"Welcome ladies and Gents as we see two of my friends battle it out in a bloody brawl to the death!!" "Sir, this isn't that deathmatch. That one is due to happen on Saturday." "Wait, so.....I have to remove the electrical cage, the Seviper pits, and the cannons?" "YES!! Do you wish to lose your job???" "No....ok, fine!! Here are the actual rules." "Next, we have our contestants, Complications and Matezoide. Richter, please introduce them." "My pleasure, sir." Team Matezoide: Dizzy (Move your mouse to reveal the content) Dizzy (open) Dizzy (close) <Spinda> (Dizzy) [Female] Nature: Brave (- 10% Evasion) Type: Normal Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. About: Before her capture, Dizzy was a greatly arrogant and un-nice Spinda, generaly thinking to be better than everyone else, it wasnt until a crushing defeat against another trainer that she realised just how weak she truly was. Upon being nursed back to health by her trainer and fellow team-mates, she learned to value friendship and became determined to train hard in order to improve herself. Abilites: Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. Tangled Feet (Innate): When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles Contrary (DW UNLOCKED, Can Be Enabled): This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0. Spinda HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 52 (-) Size Class: 2 Weight Class: 1 Base Rank Total: 12 EC: NA MC: 0 DC: 5/5 Attacks: Tackle(*) Uproar(*) Copycat(*) Faint Attack(*) Psybeam(*) Hypnosis(*) Sucker-Punch Thrash Flail Trick Room(*) Wild-Charge(*) Swagger(*) Shadow Ball Endure Covet Drain Punch Dig Fire Punch Return Toxic Ice Punch Rock Slide Return Wish(*) Rapid-Spin(*) Water-Pulse(*) Superpower Last Resort Psycho Cut Team Complications: Optimus @ Exp. Share (Move your mouse to reveal the content) Optimus @ Exp. Share (open) Optimus @ Exp. Share (close) Bisharp (Optimus) (M) Nature: Adamant (+Atk, -SAtk) Type: Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, *but can be corroded specifically by Acid and Acid Spray, can be *magnetized. Superior senses in high-metal environments like construction *sites or factories. Abilities: Defiant: Type: Innate The Pokemon has a deep sense of honor, and whenever one of its stats are * decreased by an opponent's Attack or Ability, its Attack increases by *two (2) stages. Attack Boosts gained this way are not subject to *deterioration that round. Inner Focus: Type: Innate When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Pressure (Unlocked) (DW) Type: Innate This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. Stats: HP: 100 Atk: Rank 6 (+) Def: Rank 4 SpA: Rank 1 (-) SpD: Rank 3 Spe: 70 Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 6/6 MC: 0 DC: 5/5 Attacks: Aerial Ace Brick Break (*) Cut Dig Double Team Dual Chop Faint Attack (*) Fury Cutter (*) Giga Impact Guillotine Iron Defense Iron Head Knock Off Leer (*) Low Kick Magnet Rise Metal Burst Metal Claw (*) Night Slash Payback Poison Jab Protect Psycho Cut (*) Pursuit Rain Dance Revenge Rock Polish Role Play Scary Face (*) Scratch (*) Stealth Rock (*) Stone Edge Substitute Sucker Punch (*) Swords Dance (*) Taunt (*) Thunder Wave Torment (*) Toxic X-Scissor Assurance Attract Dark Pulse Embargo Facade False Swipe Fling Focus Blast Foul Play Frustration Grass Knot Headbutt Hidden Power Hone Claws Hyper Beam Low Sweep Mean Look Metal Sound Rest Retaliate Return Rock Smash Rock Tomb Round Sandstorm Shadow Claw Slash Sleep Talk Snarl Snatch Snore Spite Swagger Thief Total Obtained: 40 To Obtain: 34 (65 MC) "Seeing as my trainer is sulking at the lack of blood and gore today, I will ref. Matezoide issued the challenge, so he must send out Spinda and give it an item. Complications will send out his Bisharp and, seeing as it already carries an Exp.Share, will issue orders. Matezoide will issue counter-orders. Following that, I will give you a play-by-play as I ref. Good Luck to you all!! Also, please hurry. My second Cousin, Stortamus, is coming over and I have to cook. Jeeze, can't you people leave me alone?!?"