Battle Hall Challenge - Eternal Drifter

Battle 3:


Lass Leandra would like to battle!

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 2/2


Combee (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Honey Gather: (Innate) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:
Gust
Sweet Scent
Bug Bite

Air Cutter
Ominous Wind
Mud-Slap


"OK, Honey Gather is so sweet!"
 

"Oh, let's do this!"

Mud-Slap ~ Gust+Air Cutter ~ Cooldown (Chill)
IF (you flinch) THEN (push actions back)​

-----------


Stunky (F)
HP: 100
En: 100
Ranks: 3/2/3/1
Speed: 84
SC/WC: 1/2
Ability: Stench
Stats: N/A
Status: N/A
Other: N/A


Combee (F)
HP: 90
En: 100
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Honey Gather
Stats: N/A
Status: N/A
Other: N/A


Pre-round:
Combee's Honey Gather activates
Stat Change: -1 Eva (Stunky)

Action 1:
Stunky used Snarl!
RNG Roll (Hit) [<=9500 Hit]: 3445/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9659/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
Stat Change: -1 SpA (Combee)
RNG Roll (Stench) [<=1000 Stench]: 6400/10000 (No)
-4 energy
Combee used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 8591/10000 (No)
(4+(4.5-1.5))*1.5-1.75 = 8.75 damage
Stat Change: -1 Acc (Stunky)
-3 energy

Action 2:
Stunky used Flame Burst!
RNG Roll (Hit) [<=7500 Hit]: 4299/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 7949/10000 (No)
(7+(4.5-3))*1.5 = 12.75 damage
RNG Roll (Stench) [<=1000 Stench]: 9300/10000 (No)
-6 energy
Combee used Gust+Air Cutter!
RNG Roll (Crit) [<=1250 Crit]: 2406/10000 (No)
(20+3+(4.5-1.5))-1.75 = 24.25 damage
-9.5 energy

Action 3:
Stunky used Snarl!
RNG Roll (Hit) [<=7125 Hit]: 671/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 6991/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
Stat Change: -1 SpA (Combee)
-4 energy



Stunky (F)
HP: 57
En: 86
Ranks: 3/2/3/1
Speed: 84
SC/WC: 1/2
Ability: Stench
Stats: -1 Acc
Status: N/A
Other: N/A


Combee (F)
HP: 56
En: 87
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Honey Gather
Stats: -2 SpA
Status: N/A
Other: N/A

-----------


"So cute~"

Mud-Slap ~ Air Cutter ~ Mud-Slap
IF (Protect is used) THEN (Chill)​
 

"Get them now... and we won't have to worry about missing later!"

Abyss:
Action 1: Toxic
Action 2: Snarl
Action 3: Venoshock

IF Toxic misses action 1, use it again action 3.
 

Stunky (F)
HP: 57
En: 86
Ranks: 3/2/3/1
Speed: 84
SC/WC: 1/2
Ability: Stench
Stats: -1 Acc
Status: N/A
Other: N/A


Combee (F)
HP: 56
En: 87
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Honey Gather
Stats: -2 SpA
Status: N/A
Other: N/A


Action 1:
Stunky used Toxic!
RNG Roll (Hit) [<=6750 Hit]: 7736/10000 (No)
Missed
-6 energy
Combee used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 9295/10000 (No)
(4+(4.5-1.5))*1.5-3.5 = 7 damage
Stat Change: -1 Acc (Stunky)
-4 energy

Action 2:
Stunky used Snarl!
RNG Roll (Hit) [<=5700 Hit]: 8907/10000 (No)
Missed
-4 energy
Combee used Air Cutter!
RNG Roll (Crit) [<=1250 Crit]: 8182/10000 (No)
(6+3+(4.5-1.5))-3.5 = 8.5 damage
-3 energy

Action 3:
Stunky used Toxic!
RNG Roll (Hit) [<=5400 Hit]: 3102/10000 (No)
Status Change: BPSN (Combee)
-6 energy
Combee used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 9295/10000 (No)
(4+(4.5-1.5))*1.5-3.5 = 7 damage
Stat Change: -1 Acc (Stunky)
-5 energy
Post-action:
-1 HP due to PSN (Combee)



Stunky (F)
HP: 34
En: 70
Ranks: 3/2/3/1
Speed: 84
SC/WC: 1/2
Ability: Stench
Stats: -2 Acc
Status: N/A
Other: N/A


Combee (F)
HP: 55
En: 75
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Honey Gather
Stats: -1 SpA
Status: BPSN (2 DPA)
Other: N/A
 

"...Not as planned!"

