.png

Togepi [Angelina] (F)
EC: 3/9 > 4/9
MC: 6 > 9
AC: 3/5 > 4/5
- Evolving into Togetic.
togetic.png

Togetic [Angelina] (F)
NATURE: Timid [+5% Accuracy]

TYPE: Fairy
Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
ABILITIES: Hustle / Serene Grace / Super Luck (H, Locked)
Hustle: By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck: This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.​

STATS:
HP: 90
Atk: 1 [-]
Def: 3
SpA: 3
SpD: 4
Spe: 46 [+]
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 9
AC: 4/5

ATTACKS
PHYSICAL
Counter

SPECIAL
Ancient Power
Dazzling Gleam
Extrasensory
Flamethrower
Future Sight
Shadow Ball

STATUS
Bestow
Charm
Encore
Follow Me
Growl
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Sweet Kiss
Toxic
Wish
Yawn
===
timburr.png

Timburr [Klondike] (M)
EC: 2/9 > 4/9
MC: 0 > 4 > 0
AC: 2/5 > 3/5
- Evolving into Gurdurr.
- Purchasing Fire Punch (2) and Ice Punch (2).
gurdurr.png

Gurdurr [Klondike] (M)
NATURE: Adamant

TYPE: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
ABILITIES: Guts / Sheer Force / Iron Fist (H, Locked)
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)​

STATS:
HP: 100
Atk: 5 [+]
Def: 3
SpA: 1 [-]
SpD: 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 3/5

ATTACKS
PHYSICAL
Bide
Chip Away
Counter
Dig
Drain Punch
Fire Punch
Focus Punch
Ice Punch
Knock Off
Low Kick
Mach Punch
Payback
Poison Jab
Pound
Rock Throw
Rock Tomb
Thunder Punch
Wake-Up Slap

SPECIAL
--

STATUS
Endure
Focus Energy
Leer
Protect
Toxic
Wide Guard
===
BreeziFront_zps287587c1.png

Breezi [Manny] (M)
EC: 0/6 > 1/6
MC: 0 > 3
AC: 0/5 > 1/5
 
My Profile
http://www.smogon.com/forums/threads/profile-willow-wisps.3574311/
______________________________________________________________________

http://www.smogon.com/forums/threads/flash-match-3214654132654321656543546.3587412/#post-7092281

I receive 1CC, which makes my total 46CC.

My Mandibuzz will get 4MC and 1KOC, which goes into her MC. This is 5MC stockpiled.
http://www.smogon.com/forums/threads/phoenix-vs-willow-fe-flash.3587613/#post-7096903

I receive 1CC, which makes my total 47CC.

My Mandibuzz will get 4MC and 1KOC, which goes into her MC. This is 5MC stockpiled for a total of 10MC.
http://www.smogon.com/forums/threads/and-thus-a-simple-man-rests.3587612/

I receive 1CC, which makes my total 48CC.

My Mandibuzz will get 4MC and 1KOC, which goes into her MC. This is 5MC stockpiled for a total of 15MC.

After the above matches, Mandibuzz has 15MC stockpiled. Adding my last 1UC to that, it's 16MC. I will purchase my Mandibuzz the following moves:
Secret Power, Shadow Ball, Snarl, Snatch, Snore, Sunny Day, Swagger, and Thief. 0MC left, and that leaves Mandibuzz a pokemon with its complete movepool.

http://www.smogon.com/forums/threads/1-vs-1-lc-flash-match-frosty-vs-acidphoenix.3587611/
http://www.smogon.com/forums/threads/battle-hall-challenge-nightblitz42.3583874/page-3#post-7096475
http://www.smogon.com/forums/threads/battle-hall-challenge-exclaimer.3565264/page-11#post-7101626
From the above three links, I receive 27UC (3UC, then 6UC, then 18UC). I will stockpile it.
 
