.::Dirty Deeds Done Dirt Cheap::.
[youtube]Z_t5GPbp5IY[/youtube]
Because everyone enjoys music
I'm the kind of guy that comes and go about the metagame. I realy never spend prolongated period of times playing, so I sorta go on and off the competitive scene. Sometime ago I decided to play a little, and used one old Rain Team. However, I grew tired of it. Thus decided, to play with the Sun, a weather which I never really used much in Gen 5 except in Ubers (It was so Cash)
This of course means I'm new when it comes to Sun, so bear with me
.::Team Development::.
.::Overview::
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.::In Depth::.
.::Namesake::.
.::K. Queen::.
Trait: Drought
EVs: 252 HP/120 SpD /136 Spe
Nature: Calm (+SpD -Atk)
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Flamethrower
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Will-O-Wisp
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Substitute
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Hypnosis
.::Namesake::.
.::Green Day::.
Trait: Chlorophyll
EVs: 4 HP/252 SpA/252 Spe
Nature: Modest (+SpA -Atk)
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Growth
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Giga Drain
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Hidden Power
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Sleep Powder
´
.::NameSake::.
.::GER::.
Trait: Victory Star
EVs: 4 HP/252 Atk/252 Spe
Nature: Jolly (+Spe -SpA)
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V-Create
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Bolt Strike
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U-turn
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Brick Break
.::Namesake::.
.::Crazy D::.
Trait: Sturdy
EVs: 252 HP/176 Atk/80 Spe (0 IVs Spe)
Nature: Relaxed (+Def -Spe)
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Spikes
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Stealth Rock
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Rapid Spin
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Gyro Ball
.::Namesake::.
.::Cream::.
Trait: Thick Fat
EVs: 4 HP/252 Atk/252 Spe
Nature: Jolly (+Spe -SpA)
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Ice Shard
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Icicle Crash
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Earthquake
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Stone Edge
.::Namesake::.
.::S.Platinum::.
Trait: Volt Absorb
EVs: 4 HP/252 SpA/252 Spe
Nature: Modest (+SpA -Atk)
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Thunderbolt
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Hidden Power
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Focus Blast
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Agility
.::Synergy Chart::.
.::One Last Glance::.
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.::THE END::.



[youtube]Z_t5GPbp5IY[/youtube]
Because everyone enjoys music

I'm the kind of guy that comes and go about the metagame. I realy never spend prolongated period of times playing, so I sorta go on and off the competitive scene. Sometime ago I decided to play a little, and used one old Rain Team. However, I grew tired of it. Thus decided, to play with the Sun, a weather which I never really used much in Gen 5 except in Ubers (It was so Cash)
This of course means I'm new when it comes to Sun, so bear with me

.::Team Development::.
I wanted Sun! In OU! So Ninetales
Next, I need stuff able to Abuse the sun. Along Came Darmanitan and Venusaur
With all dat Fire, I needed a supporter, able to put entry hazards and blow them away- Forretress wa the answer
Right now I was afraid of Special-Based Dragons. To keep them in check (as well as Therians), along came Mamowsine
Finally, one Pokémon left. As a recomendation from a friend, along came Thundurus-T
Darmanitan was however, being underwheling. Died too fast, couldn0t do nothing against Bulky Waters, some lack of power...Victini was the answer

Next, I need stuff able to Abuse the sun. Along Came Darmanitan and Venusaur



With all dat Fire, I needed a supporter, able to put entry hazards and blow them away- Forretress wa the answer




Right now I was afraid of Special-Based Dragons. To keep them in check (as well as Therians), along came Mamowsine





Finally, one Pokémon left. As a recomendation from a friend, along came Thundurus-T






Darmanitan was however, being underwheling. Died too fast, couldn0t do nothing against Bulky Waters, some lack of power...Victini was the answer







.::Overview::
.::







.::In Depth::.

.::Namesake::.







