Battle Hall Challenge - The Royal Guard

Battle 1, Round 4

Pre-round:
133.png

Eevee (M) Aceladus
Health: 36
Energy: 46
Boosts: None
Other: Encored (Bite) (2a)
360.png

Wynaut (M)
Health: 25
Energy: 33
Boosts: None
Other: None
Action One:
Eevee used Bite!
RNG roll to crit: (1-625=crit) 4743 NO
(6-2(1.5))*1.5=4.5=5
5 Damage
-4 energy
RNG roll to flinch: (1-3000=flinch) 8908 NO

Wynaut used Counter!
5*1.5=7.5=8
8 Damage
-9 energy

Action Two:
Eevee used Bite!
RNG roll to crit: (1-625=crit) 2581 NO
(6-2(1.5))*1.5=4.5=5
5 Damage
-4 energy
RNG roll to flinch: (1-3000=flinch) 5773 NO

Wynaut used Chill!
+12 energy

Eevee's Encore ended!

Action Three:
Eevee used Flail!

RNG roll to crit: (1-625=crit) 3027 NO
6+3+2-2(1.5)=8
8 Damage
-2 energy

Wynaut used Destiny Bond!
Wynaut bonded his destiny with Eevee!
-15 energy

Post-round:
133.png

Eevee (M) Aceladus
Health: 28
Energy: 36
Boosts: None
Other: None
360.png
Wynaut (M)
Health: 7
Energy: 21
Boosts: None
Other: None​
Your actions, please!
 
Battle 1, Round 5

For my own benefit:
133.png

Eevee (Aceladus) Male
Nature:
Bold
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Adaptability:
Type: Innate

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 4/6
DC: 5/5
MC: 0

Attacks: 18 Total:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack
Take Down
Bite
Trump Card

Detect
Flail
Wish

Toxic
Protect
Substitute
Dig
Shadow Ball

Heal Bell


"Stupid Wynaut!"

Die horribly

Pre-round:
133.png

Eevee (M) Aceladus
Health: 28
Energy: 36
Boosts: None
Other: None
360.png
Wynaut (M)
Health: 7
Energy: 21
Boosts: None
Other: None
Action One:
Aceladus used Shadow Ball!
RNG roll to crit: (1-625=crit) 3203 NO
8*1.5=12
12 Damage (KO)
-6 energy

Post-round:
133.png

Eevee (M) Aceladus
Health: 28
Energy: 30
Boosts: None
Other: None
360.png
Wynaut (M)
Health: -5
Energy: 21
Boosts: None
Other: None
Well done, TRG, though Wynaut never actually had a chance.
What's up next?
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png

 
Battle 2


Medium Alyx wants to battle!

"We'll use the power of the Ghost-type to defeat you!"

RNG roll for Pokemon: 1/5

"I made this Pokemon myself!"
Nohface.png
Nohface (M)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Attacks:

Tackle
Iron Defense
Scratch
Lick
Odor Sleuth
Leer
Faint Attack
Shadow Sneak
Curse

Will-O-Wisp
Rock Slide
Dig

Meteor Mash
Yawn
Foul Play

Your actions, please!
 
Battle 2, Round 1


"I call upon thee, spirits!"

Will-O-Wisp ~ Meteor Mash ~ Meteor Mash
IF Will-O-Wisp misses, try it again a2.


Pre-round:
133.png

Eevee (M) Aceladus
Health: 90
Energy: 100
Boosts: None
Other: None
Nohface.png

Nohface (M)
Health: 100
Energy: 100
Boosts: None
Other: None
Action One:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 7580 NO
8-1.5=6.5=7
7 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=drop) 6627 NO

Nohface used Will-O-Wisp!
RNG roll to hit: (1-7500=hit) 5939 HIT
Eevee was burned!
-7 energy

Eevee was hurt by his burn! -2 HP

Action Two:
Eevee used Bite!
RNG roll to crit: (1-625=crit) 2873 NO
6-2(1.5)-3=0
0 Damage
-4 energy
RNG roll to flinch: (1-3000=flinch) 3239 NO

Nohface used Meteor Mash!
RNG roll to hit: (1-8500=hit) 6811 HIT
RNG roll to crit: (1-625=crit) 4908 NO
10+3=13
13 Damage
-6 energy (STAB)
RNG roll to raise attack: (1-2000=raise) 8090 NO

Eevee was hurt by his burn! -2 HP

Action Three:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 6105 NO
8-1.5=6.5=7
7 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=drop) 8692 NO

Nohface used Meteor Mash!
RNG roll to hit: (1-8500=hit) 5629 HIT
RNG roll to crit: (1-625=crit) 1419 NO
10+3=13
13 Damage
-10 energy (STAB)
RNG roll to raise attack: (1-2000=raise) 5349 NO

Eevee was hurt by his burn! -2 HP

Post-round:
133.png

Eevee (M) Aceladus
Health: 58
Energy: 84
Boosts: None
Other: Burned
Nohface.png

Nohface (M)
Health: 86
Energy: 77
Boosts: None
Other: None

"Double double, toil and trouble..."

