Battle Hall Challenge - Dummy007

Battle 3, Round 3


Bounce ~ Chill ~ Bounce
Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 37
Energy: 73
Boosts: None
Other: Paralyzed (5%)
129.png

Magikarp (M)
Health: 80
Energy: 37
Boosts: None
Other: None
Action One:
Magikarp sprang up!

Cacnea used Sandstorm!
RNG roll for paralysis: (1-500=paralyzed) 2648 NO
A sandstorm brewed! (4r)
-10 energy

Magikarp used Bounce!
RNG roll to hit: (1-6500=hit) 612 HIT
RNG roll to crit: (1-625=crit) 3176 NO
(8-1.5)*1.5=9.75=10
10 Damage
-17 energy
RNG roll to paralyze: (1-3000=paralyzed) 493 YES
Cacnea's paralysis was renewed! (20%)

Magikarp was buffeted by the sandstorm! -2 HP

Action Two:
Magikarp used Chill!
+12 energy

Cacnea used Energy Ball!
RNG roll for paralysis: (1-2000=paralyzed) 4596 NO
RNG roll to crit: (1-625=crit) 4916 NO
(8+3+2(1.5))*1.5=21
21 Damage
-5 energy (STAB)
RNG roll for stat drop: (1-1000=drop) 4290 NO

Magikarp was buffeted by the sandstorm! -2 HP

Action Three:
Magikarp sprang up!

Cacnea used Ingrain!
RNG roll for paralysis: (1-2000=paralyzed) 4273 NO
Cacnea planted his roots!
-8 energy (STAB)

Magikarp used Bounce!
RNG roll to hit: (1-6500=hit) 4902 HIT
RNG roll to crit: (1-625=crit) 5997 NO
(8-1.5)*1.5=9.75=10
10 Damage
-9 energy

Magikarp was buffeted by the sandstorm! -2 HP
Cacnea restored health through Ingrain! +2 HP

Cacnea's paralysis dropped 5%!

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 19
Energy: 50
Boosts: +20 evasion (Sand Veil)
Other: Paralyzed (15%)
129.png

Magikarp (M)
Health: 53
Energy: 23
Boosts: None
Other: None
Arena: Sandstorm (3r)

"Rawr!"

Bounce ~ Chill ~ Bounce
 
"Don't worry, Merrin. We can pull ourselves out of this."

Summary:
Sucker Punch -> Disable Bounce -> Seed Bomb; if you are fully paralyzed on Action 2, change Action 3 to Sucker Punch
 
Battle 3, Round 4

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 19
Energy: 50
Boosts: +20 evasion (Sand Veil)
Other: Paralyzed (15%), Ingrain (5a)
129.png

Magikarp (M)
Health: 53
Energy: 23
Boosts: None
Other: None
Arena: Sandstorm (3r)

Action One:
Cacnea used Sucker Punch!
RNG roll for paralysis: (1-1500=paralyzed) 2170 NO
RNG roll to crit: (1-625=crit) 4006 NO
8+2(1.5)=11
11 Damage
-6 energy
Magikarp sprang up!

Magikarp used Bounce!
RNG roll to hit: (1-6500=hit) 556 HIT
RNG roll to crit: (1-625=crit) 2433 NO
(8-1.5)*1.5=9.75=10
10 Damage
-13 energy
RNG roll to renew paralysis: (1-3000=paralyzed) 4989 NO

Magikarp was buffeted by the sandstorm! -2 HP

Cacnea restored health through Ingrain! +2 HP

Action Two:
Magikarp used Chill!
+12 energy

Cacnea used Disable!
RNG roll for paralysis: (1-1500=paralyzed) 3610 NO
Magikarp's Bounce was Disabled! (6a)
-7 energy

Magikarp was buffeted by the sandstorm! -2 HP

Cacnea restored health through Ingrain! +2 HP

Action Three:
Magikarp used Bounce!
But it failed! (Disable)

Cacnea used Seed Bomb!
RNG roll for paralysis: (1-1500=paralyzed) 4159 NO
RNG roll to crit: (1-625=crit) 1882 NO
(8+3+2(1.5))*1.5=21
21 Damage
-5 energy (STAB)

Magikarp was buffeted by the sandstorm! -2 HP

Cacnea restored health through Ingrain! +2 HP

Cacnea's paralysis dropped 5%!