Abyss:
Action 1: Flame Burst
Action 2: Flame Burst
Action 3: Flame Burst

IF Mud-Slap is ordered, Protect. Do not use this substitution twice in a row.
 
Oops, Air Cutter only costs 3 energy due to STAB. It doesn't matter though.


"Let's finish you off, right?!"

Air Cutter ~ Gust+Air Cutter ~ Cooldown (Gust+Air Cutter)
IF (flinched) THEN (push actions back)​

-----------


Stunky (F)
HP: 34
En: 70
Ranks: 3/2/3/1
Speed: 84
SC/WC: 1/2
Ability: Stench
Stats: -2 Acc
Status: N/A
Other: N/A


Combee (F)
HP: 55
En: 75
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Honey Gather
Stats: -1 SpA
Status: BPSN (2 DPA)
Other: N/A


Action 1:
Stunky used Flame Burst!
RNG Roll (Hit) [<=6000 Hit]: 934/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 2792/10000 (No)
(7+(4.5-3))*1.5 = 12.75 damage
RNG Roll (Stench) [<=1000 Stench]: 4903/10000 (No)
-6 energy
Combee used Air Cutter!
RNG Roll (Crit) [<=1250 Crit]: 699/10000 (Crit)
(6+3+3+(4.5-1.5)) = 15 damage
-3 energy
Post-action:
-2 HP due to PSN (Combee)

Action 2:
Stunky used Flame Burst!
RNG Roll (Hit) [<=6000 Hit]: 4016/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3672/10000 (No)
(7+(4.5-3))*1.5 = 12.75 damage
RNG Roll (Stench) [<=1000 Stench]: 9000/10000 (No)
-6 energy
Combee used Gust+Air Cutter!
RNG Roll (Crit) [<=1250 Crit]: 9524/10000 (No)
(20+3+(4.5-1.5))-1.75 = 24.25 damage
Stunky fainted!
-15.5 energy
Post-action:
-2 HP due to PSN (Combee)



Stunky (F)
HP: KO
En: KO
Ranks: 3/2/3/1
Speed: 84
SC/WC: 1/2
Ability: Stench
Stats: -1 Acc
Status: N/A
Other: N/A


Combee (F)
HP: 25
En: 56
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Honey Gather
Stats: N/A
Status: BPSN (3 DPA)
Other: Cooldown (1a)

-----------


"OK, we did it!"

Rewards:
Eternal Drifter: 6 CC
- Stunky: 6 KOC
Elevator Music: 11 UC

You may rechallenge in exactly one week.
 
Challenge #8

E_D is challenging Rank 1 of the Battle Hall using Abyss the Stunky using Keen Eye

Abyss (Female Stunky)
Rash Nature
Type: Poison/Dark
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Keen Eye: Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

HP: 100
Attack: 3
Defense: 2
Special Attack: 3 (+)
Special Defense: 1 (-)
Speed: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 6/6
MC: 0
DC: 5/5

Attacks: (28 Moves Known)
Scratch
Focus Energy
Poison Gas
Screech
Fury Swipes
Smokescreen
Toxic
Feint
Slash
Acid Spray
Night Slash
Memento
Explosion

Astonish
Crunch
Flame Burst
Haze
Pursuit

Dark Pulse
Sucker Punch

Venoshock
Protect
Shadow Ball
Sludge Bomb
Thief
Shadow Claw
Payback
Snarl


Please choose your first type:





 
Battle #1

Psychic Stephanie would like to battle!

