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Roleplay Battle Hall Challenge - Dummy007

Discussion in 'ASB' started by Charmander, Jun 21, 2011.

  1. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Only users: -Charmander- and Dummy007 should be posting in this thread.

    Dummy007 will be using Yanma and Trapinch with Compoundeyes and Arena Trap, respectively:
    Yanma (open)
    [​IMG]
    Yanma [Jacob] (M)
    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank from Attack)
    Typing: Bug/Flying
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Frisk (DW): (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

    Stats:
    HP: 100
    Atk: Rank 2(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 95

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Foresight
    Quick Attack
    Double Team
    Sonicboom
    Hypnosis
    Detect
    Supersonic
    Air Slash

    Feint
    Signal Beam
    Whirlwind

    Hidden Power [Ground 7]
    Psychic
    Shadow Ball
    Trapinch (open)
    [​IMG]
    Trapinch [Mormon] (M)
    Nature: Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense)
    Typing: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 90
    Atk: Rank 5(+)
    Def: Rank 1(-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 10

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Bite
    Sand-Attack
    Faint Attack
    Sand Tomb

    Earth Power
    Focus Energy
    Signal Beam

    Earthquake
    Double Team
    Rock Slide


    Dummy007, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  2. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    Thanks for reffing, -Charmander-! I'll open with [​IMG]
  3. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Youngster Cody would like to battle!
    [​IMG]
    "Bugs are like so cool."

    RNG roll for Pokemon 1 - 5/5
    "Like OMG Swadloon is so cool"
    Swadloon (open)
    [​IMG]
    Swadloon (F)

    Nature: Quiet

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 36 (-)

    Abilities:

    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

    Attacks:

    GrassWhistle
    Tackle
    String Shot
    Bug Bite
    Razor Leaf
    Protect
    Struggle Bug
    Endure

    Energy Ball
    Payback
    Light Screen

    Silver Wind
    Air Slash
    Me First

    RNG roll for Pokemon 2 - 1/5
    "Dustox is so rofl"
    Dustox (open)
    [​IMG]
    Dustox (M)

    Nature: Quiet

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 56

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Compoundeyes (DW): (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

    Attacks:

    Tackle
    String Shot
    Poison Sting
    Bug Bite
    Harden
    Confusion
    Gust
    Protect
    Moonlight
    Psybeam
    Whirlwind

    Shadow Ball
    Toxic
    Venoshock

    Quiver Dance
    Bug Buzz
    Light Screen

    RNG roll for ability 1 - 1/3
    "Like OMG guard me with you leaves lmao"
    RNG roll for ability 2 - 1/2
    "Shield Dust is so tehe"
  4. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    You rolled for Pokemon on Rank 1; this is a Rank 2 Challenge, so I should be facing Dustox and Swadloon.

    EDIT: All right, let's get this over with.

    Mormon: Open up with a Rock Slide to get some easy damage. Go for a Double Team (4) next, and finish with another Rock Slide.

    Jacob: I'm going to be relying on you heavily throughout this challenge. Open with an Air Slash on Swadloon. If Swadloon Protects, change the target to Dustox. Use Psychic on Dustox next, and close with another Air Slash on Swadloon.

    Summary:
    Mormon: Rock Slide -> Double Team (4) -> Rock Slide
    Jacob: Air Slash Swadloon/Dustox (if Swadloon Protects) -> Psychic Dustox -> Air Slash Swadloon
  5. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Okay you may edit your actions into the post above.
  6. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    "We're like totally gonna win OMG"

    Swadloon: GrassWhistle (Mormon) ~ Energy Ball (Mormon) ~ Energy Ball (Mormon)
    IF Mormon is not asleep action 2, THEN use GrassWhistle (Mormon)

    Dustox: Light Screen ~ Toxic (Mormon) ~ Toxic (Jacob)
    IF Light Screen is not up action 2, THEN use Light Screen instead.
  7. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Leaf Guard
    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 100
    Energy: 100
    Status: -
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Arena Trap

    Action One

    Yanma uses Air Slash on Swadloon
    RNG rolls 8101 (no flinch)
    RNG rolls 8586 (no crit)
    28.125 => 28 damage, -5 energy

    Dustox uses Light Screen
    -8 energy

    Swadloon uses GrassWhistle on Trapinch
    RNG rolls 9753 (miss)
    -4 energy

    Trapinch uses Rock Slide
    RNG rolls 8173 (hit Dustox)
    RNG rolls 6592 (hit Swadloon)
    RNG rolls 4832 (Swadloon no flinch)
    13.5 => 14 damage, 13.5 => 14 damage, -6 energy

    Light Screen count => 5

    Action Two

    Yanma uses Psychic on Dustox
    RNG rolls 4782 (no crit)
    8.25 => 8 damage, -7 energy

    Dustox uses Toxic on Trapinch
    RNG rolls 4009 (hit)
    -6 energy

    Swadloon uses GrassWhistle on Trapinch
    RNG rolls 4718 (hit)
    RNG rolls 2052 (light sleep)
    -4 energy

    Trapinch is fast asleep.

