Finishing Item Analysis

Felt like trying my hand at another analysis.
Hope it's alright:
Quick Powder

<p>Although Ditto definitely could use the extra Speed to help itself Transform into the opposing Pokemon, Quick Powder is generally not a good item for it to hold. The problem is, Ditto loses the speed boost from the Quick Powder upon Transforming, thus making it a useless item for Ditto after its first turn in battle, leaving Ditto in a worse situation than whatever it used Transform on.</p>

<p>As such, if you insist on using Ditto, it would usually be a better idea to give it an item that will still be useful after it uses Transform. Leftovers fits this well, since it's rarely a bad item choice no matter what Ditto becomes. A Focus Sash could also be useful to keep Ditto alive long enough to use Transform.</p>
 
Quick Powder
<p>Although Ditto definitely could use the extra Speed to help itself Transform into the opposing Pokemon, Quick Powder is generally not a good item for it to hold. The problem is, Ditto loses the Speed boost from the Quick Powder upon Transforming, thus making it a useless item for Ditto after its first turn in battle, and leaviong Ditto in a worse situation than whatever it used Transform on.</p>

<p>As such, if you insist on using Ditto, it would usually be a better idea to give it an item that will still be useful after it uses Transform. Leftovers fits this well, since it's rarely a bad item choice no matter what Ditto becomes. A Focus Sash could also be useful to keep Ditto alive long enough to use Transform.</p>
 
Most changes from there added. I fixed a small typo in one of them.
I really should work on my writing, but I hope it helped in the end.
 
Eric and I decided to start going back through all of the analyses that have yet to be uploaded and edit them until they reach an on-site level of completion (please do not take this negatively, since nearly every uploaded analysis has to go through the same process).

Stick

<Uploaded>

<p>This is a unique hold item for Farfetch'd that raises its chance of scoring a critical hit by two stages. Stick is useful when paired with moves such as Air Cutter, Leaf Blade, Night Slash, and Slash that already have high critical hit rates. However, Farfetch'd has little to no competitive potential, meaning Stick's effect rarely comes into play. For more information concerning critical hit rates, review the <a href="/dp/articles/stats">Stats in DP</a> article.</p>

Yache Berry

<Uploaded>

<p>In OU Yache Berry can allow both Salamence and Gliscor an extra turn to get a useful Speed or Attack boost. Yache Berry's claim to fame came in early DP where it consistently allowed Garchomp to set up a Swords Dance, even while being hit by 4x super effective Ice-type attacks. Thanks to the Yache Berry, these Pok&eacute;mon can raise their own stats consistently which allows them to be much larger threats to opposing teams.</p>

Quick Powder

<Uploaded>

<p>Although Ditto definitely could use the extra Speed to help itself Transform into the opposing Pokemon, Quick Powder is generally not a good item for it to hold. The problem is, Ditto loses the Speed boost from the Quick Powder upon Transforming, thus making it a useless item for Ditto after its first turn in battle, and leaving Ditto in a worse situation than whatever it used Transform on.</p>

<p>As such, if you insist on using Ditto, it will usually be a better idea to give it an item that will still be useful after it uses Transform. <a href="/dp/items/leftovers">Leftovers</a> fits this well, since it's rarely a bad item choice no matter what Ditto becomes. A <a href="/dp/items/focus_sash">Focus Sash</a> could also be useful to keep Ditto alive long enough to use Transform.</p>
 
Stick:

In the first paragraph, you state "Stick is useful when paired with" such and such moves, but then state in the next paragraph that it "isn't a great item to use". And then again, you say "Stick is about as useful as any other item" in the same paragraph. I think you should change the second paragraph to something along the following lines, which seems a little less contradictory.

Because of Farfetch'd's low Base Stats, it is unlikely to land a hit - critical or otherwise - before it is KOed, so Stick isn't likely to be of much use. However, Farfetch'd has little to no competitive potential anyway, so it matters little what item it is holding.
 
Sorry MagicMaster; I was in the middle of editing it as you were posting. The new version is waiting to be cached.
 
This project is now headed by me. Currently, I'm working on reformatting eric the espeon's Type-Boost Item (outclassed) template so that it follows grammar standards and changing the wording a bit. I also propose removing the Type-Boost Item (popular) template because they require more maintenance than the Type-Boost Item (unpopular) template without sacrificing information (besides linking to analyses that may or may not still list those items).

