Jirachi (Analysis)

I've added the speed. Is there anything else in the EVs? Perhaps more special defense or attack? Any nitpicks with the moves?
 
Looks good in my opinion, just be sure to add Pokemon that benefit from Wish on the Wish set. Also, remember to capitalize all Pokemon names, moves, and items when you write this up ;).

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QC approved 1/3
 
One more stamp please. Also, I've heard that no one uses jolly non scarf tar so should I revert to the no speed ev spread for sub wave rachi?
 
yea, i recommend doing so, other than the extremely rare Dragon Dance Tyranitar, no T-Tar in Ubers really uses a Max speed Jolly Nature
 
I don't think you should. While Flinch is good with Speed the whole ubers metagame is littered with resistances to Steel-Type attacks and your not going to get lucky with a 60% chance all the time.
 
What? Jirachi is great for taking rayquaza, lati@s, etc down. As a lead, it can set up SR or U-turn to an appropriate poke.
 
Can I recommend a Sub CM set, after all, you can switch in to a resist, setup a substitute, and then setup Calm Minds before sweeping.
 
Sub/CM Jirachi is poor in Ubers because:

1) Too weak. Base 100 Special Attack just isn't strong enough in Ubers. You'll notice that Mewtwo is probably one of the more "frail" Ubers, and he has better defenses than Swampert. You'll need to get to +2 or +3 to be anywhere near threatening, and Jirachi simply couldn't get there.
2) Poor STABs. Psychic STAB in Ubers is next to useless, and Steel is almost just as bad. You're getting resisted by Kyogre (Who could easily CM up along with you, even with Thunder), Palkia, Dialga and the mass of Steels which now infect Ubers. Wobbuffet can also just come in, Encore you either into an attack, which means Jirachi dies, or into Sub/CM, which means something else comes in and sets up on you.
 
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I approve of what you have, but I think there is two sets you should test.

[SET]
name: All out attacker
move 1: Grass Knot
move 2: Thunder
move 3: Draco Meteor / Hidden Power Ice
move 4: U-turn / Iron Head / Calm Mind
item: Life Orb
nature: Hasty / Timid
evs: 4 Atk / 252 SpA / 252 Spe

This set worked very well for me pre Arceus era. The idea here is that this Jirachi can hurt some of its major problems pretty badly. for example, Grass Knot 2HKOs Groudon and Kyogre, and Thunder can paralyze things like Dialga and hit Lugia and Ho-Oh. Draco Meteor may seem silly, but with a Life Orb it OHKOs Palkia after Stealth Rock, deals a huge amount of damage to Giratina-O, and KOs Rayquaza and Garchomp. for the last move, you can use U-turn to avoid death by Wobbuffet, Iron Head for flinching, or Calm Mind. If you use Calm Mind, Grass Knot OHKOs Kyogre after Stealth Rock and OHKOs Groudon. Hidden Power Ice should probably be used on Calm Mind unless you really want to OHKO Palkia and Giratina-O (after a CM) as well. As it Calm Minder it wasnt really outclassed by Mewtwo due to the awesome Steel typing and Thunder's 60% paralysis rate, but it remains to be seen if this will work in an Arceus metagame.

The other set to test would be a dual screener, which I never got to test at all.

[SET]
name: Dual Screen
move 1: Reflect
move 2: Light Screen
move 3: Wish
move 4: U-turn
item: Light Clay
nature: Careful
evs: 252 HP / 40 Def / 216 SpD

This is fairly self explanitory. the main reason I would test this is because unlike most dual screeners, Jirachi can make effective use of Wish.
 
What? Jirachi is great for taking rayquaza, lati@s, etc down. As a lead, it can set up SR or U-turn to an appropriate poke.

Yeah but Rayquaza will likely switch anyway to a Steel type anyway as Jirachi always outspeeds Lead Quaza anyways and when the hell is Lati@s ever used as a lead?

Being locked into Stealth Rock is also horrible especially in Ubers where Darkrai could come in and sweep your whole damn team.
 
