I've made this team about a month ago and have had some success laddering on PS. I also made an RMT and used those suggestion and made some changes on my own. I'm currently sitting at 1473 points using this team. I'm still improving as a player so I'm happy with my progress.
KD (Deoxys-Defense) @ Fire Gem
Trait: Pressure
EVs: 68 HP / 252 SAtk / 188 Spd
Timid Nature
- Stealth Rock
- Spikes
- Psycho Boost
- Hidden Power [Fire]
Deoxys's job is this team is fairly simple I usually lead with it get Hazards cripple Forretress, Tentacruel, Ferrothorn and kill Scizor since I'm faster. I can even live any one hit from Terrakion and OHKO or bring it to its Sash with a Psycho Boost. The 188 speed out speeds any Tentacruel barring it being offensive one. I changed the set from a Standard Deo-D with Night Shade to this for a bit of a surprise to my opponent that may give me the a good advantage to have.
Hephaestus (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Earth Power
- Fire Blast
- Hidden Power [Ice]
- Stealth Rock
I chose Heatran because of its synergy with Heracross and is a part of my core along with Azumarill. I get a Flash Fire boost from fire attacks and can take Flying attacks that send Heracross running in fear. The set is a standard Air Balloon set. I can check Gliscor going for an Earthquake assuming my Air Balloon is intact and scare it out with an HP Ice.
Dexter (Heracross) (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Heracross is my main Physical sweeper. Now with Big Bird (Tornadus-T) gone its just one its biggest threats gone I don't have to worry about. To pull off a sweep I just need to kill anything thats faster and scarfed since most things can kill it of with a powerful move. I use Sleep Talk over Night Slash since I can take a Sleep Talk and still be able to use Heracross and not have it being dead weight.
PikaBlue (Azumarill) @ Choice Band
Trait: Huge Power
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature
IVs: 30 SAtk
- Superpower
- Waterfall
- Ice Punch
- Aqua Jet
Choice Band Azumarill. I recently just added this member in place of Swampert who replace Specs Keldeo since I need something that was physical instead of having just Heracross as my sole physical Poke. Since I wasnt having much success with Swampert I turned to Azumarill who also provided some priority that I desperately needed since I was having tons of issues with Sash Alakazam
Lt. LaGuerta (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Substitute
- Disable
My spin Blocker. Fairly straight forward as to why I chose it. I would hate to lose my hazards that Deoxys had set up. I chose the standard SubDisable Gengar since its probably the best spin blocker in OU right now but is unbelievably frail. I could switch it to Destiny Bond Gengar to be able to take down most spinner as it dies.
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
And last but not least Sgt. Doakes, my late game cleaner. LO Sheer Force hits like a truck, after a setting up a Rock Polish I often have the game sealed as long as I hit Focus Miss when I need to (really has not been kind to me at all lately). I went with a RP set instead of the 4 attacks set since it lacks speed meaning and I now realize my team is somewhat slow.
I have somewhat pinpointed some of the issues I've had those include: hazards, lack of speed, Sash Alakazam, Salamence in general and there are probably more but I havent realized it yet. I'm thinking of making the team more balanced that HO but I don't know yet. Any help would be greatly appreciated. Thanks in advance.
Importable
-BlackRussian
TEAM PREVIEW
Team Analysis






Team Analysis

KD (Deoxys-Defense) @ Fire Gem
Trait: Pressure
EVs: 68 HP / 252 SAtk / 188 Spd
Timid Nature
- Stealth Rock
- Spikes
- Psycho Boost
- Hidden Power [Fire]
Deoxys's job is this team is fairly simple I usually lead with it get Hazards cripple Forretress, Tentacruel, Ferrothorn and kill Scizor since I'm faster. I can even live any one hit from Terrakion and OHKO or bring it to its Sash with a Psycho Boost. The 188 speed out speeds any Tentacruel barring it being offensive one. I changed the set from a Standard Deo-D with Night Shade to this for a bit of a surprise to my opponent that may give me the a good advantage to have.

Hephaestus (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Earth Power
- Fire Blast
- Hidden Power [Ice]
- Stealth Rock
I chose Heatran because of its synergy with Heracross and is a part of my core along with Azumarill. I get a Flash Fire boost from fire attacks and can take Flying attacks that send Heracross running in fear. The set is a standard Air Balloon set. I can check Gliscor going for an Earthquake assuming my Air Balloon is intact and scare it out with an HP Ice.

Dexter (Heracross) (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Heracross is my main Physical sweeper. Now with Big Bird (Tornadus-T) gone its just one its biggest threats gone I don't have to worry about. To pull off a sweep I just need to kill anything thats faster and scarfed since most things can kill it of with a powerful move. I use Sleep Talk over Night Slash since I can take a Sleep Talk and still be able to use Heracross and not have it being dead weight.

PikaBlue (Azumarill) @ Choice Band
Trait: Huge Power
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature
IVs: 30 SAtk
- Superpower
- Waterfall
- Ice Punch
- Aqua Jet
Choice Band Azumarill. I recently just added this member in place of Swampert who replace Specs Keldeo since I need something that was physical instead of having just Heracross as my sole physical Poke. Since I wasnt having much success with Swampert I turned to Azumarill who also provided some priority that I desperately needed since I was having tons of issues with Sash Alakazam

Lt. LaGuerta (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Substitute
- Disable
My spin Blocker. Fairly straight forward as to why I chose it. I would hate to lose my hazards that Deoxys had set up. I chose the standard SubDisable Gengar since its probably the best spin blocker in OU right now but is unbelievably frail. I could switch it to Destiny Bond Gengar to be able to take down most spinner as it dies.

Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
And last but not least Sgt. Doakes, my late game cleaner. LO Sheer Force hits like a truck, after a setting up a Rock Polish I often have the game sealed as long as I hit Focus Miss when I need to (really has not been kind to me at all lately). I went with a RP set instead of the 4 attacks set since it lacks speed meaning and I now realize my team is somewhat slow.
Final Words
I have somewhat pinpointed some of the issues I've had those include: hazards, lack of speed, Sash Alakazam, Salamence in general and there are probably more but I havent realized it yet. I'm thinking of making the team more balanced that HO but I don't know yet. Any help would be greatly appreciated. Thanks in advance.
Importable
KD (Deoxys-Defense) @ Fire Gem
Trait: Pressure
EVs: 68 HP / 252 SAtk / 188 Spd
Timid Nature
- Stealth Rock
- Spikes
- Psycho Boost
- Hidden Power [Fire]
Hephaestus (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Earth Power
- Fire Blast
- Hidden Power [Ice]
- Stealth Rock
Dexter (Heracross) (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Tsunami (Azumarill) @ Choice Band
Trait: Huge Power
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature
IVs: 30 SAtk
- Superpower
- Waterfall
- Ice Punch
- Aqua Jet
Lt. LaGuerta (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Substitute
- Disable
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
Trait: Pressure
EVs: 68 HP / 252 SAtk / 188 Spd
Timid Nature
- Stealth Rock
- Spikes
- Psycho Boost
- Hidden Power [Fire]
Hephaestus (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Earth Power
- Fire Blast
- Hidden Power [Ice]
- Stealth Rock
Dexter (Heracross) (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Tsunami (Azumarill) @ Choice Band
Trait: Huge Power
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature
IVs: 30 SAtk
- Superpower
- Waterfall
- Ice Punch
- Aqua Jet
Lt. LaGuerta (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Substitute
- Disable
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
-BlackRussian