What's with all the voting on little ol' me?
[/irony]
[/irony]
Blue_Tornado said:You are a Bzzap.
You have 9 HP, 9 Attack, 0 Defense. You do not take damage, unless it is unblockable.
Sting [Special]:
This action does [+0] damage. Your target’s vote will be made negligible for the duration of the relevant day. Your target will not know of this. You will not be protected from damage during this day. You may use this every day.
Fly Over [Non-Damage]:
You will discover your target’s current HP, Attack and Defense. This has a lower priority than anything that modifies said stats. You may use this every cycle.
You are allied with The Menaces From Toad Town. You win if your faction survives when two others are eliminated.
And almost as if it were his final words, you see a last message up in the sky.Blue_Tornado said:You are a Bill Blaster.
You have 23 HP, 0 Attack, 2 Defense. Your vote is worth 2 normal votes.
Bullet Bill Recon [Non-Damage]:
You will discover your target’s Role PM. You may use this every day.
Bullet Bill Offense [+4]:
If you happen to use this, your vote will lose it’s worth by 1 normal vote. You may use this every night.
Bullet Storm [Non-Damage]:
Write any message along with this action. You will mass produce Bullet Bills, flooding the skies by the time the day is over. These will form whatever message you have sent in, for all to see. You may use this every day.
You are allied with The Kammy Koopa Fanboys. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
That, of course, was Parakarry’s signal. He swoops in, quite jumpy, and hands over the Scavenge Bank.Anonymous Message in the Sky said:This just in - Generalíssimo Francisco Franco is STILL dead. We now return to Jeopardy.
“So THAT is what was giving me trouble earlier”, rages Parakarry. It seems another side in in this conflict! What’s that? You knew about this ages ago? Sorry to disappoint, then..Blue_Tornado said:You are a Buzzy Beetle.
You have 15 HP, 3 Attack, 3 Defense. You have no special traits.
Spin Dash [Non-Damage]:
Your target will lose all Badges they happen to hold. This has a lower priority than thefts but a higher priority than scavenge or Badge pass. You may use this every day.
Dizzy Dash [Special]:
This action does [+0] damage. Be sure to send this action in the following format: Dizzy Dash - USER1, USER2. If USER1 votes during the following day, their vote will be counted towards USER2 instead of their usual target. Neither of the targets will be aware of this. This attack’s damage is inflicted on USER1. You may use this every night.
You are allied with The Star Rod Guardians. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
“Ok, looks like the bloodshed is over.” continued Parakarry. “Scavenge Bank is as seen below..”Blue_Tornado said:You are a Hammer Bro.
You have 28 HP, 6 Attack, 1 Defense. You have no special traits.
Hammer Throw [+0]:
You may not use Hammer Throw and Shrink Hammer during the same night. You may use this every night.
Barrage [Non-Damage]:
Your target will be unable to scavenge or pass a Badge. You may use this every half-cycle.
Shrink Hammer [Non-Damage]:
Your target’s attack and defense will be lowered by 2 during the next cycle. You may not use Hammer Throw and Shrink Hammer during the same night. You may use this every night.
You are allied with The Menaces From Toad Town. You win if your faction survives when two others are eliminated.
Blue_Tornado said:You are Jr. Troopa.
You have 33 HP, 4 Attack, 1 Defense. You have no special traits.
Spook [Non-Damage]:
Your target will be unable to use any action. You may use this every night.
Attack Up [Non-Damage]:
Your attack will be boosted by 3 during the next half-cycle. You may not use Attack Up, Defense Up or Charge during the same half-cycle. You may use this every half-cycle.
Defense Up [Non-Damage]:
Your defense will be boosted by 2 during the next half-cycle. You may not use Attack Up, Defense Up or Charge during the same half-cycle. You may use this every half-cycle.
Charge [+0]:
You may use this every half-cycle.
You are allied with yourself. Your objective is not clear to you for the time being.
For those of you that have kept track, yes, this objective has been reached once already, when the Guardians were leading. However, I felt that mk hadn’t worked hard enough for it yet, so I extended it by half a cycle and that’s when fanboys took the lead. It’s perfectly fine this time, though.Blue_Tornado said:After examining the situation, you have decided that tagging along with the strongest faction is ideal. Therefore, starting next day, you win if a faction holds the “strongest” status for 3 consecutive half-cycles and you survive until that happens.
Anonymous Note said:All Arcade are to follow ginganinja's orders in the event of my untimely demise, which I foresee soon.
Such a shame. Parakarry drops by to hand over the Scavenge Bank:Blue_Tornado said:You are a Monty Mole.
You have 28 HP, 5 Attack, 0 Defense. You have no special traits.
Boulder Throw [+0]:
You may not use Boulder Throw and Escape Tunnel during the same cycle. You may use this every night.
Sneak Up [Non-Damage]:
You will steal your target’s Badge with the least amount of BP usage. If a tie occurs, you will steal the least recent Badge out of all tied Badges. In the case of a second tie, you will steal all tied Badges. If you manage to successfully steal a Badge, your scavenge priority will drop by 1. You may use this every cycle.
Escape Tunnel [Non-Damage]:
Write any message along with this action. Your target, after being invited into the tunnel, will see this message without knowing the author’s identity. You may use this every half-cycle.
You are allied with The Arcade Addicts. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.