I'm pretty sure he was refering to this:

I don't think you should. While Flinch is good with Speed the whole ubers metagame is littered with resistances to Steel-Type attacks and your not going to get lucky with a 60% chance all the time.

....

I don't know what to say to that either

"no"

You need to specify that you are refering to a lead set... These comments really having nothing to do with a "lead Jirachi" (which I have never really tried so I can't speak for). But it seems like you are saying IronFlinch is bad with that statement...
 
I don't know, I've used Jirachi in ubers a lot, and it's that 60% flinch that often turns the tide and gets me to victory.
 
Heh 4 approvals. The DS set will be mentioned on the wish set in AC. I stronly believe that it works, but I'm not certain as a individual set. The attack set is interesting. It does get OHKOed back by groudon and kyogre though. I am rather interested in the set though and I will probs test it some time and am very open for discussion.
 
I'm pretty sure he was refering to this:



....

I don't know what to say to that either

"no"

You need to specify that you are refering to a lead set... These comments really having nothing to do with a "lead Jirachi" (which I have never really tried so I can't speak for). But it seems like you are saying IronFlinch is bad with that statement...

I'm not trying to say its bad and I even like Scarf Jirachi but it doesn't work as a lead. I figured it would be easy enough to figure out I was referring to it do to the fact it's right above my post. Also on the Sub Wave set I think Wish should get a slash or at least and AC mention.
 
Why can't jirachi be used as a lead? It can u-turn to scizor, beating deo, it can SR, it can trick as well as iron flinch. What more do you want? Also, I'm pretty sure I did give wish an AC mention.
 
Since the all out set was more pre arceus and kyogre and groudon can still OHKO it, I don't think the attacking set will work. I will start with copyediting soon.
 
Can you include Secret Power under a slash or at least mention it on "Other Options"? Body Slam is a 3rd Gen move tutor only and Secret Power under WiFi also has 60% paralysis rate.
 
Changes in bold
Removals in red
Comments in bold red

[Overview]

<p>Jirachi features as a great supporting Pokemon in the Uber environment due to the domination of powerful Dragon-types. With its solid base 100/100/100 defenses and resistance to the type, it can take on those powerful Dragon-types with ease, featuring as a great dragon resist for a team and use its large number supporting movepool to cripple opponents and aid team(backspace)mates. An immunity to Toxic also helps in prolonging Jirachi's lifespan. On top of all this, it can also deal reasonable damage with its attacks with its base 100 attacking stats.</p>

[SET]
name: Ubers Wisher
move 1: Wish
move 2: U-Turn
move 3: Protect / Iron Head
move 4: Body Slam / Thunder Wave / Stealth Rock
item: Leftovers
nature: Careful
evs: 252 HP / 40 Def / 216 SpD

[SET COMMENTS]

<p>Jirachi can fill the role of a great supporter for any team with its excellent typing, allowing it to take those powerful Dragon-type attacks, and a great support movepool. Wish + Protect will be Jirachi's means of recovery, and it's great in that it can be passed to recover its teammates as well. Coupled with its great defenses and typing, this makes it very hard to take down. Jirachi can also support its team with paralysis, through the use of either Thunder Wave, which is guaranteed to paralyze anything that isn't a Ground-type, and Body Slam, which does damage, and also has a nifty 60% paralysis rate due to Serene Grace, hitting everything but Ghost-types. U-Turn allows Jirachi to scout, for threats such as Kyogre, Groudon and Palkia as well as dealing cheap damage and it eases providing recovery to a team(backspace)mate with Wish. Stealth Rock is another support option that can be used if your team lacks a Stealth Rock user.</p>

