I'm sorry, but how does "having a chance to be 2HKOed by Focus Blast" does not automatically translate to "lol <50%"?
Trouble is, its SLIGHTY more than that.
I took a gander at Honkos calc, just to see what Landorus-I could and could not survive. For instance, its not KOed by SDef Heatrans lava Plume (I know it can Roar its just an example of its bulk which you underrate), it can shrug off a Stone Edge from Landorus-T, take Gyro Balls from Ferrothorn etc etc. I could list them all, (for instance a large number of Scalds don't KO) or you could just use Honkos calculator and amend that list of yours a little better. Remember, 75% of its damaging attacks don't trigger LO recoil, meaning it can easily sweep on low health, unlike say, a Lucario which has to watch out for LO eating away at its health.
Your list also ignores the mons Landorus-I can force out, and I really dislike arguments that claim your x4 ground weak mon is going to stay in against a Landorus-I or whatever. Sure, you can stay in, or I could attack, or you could switch and I could set up and we go around and around and by the end of it its ridiculous. The point is, in a proper battle, you are most likely not staying in, because the risk reward factor is WAY to high. When players get decently strong, the risk reward factor is something that comes up quite a lot (for instance I have seen Heist and kd24 mention it in this forum) and THAT is how Landorus-I gets its set up oppotunities. Also, many of the mons you list are pretty darn common (Scizor / Tar / Keldeo / Terrakion / Jirachi) so I don't thik you can claim that Landorus-I struggles at setting up.
vemane said:Now of course, by nature, lando can force many switches providing for more set up, but that relies upon the opponent mispredicting and may not even work out because...
2. Lando has too many great counters and checks.
Celebi is just a free switch for a lot of nasty Pokemon, namely Dragons...
For a slightly better example of the position Landorus can put you in, lets look at the following core combination: Tyranitar, Keldeo and Landorus-I. Without a doubt, its one of the best cores in the metagame in the present time and I will illustrate why.
My big problem with a lot of the arguments going around are "Landorus-I (or any very powerful Pokemon for that matter) is undesirable because their counters are too easily removed". We used this somewhat for Genesect and Tornadus-T's banning, and I really don't like it. My problem is that this is what you do for every damn Pokemon.
Shrang you are missing the point. The point of mentioning the core was to provide an example of overloading, and just how easy it is for Landoris-I to win games. What I listed as an example (especially since in my experience I didn't see Latias + Celebi, it was usually one or the other and in the end Tar could trap both so w.e) as to how easily it is to remove the checks and counters to Landorus. Ill go through your list of checks and counters right now (just assume Stealth Rock as a common battle condition).
Gyarados I already mentioned, has no recovery (outside of Rest Talk) and is SR weak (unlike Landorus) which means it struggles to consistently switch in. Latios has the same problem as Latias, Hydreigon gets OHKOed by Focus Blast so idk why you listed it, Mamoswine cannot really switch in as both EP and Focus Blast deal with it, Skamory gets flat out 2KOed (yes thats Specially Defensive), Virizion gets 2KOed, Zapdos gets 2KOed, Bronzong gets 2KOed, Moltres gets 2KOed and Azumarill takes between 70-80% just switching in (thats not factoring in SR). All those calculations are done with a TIMID nature, which means that Modest is doing even more to these mons (For instance, Azumarill is going to get OHKOed).
Just to be clear here, the purpose of this point was not to say "oh shit ITS UNSTOPPABLE", it was just pointing out that your best answers to Landorus-I are trappable (or Blissey which has its own problems vs Tar), vulnerable to overloading, or your lesser answers are barely common in OU due to various reasons, and also take up a team slot which potentially could be used for something else AND are often 2KOed themselves anyway. Like shrang, are you REALLY going to be switching in your Hydreigon, when a Focus Blast OHKOs and it outspeeds you anyway unless your scarfed. Even if you are scarfed, would you really just switch it in carelessly, fully aware that if it Rock Polishes your scarfers going to get OHKOed? (Please please please don't suggest 'Focus Blast missing" as a reason for Hydreigon checking or countering Landorus-I x_x).
Yea I thought that as well, but really, off the top of my head I cannot think of that many sweepers with a countering pool as small as Landorus, which can easily be fixed with 1 pokemon. Dragonite is perhapes the big one (and only due to MultiScale as unlike Landorus, scarfers can actually revenge it) but I don't know of much else. You can theroymon, all you want, the point of this is that kd24 and myself actually tested these combinations and suchlike in a practical setting and we have reported our findings. We believe that due to the ease it can sweep, as well as the ease of handling its (few) checks and counters, its deserving of suspect status and therefore warrants a suspect test. And quite honestly, I haven't seen many solid reasons as to why its not suspect worthy outside of the pretty bad argument that priority OHKOs / 2KOs it (just like Tornadus-T which we suspected and then banned).
