Does Matezoide have Complications understanding why this pun is ALWAYS being used?

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"Welcome ladies and Gents as we see two of my friends battle it out in a bloody brawl to the death!!"


"Sir, this isn't that deathmatch. That one is due to happen on Saturday."


"Wait, so.....I have to remove the electrical cage, the Seviper pits, and the cannons?"


"YES!! Do you wish to lose your job???"


"No....ok, fine!! Here are the actual rules."

Rules said:
1 vs 1 FE vs Complications
Bisharp vs Spinda
Training items
ASB Arena
2 Subs
No Taunt from Bisharp for the first round.

"Next, we have our contestants, Complications and Matezoide. Richter, please introduce them."


"My pleasure, sir."

Team Matezoide:

<Spinda> (Dizzy) [Female]
Nature: Brave (- 10% Evasion)
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

About: Before her capture, Dizzy was a greatly arrogant and un-nice Spinda, generaly thinking to be better than everyone else, it wasnt until a crushing defeat against another trainer that she realised just how weak she truly was.
Upon being nursed back to health by her trainer and fellow team-mates, she learned to value friendship and became determined to train hard in order to improve herself.

Abilites:

Own Tempo (Innate):
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Tangled Feet (Innate):

When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles

Contrary (DW UNLOCKED, Can Be Enabled):
This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.



Spinda
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 12

EC: NA
MC: 0
DC: 5/5

Attacks:

Tackle(*)
Uproar(*)
Copycat(*)
Faint Attack(*)
Psybeam(*)
Hypnosis(*)
Sucker-Punch
Thrash
Flail

Trick Room(*)
Wild-Charge(*)
Swagger(*)
Shadow Ball
Endure
Covet
Drain Punch
Dig
Fire Punch
Return
Toxic
Ice Punch
Rock Slide
Return

Wish(*)
Rapid-Spin(*)
Water-Pulse(*)
Superpower
Last Resort
Psycho Cut


Team Complications:
Bisharp (Optimus) (M)

Nature: Adamant (+Atk, -SAtk)

Type:

Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, *but can be corroded specifically by Acid and Acid Spray, can be *magnetized. Superior senses in high-metal environments like construction *sites or factories.

Abilities:
Defiant:
Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are * decreased by an opponent's Attack or Ability, its Attack increases by *two (2) stages. Attack Boosts gained this way are not subject to *deterioration that round.

Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pressure (Unlocked) (DW)
Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.


Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Aerial Ace
Brick Break (*)
Cut
Dig
Double Team
Dual Chop
Faint Attack (*)
Fury Cutter (*)
Giga Impact
Guillotine
Iron Defense
Iron Head
Knock Off
Leer (*)
Low Kick
Magnet Rise
Metal Burst
Metal Claw (*)
Night Slash
Payback
Poison Jab
Protect
Psycho Cut (*)
Pursuit
Rain Dance
Revenge
Rock Polish
Role Play
Scary Face (*)
Scratch (*)
Stealth Rock (*)
Stone Edge
Substitute
Sucker Punch (*)
Swords Dance (*)
Taunt (*)
Thunder Wave
Torment (*)
Toxic
X-Scissor

Assurance
Attract
Dark Pulse
Embargo
Facade
False Swipe
Fling
Focus Blast
Foul Play
Frustration
Grass Knot
Headbutt
Hidden Power
Hone Claws
Hyper Beam
Low Sweep
Mean Look
Metal Sound
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Sandstorm
Shadow Claw
Slash
Sleep Talk
Snarl
Snatch
Snore
Spite
Swagger
Thief
Total Obtained: 40
To Obtain: 34 (65 MC)



"Seeing as my trainer is sulking at the lack of blood and gore today, I will ref. Matezoide issued the challenge, so he must send out Spinda and give it an item. Complications will send out his Bisharp and, seeing as it already carries an Exp.Share, will issue orders. Matezoide will issue counter-orders. Following that, I will give you a play-by-play as I ref. Good Luck to you all!! Also, please hurry. My second Cousin, Stortamus, is coming over and I have to cook. Jeeze, can't you people leave me alone?!?"
 
No, not at all.



Alright Dizzy, today you face an.....old friend.


Oh my.....Optimus.....i owe a lot to him.



Indeed, and now you have the chance to see just how stronger you are now.


You are right....i dont think i am ready now, but fate rarely calls upon us at a moment of our choosing. I will do my best!


Dizzy gets an Exp.Share

 
(Matezoide I sense an Optimus quote from you ;P)


Complications: Good day, Matezoide. I see it is time for our friendly rematch."

Optimus: "And an honorable foe we shall face."

Substitute (25)-Brick Break-Brick Break
If Dizzy uses a non-combo damaging fighting type move after A1 and Trick Room is not up, use Dig.
If Dizzy uses a damaging fighting type move after A1, use Revenge on A2 and A3..
 

Indeed, my friend, it is a great chance for Dizzy to see just how powerfull she is now.

Same to you, Optimus.

Enable Contrary!

Superpower -> Trick-Room -> Tackle
 
Round 1

Matezoide's Party:

Health: 90
Energy: 100
Item: Exp.Share
Speed: 52
Status: None
Other: Contrary Active
Round Actions: Superpower -> Trick-Room -> Tackle

VS

Complications' Party:

Health: 100
Energy: 100
Item: Exp.Share
Speed: 70
Status: None
Other: None
Round Actions: Substitute (25)-Brick Break-Brick Break
If Dizzy uses a non-combo damaging fighting type move after A1 and Trick Room is not up, use Dig.
If Dizzy uses a damaging fighting type move after A1, use Revenge on A2 and A3..​

Action 1:
Bisharp used Substitute (25HP)!!
(-24 Energy)
A Substitute was formed!!