Template: Type-Boost Item (outclassed)

<p>In battle, [Item] preforms almost exactly like <a href="/dp/items/[incense]">[Name] Incense. The only difference is how these items affect the Base Power of the move <a href="/dp/moves/fling">Fling</a>; [Name] Incense makes Fling's Base Power 10 while [Item] makes it 30. Due to this, [Name] Incense is marginally better (unless the Pokémon holding it uses Fling) because opponents employing the extremely rare Trick/Thief + Fling strategy will deal slightly less damage when they Fling your item. For information on the competitive use of this item, see the Rose Incense description.</p>

Destiny Knot

<p>In-game, infatuation can cause some people to tear their hair out. Luckily for them, Attract and Cute Charm are hardly ever seen in competitive play, due to their gimmicky nature, inability to affect Pokémon of the same gender and genderless Pokémon, and the number of options that outclass them. This makes Destiny Knot's effect next to useless, effectively removing it from competitive play altogether.</p>

Big Root

<p>Big Root's effect is highly situational, leaving it as a gimmick at best. Increasing the HP recovered through draining moves sounds good in theory, but the strategy needed to pull off such a strategy is highly inefficient and outclassed. Moves that are affected by Big Root, like Giga Drain and Drain Punch, typically don't have high Base Power, leaving them outclassed by their more powerful attacks. Big Root is basically a knock-off of the item <a href="/dp/items/leftovers">Leftovers</a>, except it doesn't restore HP every turn and is dependent on how much damage your Pokémon can do to the opponent's Pokémon. Unless you plan on running a set containing Ingrain, Leech Seed, and Giga Drain (which is not recommended), Leftovers is the superior option.</p>

Template: Confusion-Inducing Berries

<p>[Berry] Berry's double-edged strategy may seem highly useful in theory (it discourages Thief, Trick, and Pluck while restoring HP), but few Pokémon are actually able to take advantage of its effects. The amount of HP restored is much less than what could be restored turn after turn via Leftovers and with the exception of Trick, none of the moves listed above are commonly seen in competitive play. Therefore, it is recommended that you choose a more conventional item, such as <a href="/dp/items/leftovers">Leftovers</a>, <a href="/dp/items/life_orb">Life Orb</a>, or a Choice item.</p>
 
<Uploaded>

Micle Berry

<p>Although it is illegal to use OHKO attacks in standard play, Micle Berry's accuracy modifier would be a very strong asset to this strategy should the OHKO clause be removed. A combination of Substitute, OHKO attack, and Micle Berry would nearly guarentee one KO per game, assuming the opponent does not choose Protect or Detect. Although the Pokemon who have OHKO attacks are rare and those who could potentially pull of such a set are even rarer, such a strategy could be quite effective (outside of competitive play, of course).</p>

<p>In today's metagame, however, Micle Berry is rarely&emdash;if ever&emdash;seen, since few Pokemon carry moves with extremely low accuracy. Since these moves are the only ones that would make Micle Berry viable, it has fallen by the wayside and is typically replaced by items that benefit a Pokemon's strategy longer than one attack. Pokemon who utilize pinch Berries would be better off obtaining long-lasting stat boosts from the likes of Leichi, Petaya, and Salac, since their lingering effects allow for a much easier sweep. Those Pokemon who do not rely on such a strategy will use Lefovers, Life Orb, or a Choice item instead, forgoing the high risk, high reward idea of Micle Berry + low accuracy attack in favor of multiple boosted hits from a more accurate, less powerful attack.</p>
This, or at least the first paragraph of it, needs redoing; it turns out that Micle Berry doesn't actually affect the accuracy of OHKO moves. (Multiple people have reported this in different fora, including on Smogon's Battle Tower thread, where someone tried the strategy in-game in the Tower.) I've also heard reports that even Lock On/Mind Reader don't affect OHKO moves (at least in RSE), but those are uncorroborated.
 
Destiny Knot

<p>In-game, infatuation can cause some people to tear their hair out. Luckily for them, Attract and Cute Charm are hardly ever seen in competitive play, due to their gimmicky nature, inability to affect Pokémon of the opposite gender and genderless Pokémon, and the number of options that outclass them. This makes Destiny Knot's effect next to useless, effectively removing it from competitive play altogether.</p>

Should be "same gender".
 
