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Round Five
Peck started relaxing, to get its energy back. Moo stomped on Lir, doing some damage. Lir shot boiling water at Moo, burning her. Peck continued to chill, while Moo charged at Lir with its heart. Lir, noticing that Peck was chilling, helped it by blasting a chilling beam at it.
Speed Order: Peck > Moo > Lir (because the speed tie matters not)
Action One
HP: 37 EN: 27
Other: Body Slam Disabled (3a), Resting (1a)
Peck! @ Nothing
HP: 21 EN: 16
Other: Nay
Hiss! @ Nothing
HP: KO EN: KO
Other: KO
Round Seven
The round started slowly, with Peck and Lir chilling, although not together, and Moo sleeping. Peck tried to recover some health, but it didn't work for some inexplicable reason. Moo stepped on Lir again, frightening him and preventing him from blasting Peck with Ice.
Lolcat does not approve. Protect-Ice Beam+Bubble Beam
If Fearow chills A1 use Ice Beam+Ice Beam on that action.
If Fearow uses Protective/Evasive move A2 and not A1 swap orders.
Lir: Freezing SuperBlast (-31.5EN)
Lir Energy KOed itself
Arena: Nay
Complications
… @ Nothing
HP: KO EN: KO
Other: KO
Slawter @ Nothing
HP: KO
EN: KO
Other: KO
Lir @ Exp. Share
HP: KO EN: 0
Other: KO
Yarnus of Bethany
Moo! @ Exp. Share
HP: 49 EN: 33
Other: None
Peck! @ Nothing
HP: 21 EN: 28
Other: Nay
Hiss! @ Nothing
HP: KO EN: KO
Other: KO
Prizes:
Me: 11UC
Complications: 1CC and a loss!
Sunray: 1CC and a win!
All Pokemon: 3MC unless movepool is complete, then 5CC.
KOCs: Moo*2, Peck, Lir
Lir: 1 extra MC
Moo!: 1 extra MC