Trait: Drought
EVs: 252 HP/120 SpD /136 Spe
Nature: Calm (+SpD -Atk)
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Ninetales is a pretty Pokémon. It's all elegant and stuff. It's a shame, to that her stats are not as pretty as her appearance
Anyway, Ninetales is not an ofensive behemoth like Tyranitar, so there is really no point into making her go all-out. Also, as my weather inducer, it's advantageous for me that she can survive for a long time.
Air Baloon gives Ninetales a free immunity to EQ and allows her to switch into some choiced Mon with EQ in case I lose a weather war. Kinda miss the Leftovers, but it's a necessary evil.
Will-O-Wisp shuts Down physical threats like Scizor and Hypnosis can create a window of opportunity for anoter member to pull a sweep. Flamethrower so she is not complete Taunt bait, and even without investment, it deals some decent damage with Sun Boost
Anyway, Ninetales is not an ofensive behemoth like Tyranitar, so there is really no point into making her go all-out. Also, as my weather inducer, it's advantageous for me that she can survive for a long time.
Air Baloon gives Ninetales a free immunity to EQ and allows her to switch into some choiced Mon with EQ in case I lose a weather war. Kinda miss the Leftovers, but it's a necessary evil.
Will-O-Wisp shuts Down physical threats like Scizor and Hypnosis can create a window of opportunity for anoter member to pull a sweep. Flamethrower so she is not complete Taunt bait, and even without investment, it deals some decent damage with Sun Boost

.::Namesake::.







Trait: Chlorophyll
EVs: 4 HP/252 SpA/252 Spe
Nature: Modest (+SpA -Atk)
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I am the type of guy who picked Bulbasaur as a Kid, because I love this guy. And gen V made him awesome.
Sleep Powder although unreliable, it gives me at least one free turn everytime it hits to use growth. After one usage Venusaur is already fearsome.
HP Fire burns steels and Giga Drain recovers the damage. This set makes Venusaur susceptible to being countered by Fire-Types (Volcarona, especially), So I might replace Sleep Powder with Sludge Bomb
Sleep Powder although unreliable, it gives me at least one free turn everytime it hits to use growth. After one usage Venusaur is already fearsome.
HP Fire burns steels and Giga Drain recovers the damage. This set makes Venusaur susceptible to being countered by Fire-Types (Volcarona, especially), So I might replace Sleep Powder with Sludge Bomb

.::NameSake::.







Trait: Victory Star
EVs: 4 HP/252 Atk/252 Spe
Nature: Jolly (+Spe -SpA)
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This is the cutest nuke ever. V-Create is almost everything I use, because that's pretty much all I need. Almost nothing can take a V-Create, and Bulky Water are Bolt Strike'd to oblivion.
Brick Break provides an extra punch for Heatran, and U-turn allows Victini to scout and nail Latias.
Not much else to say. This things is awesome. Truly a Star of Victory
Brick Break provides an extra punch for Heatran, and U-turn allows Victini to scout and nail Latias.
Not much else to say. This things is awesome. Truly a Star of Victory

.::Namesake::.







Trait: Sturdy
EVs: 252 HP/176 Atk/80 Spe (0 IVs Spe)
Nature: Relaxed (+Def -Spe)
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This is my utility mon. His purpose is to come into something, take anything thrown at him, et-up hazards, spin the enemy's hazard away and deal some Damage with Gyro Ball (IVs and Nature are there for the purpose of making Gyro Ball deal max damage)
Not much else to say, he is a relaxed guy who can take a beating and supports the team in his own way.
Not much else to say, he is a relaxed guy who can take a beating and supports the team in his own way.

.::Namesake::.







Trait: Thick Fat
EVs: 4 HP/252 Atk/252 Spe
Nature: Jolly (+Spe -SpA)
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The Dragon Killer. Access to Good bulk allows him to come on field and start dishing out pain.
Ice Shard kills Salamence and Dragonite and garchomp, Icicle Crash nails anything slower than him, and the good old Quakeedge Coverage to hit most things.
He is a core member of the team as he allows me to deal with plenty of threats. Kinda wish I could fit in Superpower, but his current self looks good.
Ice Shard kills Salamence and Dragonite and garchomp, Icicle Crash nails anything slower than him, and the good old Quakeedge Coverage to hit most things.
He is a core member of the team as he allows me to deal with plenty of threats. Kinda wish I could fit in Superpower, but his current self looks good.

.::Namesake::.







Trait: Volt Absorb
EVs: 4 HP/252 SpA/252 Spe
Nature: Modest (+SpA -Atk)
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The final member, Thundurus-T!
It was sorta tacked in, but so far, it seems to work well. Anyway, Agility makes Thundurus-T hyper fast and thus hard to revenge kill.
The other Three attacks exist for the purpose of covering almost every threat. Expert Belt because I have too many Life Orbs already, and besides, I can always bluff a Choice Item before setting up.
It was sorta tacked in, but so far, it seems to work well. Anyway, Agility makes Thundurus-T hyper fast and thus hard to revenge kill.
The other Three attacks exist for the purpose of covering almost every threat. Expert Belt because I have too many Life Orbs already, and besides, I can always bluff a Choice Item before setting up.

.::Synergy Chart::.


.::One Last Glance::.
.::







.::THE END::.