Thank you both of you for pointing these problems out. I'll wait for more information or for references before making any changes to the Micle Berry overview, however. It's no offense to you, I just am not knowledgeable enough to make the call on my own.
 
sorry for the super bump, but I'm going to help finish this off. This'll be my placeholder post too.
Edit: Looks like they're all done. This thread can probably be moved
 
OK I checked it over, there were some items here that got skipped over and I've uploaded them, and then here is the stuff that still needs an overview for this project to be considered completely finished. Remember this is stuff that is only competitively viable, and I'd consider the following at least the lowest possible level of viable.

Apicot Berry
Charti Berry
Coba Berry
Colbur Berry
Enigma Berry
Focus Band
Ganlon Berry
Grip Claw
Icy Rock

Jaboca Berry
Kasib Berry
Kebia Berry
King's Rock
Lagging Tail

Lansat Berry
Lucky Punch
Mail (will c/p this to every mail on the item list)
Metal Powder
Oran Berry
Passho Berry

Payapa Berry
Quick Claw
Razor Claw
Razor Fang

Rowap Berry
Scope Lens
Sitrus Berry
Smooth Rock
Starf Berry
Sticky Barb
Tanga Berry


Bolded is the stuff that really should be done before I move this to the Archives.

Really though, everything that I listed should be completed, seeing as how we have an overview for Destiny Knot, and not freaking Colbur or Passho Berry >.>
 
Ok so lemme try something, I hope it works...

Icy Rock

<p>Icy Rock may seem a very useful item like its rain counterpart, the Damp Rock. However, Icy Rock doesn't see a lot of usage in competitive play, mostly due to the fact Snover and Abomasnow have the Snow Warning ability, and are playable in all tiers. Even then, unlike the pokémon who benefit from Rain Dance, those who benefit from Hail generally appreciate more than 8 turns of weather, because they are more defensively oriented.</p>
 
Thanks Steeli!

Here's the GPed version

<p>Icy Rock may seem a very useful item like its rain counterpart, the Damp Rock. However, Icy Rock doesn't see a lot of usage in competitive play, mostly due to the fact Snover and Abomasnow have the Snow Warning ability, and are playable in all tiers. Even then, unlike the Pokemon who benefit from Rain Dance, those who benefit from hail generally appreciate more than 8 turns of weather, since they are more defensively and stall oriented.</p>

This has been uploaded

Keep 'em coming guys!
 
Lagging Tail

<p>Although it may seem useless to make sure your pokémon always moves after the opponent, Lagging Tail still has its uses. First, it allows users of the move Metal Burst to make sure they move last, since it will fail if the user moves before the opponent. It also helps the users of the move U-Turn, who can make sure that the pokémon they switched in won't get hit. Finally, Lagging Tail is an interesting item to Trick for slow pokémon such as Bronzong or Metagross, or simply to cripple fast and powerful sweepers.</p>

King's Rock

<p>While King's Rock is somewhat risky to use because of the low activation rate, it is very useful with moves that hit the opponent more than once, such as Rock Blast. If the move hits 5 times, the flinch rate hovers around 41%, making pokémon with the Skill Link ability good users of this item. King's Rock may also be used in conjunction of the move Fling, since the target will always Flinch after the move is used, making it a pseudo Fake Out, which is useful for lead pokémon.</p>

Alright for this one I know this works like that in gen 5, so I assume it works like that in gen 4 after checking the research thread quickly.

Scope Lens

<p>Scope Lens is an interesting item to give to pokémon with the Sniper or Super Luck ability. Joining these abilities with Scope Lens and an high critical hit ratio move makes a deadly combination that often results in a critical hit. However, it is not seen much in competitive play, mostly because there are better items for a sweeper, most notably Life Orb and Leftovers.</p>

Smooth Rock

<p>Smooth Rock is generally overlooked as an held item due to the fact Hippopotas, Hippowdon and Tyranitar have the Sand Stream ability, which summons permanent Sandstorm. Even then, most of the pokémon who benefit from Sandstorm will take more than 8 turns to use it, and can't afford losing a moveslot, making Smooth Rock a poor item choice.</p>