Spinda used Superpower!!
(-8 Energy)
Crit Chance: 5773/10000 (No)
Damage: [(12 + 4.5 - 6) * 2.25] = 23.625
Spinda's Attack Rose!!
Spinda's Defense Rose!!

Action 2:
Bisharp used Brick Break!!
(-6 Energy)
Crit Chance: 4011/10000 (No)
Damage: [(8 + 8.5 - 3) * 1.5] = 20.25

Spinda used Trick Room!!
(-10 Energy)
The Dimensions were twisted!!

Action 3:
Spinda used Tackle!!
(-2 Energy)
Crit: Unneeded as a 1HP sub will not survive
Damage: See above.

Bisharp used Brick Break!!
(-10 Energy)
Crit Chance: 6629/10000 (No)
Damage: [(8 + 8.5 - 3) * 1.5] = 18.5

Round End Final Calc Totals:
Spinda: (-39 Health) & (-20 Energy)
Bisharp: (-25 Health) & (-40 Energy)

Matezoide's Party:

Health: 51
Energy: 80
Item: Exp.Share
Speed: 52
Status: None
Other: Contrary Active
Round Actions: Superpower -> Trick-Room -> Tackle

VS

Complications' Party:

Health: 75
Energy: 60
Item: Exp.Share
Speed: 70
Status: None
Other: None
Round Actions: Substitute (25)-Brick Break-Brick Break
If Dizzy uses a non-combo damaging fighting type move after A1 and Trick Room is not up, use Dig.
If Dizzy uses a damaging fighting type move after A1, use Revenge on A2 and A3..​

Trick Room active for 3 more rounds



"Looks like both pokemon were testing the defenses of the other and were setting up for a strike next round. Normally, I'd side with the powerful Bisharp, but that Spinda is looking very scary. Take note that just because something looks harmless, there is a good chance that it is deady!!"

Matezoide Orders First
Complications counterorders
Richter Refs
KS Sulks because of the Deathmatch was canceled
 
KS just to let you know Brick Break A3 should have done 1.75 less because of Superpower's effect.
And also, Bisharp's ATtack bonus should make his attack 8.5, not 8, soothe first Brick Break should have done 20.25. However, he still losses the same amoun of health at the end of the round.
 
Also, Dizzy should have lost 6 more energy due to Pressure.

''Good job so far, Dizzy!''

Drain Punch -> Superpower -> Fire Punch

If Fighting type combo at any point, change that action to Hypnosis and push-back, but not consecutively
If Optimus uses Revenge at any point, change that action to Hypnosis and push-back, but not consecutively.


He certanly got a plan of some sort, but i must not yield.
 

Complications: "Time to use your own weapons against you... but this may hurt a little."

Optimus: "A necessary sacrifice to bring victory to this battle."

Taunt-Metal Burst-Brick Break+Brick Break
(Ugh this battle got posted just before I got Low Sweep :/)
 
Round 2

Matezoide's Party:

Health: 51
Energy: 80
Item: Exp.Share
Speed: 52
Status: None
Other: Contrary Active
Round Actions: Drain Punch -> Superpower -> Fire Punch
If Fighting type combo at any point, change that action to Hypnosis and push-back, but not consecutively
If Optimus uses Revenge at any point, change that action to Hypnosis and push-back, but not consecutively.



VS


Complications' Party:

Health: 75
Energy: 60
Item: Exp.Share
Speed: 70
Status: None
Other: None
Round Actions: Taunt-Metal Burst-Brick Break+Brick Break

Trick Room active for 3 more rounds

Action 1:
Spinda used Drain Punch!!
(-12 Energy)
Crit Chance: 1829/10000 (No)
Damage: [(8 + 4.5 - 6) * 2.25] + (1 * 1.75) = 25.59
Spinda gained 12.79 Health!!

Bisharp used Taunt!!
(-9 Energy)
Spinda was Taunted for 6 Actions!!

Action 2:
Spinda used Superpower!!
(-8 Energy)
Crit Chance: 153/10000 (No)
Damage: [(12 + 3 + 4.5 - 6) * 2.25] + (1 * 1.75) = 32.12
Spinda's Attack Rose!!
Spinda's Defense Rose!!

Bisharp used Metal Burst!!
(-16.7 Energy)
Damage: 32.12 * 1.25 = 40.15 Damage!!

Action 3:
Spinda used Hypnosis!!
(-7 Energy)

It failed due to taunt!!!

Bisharp used Super Brick Break!!
(-16 Energy)
Crit Chance: 567/10000 (yes)
Damage: [(18 + 3 + 8.5 - 3) * 1.5] * (2 * 1.75) = 43.25

No need for end round calcs. Spinda just died!!


I get 2UC
Spinda and Bisharp get 4MC and Bisharp gets a KOC
Both Comp and Matezoide get 2CC
 

''That was just unbelievable, Dizzy, you are so much stronger now.''


''But....i lost....''



You accepted the burden of combat with all of your heart, little one, your bravery honors me, theres nothing to be ashamed of.

*Optimus and Dizzy shake hands in respect as he walks back to his trainer, slipping and almost falling due to exaustion, but nonethless, managing to steady himself.*



''Can you carry me back home? I am sooooooooooo tired :(''


*Before Matezoide can answer, Dizzy jumps on his back and he is forced to do so.*

gg Comp and thanks for reffing, King.
 
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