<p>The choice between Protect and Iron Head should be determined on whether you want to be sure Jirachi will survive the next hit for certain self recovery, or whether you want to have a reliable STAB but with only a 60% chance of ensuring that your opponent doesn't attack you and only if Jirachi is faster than the opposing Pokemon. Iron Head pairs well with thunder wave as it can make it very difficult for the opponent to move if they get paralyzed. Immobilized, Jirachi can then simply chip away at the opposing Pokemon's health to eventually away with iron head after they are paralyzed and take it down. This works especially well on foes such as Latias, Giratina-O, Latios, Rayquaza, Mewtwo, and Darkrai, Pokemon that are usually fast, but not as bulky.</p>

[ADDITIONAL COMMENTS]

<p>Kyogre, Groudon, Palkia, Dialga, Giratina, and Garchomp are all solid counters and checks to Jirachi as it lacks the power to deal significant damage to them. These pokemon can easily wait for a turn when it is not fully paralyzed or flinched while taking minimal damage from Iron Head, and then attack and OHKO Jirachi. Groudon and Garchomp are just immune to Thunder Wave and can KO with Earthquake, but beware of Body Slam.</p>

<p>In order to deal with such threats, a Latias may be used in order to can switch into Kyogre and Groudon's attacks, and 2HKO either with Grass Knot. Latias can also switch into Palkia's Surf and Garchomp's Earthquake, outrun and OHKO it with Dragon Pulse, or force it to switch if it is Scarfed. Specially Defensive Groudon may be used to take an attack from Dialga and maim it with Earthquake but may take some damage from Dialga's attack as well.</p>

<p>Toxic can also be used on Jirachi in order to cripple bulky switch-ins such as Groudon and Lugia. Jirachi can also run dual screens in the last two slots in order to better support a sweep for a team(backspace)mate. Jirachi may also run extra Speed in order to outrun some lower base speed offensive variants of Pokemon who may choose to run some speed EVs such as Groudon and Kyogre, but it does not gain too much by doing this. Ice Punch may also be run on Jirachi in order to deal heavy damage to Rayquaza and Garchomp, and Fire Punch to deal heavy damage to Forretress and Scizor. Finally, Jirachi can also run the powerful Thunder with rain support.</p>

[SET]
name: Ubers Choice Scarf
move 1: Iron Head
move 2: Trick
move 3: Ice Punch / Fire Punch
move 4: U-turn
nature: Jolly
item: Choice Scarf
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
(enter)
<p>When it comes into revenge killing, Jirachi is often overlooked in favor of the more powerful Garchomp, Palkia, and Dialga. Even though Jirachi lacks the raw power that they have, it does boast many qualities that they can only wish they had; One of these qualities is Jirachi's long list of resistances, most notably to Dragon-(backspace)type moves, allowing it to more easily switch into the likes of Latios, Latias, Garchomp, and Rayquaza. Due to Jirachi's resistance to ExtremeSpeed and greater base 100 Speed, Jirachi is one of the few Pokemon that can revenge kill both Swords Dance and Dragon Dance Rayquaza with ease, something only Choice Scarf Gengar and Garchomp can do otherwise. Finally, unlike other Choice Scarfers, Jirachi is remarkably difficult to trap with Wobbuffet as it can cripple it with Trick, escape its shadowy clutches via U-turn, or possibly flinch it to death with Iron Head.</p>

<p>Iron Head is the bread-and-butter of this set, as with the added Speed boost from Choice Scarf, Jirachi will have an extremely easy time outspeeding most Pokémon you are likely to encounter, greatly increasing the number of Pokemon it can repeatedly flinch with Iron Head. It is also Jirachi's strongest reliable physical attack - that said, however, don't expect it to hit too hard coming off Jirachi's only decent offensive stats as well as the fact that it is resisted by a number of Pokemon. However, this is more than offset by its incredibly high chance to flinch granted via Serene Grace turn this into an mere illusion; Jirachi is capable of chaining a a few flinches now and then to actually inflict a great deal of damage. U-turn is a great move for maintaining momentum, allowing it to scout for potential switch-ins as well as leaving quite a dent on the likes of Mewtwo, Latias, and Latios. Ice Punch is the preferred option on the third moveslot as it can easily dispatch of Rayquaza, Garchomp, and Shaymin-S, though the former two require a bit of residual damage to be knocked out by it. However, Fire Punch can be used to cook Forretress, Scizor, and Lucario, as all three can otherwise wall the set. Finally, Trick is great for crippling targets after Jirachi's job is done, and can be used in dire emergencies. However, be warned that Tricking too early forfeits Jirachi's role as a revenge killer, and furthermore, Trick fails against Giratina-O, Arceus, and does essentially nothing against other Choice Scarfers, so use it with extreme care.</p>