Focus Band

<p>While it may seem useful at first, Focus Band is not a good item. Since it is so unreliable, the risk is too high for the payoff. Even then, the popularity of Tyranitar and it's Sand Stream ability makes it even worse, since Sandstorm will make the surviving pokémon faint. It is also largely outclassed by Focus Sash, even if it only works when the user has all its HP, the activation ratio is 100%, making it much more reliable.</p>

Passho Berry

<p>Passho Berry may look like a poor held item choice, however it has its uses. The most notable use is to lure in Bulky Water-types with Heatran, avoid the KO using the Passho Berry, and then make them faint or at least severly dent them with Explosion. Other pokémon that are weak to Water, such as Tyranitar, have better items or resist Berries to use, since they can't seriously damage most Water-types, which is the reason why Passho Berry is often shunned in favor of more useful items.</p>

Starf Berry

<p>Starf Berry is yet another item considered as gimmicky, mostly due to the fact it randomly chooses the stat it will raise, making it very unreliable. While it may end up raising an useful stat, it may also raise an useless one. Since the holder's HP must be very low for it to activate, it is very difficult to use it again with Recycle. Since other pinch Berries, such as Salac Berry, are more reliable, Starf Berry is often left aside.</p>

Quick Claw

<p>Quick Claw certainly has an interesting effect, who helps a lot in revenge killing faster threats. However, it's outclassed by Choice Scarf as an item that allows you to move faster, mostly because of its unreliability. Even though it lacks the reliable quality of Choice Scarf, some pokémon are simply too slow to use it, and are still outsped by a large portion of the metagame, making Quick Claw a superior choice. Even then, there are better held items to give to those slow pokémon, such as Leftovers.</p>

Ok I'll probably continue later if someone doesn't finish the other items. I hope I didn't make too much mistakes.
 
Let's make an updated checklist of finished items.

I'll play.

Colbur Berry

<p>The fact that most Psychic- and Ghost-types in the fourth generation have more effective items to hold severely limits the utility of the Colbur Berry. In fact, the only real use for this item is on Pokemon that lure in Dark-type attacks, and, having survived said attack, succeed in its primary role. Colbur Berry usually sees use on sweepers or suicide leads that have trouble bypassing Sucker Punch, Payback, or Pursuit. Azelf, a current practitioner of Colbur Berry, makes great use of this item when faced with common leads, especially Tyranitar and Payback Machamp. Use Colbur Berry only when certain circumstances call for it.</p>

Sticky Barb

<p>In short, Sticky Barb isn't a very useful item. If the holder is sent out for one turn, the use of Sticky Barb will literally become painfully obvious after the on-screen message reveals the damage taken. As a result, not only does this hurt your Pokemon (especially in conjunction with entry hazard damage), but it would also make the opponent suspicious as to why it's being held. The only Pokemon that Sticky Barb would see actual use are on Trick users, but even then, items such as the choice items and even Lagging Tail are better choices to cripple with.</p>
 
In Colbur's analysis you say :

I think it should be Colbur.

You also repeat "hurt" twice in Sticky Barb's

Okay, thanks, done.

I'll do more of these to get things done.

EDIT:

Oran Berry

<p>In tiers capitalizing on level 100 Pokemon, Oran Berry is, in every way, outclassed by Leftovers and even Sitrus Berry due to these Pokemon having high HP stats. However, Oran Berry has a comfortable place in Little Cup, where unevolved level 5 Pokemon can instantly recover most of their lost health when the berry is consumed. Because of this, Oran Berry is a solid staple item for both offensive and defensive threats. While there's no denying Leftovers is still a useful item for some Pokemon in Little Cup, Oran Berry heals a larger amount of health at one time, potentially making 2HKOes into 3HKOes. For example, Bagon makes great use of Oran Berry due to maintaining its health (after consumption) and having a Dragon Dance boost ready, while Munchlax can instantly start a healing cycle after its health is restored.</p>

Grip Claw

<p>Grip Claw doesn't see much practical use in any given tier due to its situational effect. This item is particularly specialized for temporary trapping moves (i.e. Magma Storm and Whirlpool), which usually lack consistent reliability and power. On top of this, when you consider the 2-5 turn counter the moves already offer, Grip Claw doesn't contribute significantly to user's health or offensive power, two factors which are arguably more valuable than a few extra turns of trapping. If you are considering using a temporary trapping move, keep in mind that there are better items to use in conjunction with it.</p>