    Sleep count => 0
    Trapinch woke up!

    Poison => 1 damage

    Light Screen count => 4

    Action Three

    Yanma uses Air Slash on Swadloon
    RNG rolls 3378 (no flinch)
    RNG rolls 8323 (no crit)
    16.825 => 17 damage, -5 energy

    Dustox uses Toxic on Yanma
    RNG rolls 5083 (hit)
    -10 energy

    Swadloon uses Energy Ball on Trapinch
    RNG rolls 857 (effect)
    RNG rolls 3963 (no crit)
    18.75 => 19 damage, -5 energy

    Trapinch uses Rock Slide
    RNG rolls 1362 (hit Dustox)
    RNG rolls 968 (hit Swadloon)
    RNG rolls 3148 (Swadloon no flinch)
    13.5 => 14 damage, 13.5 => 14 damage, -6 energy

    Poison => 1 damage

    Light Screen count => 3

    [​IMG]
    Health: 17
    Energy: 87
    Status: Light Screen (3)
    Stats: -
    Ability: Leaf Guard
    [​IMG]
    Health: 54
    Energy: 76
    Status: Light Screen (3)
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 99
    Energy: 83
    Status: BPSN (2 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 69
    Energy: 82
    Status: BPSN (2 DPA)
    Stats: -
    Ability: Arena Trap
  8. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    "ttyl :("

    Swadloon: GrassWhistle (Yanma) ~ Energy Ball (Trapinch) ~ Energy Ball (Trapinch)

    Dustox: Venoshock (Yanma) ~ Moonlight ~ Venoshock (Yanma)
    IF Trapinch uses Rock Slide, THEN use Protect and push all actions back.
  9. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "gg"

    Summary:
    Jacob: Air Slash Swadloon -> Psychic Dustox -> Air Slash Dustox
    Mormon: Earthquake -> Earth Power Dustox -> Earthquake
  10. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    Health: 54
    Energy: 76
    Status: Light Screen (3)
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 99
    Energy: 83
    Status: BPSN (2 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 69
    Energy: 82
    Status: BPSN (2 DPA)
    Stats: -
    Ability: Arena Trap

    Action One

    Yanma uses Air Slash on Swadloon
    RNG rolls 9058 (no flinch)
    RNG rolls 5131 (no crit)
    16.825 => 17 damage, -9 energy

    Swadloon was knocked out!

    Dustox uses Venoshock on Yanma
    RNG rolls 1342 (no crit)
    17.5 => 18 damage, -8 energy

    Trapinch uses Earthquake
    RNG rolls 1419 (no crit)
    10.5 => 11 damage, -7 energy

    Light Screen count => 2

    BPSN => 2 damage
    BPSN => 2 damage

    Action Two

    Yanma uses Psychic on Dustox
    RNG rolls 2328 (no crit)
    8.25 => 8 damage, -7 energy

    Dustox uses Moonlight
    +20 HP
    -15 energy

    Trapinch uses Earth Power
    RNG rolls 3021 (no crit)
    5.5 => 6 damage, -6 energy

    BPSN => 2 damage
    BPSN => 2 damage

    Light Screen count => 1

    Action Three

    Yanma uses Air Slash on Dustox
    RNG rolls 8007 (no flinch)
    RNG rolls 5126 (no crit)
    11.25 => 11 damage, -5 energy

    Dustox uses Venoshock on Yanma
    RNG rolls 1771 (no crit)
    17.5 => 18 damage, -8 energy

    Trapinch uses Earthquake
    RNG rolls 2081 (no crit)
    19 damage, -6 energy

    BPSN => 2 damage
    BPSN => 2 damage

    Light Screen count => 0

    [​IMG]
    Health: KO
    Energy: KO
    Status: KO
    Stats: KO
    Ability: KO
    [​IMG]
    Health: 19
    Energy: 53
    Status: -
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 57
    Energy: 62
    Status: BPSN (3 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 63
    Energy: 63
    Status: BPSN (3 DPA)
    Stats: -
    Ability: Arena Trap
  11. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Thanks for the battle."