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 15
Energy: 32
Boosts: +20 evasion (Sand Veil)
Other: Paralyzed (10%), Ingrain (2a)
129.png

Magikarp (M)
Health: 15
Energy: 22
Boosts: None
Other: Bounce Disabled (5a)
Arena: Sandstorm (3r)​
 
"YEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSS"

Summary:
Energy Ball -> Sucker Punch -> Energy Ball; if you are fully paralyzed at any time, cry

Assuming we live through this (I think there's a 92% chance that we win), we'll take on
ElectricType.png
next.
 
Battle 3, Round 5


"Kill!"

Flail + Flail Combo ~ Cooldown ~ Splash

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 15
Energy: 32
Boosts: +20 evasion (Sand Veil)
Other: Paralyzed (10%), Ingrain (2a)
129.png

Magikarp (M)
Health: 15
Energy: 22
Boosts: None
Other: Bounce Disabled (5a)
Arena: Sandstorm (2r)

Action One:
Cacnea used Energy Ball!
RNG roll for paralysis: (1-1000=paralyzed) 8837 NO
RNG roll to crit: (1-625=crit) 818 NO
(8+3+2(1.5))*1.5=21
21 Damage (KO)
-5 energy (STAB)

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 15
Energy: 27
Boosts: +20 evasion (Sand Veil)
Other: Paralyzed (5%), Ingrain (1a)
129.png

Magikarp (M)
Health: -6
Energy: 22
Boosts: None
Other: Bounce Disabled (4a)
Arena: Sandstorm (1r)

"When we evolve, we're going to destroy you..."

Battle 4

Engineer Isaac wants to battle!

"Our chance of success? 89%!"

RNG roll for Pokemon: 2/5

"Chance of parahax? 99%!"

RNG roll for Ability: 1/2

"Better make that 100%!"
179.png
Mareep (F)

Nature: Modest

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Attacks:

Tackle
Growl
ThunderShock
Thunder Wave
Cotton Spore
Charge

Thunderbolt
Double Team
Hidden Power [Ice] (7)

Iron Tail
Flatter
Body Slam

Your actions, please!
 
"All right, we can handle this. (Then again, I said the same thing about Magikarp...)"

Summary:
Teeter Dance -> Energy Ball -> Seed Bomb
 
Battle 4, Round 1

For my own benefit:
331.png

Cacnea [Merrin Meredith] (M)
Nature: Naughty (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense)
Typing: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-)
Spe: 35
Size Class: 1
Weight Class: 4
Base Rank Total: 14

EC: 2/6
MC: 0
DC: 1/5

Attacks (16):
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand-Attack
Pin Missile
Ingrain
Sucker Punch
Sandstorm

Disable
Seed Bomb
Teeter Dance

Brick Break
Energy Ball
Payback

"Oh, you wanna dance? Let's dance..."

Thunder Wave ~ Flatter ~ Hidden Power Ice
If you hit yourself in your confusion, push actions back once.

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 90
Energy: 100
Boosts: None
Other: None
179.png

Mareep (F)
Health: 90
Energy: 100
Boosts: None
Other: None
Action One:
RNG roll for speed tie: (1-5000=Cacnea, 5001-10000=Mareep) 5371 Mareep

Mareep used Thunder Wave!
Cacnea was paralyzed! (25%)
-6 energy (STAB)

Cacnea used Teeter Dance!
RNG roll for paralysis: (1-2500=paralyzed) 7961 NO
Mareep became confused!
RNG roll for intensity: (1-3) 1 (Slight, 2a)
-5 energy

Action Two:
Mareep used Flatter!
RNG roll for confusion: (1-5000=confused) 1591 YES
Mareep hurt herself in her confusion!
Mareep's confusion counter fell to 1!
4-1.5=2.5=3
3 Damage
-3 energy
Mareep's confusion counter fell to 0!

Cacnea used Energy Ball!
RNG roll for paralysis: (1-2500=paralyzed) 2921 NO
RNG roll to crit: (1-625=crit) 2082 NO
8+3+1.5=12.5=13
13 Damage
-5 energy (STAB)

Action Three:
Mareep snapped out of confusion!
Mareep used Flatter!
Cacnea's special attack rose!
Cacnea became confused!
RNG roll for intensity: (1-3) 3 (Intense, 4a)
-4 energy

Cacnea used Seed Bomb!
RNG roll for paralysis: (1-2500=paralyzed) 392 YES
Cacnea was fully paralyzed!
Cacnea's paralysis dropped 5%!
Cacnea's confusion counter fell to 3!

