Battle Arcade Challenge: waterwarrior

124.gif

52 HP
58 EN
1/2/4/3/110 62
Forewarn
365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)

308.png

43 HP
37 EN
6/3/1/3/80
Light-Screen (5 actions)

477.png

53 HP
28 EN
4/5/4/5/39
Pressure


Sun (1 Action)


Chell is preparing Bide!

Medicham used Hi-Jump-Kick - 7 energy
To hit (4721) - Yes
To crit (4125) - No
(13 + 3 + 4,5 + 1) = 21,5 damage

Action 2

Medicham chilled +12 energy

Chell is charging.....

Action 3

Chell used Bide! - 25 energy
37,625 damage!


Medicham used Hi-Jump-Kick - 7 energy
To hit (4721) - Yes
To crit (9175) - No
(13 + 3 + 4,5 + 1) = 21,5 damage

124.gif

9 HP
33 EN
1/2/4/3/110 62 (One action, i believe)
Forewarn

365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)

308.png

5 HP
35 EN
6/3/1/3/80
Light-Screen (2 actions)

477.png

53 HP
28 EN
4/5/4/5/39
Pressure
 
Chell's Speed is back to normal now as her Speed has been at -1 for four whole actions (A3 of two rounds ago and all of last round), making her faster than Medicham once again!

Gogogo unavaoidable combo that does just enough damage!

Fake Out + Fake Out combo
 
Spr_Pt_Dahlia.png

''Awwww :(''

Something


124.gif

9 HP
33 EN
1/2/4/3/110 62 (One action, i believe)
Forewarn

365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)

308.png

5 HP
35 EN
6/3/1/3/80
Light-Screen (2 actions)

477.png

53 HP
28 EN
4/5/4/5/39
Pressure



Chell used Fake-Out combo
(9 - 3) = 6 damage

Medicham fainted!


124.gif

9 HP
33 EN
1/2/4/3/110 62
Forewarn

365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)

308.png

KO HP
KO EN
6/3/1/3/80
Light-Screen (1 actions)

477.png

53 HP
28 EN
4/5/4/5/39
Pressure

Spr_Pt_Dahlia.png

''Ludicolo's turn :D''

Rain-Dance -> Water Pulse -> Bubblebeam

If Fake-Out is ordered A2, change A2 to Fake-Out
If Endure A2, use Whirlpool A2.
 
Ludicolo used Rain Dance - 9 energy

Chell is cooling down

Action 2

Chell used Teleport - 6 energy

Ludicolo used Water-Pulse - 3 energy

Action 3

Chell used Fake-Out - 4 energy
To crit (9518) - No
(4 - 3) = 1 damage


124.gif

9 HP
14 EN (Forgot to reduce the EN from the combo)
1/2/4/3/110 62
Forewarn

365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)

272.png

99 HP
88 EN
Status: None
3/3/4/4/60
Swift Swim

477.png

53 HP
28 EN
4/5/4/5/39
Pressure

Rain (4 Rounds)
Spr_Pt_Dahlia.png


''Not my brighest hour, i would say.....why did i specify the action? Well, it is your turn now ^^''
 
There are 3 rounds of rain remaining, not 4

So, saying as I have 1 too few EN to actually pull off Endure, I gotta ask... what time is it?
DYING TIME, WITH CHELL AND THE WALRUS!

Fake Out + Heart Stamp combo -> cooldown -> Fake Out
If Fake Out A1, change that action to Fake Out + Fake Out combo
If successful Protective move is used A1, Chill and push back
SILLY BONUS SUB: If Fake Out + Fake Out A1, be sad
 
I keep forgetting about that....Eh, ok, i will take the damage :P

Water-Pulse*3




124.gif

9 HP
14 EN (Forgot to reduce the EN from the combo)
1/2/4/3/110 62
Forewarn

365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)

272.png

99 HP
88 EN
Status: None
3/3/4/4/60
Swift Swim

477.png

53 HP
28 EN
4/5/4/5/39
Pressure

Chell used combo
To crit (8831) - No
(8 - 3) = 5 damage

Ludicolo flinched!

Action 2

Ludicolo used Water-Pulse - 3 energy
Chell fainted!


365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)


124.gif

KO HP
KO EN
1/2/4/3/110 62
Forewarn
1 KOC

272.png

91 HP
85 EN
Status: None
3/3/4/4/60
Swift Swim

477.png

53 HP
28 EN
4/5/4/5/39
Pressure

Rain (2 Rounds)


Send your next pokemon.
 