Lucky Punch

<p>Seriously, don't even consider using this item competitively. The use of Lucky Punch requires Chansey to utilize its one of its two offensive stats, both of which are practically abysmal. The only offensive move Chansey would actually consider using is Seismic Toss, which is not affected by Lucky Punch due to its dependance on Chansey's level. On top of this, because of Chansey's defensive and supportive nature, it's better off using Leftovers, in which it can recover some lost health over time simultaneously with Protect, Wish, and Softboiled.</p>

Ganlon Berry

<p>Despite being part of the pinch berry family, the Ganlon Berry will only activate with the wrong effect at the worst moment possible. Like the other pinch berries, the Ganlon Berry requires the user's health to be well under 25%, which isn't exactly the best opportunity to boost your Pokemon's defense. At this point, the user is in a definite KO range, meaning that a defense boost would be a wasted effort. Unless your Pokemon has some reliable way to recover health instantly, the Ganlon Berry should never be an option over staple items such as Leftovers.</p>

Also, important question: What do we do for "clone items" like Razor Claw (which has the same effect as Scope Lens)?
 
OK I've GPed the following and uploaded them. Thanks guys!

@Steeli - pokémon should be Pokemon

@Accidental Greed - Berry is always capitalized, and about your question. Write them exactly as you would the "clone item"

I'll edit my post above with the stuff you guys have finished.

Lagging Tail

<p>Although it may seem useless to make sure your Pokemon always moves after the opponent, Lagging Tail still has its uses. First, it allows users of the move Metal Burst to make sure they move last, since it will fail if the user moves before the opponent. It also helps the users of the move U-Turn, who can make sure that the Pokemon they are switching to won't get hit on its way in. Finally, Lagging Tail is an interesting item to Trick for slow Pokemon, such as Bronzong or Metagross, or simply to cripple fast and powerful sweepers.</p>

King's Rock

<p>While King's Rock is somewhat risky to use because of the low activation rate, it is very useful with moves that hit the opponent more than once, such as Rock Blast. If the move hits 5 times, the flinch rate hovers around 41%, making Pokemon with the Skill Link ability good users of this item. King's Rock may also be used in conjunction of the move Fling, since the target will always Flinch after the move is used, making it a pseudo Fake Out, which is useful for lead Pokemon. In most cases though, King's Rock is a very poor choice to use in any competitive environment.</p>


Scope Lens

<p>Scope Lens is an interesting item to give to Pokemon with the Sniper or Super Luck ability. Joining these abilities with Scope Lens and a high critical hit ratio move makes a deadly combination that often results in a critical hit. However, it is not seen much in competitive play, mostly because there are better items for a sweeper, most notably Life Orb and Leftovers.</p>

Smooth Rock

<p>Smooth Rock is generally overlooked as an held item due to the fact Hippopotas, Hippowdon, and Tyranitar have the Sand Stream ability, which summons permanent sandstorm. Even then, most of the Pokemon who benefit from sandstorm will want more than 8 turns to use it, and can't afford losing a moveslot to use the move Sandstorm, making Smooth Rock a poor item choice.</p>

Focus Band

<p>While it may seem useful at first, Focus Band is not a good item. Since it is so unreliable, the risk is too high for the payoff. Even then, the popularity of Tyranitar and it's Sand Stream ability makes it even worse, since sandstorm will make the surviving Pokemon faint. It is also largely outclassed by Focus Sash, even if it only works when the user has all its HP, the activation ratio is 100%, making it much more reliable.</p>

Passho Berry

<p>Passho Berry may look like a poor held item choice, however it has its uses. The most notable use is to lure in bulky Water-types with Heatran, avoid the KO using the Passho Berry, and then make them faint or at least severely dent them with Explosion. Other Pokemon that are weak to Water, such as Tyranitar, have better items or resist Berries to use, since they can't seriously damage most Water-types, which is the reason why Passho Berry is often shunned in favor of more useful items.</p>

Starf Berry

<p>Starf Berry is yet another item considered too gimmicky for competitive use, mostly due to the fact it randomly chooses the stat it will raise, making it very unreliable. While it may end up raising a useful stat, it may also raise a useless one. Since the holder's HP must be very low for it to activate, it is very difficult to use it again with Recycle. Since other pinch Berries, such as Salac Berry, are more reliable, Starf Berry is often left aside.</p>