    Summary:
    Jacob: Air Slash Dustox -> Psychic Dustox -> Air Slash Dustox
    Mormon: Rock Slide -> Rock Slide -> Rock Slide
  12. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    "Like OMG I need to train!"

    Protect ~ Moonlight ~ Protect
  13. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    Health: KO
    Energy: KO
    Status: KO
    Stats: KO
    Ability: KO
    [​IMG]
    Health: 19
    Energy: 53
    Status: -
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 57
    Energy: 62
    Status: BPSN (3 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 63
    Energy: 63
    Status: BPSN (3 DPA)
    Stats: -
    Ability: Arena Trap

    Action One

    Dustox uses Protect
    -21 energy

    Yanma uses Air Slash
    RNG rolls 8759 (no flinch)
    RNG rolls 2480 (no crit)
    23.25 => 25 damage, -9 energy
    Dustox protected itself!

    Trapinch uses Rock Slide
    RNG rolls 4786 (hit)
    RNG rolls 1666 (flinch)
    RNG rolls 6241 (no crit)
    16.5 => 17 damage, -6 energy
    Dustox protected itself!

    BPSN => 3 damage
    BPSN => 3 damage

    Action Two

    Yanma uses Psychic
    RNG rolls 2927 (no crit)
    15.75 => 16 damage, -7 energy

    Dustox uses Moonlight
    +20 Health, -15 energy

    Trapinch uses Rock Slide
    RNG rolls 5243 (hit)
    RNG rolls 4392 (no flinch)
    RNG rolls 335 (crit)
    21 damage, -10 energy

    BPSN => 3 damage
    BPSN => 3 damage

    Action Three

    Dustox uses Protect
    -21 energy

    Yanma uses Air Slash
    RNG rolls 2272 (flinch)
    RNG rolls 9724 (no crit)
    23.25 => 25 damage, -5 energy
    Dustox protected itself!

    Trapinch uses Rock Slide
    RNG rolls 955 (hit)
    RNG rolls 8090 (no flinch)
    RNG rolls 5340 (no crit)
    16.5 => 17 damage, -14 energy
    Dustox protected itself!

    BPSN => 3 damage
    BPSN => 3 damage

    [​IMG]
    Health: KO
    Energy: KO
    Status: KO
    Stats: KO
    Ability: KO
    [​IMG]
    Health: 2
    Energy: 3
    Status: -
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 48
    Energy: 46
    Status: BPSN (4 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 54
    Energy: 33
    Status: BPSN (4 DPA)
    Stats: -
    Ability: Arena Trap
  14. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    "Like OMG I wish you had as much energy as my techy cell phone"

    Protect ~ Protect ~ Protect
  15. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "I wish I had a cell phone..."

    Summary:
    Jacob: Feint
    Mormon: Sit there and be cool
  16. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    Health: KO
    Energy: KO
    Status: KO
    Stats: KO
    Ability: KO
    [​IMG]
    Health: 2
    Energy: 3
    Status: -
    Stats: -
    Ability: Shield Dust
    [​IMG]
    Health: 48
    Energy: 46
    Status: BPSN (4 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 54
    Energy: 33
    Status: BPSN (4 DPA)
    Stats: -
    Ability: Arena Trap

    Action One

    Dustox uses Protect
    -3 energy

    Dustox fainted from exhaustion!

    [​IMG]
    Health: KO
    Energy: KO
    Status: KO
    Stats: KO
    Ability: KO
    [​IMG]
    Health: KO
    Energy: KO
    Status: KO
    Stats: KO
    Ability: KO
    [​IMG]
    Health: 48
    Energy: 46
    Status: BPSN (4 DPA)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 54
    Energy: 33
    Status: BPSN (4 DPA)
    Stats: -
    Ability: Arena Trap
  17. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Dummy007 wins!
    [​IMG]
    "Cya..."

    Dummy007, you may choose your next type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  18. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Every good superhero needs a [​IMG]."
  19. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Channeler Martha would like to battle!
    [​IMG]
    "I feel something dangerous coming your way..."

    RNG roll for Pokemon 1 - 1/5
    RNG roll for Pokemon 2 - 2/5
    RNG roll for ability 1 - 2/2
    RNG roll for ability 2 - 3/3

    Gothita (open)
    [​IMG]
    Gothita (F)

    Nature: Modest

    Type:

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 3
    Spe: 45

    Abilities:

    Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Command: (Ability: Frisk)

    Shadow Tag: (DW) (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.