[ADDITIONAL COMMENTS]
(enter)
<p>The EVs are relatively simple. Maximizing Attack allows it to deal as much damage as possible - this is particularly important as its offensive prowess is rather lackluster, and maximum Speed allows Jirachi to speed(space)tie with a Dragon Danced Salamence at worst. Even with no investment in bulk, Jirachi's natural bulk, coupled with its resistances, allow it to absorb most resisted hits with ease.</p>

<p>Jirachi is best fitted on a team that requires the use of all of its qualities, which are revenge killing both Swords Dance and Dragon Dance Rayquaza, Nasty Plot Darkrai, Calm Mind Mewtwo, and Latias and Latios. It should not have a team built around it, but it will appreciate the partnership of several Pokemon. Stealth Rock support is almost required so that it can land a clean OHKO on Rayquaza with Ice Punch, as well as 2HKOing Darkrai with Iron Head. Groudon, Tyranitar, and Deoxys-S are all excellent choices for that role. Spikes support is highly appreciated as well and it works extremely well in tandem with U-turn. Deoxys-S, Forretress, and Skarmory can provide the Spikes support. The last two being great Dragon resists in their own right, as this Jirachi lacks recovery and power, and thus can not be entirely relied on all the time on taking those powerful blows.</p>

<p>As Jirachi fulfills the role of a revenge killer as well as a Steel-type, it makes fitting Latias and Latios easier on your team. Either of these Pokemon cover up all of Jirachi's weaknesses, while Jirachi resists their Dragon- and Ice- type weaknesses. Giratina-O is in a similar boat. Choice Scarf Jirachi can often land a U-turn on the likes of Mewtwo, Latias, and Latios as they fire attacks that threatens it, such as Thunder or Flamethrower (or in the latter two's case, Hidden Power Fire), only to have Giratina-O to absorb the ineffective hit instead. Giratina-O can then finish the remains of their HP with Shadow Sneak. For this tactic to have the most success, however, entry hazards are a necessity, and Giratina-O can conveniently preserve them thanks to its immunity to Rapid Spin.</p>

<p>As mentioned before, Choice Scarf Jirachi lacks recovery and power, and repeated Dragon-type attacks from the likes of Dialga and Palkia will quickly wear it down. Furthermore, Jirachi's weakness to Fire-type attacks means that it can be OHKOed if your opponent predicts the switch-in. A backup Steel-type Pokemon is appreciated. Heatran in particular gets a nod, as it can absorb Fire-type attacks that are aimed at Jirachi. The aforementioned Skarmory also help. Skarmory may have troubles with Mewtwo, Latias, and Latios, which Jirachi can cover to an extent, while Skarmory's immunity to Earthquake allows it to handle Garchomp and Groudon. Although Tyranitar is not a Steel-type Pokemon, its resistance to Fire-type attacks and boosted Special Defense grants it the ability to take on special Dragon-type attacks with moderate ease.</p>

[Overview]

<p>Jirachi features as a great supporting Pokemon in the Uber environment due to the domination of powerful Dragon-types. With its solid base 100/100/100 defenses and resistance to the type, it can take on those powerful Dragon-types with ease, and use its large number supporting movepool to cripple opponents and aid teammates. An immunity to Toxic also helps in prolonging Jirachi's lifespan. On top of all this, it can also deal reasonable damage with its attacks with its base 100 attacking stats.</p>

[SET]
name: Ubers Wisher
move 1: Wish
move 2: U-Turn
move 3: Protect / Iron Head
move 4: Body Slam / Thunder Wave / Stealth Rock
item: Leftovers
nature: Careful
evs: 252 HP / 40 Def / 216 SpD

