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  1. Rain Stall (Peaked #35 on PS)

    I've always preferred playing stall, but the existence of many powerful OU threats have always discouraged from running stall in the metagame. However, the Defense of the Titans thread gave me some ideas, and definitely proved stall was viable. So I went to the lab and came up with this team...
  2. Kyurem Has 660 BST [Hail]

    Kyurem being BL is the most mind-boggling tiering ever: 660 BST, 130 Sp ATK combined with excellent coverage in just 2 high power moves with reliable recovery deserves more than BL. It also turns out I like playing anti-meta or just outright making difficult to use teams work, so Hail is a...
  3. OU Sand

    After playing UU for a long time (since gen IV), I decided to go back to OU since I do like playing with weather and to see as how it has changed completely since I have last played it. I started with a rain team, but I hated constantly playing against other rain teams. Then I tried a sun team...
  4. Stall Away

    So this is a team I made up after my interest in stall had been rejuvenated by a certain UU thread. I have always loved to play stall, using it in gen 4 OU and UU. I've reached about 1250 before having my ladder score reset a few days ago, but I have no idea how far I can go have it not been...
  5. Scouts Cookies

    This team focuses on dealing massive damage from strong U-Turn and Volt Changes while maintaining pressure. The constant stream of scouting moves mean I will have the match-up advantage, so my opponent is either force to switch, in which case I regain the advantage with another scouting move...
  6. My First Team - UU Sand Stall

    So, I like stalling, and Sandstorm inflicts damage + gives Sp. Def boosts, so why not? UU because I think it's easier to stall with Sandstorm in UU, although I don't get Hippodown. Hippopotas (F) @ Focus Sash Ability: Sand Stream EVs: 252 HP/252 Def/4 SDef Impish nature (+Def, -SAtk) -...
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