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Battle 1
Battle 2
Battle 3
Reffing 1

Battle 1:

CC: 12 + 1 (13)

elekid.gif

Plug the Elekid
+1 EC (3/9)
+1 AC (3/5)
+3 MC (3)
Spending 2 MC to learn Rest by TM (1)
Spending 1 MC to learn Discharge by Level-Up (0)

frogadier.gif

Lily the Frogadier
+1 EC (6/9)
+2 MC (4)
+1 LEC (1)
LEC into EC (7/9)
Spending 2 MC to learn Low Kick by Tutor (2)
Spending 2 MC to learn Double Team by TM (0)

Battle 2:

CC: 13 + 1 (14)

porygon.gif

Corrupted the Porygon
+1 EC (1/9)
+1 AC (1/5)
+1 LEC (1)
+2 MC (2)
+2 KOC (2)
LEC into EC (2/9)
KOC into MC (4)
Spending 4 MC to learn Solar Beam and Protect by TM (0)

elekid.gif

Plug the Elekid
+1 AC (4/5)
+1 EC (4/9)
+3 MC (3)
Spending 2 MC to learn Meditate by Egg (1)
Spending 1 MC to learn Thunder by Level-Up (0)
Plug is evolving!
electabuzz.gif

Elekid Male Plug
Types: Electric/None
"It is thought that Plug's constant anger is linked to having too much electricity. A scientist tried to test him for overcharge. That scientist is still in hospital. Often teams up with Lily."

Abilities:
Static / Vital Spirit (H)

Nature: Rash, +SpA, -SpD

Stats:
HP: 100
Atk: 3
Def: 2
SpA: 4(+)
SpD: 2(-)
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 4/5

Attacks:

Level Up
Electro Ball
Leer
Light Screen
Low Kick
Quick Attack
Swift
Shock Wave
Thunder
Thunder Punch
Thunder Shock
Thunder Wave

TM/HM
Brick Break
Power-Up Punch
Protect
Return
Wild Charge

Egg
Feint
Fire Punch
Focus Punch
Hammer Arm
Ice Punch
Meditate

Tutor
Counter
Dual Chop
Fire Punch
Ice Punch
Low Kick
Mud-Slap
Thunder Punch

Battle 3:

CC: 14 + 3 (17)

495.gif

Sage the Snivy
+1 AC (3/5)
+1 EC (2/9)
+2 MC (2)
+1 LEC (1)
LEC into EC (3/9)
Spending 2 MC to learn Wring Out and Coil by Level-Up (0)

electabuzz.gif

Plug the Electabuzz
+1 EC (5/9)
+1 AC (5/5) Vital Spirit unlocked!
+3 MC (3)
Spending 1 MC to learn Light Screen by Level-Up (2)
Spending 2 MC to learn Iron Tail by Tutor (0)

frogadier.gif

Lily the Frogadier
+1 EC (8/9)
+2 MC (2)
Spending 2 MC to learn Ice Punch by Tutor (0)

Reffing 1:

UC: 6 + 2 = 8
 
ZhengTann: The first Reffing 101 battle gave WW 6 UC, so you should gain 7, not 4, bringing you to 18 UC total (you didn't note the 2 you spent in your summary). Your Carracosta is still labeled Tirtouga. Fix and APPROVED
Fort Colorcastle: Your non-Mega Camerupt should have 34 speed. I can't see your Lampent at all because hide tags and quote boxes interact poorly, so I'm not capable of approving it. Do not message me and ask me to reapprove, just make a new post. Feel free to include in said new post that everything besides the Lampent (and the speed thing) is fine. NOT APPROVED
P2X7: APPROVED
Silver_Lucario42:
APPROVED
Geodude6: A post-round summary of the final round on battles you ref would be nice. APPROVED

5 claims * 0.3 UC per claim = 1.5 UC

That's all I have the stamina for now, sorry. Unchecked claims start here.

1.5 UC
1 CC | Numel: 1 EC, 2 MC, 1 AC, 3 KOC | Colosshale: 1 EC, 2 MC, 1 AC, 2 KOC

+1.5 UC [UC: 53.1-->54.6]
+1 CC, buys a Cameruptite for 10 CC [CC: 11-->12-->2]
Eidechse von Feuer der Menschenfleischfressende the Numel
numel.gif

+1 EC, +1 KOC [EC: 0-->2]
+1 AC [AC: 0-->1]
+2 MC, +2 KOC, learns Earth Power and Flamethrower by LU and Stealth Rock by ORAS tutor [MC: 0-->4-->0]
Jordan the Colosshale
Colosshale.png

+1 EC [EC: 2-->3]
+1 AC [AC: 1-->2]
+2 MC, +2 KOC, learns Aqua Tail by ORAS tutor and Thunder Fang by Egg [MC: 0-->4-->0]
 
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