Cacnea's paralysis dropped 5%!

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 90
Energy: 90
Boosts: None
Other: Paralyzed (15%), Confused (3a)
179.png

Mareep (F)
Health: 77
Energy: 87
Boosts: None
Other: None

"You've got no chance!"

Double Team (4) ~ Hidden Power Ice ~ Hidden Power Ice
 
"We'll see about that! Let's take advantage of a certain move..."

Summary:
Teeter Dance -> Sandstorm -> Poison Sting; if you hit yourself in confusion, push actions back
 
Battle 4, Round 2 (Revenge of the hax)

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 90
Energy: 90
Boosts: +1 Special Attack
Other: Paralyzed (15%), Confused (3a)
179.png

Mareep (F)
Health: 77
Energy: 87
Boosts: None
Other: None
Action One:
Mareep used Double Team! (4)
Four clones were created!
-16 energy

Cacnea used Teeter Dance!
RNG roll for paralysis: (1-1500=paralyzed) 5944
RNG roll for confusion: (1-5000=confused) 208 YES
Cacnea hurt himself in his confusion!
Cacnea's confusion counter fell to two!
4+2(1.5)=7
7 Damage
-3 energy
Cacnea's confusion counter fell to one!

Action Two:
Mareep used Hidden Power Ice!
RNG roll to crit: (1-625=crit) 9037 NO
(7+3(1.5))*1.5=17.25=17
17 Damage
-5 energy

Cacnea used Teeter Dance!
RNG roll for paralysis: (1-1500=paralyzed) 8523 NO
RNG roll for confusion: (1-5000=confused) 4252 YES
Cacnea hurt himself in his confusion!
Cacnea's confusion counter fell to zero!
4+2(1.5)=7
7 Damage
-3 energy

Action Three:
Mareep used Hidden Power Ice!
RNG roll to crit: (1-625=crit) 9037 NO
(7+3(1.5))*1.5=17.25=17
17 Damage
-9 energy

Cacnea used Teeter Dance!
RNG roll for paralysis: (1-1500=paralyzed) 709 NO
Cacnea was fully paralyzed!
Cacnea's paralysis dropped 5%!

Cacnea's paralysis dropped 5%!

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 42
Energy: 84
Boosts: None
Other: Paralyzed (5%)
179.png

Mareep (F)
Health: 77
Energy: 57
Boosts: None
Other: Four Clones
 
"...are you serious?...Thankfully, according to IRC, if a status move hits, it breaks Double Team clones, so..."

Summary:
TEETER #@*&! DANCE -> Energy Ball -> Seed Bomb; if you hit yourself in confusion, push actions back
 
Batlte 4, Round 3


"No time for anything else!"

Hidden Power Ice ~ Hidden Power Ice + Hidden Power Ice Combo ~ Cooldown
IF you hit yourself in your confusion, push actions back.

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 42
Energy: 84
Boosts: None
Other: Paralyzed (5%)
179.png

Mareep (F)
Health: 77
Energy: 57
Boosts: None
Other: Four Clones
Action One:
Mareep used Hidden Power Ice!
RNG roll to crit: (1-625=crit) 4342 NO
(7+3(1.5))*1.5=17.25=17
17 Damage
-13 energy

Cacnea used Teeter Dance!
RNG roll for paralysis: (1-500=paralyzed) 9987 NO
Mareep became confused!
Mareep's clones dissipated.
RNG roll for intensity: (1-3) 2 (Severe, 3a)
-5 energy

Action Two:
Cacnea used Sandstorm!
A sandstorm brewed! (4r)
-10 energy

Mareep used a Double Hidden Power Ice Combo!
RNG roll to for confusion: (1-5000=confused) 2652 NO
Mareep hurt herself in her confusion!
Mareep's confusion counter fell to 2!
4-1.5=2.5=3
3 Damage
-3 energy
Mareep's confusion counter fell to 1!