Quick Claw

<p>Quick Claw certainly has an interesting effect, which helps many Pokemon revenge kill faster threats. However, it's outclassed by Choice Scarf as an item that allows you to move faster, mostly because of its unreliability. Even though it lacks the reliable quality of Choice Scarf, some Pokemon are simply too slow to use it, and are still outsped by a large portion of the metagame, making Quick Claw the superior choice. Even then, there are better held items to give to those slow Pokemon, such as Leftovers.</p>

Oran Berry

<p>In tiers capitalizing on level 100 Pokemon, Oran Berry is, in every way, outclassed by Leftovers and even Sitrus Berry due to these Pokemon having high HP stats. However, Oran Berry has a comfortable place in Little Cup, where unevolved level 5 Pokemon can instantly recover most of their lost health when the Berry is consumed. Because of this, Oran Berry is a solid staple item for both offensive and defensive threats. While there's no denying Leftovers is still a useful item for some Pokemon in Little Cup, Oran Berry heals a much larger amount of health at one time, potentially making 2HKOes into 3HKOes. For example, Bagon makes great use of Oran Berry due to maintaining its health (after consumption) and having a Dragon Dance boost ready, while Munchlax can instantly start a healing cycle after its health is restored.</p>

Grip Claw

<p>Grip Claw doesn't see much practical use in any given tier due to its situational effect. This item is particularly specialized for temporary trapping moves (i.e. Magma Storm and Whirlpool), which usually lack consistent reliability and power. On top of this, when you consider the 2-5 turn counter the moves already offer, Grip Claw doesn't contribute significantly to the user's health or offensive power, two factors which are arguably more valuable than a few extra turns of trapping. If you are considering using a temporary trapping move, keep in mind that there are better items to use in conjunction with it.</p>

Lucky Punch

<p>Seriously, don't even consider using this item competitively. The use of Lucky Punch requires Chansey to utilize its one of its two offensive stats, both of which are practically abysmal. The only offensive move Chansey would actually consider using is Seismic Toss, which is not affected by Lucky Punch due to its dependence on Chansey's level. On top of this, because of Chansey's defensive and supportive nature, it's better off using Leftovers, with which it can recover some lost health over time simultaneously with Protect, Wish, and Softboiled.</p>

Ganlon Berry

<p>Despite being part of the pinch Berry family, the Ganlon Berry will only activate with the wrong effect at the worst moment possible. Like the other pinch Berries, the Ganlon Berry requires the user's health to be well under 25%, which isn't exactly the best opportunity to boost your Pokemon's Defense. At this point, the user is in definite KO range, meaning that a Defense boost would be a wasted effort. Unless your Pokemon has some reliable way to recover health instantly, the Ganlon Berry should never be an option over staple items such as Leftovers.</p>

EDIT: Oops, missed your other post AG, I'll get that later

EDIT2: Got those other two right here

Colbur Berry

<p>The fact that most Psychic- and Ghost-types in the fourth generation have more effective items to hold severely limits the utility of the Colbur Berry. In fact, the only real use for this item is on Pokemon that lure in Dark-type attacks, and, having survived said attack, succeed in its primary role. Colbur Berry usually sees use on sweepers or suicide leads that have trouble bypassing Sucker Punch, Payback, or Pursuit. Azelf, a current practitioner of Colbur Berry, makes great use of this item when faced with common leads, especially Tyranitar and Payback Machamp. Use Colbur Berry only when certain circumstances call for it.</p>

Sticky Barb

<p>In short, Sticky Barb isn't a very useful item. If the holder is sent out for one turn, the use of Sticky Barb will literally become painfully obvious after the on-screen message reveals the damage taken. As a result, not only does this hurt your Pokemon (especially in conjunction with entry hazard damage), but it would also make the opponent suspicious as to why it's being held. The only Pokemon that Sticky Barb would see actual use are on Trick users, but even then, items such as the Choice items and even Lagging Tail are better choices to cripple with.</p>
 