    Attacks:

    Pound
    Confusion
    Tickle
    Fake Tears
    DoubleSlap
    Psybeam
    Embargo
    Faint Attack
    Psyshock
    Flatter

    Charge Beam
    Energy Ball
    Thunder Wave

    Dark Pulse
    Miracle Eye
    Mirror Coat
    Abra (open)
    [​IMG]
    Abra (M)

    Nature: Bold

    Type:

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 80
    Atk: Rank 0 (-)
    Def: Rank 2 (+)
    SpA: Rank 4
    SpD: Rank 2
    Spe: 90

    Abilities:

    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

    Attacks:

    Teleport

    Psychic
    Shadow Ball
    Counter

    Encore
    Light Screen
    Barrier
  20. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    You rolled on Rank 1 again. I should be facing Gothita and Abra.

    EDIT: Cool.

    Jacob: Start with a Hypnosis on Abra. Compoundeyes will be very helpful here. Next, nail Gothita with a Signal Beam. Finish by nailing Abra with an Air Slash.

    Mormon: First, smack Gothita with a Faint Attack. Hit Abra with Earth Power next, and finish with a second Faint Attack on Gothita.

    Summary:
    Jacob: Hypnosis Abra -> Signal Beam Gothita -> Air Slash Abra
    Mormon: Faint Attack Gothita -> Earth Power Abra -> Faint Attack Gothita
  21. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Ok fixed it. Also I honestly didn't realize it had been 3 days, I'm extremely sorry. Anyway, you can edit your actions into the post above.
  22. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
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    Messages:
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    [​IMG]
    "Spirits, assist me!"

    Gothita: Thunder Wave (Yanma) ~ Mirror Coat (Yanma) ~ Charge Beam (Yanma)
    IF Abra successfully uses Encore action 3, THEN use Mirror Coat (Yanma)

    Abra: Psychic (Yanma) ~ Light Screen ~ Psychic (Yanma)
  23. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
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    Messages:
    2,861
    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Shadow Tag
    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Magic Guard
    [​IMG]
    Health: 100
    Energy: 100
    Status: -
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Arena Trap

    Action One

    Yanma uses Hypnosis on Abra
    RNG rolls 8038 (miss)
    -7 energy

    Abra uses Psychic on Yanma
    RNG rolls 2540 (no effect)
    RNG rolls 3422 (no crit)
    15 damage, -6 energy

    Gothita uses Thunder Wave on Yanma
    -7 energy

    Trapinch uses Faint Attack
    RNG rolls 1550 (no crit)
    15.75 ~ 16 damage, -4 energy

    Action Two

    Abra uses Light Screen
    -7 energy

    Yanma uses Signal Beam on Gothita
    RNG rolls 6707 (no full paralysis)
    RNG rolls 2322 (no effect)
    RNG rolls 63 (crit)
    23.25 ~ 23 damage, -5 energy

    Trapinch uses Earth Power on Abra
    RNG rolls 6702 (no effect)
    RNG rolls 4026 (no crit)
    6 damage, -6 energy

    Gothita uses Mirror Coat
    34.5 ~ 35 damage, -17 energy

    Light screen count => 5

    Action Three

    Abra uses Encore on Yanma
    -10 energy

    Yanma uses Signal Beam on Gothita
    RNG rolls 519 (full paralysis)
    -5 energy

    Trapinch uses Faint Attack
    RNG rolls 9657 (no crit)
    15.75 ~ 16 damage, -4 energy

    Gothita uses Mirror Coat
    -5 energy

    Light Screen count => 4

    Encore count => 1

    End of Round

    Paralysis count => 20%

    [​IMG]
    Health: 35
    Energy: 71
    Status: Light Screen (4)
    Stats: -
    Ability: Shadow Tag
    [​IMG]
    Health: 84
    Energy: 84
    Status: Light Screen (4)
    Stats: -
    Ability: Magic Guard
    [​IMG]
    Health: 50
    Energy: 88
    Status: PRZ (20%)
    Stats: -
    Ability: Compoundeyes
    [​IMG]
    Health: 90
    Energy: 76
    Status: -
    Stats: -
    Ability: Arena Trap
  24. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    [​IMG]
    "Spirits, move in!"

    Abra: Psychic (Yanma) ~ Shadow Ball (Yanma) ~ Psychic (Yanma)
    IF Yanma is knocked out THEN choose Trapinch as your target
    IF Trapinch uses Faint Attack, replace that action with Crunch

    Gothita: Charge Beam (Yanma) ~ Psybeam (Yanma) ~ Energy Ball (Trapinch)
  25. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Time to get our revenge!"

    Summary:
    Jacob: Quick Attack Gothita -> Signal Beam Abra -> Shadow Ball Abra
    Mormon: Earthquake -> Faint Attack Gothita -> Bite Abra

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