again sorry for the disjointed post, its late and I'll edit it in the morning I think x_x
1) I can't see why overloading makes a Pokemon overpowered or broken. Overloading is a legitimately strategy that doesn't say that much about how broken a Pokemon is. You can stack 4 dragons and a Magnezone on a team and "overload" the opponent. Does that really mean one of the Dragons on your team is broken? If it does, which one? Do you see what I mean? You can talk about how overpowered a certain combo is, but that can never prove how broken they are individually, unless one Pokemon is obviously broken, in which case you don't need to talk about the combo anyway. In your example (TTar + Landorus + Keldeo), all three of them could potentially be broken. If anything, at least based on your example, Tyranitar is the most broken one, because if you remove Tyranitar, the combo just sucks (walled by Latias), while removing any of the other two and you still have a decent combo. Tyranitar traps a whole bunch of other Pokemon which could potentially lead to other dangerous Pokemon becoming formidable sweepers too. This is why we take out one Pokemon to suspect at a time.
3) I hate to sound condescending, but I seriously doubt that you genuinely cannot think of any Pokemon with a countering pool the same size or smaller than Landorus in OU right now (based on your criteria), so please stop exaggerating. You named Dragonite. What about Salamence? What about Latios? While we're on dragons, Kyurem-B, Haxorus and Hydreigon are all pretty much uncounterable too. Terrakion, Keldeo, Thundurus-T all have about the same size of countering pool as well.
We can't ignore the fact that Tyranitar and Keldeo help Landorus-I a lot. Just imagine that you're facing a guy with Tyranitar + Landorus-I (and maybe + Keldeo).
Landorus-I only needs a few partners, it can even decimate a whole Team alone.
3) I hate to sound condescending, but I seriously doubt that you genuinely cannot think of any Pokemon with a countering pool the same size or smaller than Landorus in OU right now (based on your criteria), so please stop exaggerating. You named Dragonite. What about Salamence? What about Latios? While we're on dragons, Kyurem-B, Haxorus and Hydreigon are all pretty much uncounterable too. Terrakion, Keldeo, Thundurus-T all have about the same size of countering pool as well.
This is the problem with that argument though. You are basing a single Pokemon's ability via its performance in a combo. Like I said, how do you know that Landorus-I is the broken one? If you take it systematically and take out one Pokemon from that combo at a time, it appears to me that Tyranitar is the one exacerbating the problem.
I addressed this but I think you didn't read my earlier posts and as such didn't see it. Basically, its the small pool of counters / checks it has, that MAKES Tyranitar such a strong partner. Remember, this "combo and whoose fault is it" arguement came up before, it was Tornadus-T and Dugtrio, and Genesect and Dugtrio. Despite Dugtrio doing most of the "work" at eliminating counters to these pokemon, it was Genesect and Tornadus, having such a small pool of counters / checks which allowed the combination to be so successful. Landorus is just the latest pokemon with a small pool of counters / checks that a single mon can trap and eliminate (CB Tar just decimates pretty much everything that counters / checks Landorus-I).
Also worth noting that technically, Occa Pursuit Scizor could be used over Tyranitar for the trapping of latias / Celebi. This isn't so say that set is good, just pointing out that its not "Tyranitar" its really just a Pursuiter that checkmates Lati@s and Celebi, letting Landorus-I sweep pretty easily.
Also worth noting that technically, Occa Pursuit Scizor could be used over Tyranitar for the trapping of latias / Celebi. This isn't so say that set is good, just pointing out that its not "Tyranitar" its really just a Pursuiter that checkmates Lati@s and Celebi, letting Landorus-I sweep pretty easily.
ginganinja said:Lol, I had a feeling you would mention "uncounterable mons" such as Hydreigon, I hoped 'sweeper" would be enough but apparently not. Salamence, Haxorus, Hydreigon, Latias etc can ALL be revenged by scarfers fairly easily (Hydreigon's not really "sweeping" a team due to its low speed). Landorus-I on the other hand, is pretty much limited to priority as about the only thing that can revenge kill it.
I agree wholeheartedly, and it kinda follows from what I was saying, and I think it's something that bears some attention: Ground/Fighting is awful, awful coverage. Yes, HP ice hits a lot of things that resist them (flying types, celebi, lati@s), but it's still hidden power, and plenty of things can take a hidden power, especially a neutral one, and you're wearing yourself down every time you have to use it.
If Landorus had a legitimately good movepool, it might be different, but when your best options for coverage are Focus Blast and Hidden power ice? Come on.
How is Ice + Fighting + Ground bad coverage? Anything that isn't hit by Ground-type is nailed by Focus Blast. The few things that aren't nailed by Focus Blast are either weak to HP Ice (Zapdos), SR weak (Gyarados and Moltres), or Psychic-types (trapped by Tyranitar)