New LeadChamp
Machamp@ Lum Berry
Adamant 80 HP/172 Atk/120 Sdef/132 Spd
~Dynamicpunch
~Encore
~Substitute
~Stone Edge/Payback/Toxic
A lead machamp based on today's metagame. He has enough bulk to always survive a LeadZelf Psychic, strong enough to always OHKO Heatran and fast enough to outspeed 252 HP/252 Atk Metagross.
Machamp X Top 10 Leads:
X Metagross: Just Dynamicpunch him. If you're faster, you could probably kill him without taking any damage (if you get lucky, you can kill him without taking any damage and stop him from setting stealth rock)
X Azelf: He will probably Stealth Rock, so you can just encore him and then use substitute. If he uses psychic, you can switch to your scizor/ttar and pursuit him, so he will never get rocks on the field.
X Jirachi: You're not 2HKOed by Iron Head, but if you have a nice Jirachi counter, you should probably switch out. A bad opponent for machamp, but not a lose/lose one.
X Infernape: Dynamicpunch him to death.
X Aerodactyl: Read infernape (but aerodactyl can't really hurt you).
X Swampert: You are faster, so...Dynamicpunch (he don't even stand a chance of 2HKOing you).
X Hippowdon: If you have toxic, you should probably use before Dynamicpunch (hippowdon has no business staying after he used stealth rock) and cripple him to the entire match (unless if the opponent has a heal beller).
X Bronzong: Dynamicpunch first and encore/subs in the next turn.
X Tyranitar: Just Dynamicpunch him to death. The confusions means that you can win against the rare sash counter to.
X Ninjask: Encore.
Sleep leads: Lum + Subs.
btw, it is good to have a TTar/Scizor when you're using machamp to pursuit azelf locked on psychic.
So, machamp performs really well against every lead in the top 10, except Jirachi. He's good at confusing the opponent (literally) and causing a early game panic/encoring something so your team can set-up.