Mareep is buffeted by the sandstorm! -2 HP

Action Three:
Cacnea used Poison Sting!
RNG roll to crit: (1-625=crit) 9299 NO
4+2(1.5)=7
7 Damage
-3 energy
RNG roll to inflict poison: (1-3000=poisoned) 2331 YES
Mareep was poisoned! (2 DPA)

Mareep used a Double Hidden Power Combo!
RNG roll for confusion: (1-5000=confused) 1058 YES
Mareep hurt herself in her confusion!
Mareep's confusion counter fell to 0!
4-1.5=2.5=3
3 Damage
-3 energy

Mareep is buffeted by the sandstorm! -2 HP

Mareep is hurt by poison! -2 HP

Cacnea's paralysis dropped 5%!

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 25
Energy: 66
Boosts: Sand Veil Active (+20 evasion)
Other: None
179.png

Mareep (F)
Health: 58
Energy: 38
Boosts: None
Other: Poisoned
Arena: Sandstorm (3r)

"Argh!"

Thunder Wave ~ Double Hidden Power Ice Combo ~ Double Hidden Power Ice Combo
 
"Okay, this gives us a fairly good shot at winning. I have faith in you, Merrin!"

Summary:
Leech Seed -> Absorb -> Disable Hidden Power; if you are fully paralyzed, cry
 
Battle 4, Round 4

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 25
Energy: 66
Boosts: Sand Veil Active (+20 evasion)
Other: None
179.png

Mareep (F)
Health: 58
Energy: 38
Boosts: None
Other: Poisoned
Arena: Sandstorm (3r)

Action One:RNG roll for speed tie: (1-5000=Cacnea, 5001-10000=Mareep) 7808 Mareep

Mareep used Thunder Wave!
RNG roll to hit: (1-8000=hit) 6770
Cacnea was paralyzed! (25%)
-6 energy (STAB)

Cacnea used Leech Seed!
RNG roll for paralysis: (1-2500=paralyzed) 6519 NO
RNG roll to hit: (1-9000=hit) 6385 HIT
Mareep was seeded! (6a)
-9 energy (STAB)

Mareep is hurt by poison! -2 HP

Mareep is hurt by Leech Seed! -3 HP
Cacnea restored health through Leech Seed! +3 HP

Mareep is buffeted by the sandstorm! -2 HP

Action Two:
Cacnea used Absorb!
RNG roll for paralysis: (1-2500=paralyzed) 4537 NO
4+3+1.5=8.5=9
9 Damage
-5 energy (STAB)
Cacnea restored health! +5 HP

Mareep used a Double Hidden Power Combo!

RNG roll to hit: (1-8000=hit) 7479 HIT
RNG roll to crit: (1-625=crit) 2817 NO
(7*2.25+3(1.5))*1.5=30.375=30
30 Damage
-25 energy

Mareep is hurt by poison! -2 HP

Mareep is hurt by Leech Seed! -3 HP
Cacnea restored health through Leech Seed! +3 HP

Mareep is buffeted by the sandstorm! -2 HP

Action Three:
Mareep is cooling down!

Cacnea used Disable (Hidden Power)!
RNG roll for paralysis: (1-2500=paralyzed) 777 YES
Cacnea was fully paralyzed!
Cacnea's paralysis dropped 5%!

Mareep is hurt by poison! -2 HP

Mareep is hurt by Leech Seed! -3 HP
Cacnea restored health through Leech Seed! +3 HP

Mareep is buffeted by the sandstorm! -2 HP

Cacnea's paralysis dropped 5%!

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 9
Energy: 45
Boosts: Sand Veil Active (+20 evasion)
Other: Paralyzed (15%)
179.png

Mareep (F)
Health: 28
Energy: 7
Boosts: None
Other: Poisoned, Leech Seed (3a)
Arena: Sandstorm (2r)
 
"Okay, now we're doomed. Well played, sir."

Summary:
BRICK WRECKER {Brick Break + Brick Break combo} -> Cool Down (BRICK WRECKER) -> Sucker Punch; if Flatter is used on Action 1, use Absorb that action and push actions back
 
Battle 4, Round 5

FL_Engineer.png

"Finish the job!"