[SET COMMENTS]

<p>Jirachi can fill the role of a great supporter for any team with its excellent typing, allowing it to take those powerful Dragon-type attacks, and a great support movepool. Wish + Protect will be Jirachi's means of recovery, and it's great in that it can be passed to recover its teammates as well. Coupled with its great defenses and typing, this makes it very hard to take down. Jirachi can also support its team with paralysis, through the use of either Thunder Wave, which is guaranteed to paralyze anything that isn't a Ground-type, and Body Slam, which does damage, and also has a nifty 60% paralysis rate due to Serene Grace, hitting everything but Ghost-types. U-Turn allows Jirachi to scout, and it eases providing recovery to a teammate with Wish. Stealth Rock is another support option that can be used if your team lacks a Stealth Rock user.</p>

<p>The choice between Protect and Iron Head should be determined on whether you want to be sure Jirachi will survive the next hit for certain self recovery, or whether you want to have a reliable STAB but with only a 60% chance of ensuring that your opponent doesn't attack you and only if Jirachi is faster than the opposing Pokemon. Iron Head can make it very difficult for the opponent to move if they get paralyzed. Immobilized, Jirachi can then simply chip away at the opposing Pokemon's health to eventually take it down. This works especially well on foes such as Latias, Giratina-O, Latios, Rayquaza, Mewtwo, and Darkrai, Pokemon that are usually fast, but not as bulky.</p>

[ADDITIONAL COMMENTS]

<p>Kyogre, Groudon, Palkia, Dialga, Giratina, and Garchomp are all solid counters and checks to Jirachi as it lacks the power to deal significant damage to them. These pokemon can easily wait for a turn when it is not fully paralyzed or flinched while taking minimal damage from Iron Head, and then attack and OHKO Jirachi. Groudon and Garchomp are just immune to Thunder Wave and can KO with Earthquake, but beware of Body Slam.</p>

<p>Latias may be used in order to can switch into Kyogre and Groudon, and 2HKO either with Grass Knot. Latias can also switch into Palkia's Surf and Garchomp's Earthquake, outrun and OHKO with Dragon Pulse, or force it to switch if it is Scarfed. Specially Defensive Groudon may be used to take an attack from Dialga and maim it with Earthquake.</p>

<p>Toxic can be used to cripple bulky switch-ins such as Groudon and Lugia. Jirachi can also run dual screens in the last two slots in order to better support a sweep for a teammate. Jirachi may also run extra Speed to outrun offensive variants of Pokemon such as Groudon and Kyogre, but it does not gain too much by doing this. Ice Punch may also be run on Jirachi deal heavy damage to Rayquaza and Garchomp, and Fire Punch to deal heavy damage to Forretress and Scizor. Finally, Jirachi can also run the powerful Thunder with rain support.</p>

[SET]
name: Ubers Choice Scarf
move 1: Iron Head
move 2: Trick
move 3: Ice Punch / Fire Punch
move 4: U-turn
nature: Jolly
item: Choice Scarf
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>When it comes to revenge killing, Jirachi is often overlooked in favor of the more powerful Garchomp, Palkia, and Dialga. Even though Jirachi lacks the raw power that they have, it does boast many qualities that they can only wish they had; Jirachi's long list of resistances, most notably to Dragon-type moves, allow it to more easily switch into the likes of Latios, Latias, and Rayquaza. Due to Jirachi's resistance to ExtremeSpeed and greater base 100 Speed, Jirachi is one of the few Pokemon that can revenge kill both Swords Dance and Dragon Dance Rayquaza, something only Choice Scarf Gengar and Garchomp can do otherwise. Finally, unlike other Choice Scarfers, Jirachi is remarkably difficult to trap with Wobbuffet as it can cripple it with Trick, escape its shadowy clutches via U-turn, or possibly flinch it to death with Iron Head.</p>