Spr_Pt_Dahlia.png

''Ok, Ludicolo, lets try to KO him now!''

Energy-Ball*3


If Endure, use Whirlpool that action.
If Walrus is under the effects of a protective/evasive move when you would attack, Chill that action

Had to rush this a bit, but i think it is fine.
 
365.gif

25 HP
19 EN
3/3/4/3/56
Asleep (1 more action)


124.gif

KO HP
KO EN
1/2/4/3/110 62
Forewarn
1 KOC

272.png

91 HP
85 EN
Status: None
3/3/4/4/60
Swift Swim

477.png

53 HP
28 EN
4/5/4/5/39
Pressure


Walrus used combo
To hit (9652) - No....YES! Fuck this nature!
To crit (8502) - No
(15 + 8)*1,5 = 34,5 damage

Walrus fainted!

365.gif

KO HP
KO EN
3/3/4/3/56
Asleep (1 more action)


124.gif

KO HP
KO EN
1/2/4/3/110 62
Forewarn
1 KOC

272.png

56 HP
80 EN
Status: None
3/3/4/4/60
Swift Swim

477.png

53 HP
28 EN
4/5/4/5/39
Pressure


Send out your next pokemon!
 
Gee, I wonder who will come out now...?

ARCEUS, DESTROY HIM!

...I don't have an Arceus? Damn :/

Ah well, Gorbachev will have to do then.

Thunder -> Blizzard -> Thunder
If successful P/E action, Light Screen the first time and Charge the second, pushing back each time
If successful damaging Fighting-type combo, change that action to Substitute (15)
 
[youtube]kAHHFc-gIeI[/youtube]



Spr_Pt_Dahlia.png


''Time to take a gamble....''

Body-Slam*3


If Rotom gets paralised, change the following actions to Hydro-Pump -> Surf
479-f.gif

90 HP
100 EN
2/4/5/4/86

272.png

56 HP
80 EN
Status: None
3/3/4/4/60
Swift Swim

Ludicolo used Body-Slam - 6,3 energy
To paralise (8284) - No
To crit (994) - No
(9 - 1,5) = 7,5 damage

Rotom used Thunder - 7 energy
To crit (1629) - No
To paralise (9961) - No
(12 + 3 + 1,5) = 16,5 damage

Action 2

Ludicolo used Body-Slam - 10,3 energy
To paralise (2245) - Yes
To crit (6565) - No
(9 - 1,5) = 7,5 damage

Rotom used Blizzard - 6 energy
To move (7492) - Yes
To hit (6792) - FFFUUUU
To freeze (2491) - No
(12 + 3 + 1,5) = 16,5 damage

Action 3

Ludicolo used Hydro Pump - 6 energy
To crit (6591) - No
To hit (6722) - Yes
(12 + 3 + 3) = 18 damage

Rotom tries to use Thunder.... - 6 energy
To move (1802) - No

-10% to Rotom's paralisis!

479-f.gif

57 HP
82 EN
2/4/5/4/86
10% paralised


272.png

22 HP
57 EN
Status: None
3/3/4/4/60
Swift Swim

Spr_Pt_Dahlia.png

''Give him as much damage as possible!''

Drain-Punch -> Surf -> Drain-Punch
 
I should have 86 EN, saying as Blizzard costs 7 EN as well and I don't expend any EN for being fully paralyzed.

Anyways, we /could/ try our luck with shenanigans, or we could just KO this asshole now then get kicked by Dusky.

Surprisingly, not going for the shenanigans.

Thundershock + Thunder combo
If fully paralyzed, rage and repeat A2
 
479-f.gif

57 HP
86 EN
2/4/5/4/86
10% paralised


272.png

22 HP
57 EN
Status: None
3/3/4/4/60
Swift Swim


Ludicolo used Drain-Punch - 11 energy
To crit (1930) - No
(8 - 1,5)*1,5 = 9,75 damage (Thats just sad)
+4,875 HP to Ludicolo

Rotom tries to use combo... - 15,5 energy
To move (3151) - Yes
(22 + 3 + 1,5) = 26,5 damage
Ludicolo fainted!