Yawn ~ Meteor Mash ~ Rock Slide
IF successful Protect THEN Chill and push actions back.
Spr_5b_360.png
 
Battle 2, Round 2

Pre-round:
133.png

Eevee (M) Aceladus
Health: 58
Energy: 84
Boosts: None
Other: Burned
Nohface.png

Nohface (M)
Health: 86
Energy: 77
Boosts: None
Other: None
Action One:
Eevee used Wish!
Eevee made a wish!
-17 energy (STAB)

Nohface used Yawn!
Eevee became drowsy!
-7 energy

Eevee was hurt by his burn! -2 HP

Action Two:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 8504 NO
8-1.5=6.5=7
7 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=drop) 7765 NO

Nohface used Meteor Mash!
RNG roll to hit: (1-8500=hit) 6455 HIT
RNG roll to crit: (1-625=crit) 7318 NO
10+3=13
13 Damage
-6 energy (STAB)
RNG roll to raise attack: (1-2000=raise) 7056 NO

Eevee was hurt by his burn! -2 HP

Action Three:
Eevee used Substitute! (20)
Eevee siphoned some HP into a Substitute! -20 HP
-17 energy (STAB)

Nohface used Rock Slide!
RNG roll to hit: (1-9000=hit) 7548 HIT
RNG roll to crit: (1-625=crit) 6381 NO
8 Damage (Substitute)
-6 energy

Eevee was hurt by his burn! -2 HP

Post-round:
133.png

Eevee (M) Aceladus
Health: 19
Energy: 44
Boosts: None
Other: Burned, Drowsy, Wish
Nohface.png

Nohface (M)
Health: 79
Energy: 58
Boosts: None
Other: None
Your actions, please!
 
Battle 2, Round 3


"Fire burn and cauldron bubble!"

Meteor Mash x3

Pre-round:
133.png

Eevee (M) Aceladus
Health: 19
Energy: 44
Boosts: None
Other: Burned, Drowsy, Wish
Nohface.png

Nohface (M)
Health: 79
Energy: 58
Boosts: None
Other: None
Action One:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 5422 NO
8-1.5=6.5=7
7 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=drop) 5832 NO

Nohface used Meteor Mash!
RNG roll to hit: (1-8500=hit) 2956 HIT
RNG roll to crit: (1-625=crit) 6639 NO
10+3=13
13 Damage (Substitute)
-6 energy (STAB)
RNG roll to raise attack: (1-2000=raise) 8818 NO
Eevee's Substitute faded!

Eevee was hurt by his burn! -2 HP

Eevee's wish came true! +23 HP

Eevee fell asleep!
RNG roll (1-3) for duration: 2 (Deep, 1a)

Action Two:
Eevee is fast asleep!
Eevee's sleep counter fell to zero!

Nohface used Meteor Mash!
RNG roll to hit: (1-8500=hit) 2244 HIT
RNG roll to crit: (1-625=crit) 348 YES
10+3+3=16
16 Damage
-10 energy (STAB)
RNG roll to raise attack: (1-2000=raise) 5807 NO

Eevee was hurt by his burn! -2 HP

Action Three:
Eevee woke up!
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 5273 NO
8-1.5=6.5=7
7 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=drop) 4474 NO

Nohface used Meteor Mash!
RNG roll to hit: (1-8500=hit) 8332 HIT
RNG roll to crit: (1-625=crit) 3889 NO
10+3=13
13 Damage
-14 energy (STAB)
RNG roll to raise attack: (1-2000=raise) 4798 NO

Eevee was hurt by his burn! -2 HP

Post-round:
133.png

Eevee (M) Aceladus
Health: 7
Energy: 32
Boosts: None
Other: Burned
Nohface.png

Nohface (M)
Health: 65
Energy: 28
Boosts: None
Other: None​


"See you on the other side!"

Rock Slide ~ Meteor Mash ~ Rock Slide
IF successful Protect THEN Chill
 
Battle 2, Round 4

Pre-round:
133.png

Eevee (M) Aceladus
Health: 7
Energy: 32
Boosts: None
Other: Burned
Nohface.png

Nohface (M)
Health: 65
Energy: 28
Boosts: None
Other: None
Action One:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 8673 NO
8-1.5=6.5=7
7 Damage
-10 energy
RNG roll to lower Special Defense: (1-2000=drop) 9174 NO

Nohface used Rock Slide!
RNG roll to hit: (1-9000=hit) 7547 HIT
RNG roll to crit: (1-625=crit) 884 NO
8 Damage (KO)
-6 energy

Post-round:
133.png

Eevee (M) Aceladus
Health: -1
Energy: 22
Boosts: None
Other: Burned, KOed
Nohface.png

Nohface (M)
Health: 58
Energy: 22
Boosts: None
Other: None
HGSS_Medium.png

"Something wicked this way comes!"