Charti Berry

<p>Being a type-resist Berry, the Charti Berry is useful for Pokemon that are normally checked by super effective Rock-type attacks. That being said, only a select few Pokemon have a major weakness to Rock-type attacks, and even then, these Pokemon have better options that improve their offenses or health. Its best use is on those who absolutely need to survive Rock-type attacks in order to fulfill a goal, such as laying entry hazards or setting up field effects successfully.</p>

<p>Charizard, for example, is one Pokemon that could take advantage of Charti Berry's effect by setting up Dragon Dance or Sunny Day on Stone Edge or Rock Slide. However, without the offensive boost provided by Life Orb, Charizard will fall short of many kills despite the power boost provided by either setup move. Charizard also has multiple weaknesses, so holding the Charti Berry for teams without Rock-type attacks is a wasted endeavor. To an extent, Pokemon using Charti Berry have an inherent Stealth Rock weakness, so attempting to switch into an additional Rock-type attack might not be the best decision.</p>

<p>Although its use is situational, the Charti Berry is seldom seen in competitive play, so sweepers who can capitalize on a weakened Rock-type attack can end up with multiple boosts, surprising the opponent in the process.</p>

Razor Claw

<p>Razor Claw is an interesting item to give to Pokemon with the Sniper or Super Luck ability. Joining these abilities with Razor Claw and a high critical hit ratio move makes a deadly combination that often results in a critical hit. However, it is not seen much in competitive play, mostly because there are better items for a sweeper, most notably Life Orb and Leftovers.</p>

Razor Fang

<p>While Razor Fang is somewhat risky to use because of the low activation rate, it is very useful with moves that hit the opponent more than once, such as Rock Blast. If the move hits 5 times, the flinch rate hovers around 41%, making Pokemon with the Skill Link ability good users of this item. Razor Fang may also be used in conjunction of the move Fling, since the target will always Flinch after the move is used, making it a pseudo Fake Out, which is useful for lead Pokemon. In most cases though, Razor Fang is a very poor choice to use in any competitive environment.</p>

At this point, we could be done with the bolded items. Credits to Steeli for the writeup of Scope Lens and King's Rock.
 
Thanks again AG, GPed and uploaded those

Charti Berry

<p>Being a type-resist Berry, the Charti Berry is useful for Pokemon that are normally checked by super effective Rock-type attacks. That being said, only a select few Pokemon have a major weakness to Rock-type attacks, and even then, these Pokemon have better options that improve their offenses or health. Its best use is on those who absolutely need to survive Rock-type attacks in order to fulfill a goal, such as laying entry hazards or setting up field effects successfully.</p>

<p>Charizard, for example, is one Pokemon that could take advantage of Charti Berry's effect by setting up Dragon Dance or Sunny Day on Stone Edge or Rock Slide. However, without the offensive boost provided by Life Orb, Charizard will fall short of many kills despite the power boost provided by either setup move. Charizard also has multiple weaknesses, so holding the Charti Berry for teams without Rock-type attacks is a wasted endeavor. To an extent, Pokemon using Charti Berry have an inherent Stealth Rock weakness, so attempting to switch into an additional Rock-type attack might not be the best decision.</p>

<p>Although its use is situational, the Charti Berry is seldom seen in competitive play, so sweepers who can capitalize on a weakened Rock-type attack can end up with multiple boosts, surprising the opponent in the process.</p>

Razor Claw

<p>Razor Claw is an interesting item to give to Pokemon with the Sniper or Super Luck ability. Joining these abilities with Razor Claw and a high critical hit ratio move makes a deadly combination that often results in a critical hit. However, it is not seen much in competitive play, mostly because there are better items for a sweeper, most notably Life Orb and Leftovers.</p>

Razor Fang

<p>While Razor Fang is somewhat risky to use because of the low activation rate, it is very useful with moves that hit the opponent more than once, such as Rock Blast. If the move hits 5 times, the flinch rate hovers around 41%, making Pokemon with the Skill Link ability good users of this item. Razor Fang may also be used in conjunction of the move Fling, since the target will always Flinch after the move is used, making it a pseudo Fake Out, which is useful for lead Pokemon. In most cases though, Razor Fang is a very poor choice to use in any competitive environment.</p>

EDIT: I've also added Mail to my post above. If someone could write up an overview on that, I'll c/p it into every Mail item on the list. I know it's usefulness is about only for protecting Blissey from Trick, but yeah it should be done.
 
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