May someone please explain exactly how the move Imprison works? Does it only stop the opponent from using the moves known by the pokemon who used Imprison? Or does it prevent the opponent from using any moves known by the users team? And does imprison only last a certain number of turns or the whole match?
As far as I know (I haven't used it very much), say a Gardevior with Wish/Imprision/Thunderbolt/Ice Beam (I don't know if it learns these, just a hypothetical scenario) used Imprision when a Blissey with Wish/Softboiled/Thunderbolt/Ice Beam, the Blissey wouldn't be able to use Wish/Thunderbolt/Ice Beam. I think it lasts until switching.Anyone?
So I've got this Feebas with good IVs..
Feebas
MODEST
HP: 31
Attack:0-2
Defense: 30-31
Special Attack: 30-31
Special Defense: 30-31
Speed: 0-2
and I'm planning to use the magic leftovers EV spread, 148 HP / 240 Defense / 120 Special Attack. Anyway I can tweak the EV spread to suit the nature? Or do I use this as the parent and go for a bold one?
So I've got this Feebas with good IVs..
Feebas
MODEST
HP: 31
Attack:0-2
Defense: 30-31
Special Attack: 30-31
Special Defense: 30-31
Speed: 0-2
and I'm planning to use the magic leftovers EV spread, 148 HP / 240 Defense / 120 Special Attack. Anyway I can tweak the EV spread to suit the nature? Or do I use this as the parent and go for a bold one?
compoundeyesWhat ability raises the chance of finding a Pokemon with an item?
You have to beat each colosseum once.how do u get the PBR pikachu?
What are good natures for rayquaza? And what ivs should I aim for?
Where are the move-deleter and nicknamer?