<p>Iron Head is the bread-and-butter of this set, as with the Speed boost from Choice Scarf, Jirachi will have an extremely easy time outspeeding most Pokémon you are likely to encounter, greatly increasing the number of Pokemon it can repeatedly flinch with Iron Head. It is also Jirachi's strongest reliable physical attack - that said, don't expect it to hit too hard coming off Jirachi's only decent offensive stats. However, this is more than offset by its incredibly high chance to flinch; Jirachi is capable of chaining a a few flinches now and then to actually inflict a great deal of damage. U-turn is a great move for maintaining momentum, allowing it to scout for potential switch-ins as well as leaving quite a dent on the likes of Mewtwo, Latias, and Latios. Ice Punch is the preferred option on the third moveslot as it can easily dispatch Rayquaza, Garchomp, and Shaymin-S, though the former two require a bit of residual damage to be knocked out by it. However, Fire Punch can be used to cook Forretress, Scizor, and Lucario, as all three can otherwise wall the set. Finally, Trick is great for crippling targets after Jirachi's job is done. However, be warned that Tricking too early forfeits Jirachi's role as a revenge killer, and furthermore, fails against Giratina-O, Arceus, and does essentially nothing against other Choice Scarfers, so use it with extreme care.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are relatively simple. Maximizing Attack allows it to deal as much damage as possible - this is particularly important as its offensive prowess is rather lackluster, and maximum Speed allows Jirachi to speed tie with a Dragon Danced Salamence at worst. Even with no investment, Jirachi's natural bulk, coupled with its resistances, allow it to absorb most resisted hits with ease.</p>

<p>Jirachi is best fitted on a team that requires the use of all of its qualities, which are revenge killing both Swords Dance and Dragon Dance Rayquaza, Nasty Plot Darkrai, Calm Mind Mewtwo, and Latias and Latios. It should not have a team built around it, but it will appreciate the partnership of several Pokemon. Stealth Rock support is almost required so that it can land a clean OHKO on Rayquaza with Ice Punch, as well as 2HKO Darkrai with Iron Head. Groudon, Tyranitar, and Deoxys-S are all excellent choices for that role. Spikes support is highly appreciated as well and it works extremely well in tandem with U-turn. Deoxys-S, Forretress, and Skarmory can provide the Spikes support. The last two being great Dragon resists in their own right, as this Jirachi lacks recovery and power, and thus can not be entirely relied on all the time on taking those powerful blows.</p>

<p>As Jirachi fulfills the role of a revenge killer as well as a Steel-type, it makes fitting Latias and Latios easier on your team. Either of these Pokemon cover up all of Jirachi's weaknesses, while Jirachi resists their Dragon- and Ice- type weaknesses. Giratina-O is in a similar boat. Choice Scarf Jirachi can often land a U-turn on the likes of Mewtwo, Latias, and Latios as they fire attacks that threaten it, only to have Giratina-O absorb the ineffective hit instead. Giratina-O can then finish the remains of their HP with Shadow Sneak. For this tactic to have the most success, however, entry hazards are a necessity, and Giratina-O can conveniently preserve them thanks to its immunity to Rapid Spin.</p>

<p>As mentioned before, Choice Scarf Jirachi lacks recovery and power, and repeated Dragon-type attacks from the likes of Dialga and Palkia will quickly wear it down. Furthermore, Jirachi's weakness to Fire-type attacks means that it can be OHKOed if your opponent predicts the switch-in. A backup Steel-type Pokemon is appreciated. Heatran in particular gets a nod, as it can absorb Fire-type attacks that are aimed at Jirachi. The aforementioned Skarmory also help. Skarmory may have troubles with Mewtwo, Latias, and Latios, which Jirachi can cover to an extent, while Skarmory's immunity to Earthquake allows it to handle Garchomp and Groudon. Although Tyranitar is not a Steel-type Pokemon, its resistance to Fire-type attacks and boosted Special Defense grants it the ability to take on special Dragon-type attacks with moderate ease.</p>
 
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