479-f.gif

47 HP
70 EN
2/4/5/4/86
10% paralised


272.png

KO HP
KO EN
Status: None
3/3/4/4/60
Swift Swim
 
Yeah, 2 KO's and a half-dead Dusknoir isn't a bad run at all, especially when my team selection was just "these guys need training."

cooldown -> Thunderbolt -> Blizzard
If successful P/E move, change that action to Chill
Fuck the other sub, I really can't win this whatever I do
 
Spr_Pt_Dahlia.png


''Very nice, thanks for this match :D''

Focus-Punch -> Rock-Slide -> Rock-Slide



479-f.gif

47 HP
70 EN
2/4/5/4/86
10% paralised


477.png

53 HP
28 EN
4/5/4/5/39
Pressure



Dusknoir used Focus-Punch - 10 energy
To crit (9932) - No
(15)*1,5 = 22,5 damage

Rotom is cooling down

Action 2

Dusknoir used Rock-Slide - 6 energy
To hit (1294) - Yes
To crit (9941) - No
To flinch (351) - Yes
(8)*1,5 = 12 damage

Rotom flinched!

Action 3

Dusknoir used Rock-Slide - 10 energy
To hit (4886) - Yes
(8)*1,5 = 12 damage

Rotom fainted!

479-f.gif

KO HP
KO EN
2/4/5/4/86
10% paralised


477.png

53 HP
2 EN
4/5/4/5/39
Pressure



Prizes!

Rotom: 12 MC, 4 KOC

Jynx: 3 MC, 1 KOC

Walrein: 3 MC

WW: 5 CC

Matezoide: 16 UC
 
Only waterwarrior, UllarWarlord, and any appointed subrefs are allowed to currently post in this thread.

waterwarrior is challenging Battle Arcade Singles with the following Pokemon:


waterwarrior said:
461.gif

Weavile (Dovahkiin) Male
Nature: Adamant (+Atk, -SpA)
Type: Dark/Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW ability- UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap)]

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks: (62/ 102 total moves)
Physical:
Aerial Ace
Assurance
Avalanche
Beat Up
Brick Break
Counter
Crash Claw
Dig
Facade
Faint Attack
Fake Out
Feint
Focus Punch
Frustration
Fury Swipes
Ice Punch
Ice Shard
Iron Tail
Knock Off
Low Kick
Low Sweep
Metal Claw
Night Slash
Payback
Poison Jab
Pursuit
Quick Attack
Return
Revenge
Scratch
Shadow Claw
Slash
X-Scissor

Special:
Blizzard
Dark Pulse
Focus Blast
Hyper Beam
Ice Beam
Icy Wind
Mud-Slap
Whirlpool

Status:
Agility
Double Team
Embargo
Endure
Hail
Hone Claws
Leer
Moonlight
Nasty Plot
Protect
Reflect
Rest
Screech
Sleep Talk
Snatch
Spite
Substitute
Swords Dance
Taunt
Torment
Toxic
497.gif


Serperior (Franziska) Female
Nature: Serious
Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW ability- UNLOCKED): (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 113
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 1
DC: 5/5

Attacks: (24 total)
Physical:
Iron Tail
Leaf Blade
Slam
Tackle
VINE WHIP
Wrap

Special:
Dragon Pulse
Energy Ball
Giga Drain
Hidden Power (Fire- 7)
Leaf Storm
Leaf Tornado
Magical Leaf
Mega Drain
Wring Out

Status:
Attract
Coil
Double Team
Gastro Acid
Glare
Growth
Leech Seed
Leer
Light Screen
Protect
Reflect
Taunt
009.gif

Blastoise* (Squirts) Female
Nature: Quiet (+SpA, -Spe, -10% Eva)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent
: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Rain Dish (DW ability- UNLOCKED): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (78/1.15) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks: (31 total)
Physical:
Aqua Tail
Bite*
Brick Break
Counter
Dragon Tail
Fake Out
Rapid Spin*
Skull Bash
Tackle*

Special:
Brine*
Bubble*
Flash Cannon
Focus Blast
Hidden Power (Grass- 7)
Hydro Pump
Ice Beam*
Mirror Coat
Scald
Surf*
Water Gun*
Water Pledge
Water Pulse*
Water Sput

Status:
Aqua Ring*
Double Team*
Endure
Iron Defense
Protect*
Rain Dance
Tail Whip*
Withdraw*
Yawn*

astoria.png

Sniper Astoria would like to battle!

"Let's see if you stand a ghost of a chance!"