I'm sorry, TRG, but your Battle Hall Run has come to an end.
Look on the bright side: Prizes!

Prizes:
I nab 2(2)+2=6 UC.

TRG receives 4 CC.
Aceladus the Eevee receives 4 HC.

Feel free to challenge again in a week!
 
Rank: 1
Pokemon:Shinx
Pokemon Ability: Intimidate
Pokemon Info:
403.png

<Zell>[Shinx] [Male]
Nature: Jolly(+Speed -Special Attack)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Rivalry:Innate

This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Intimidate:Can be Activated

When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Guts: Innate
DW LOCKED:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.



Shinx
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 52(+) (+9% Accuracy/Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13



EC:2/9
MC:6
DC:2/5

Moves:(13)

Tackle
Leer
Charge
Bite
Spark
Roar
Swagger
Crunch
Wild Charge
Scary Face
Discharge
Thunder Fang

Fire Fang
Ice Fang
Howl

Toxic
Protect
Light Screen
Snarl
Roar
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
RNG: 3/5
Weedle.gif

Weedle (M)

Nature: Serious

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Poison Sting
String Shot
Bug Bite
Ability: 1/2
 
403.png

Shinx (M)
HP: 90 | EN: 100
Spe: 52 | Ranks: 3/2/1/2
Abilities: Intimidate
SC: 1 | WC: 1
Other:

13.png

Weedle (M)
HP: 90 | EN: 100
Spe: 50 | Ranks: 2/2/1/1
Abilities: Shield Dust
SC: 1 | WC: 1
Other: -1 Atk

Action One

Shinx uses Howl -5 en
Weedle uses Poison Sting -2 en
To crit 1951 no
To poison 738 yes
(4+3)=7
Shinx is hurt by poison!

Action Two

Shinx uses Ice Fang -5 en
To hit 786 yes
To crit 7026 no
(7+1.5)*1.5+1.75=14.5
Weedle uses Poison Sting -6 en
To crit 7354 no
(4+3)=7
Shinx is hurt by poison!

Action Three

Weedle uses Poison Sting -10 en
To crit 192 yes
(4+3+3)=10
Shinx uses Ice Fang -9 en
To hit 1357 yes
To crit 7526 no
(7+1.5)*1.5+1.75=14.5
Shinx is hurt by poison!

403.png

Shinx (M)
HP: 60 | EN: 81
Spe: 52 | Ranks: 3/2/1/2
Abilities: Intimidate
SC: 1 | WC: 1
Other: Poisoned, +1 Atk

13.png

Weedle (M)
HP: 61 | EN: 82
Spe: 50 | Ranks: 2/2/1/1
Abilities: Shield Dust
SC: 1 | WC: 1
Other: -1 Atk

Poison Sting Spam
 
403.png

Shinx (M)
HP: 60 | EN: 81
Spe: 52 | Ranks: 3/2/1/2
Abilities: Intimidate
SC: 1 | WC: 1
Other: Poisoned, +1 Atk

13.png

Weedle (M)
HP: 61 | EN: 82
Spe: 50 | Ranks: 2/2/1/1
Abilities: Shield Dust
SC: 1 | WC: 1
Other: -1 Atk

Action One

Shinx uses Ice Fang -13 en
To hit 653 yes
To crit 8715 no
(7+1.5)*1.5+1.75=14.5
Weedle uses Poison Sting -14 en
To crit 2516 no
(4+3)=7
Shinx is hurt by poison!


Action Two

Shinx uses Fire Fang -5 en
To hit 8154 yes
To crit 2646 no
(7+1.5)*1.5+1.75=14.5
Weedle uses Poison Sting -18 en
To crit 6587 no
(4+3)=7
Shinx is hurt by poison!

Action Three

Weedle uses Poison Sting -22 en
To crit 1632 no
(4+3)=7
Shinx uses Ice Fang Combo -25 en
To hit 2164 yes
To crit 4073
(15.75+1.5)*1.5+1.75=27.625
Shinx is hurt by poison!

403.png

Shinx (M)
HP: 33 | EN: 38
Spe: 52 | Ranks: 3/2/1/2
Abilities: Intimidate
SC: 1 | WC: 1
Other: Poisoned

13.png

Weedle (M)
HP: 4 | EN: 28
Spe: 50 | Ranks: 2/2/1/1
Abilities: Shield Dust
SC: 1 | WC: 1
Other: -1 Atk
 
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