RNG roll (for Pokemon) 4/5

Meditite (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 3 [5 Pure Power] (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12 [14 Pure Power]

Abilities:
Pure Power: (Innate) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks:
Bide
Meditate
Confusion
Detect
Hidden Power [Ghost] (7)
Swagger
Mind Reader
Feint
Calm Mind

Rock Slide
Focus Blast
Low Sweep

Fake Out
Drain Punch
Psycho Cut

"I know you thought that this would be easy..."

RNG roll (for ability) 1/2 = Pure Power
"You thought wrong!"
 


Abyss:
Action 1: Shadow Claw
Action 2: Dark Pulse
Action 3: Shadow Claw

IF Bide is ordered, use Toxic and Focus Energy starting from Bide, pushing actions back.
IF Protective/Evasive Action, Feint and push actions back.
 

"Go."
Focus Blast -> Low Sweep -> Drain Punch

Pre-Round stats:

HP: 100
EN: 100
3/2/3/1/84

Meditate
HP: 90
EN: 100
5/2/2/2/52/ -10% Eva

Action 1
Shadow Claw -> Meditite (5 EN)
RNG roll (to crit, <=1250 crit) 5834 = no crit
(7+(3-2)1.5)(1.5) = 12.75 DMG

Focus Blast -> Stunky (7 EN)
RNG roll (to hit, <=7000 hit) 2533 = hit
RNG roll (to crit, <=625 crit) 4142 = no crit
(12+3+(2-1)1.5) = 16.5 DMG

Action 2
Dark Pulse -> Meditite (6 EN)
RNG roll (to crit) 2836 = no crit
RNG roll (to flinch) 9423 = no flinch
(8+3+(3-2)1.5) = 12.5 DMG

Low Sweep -> Abyss (3 EN)
RNG roll (to crit) 738 = no crit
(6+3+(5-2)1.5) = 13.5 DMG
Abyss' Speed fell!

Action 3
Drain Punch -> Abyss (11 EN)
RNG roll (to crit) 4033 = no crit
(8+3+(5-2)1.5) = 15.5 DMG = 7.75 recovered

Shadow Claw -> Meditite (5 EN)
RNG roll (to crit) 6547 = no crit
(7+(3-2)1.5)(1.5) = 12.75 DMG


Post-Round stats:

HP: 54
EN: 84
3/2/3/1/84
-1 Spe

Meditate
HP: 60
EN: 79
5/2/2/2/52/ -10% Eva


"You shall fall to our superior might!"
Focus Blast -> Drain Punch -> Focus Blast
If successful P/E move, change that action to Feint and push back if Drain Punch was subbed
If damaging Ghost-type combo, change that action to Fake Out the first time and Detect the second
 
If successful P/E move, change that action to Feint and push back if Drain Punch was subbed

Illegal substitution. I tried something similar, and it was ignored. Illegal substitutions are ignored.

Abyss:
Action 1: Shadow Ball
Action 2: Protect
Action 3: Shadow Ball
 

"That technicality will grant you nothing!"

Pre-Round stats:

HP: 54
EN: 84
3/2/3/1/84
-1 Spe

Meditate
HP: 60
EN: 79
5/2/2/2/52/ -10% Eva

Action 1
Focus Blast -> Abyss (7 EN)
RNG roll (to hit) 6211 = hit
RNG roll (to crit) 8517 = no crit
(12+3+(2-1)1.5) = 16.5 DMG

Shadow Ball -> Meditite (6 EN)
RNG roll (to crit) 7582 =no crit
RNG roll (to lower SpD) 7565 = no lower
(8+(3-2)1.5)(1.5) = 14.25 DMG

Action 2
Abyss used Protect! (7 EN)

Drain Punch -> Abyss (11 EN)
RNG roll (to crit) 2467 = no crit
(8+3+(5-2)1.5) = 15.5 DMG = 6.2 EN

Action 3
Focus Blast -> Abyss (7 EN)
RNG roll (to hit) 5195 = hit
RNG roll (to crit) 7160 = no crit
(12+3+(2-1)1.5) = 16.5 DMG

Shadow Ball -> Meditite (6 EN)
RNG roll (to crit) 1637 =no crit
RNG roll (to lower SpD) 106= lower
(8+(3-2)1.5)(1.5) = 14.25 DMG
Meditite's SpD fell!