200.png


Misdreavus(F)

Types:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Modest Nature(+SpA, -Atk)
Stats
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:

Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Psybeam
Pain Split

Hidden Power Fighting 7
Protect
Thunderbolt
Psychic
Shadow Ball
Will-O-Wisp

Destiny Bond
Imprison
Memento
Ominous Wind

Roulette:
Your choices for the roulette are as follows:

17 17 22 2
5 15 24 23
3 12 8 8
19 12 21 6

Roulette Effects:
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
17: Drought is applied to the battle.
19: Sandstream is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

"Choose wisely, challenger!"
 
RNG: 3

23: No Event

LS_Astoria_ortho.jpg

"So it's a simple battle, eh? Just how I like it."

Misdreavus: Will-O-Wisp > HP Fighting > HP Fighting
IF P/E Action AND not at full EN, Chill
 
461.gif

HP: 100
EN: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Item: N/A
Other: N/A

200.png

HP: 90
EN: 100
Atk: Rank 1
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Item: N/A
Other: N/A

Action 1:
Dovahkiin used Substitute (20)!
A Substitute was created!
-18 EN

Misdreavus used Will-O-Wisp!
But the attack failed!
-7 EN

Action 2:
Dovahkiin used Night Slash!
<33=crit>
(7+3+3+5.5)*1.5=27.75 damage!
-4 EN

Misdreavus used Hidden Power!
<2775=nocrit>
(7+1.5)*2.25=19.125 damage!
The Substitute took the blow!
-5 EN

Action 3:
Dovahkiin used Night Slash!
<4649=nocrit>
(7+3+5.5)*1.5=23.25 damage!
-8 EN

Misdreavus used Hidden Power!
<7179=nocrit>
(7+1.5)*2.25=19.125 damage!
The Substitute took the blow!
The Substitute faded!
-9 EN

Dovahkiin: -20 HP, -30 EN
Misdreavus: -51 HP, -21 EN

461.gif

HP: 80
EN: 70
Atk: Rank 6
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Item: N/A
Other: N/A

200.png

HP: 39
EN: 79
Atk: Rank 1
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Item: N/A
Other: N/A

Your orders, waterwarrior.
 
FINISH HER!

Night Slash x3
If successful P/E move, Chill
If Pain Split AND you do not have a Substitute up, change that action to Substitute (15 HP)
 
images


"I don't go down without a fight! ...even though I'm probably going down..."

Misdreavus: Will-O-Wisp >Destiny Bond > HP Fighting

461.gif

HP: 80
EN: 70
Atk: Rank 6
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Item: N/A
Other: N/A

200.png

HP: 39
EN: 79
Atk: Rank 1
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Item: N/A
Other: N/A

Action 1:
Dovahkiin used Night Slash!
<8411=nocrit>
(7+3+5.5)*1.5=23.25 damage!
-12 EN

Misdreavus used Will-O-Wisp!
<2368=hit>
Dovahkiin became burned!
-7 EN

Dovahkiin suffered from its burn!
-2 HP

Action 2:
Dovahkiin used Night Slash!
<7980=nocrit>
(7+3+5.5-3)*1.5=18.75 damage!
Misdreavus fainted!
-16 EN

461.gif

HP: 78
EN: 42
Atk: Rank 6
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Item: N/A
Other: Burned

200.png

HP: KO
EN: KO
Atk: Rank 1
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Item: N/A
Other: Fainted

8815ca64de05721a7159b0aa2bd62990_zpsb901bda8.jpg

"But I'm supposed to be the best class..."

Your next roulette will be in your next post.
 
kjvO6XLxgxc.png

Heavy Riggs would like to battle!

"I've adapted to the cold - let's see if you really have!"

459.png

Snover (M)

Types:

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Brave Nature(+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 34(-)
SC: 2
WC: 4
Base Rank Total: 14

Abilities:

Snow Warning(Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command. Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.[Command: (Ability: Snow Warning)]

Soundproof(Innate): Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Attacks:
Powder Snow
Leer
Razor Leaf
Icy Wind
Grasswhistle
Swagger
Mist
Ice Shard

Hidden Power Fire 7
Blizzard
Ice Beam
Shadow Ball
Energy Ball
Frost Breath

Avalanche
Bullet Seed
Leech Seed
Seed Bomb

Roulette:
Your choices for the roulette are as follows:

16 19 4 16
7 12 21 17
5 17 13 17
20 18 20 4

Roulette Effects:
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).

"Heh...looks like we might be having some weather. Not that it matters - it'll be Hail anyway. Make your choice."
 
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