HP Ice x3

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 9
Energy: 45
Boosts: Sand Veil Active (+20 evasion)
Other: Paralyzed (15%)
179.png

Mareep (F)
Health: 28
Energy: 7
Boosts: None
Other: Poisoned, Leech Seed (3a)
Arena: Sandstorm (2r)

Action One:
Mareep used Hidden Power Ice!
RNG roll to hit: (1-8000=hit) 8640 MISS
Mareep's attack missed!
-5 energy

Cacnea used a Double Brick Break Combo!
RNG roll for paralysis: (1-1500=paralyzed) 3754 NO
RNG roll to crit: (1-625=crit) 1826 NO
8*2.25+2(1.5)=21
21 Damage
-28 energy

Mareep is hurt by poison! -2 HP

Mareep is hurt by Leech Seed! -3 HP
Cacnea restored health through Leech Seed! +3 HP

Mareep is buffeted by the sandstorm! -2 HP (KO)

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 12
Energy: 17
Boosts: Sand Veil Active (+20 evasion)
Other: Paralyzed (10%)
179.png

Mareep (F)
Health: 0
Energy: 2
Boosts: None
Other: Poisoned, Leech Seed (2a), KOed
Arena: Sandstorm (1r)
331.png

Cacnea (M) Merrin Meredith
Health: 9
Energy: 45
Boosts: Sand Veil Active (+20 evasion)
Other: Paralyzed (15%)
179.png

Mareep (F)
Health: 28
Energy: 7
Boosts: None
Other: Poisoned, Leech Seed (3a)
Arena: Sandstorm (2r)
FL_Engineer.png

"SAAAAAAND VEEEEIIIIIL!"

Close one, Dummy007! What's up next?

NormalType.png
FireType.png

FlyingType.png
GrassType.png

PoisonType.png
FightingType.png

PsychicType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png

 
"YYYEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!! This is why Garchomp was banned. I suppose we'll take on
DarkType.png
next."
 
Battle 5


Expert Gordon wants to battle!

"I have way more experience than you!"

RNG roll for Pokemon: 2/5

"There simply is no way you'll win!"

RNG roll for Ability: 1/3

"Just give up now!"
509.png
Purrloin (M)

Nature: Lonely

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 66
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:

Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.

Attacks:

Scratch
Growl
Assist
Sand-Attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws

Shadow Claw
Grass Knot
Aerial Ace

Faint Attack
Encore
Fake Tears
Your actions, please!
 
Battle 5, Round 1


"Fooled you!"

Counter ~ U-Turn ~ Dark Pulse

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 90
Energy: 100
Boosts: None
Other: None
509.png

Purrloin (M)
Health: 90
Energy: 100
Boosts: None
Other: None
Action One:
Cacnea used Brick Break!
RNG roll to crit: (1-625=crit) 6784 NO
(8+2(1.5))*1.5=16.5=17
17 Damage
-6 energy
Zorua's Illusion cleared!

Zorua used Counter!
17*1.5=25.5=26
26 Damage
-15 energy

Action Two:
Zorua used U-Turn!
RNG roll to crit: (1-625=crit) 2245 NO
(7+2(1.5))*1.5=15
15 Damage
-5 energy

Cacnea used Seed Bomb!
RNG roll to crit: (1-625=crit) 4480 NO
8+3+2(1.5)=14
14 Damage
-5 energy (STAB)

Action Three:
Zorua used Dark Pulse!
RNG roll to crit: (1-625=crit) 3930 NO
8+3+2(1.5)=14
14 Damage
-5 energy (STAB)
RNG roll to flinch: (1-2000=flinch) 4454 NO
Cacnea used Pin Missile!
RNG roll to hit: (1-8500=hit) 3534 HIT
RNG roll for amount: (1-3330=2, 3331-6660=3, 6661-8320=4, 8321-10000=5) 2212 2
(2(2)+2(1.5))*1.5=10.5=11
11 Damage
-4 energy

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 35
Energy: 85
Boosts: None
Other: None
570.png

Zorua (F)
Health: 48
Energy: 75
Boosts: None
Other: None

"Here, of course, is my real Pokemon"
570.png
Zorua (F)

Nature: Naughty

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:

Illusion: (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion.

USAGE NOTE: Make up an RNG roll and pretend another Pokemon was chosen. When Zorua is attacked with an attack that does direct damage (eg Flamethrower not Poison Gas), reveal it.

