Originally Posted by Fat shipship
My best so far is 102 wins in Super Singles. Was using an entirely 4th gen team:
Machamp @ Lum Berry
Ability: No Guard
EVs: 102 HP, 252 Atk, 156 Speed
~ Ice Punch
~ Stone Edge
~ Bullet Punch
Still as annoying as always, and No Guard + Lum Berry works extremely well in the Battle Subway. Many pokemon try to use a status move on the first turn, and Lum Berry screws them over. Sometimes the opposing pokemon leads with Swagger, which is really hilarious because it gives me a free Swords Dance while the confusion is cured. Back in Gen IV this Machamp had Payback, but because Payback no longer has 100 power on the switch, plus a lot of Ghosts are actually slower than Machamp now, I have replaced Payback with Ice Punch. 156 speed EVs seem random, but I want Machamp to outspeed powerful pokemon like no-speed Metagross so that I can DynamicPunch them first and hopefully get some confuse hax going. Also all of these pokemon have EVs tailored for Level 100, not Level 50, because they double as my competitive metagame pokemon. Due to this I may sometimes have 4 wasted EVs or a non-optimal HP number. I don't care enough to breed seperate Battle Subway pokemon from scratch over 4 EVs somewhere.
Scizor @ Choice Band
EVs: 248 HP, 252 Atk, 10 SpDef
~ Bullet Punch
Yeah, this is awesome for picking off anything weakened that doesn't resist Bullet Punch (and even some that do), and it OHKO's frail pokemon that don't resist Steel. Not much explanation needed. EVs are once again tailored for Level 100 rather than Level 50, hence the 248 HP EVs instead of 252. Scizor is an immediate switch to Psychic pokemon such as Jynx or Alakazam that can OHKO Machamp.
Garchomp @ Life Orb
Ability: Sand Veil
EVs: 6 HP, 252 Atk, 252 Speed
~ Fire Fang
~ Swords Dance
Not as good as it was in Gen IV, but still pretty damn good. I found myself rarely using Swords Dance (too risky or not necesary), so Life Orb is the prefered item to make Outrage immediately more powerful. Life Orb grants many OHKO's with Outrage that just aren't possible with Yache/Haban or whatever. Garchomp is the fastest Dragon outside of Latias and Latios, who are handled well by Scizor, so he is the obvious choice for the Battle Subway due to his ability to beat opposing Dragons.
Being hastily thrown together, my team had some obvious weaknesses, the biggest being a glaring weakness to Flying. If my opponent led with a powerful Flying type that had Brave Bird, I usually just let Machamp die and then revenge killed it with Scizor to put the match at 2-2. Neither Scizor nor Garchomp resist Flying so I wasn't going to risk a critical hit Brave Bird getting a OHKO on them. Psychic is also a problem, but not as big, because Scizor handles most Psychic types well. However it's not always full-proof. If Starmie hits Scizor with Psychic, and then gets a critical hit Surf or Hydro Pump, my team is getting swept. In that scenario I just had to count on Scizor not getting critted so he could OHKO with U-turn. OHKO moves like Sheer Cold are also a major problem since they will always hit Machamp, but fortunately there are much fewer OHKO users this time around, and Machamp can actually outspeed and KO some of them before they can do anything.
In conclusion, this team isn't going to get a huge streaks because it has some obvious weaknesses, but battles usually end very quickly since all of my pokemon are so powerful. I got to 102 wins in no time and then lost rather quickly too. How I lost: the battle was down to 2-2, with my Machamp and the opponent's lead fainted. My Garchomp was out vs Landorus. I foolishly decided to go for a Swords Dance, thinking that Landorus can't OHKO me without a crit. I forgot that it could carry a Focus Sash, so my +2 Outrage left it at 1 HP while it 2HKOed me. I was forced to use Scizor's Bullet Punch to finish it, but the opponent's last was a Zapdos with Heat Wave, so GG me. I probably could have won if I just Outraged immediately for the 2HKO on Landorus. Garchomp outspeeds Zapdos as well and nearly KOs it with Outrage. Even if Outrage ended after 2 turns I could have sacrificed Scizor to Zapdos and then brought in Garchomp at the end for another Outrage. Oh well...