Attacks:

Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt

U-Turn
Grass Knot
Shadow Ball

Dark Pulse
Counter
Snatch

Dark Pulse ~ U-Turn ~ Dark Pulse

IF Disable or Teeter Dance (not in a combo) THEN Taunt, but only once.
 
"Why would I bother being sneaky when I have an 80% chance to win by doing this?"

Summary:
Brick Break -> B-B-B-BRICK BREAKERRRRRRR {Brick Break + Brick Break combo} -> Cool Down (Seed Bomb); if you flinch on Action 1, cry and complain about hax despite the fact that the chance that Dark Pulse will flinch is the same as the chance that Sand Veil would kick in at the end of the last battle (and while you're at it change Actions 2 and 3 to Disable Dark Pulse -> Brick Break)

Since this deals 48.5 damage by my calcs, I'll take
NormalType.png
next, assuming luck goes my way.
 
Battle 5, Round 2

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 35
Energy: 85
Boosts: None
Other: None
570.png

Zorua (F)
Health: 48
Energy: 75
Boosts: None
Other: None
Action One:
Zorua used Dark Pulse!
RNG roll to crit: (1-625=crit) 2501 NO
8+3+2(1.5)=14
14 Damage
-9 energy (STAB)
RNG roll to flinch: (1-2000=flinch) 8953 NO

Cacnea used Brick Break!
RNG roll to crit: (1-625=crit) 2201 NO
(8+2(1.5))*1.5=16.5=17
17 Damage
-6 energy

Action Two:
Zorua used U-Turn!
RNG roll to crit: (1-625=crit) 7531 NO
(7+2(1.5))*1.5=15
15 Damage
-5 energy

Cacnea used a Double Brick Break Combo!
RNG roll to crit: (1-625=crit) 8582 NO
(8*2.25+2(1.5))*1.5=31.5=32
32 Damage (KO)
-42 energyPost-round:
331.png

Cacnea (M) Merrin Meredith
Health: 6
Energy: 37
Boosts: None
Other: None
570.png

Zorua (F)
Health: -1
Energy: 61
Boosts: None
Other: KOed

"Sometimes I wish I would never issue orders when tired!"

Battle Six

Youngster Sheckley wants to battle!

"One of these days I'm going to wear long pants!"

RNG roll for Pokemon: 2/5

"But that day is not today!"

RNG roll for Ability: 3/5

"Shorts will give us Super Luck!"
175.png
Togepi (F)


Nature: Quiet

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Attacks:

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow

Sunny Day
Fire Blast
SolarBeam

Nasty Plot
Stored Power
Morning Sun
 
"Oh, crap. This could end badly. (By the way, I'm pretty sure Togepi only has 3 abilities. :P)"

Summary:
Brick Break -> Seed Bomb -> Brick Break; if Fire Blast is ordered twice, change the action on which the second Fire Blast is ordered to Disable Fire Blast
 
Battle 6, Round 1

Right you are, that should say "3/3"

"Let's take this cactus down!"

Metronome (Will-O-Wisp, Air Slash, Bug Buzz, Sludge Wave, Ice Beam, Disable, Draco Meteor, Confuse Ray, Flatter, Doom Desire) ~ Yawn ~ Fire Blast

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 90
Energy: 100
Boosts: None
Other: None
175.png

Togepi (F)
Health: 90
Energy: 100
Boosts: -10 Evasion (Nature)
Other: None
Action One:
Cacnea used Brick Break!
RNG roll to crit: (1-625=crit) 5390 NO
(8+1.5)*1.5=14.25=14
14 Damage
-6 energy

Togepi used Metronome!
RNG roll for move: (1-10) 4 (Sludge Wave)
-7 energy
Togepi used Sludge Wave!
RNG roll to crit: (1-1250=crit) 1688 NO
(10+2(1.5))*1.5=19.5=20
20 Damage
-7 energy
RNG roll to poison: (1-1000=poisoned) 723 YES
Cacnea was poisoned!

Cacnea was hurt by poison! -2 HP

Action Two:
Cacnea used Seed Bomb!
RNG roll to crit: (1-625=crit) 3641 NO
8+3+1.5=12.5
13 Damage
-5 energy (STAB)

Togepi used Yawn!
Cacnea became drowsy!
-6 energy (STAB)

Cacnea was hurt by poison! -2 HP

Action Three:
Cacnea used Brick Break!
RNG roll to crit: (1-625=crit) 935 NO
(8+1.5)*1.5=14.25=14
14 Damage
-6 energy

Togepi used Fire Blast!
RNG roll to hit: (1-8500=hit) 4220 HIT
RNG roll to crit: (1-1250=crit) 7068 NO
(12+2(1.5))*1.5=22.5=23
23 Damage
-8 energy

Cacnea was hurt by poison! -2 HP

Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: 41
Energy: 83
Boosts: None
Other: Drowsy, Poisoned
175.png
Togepi (F)
Health: 49
Energy: 72
Boosts: -10 Evasion (Nature)
Other: None

"Yikes, I'm not prepared for this!"

Metronome (Will-O-Wisp, Air Slash, Bug Buzz, Venoshock, Ice Beam, Disable, Draco Meteor, Confuse Ray, Flatter, Aura Sphere) ~ Fire Blast ~ Fire Blast
IF Disable (Fire Blast) THEN Encore (Disable) on your next action and replace all remaining actions with Metronome (Will-O-Wisp, Air Slash, Bug Buzz, Venoshock, Ice Beam, Paleo Wave, Draco Meteor, Confuse Ray, Flatter, Aura Sphere) ~ AncientPower
IF Sandstorm AND Cacnea does not use Sandstorm on both a1 and a3 THEN Sunny Day
 
"This is a tough spot, and the only two ways I can think of to win are really luck-based. This looks like it could be the end of the road for Merrin...except I just remembered something that just might save me, although it also relies on luck! HAX POWERS GO"

Summary:
Teeter Dance -> B-B-B-BRICK BREAKERRRRRRR {Brick Break + Brick Break combo} -> Cool Down (B-B-B-BRICK BREAKERRRRRRR); if this actually works, do a celebratory dance


Ideally, Togepi will hit herself in confusion on Actions 1 and 3 and hit Merrin on Action 2, thereby waking Merrin up, since he will have taken over 16 damage.
 
Battle 6, Round 2

Pre-round:
331.png

Cacnea (M) Merrin Meredith
Health: 41
Energy: 83
Boosts: None
Other: Drowsy, Poisoned
175.png
Togepi (F)
Health: 49
Energy: 72
Boosts: -10 Evasion (Nature)
Other: None

Action One:
Cacnea used Teeter Dance!
Togepi became confused!
RNG roll for intensity: (1-3) 2 Severe (3a)
-5 energy

Togepi used Metronome!
RNG roll for confusion: (1-5000=confused) 7345 NO
-7 energy
RNG roll for move: (1-10) 5 (Ice Beam)
Togepi used Ice Beam!
RNG roll to crit: (1-1250=crit) 8575 NO
(10+2(1.5))*1.5=19.5=20
20 Damage
-7 energy
RNG roll to freeze: (1-1000=frozen) 2637 NO
Togepi's confusion counter fell to 2!

Cacnea was hurt by poison! -2 HP

Cacnea fell asleep!
RNG roll for duration: (1-3) 1 (Light, 1a)

Action Two:
Togepi used Fire Blast!
RNG roll for confusion: (1-5000=confused) 2244 YES
Togepi hurt herself in her confusion!
Togepi's confusion counter fell to 1!
4-2(1.5)=1
1 Damage
-3 energy
Togepi's confusion counter fell to zero!

Cacnea is fast asleep!
Cacnea's sleep counter fell to zero!

Cacnea was hurt by poison! -2 HP

Action Three:
Togepi snapped out of confusion!
Togepi used Fire Blast!
RNG roll to hit: (1-8500=hit) 2781 HIT
RNG roll to crit: (1-1250=crit) 6354 NO
(12+2(1.5))*1.5=22.5=23
23 Damage (KO)
-8 energy
Post-round:
331.png

Cacnea (M) Merrin Meredith
Health: -6
Energy: 78
Boosts: None
Other: Poisoned, KOed
175.png
Togepi (F)
Health: 48
Energy: 47
Boosts: -10 Evasion (Nature)
Other: None

"Shorts, AWAAAAAY!"

I'm sorry, Dummy007, but your Battle Hall Run has ended.

Prizes:
I receive 6(2)+2=14 UC

Dummy007 receives 12 CC.
Merrin Meredith the Cacnea receives 12 HC.

Feel free to challenge again in a week!
 
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