Post-Round stats:

HP: 21
EN: 59
3/2/3/1/84

Meditate
HP: 31
EN: 54
5/2/2/2/52/ -10% Eva
-1 SpD


"The end is nigh... for you!"
 
Abyss:
Action 1: Acid Spray
Action 2: Shadow Ball+Shadow Ball Combo
Action 3: Acid Spray

IF Protective/Evasive action, Feint and push actions back.
IF flinched, push remaining actions back.
 

"Do not blame yourself about this loss. It was already foretold by the fates themselves!"
Fake Out -> Low Sweep -> Fake Out



Post-Round stats:

HP: 21
EN: 59
3/2/3/1/84

Meditate
HP: 31
EN: 54
5/2/2/2/52/ -10% Eva
-1 SpD

Action 1
Fake Out -> Abyss (4 EN)
RNG roll (to crit) 5352 = no crit
(4+(5-2)1.5) = 8.5 DMG

Abyss flinched!

Action 2
Acid Spray -> Meditite (4 EN)
RNG roll (to crit) 2577 = no crit
(4+3+(3-2)1.5)+1.75 = 10.25 DMG
Meditite's SpD fell!

Low Sweep -> Abyss (3 EN)
RNG roll (to crit) 6260 = no crit
(6+3+(5-2)1.5) = 13.5 DMG
Abyss fainted!


Post-Round stats:

HP: -1
EN: KO
3/2/3/1/84

Meditate
HP: 21
EN: 47
5/2/2/2/52/ -10% Eva
-1 SpD


"May the fates smile on you in the future!"

Eternal Drifter's Battle Hall challenge has ended
ED gets 2 CC
Abyss the Stunky gets 2 HC

I get 3(1)+2 = 5 UC

You may challenge again on the 12th
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Only users Birkal and Eternal Drifter should be posting in this thread.

Eternal Drifter will be using Goat (Mareep) with Static:

Goat (Male Mareep)
Timid Nature
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: Type: Innate
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
(Dream World: LOCKED!) Plus: Type: Innate
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%

EC: 1/9
MC: 0
DC: 1/5

Attacks: (21 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Discharge
Signal Beam

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack

Toxic
Protect
Safeguard
Frustration
Flash

Eternal Drifter, you may choose your first type. Pick your poison:








Best of luck!
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"Heh. Cool Pokemon. If I win, how about I get to keep it?"​

RNG Roll (Pokemon) [1-5]: 2/5 (Pidgey)
RNG Roll (Ability) [1-3]: 3/3 (Big Pecks)

Pidgey (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Big Pecks (DW): (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Attacks:
Tackle
Gust
Sand-Attack
Quick Attack
Whirlwind
Wing Attack
Twister
FeatherDance

Return
Protect
U-turn

Brave Bird
Steel Wing
Faint Attack
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"Heh. This shouldn't hurt too much."​



Goat (Mareep) (M)
HP: 90
En: 100
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Pidgey
HP: 90
En: 100
Ranks: 2/2/1/2
Speed: 65
SC/WC: 2/4
Stats: +16% Accuracy
Status: N/A
Other: N/A
Action 1:
Pidgey used Return!
RNG Roll (Crit) [<=625 Crit]: 1978/10000 (No)
(8+3+(0)) = 11 damage
-7 energy
Mareep used Dischage!
RNG Roll (Effect) [<=3000 Effect]: 2028/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 9820/10000 (No)
(8+3+(1.5)) x 1.5 = 18.75 damage
Pidgey was paralyzed (20%)!
-6 energy

Action 2:
Mareep used Thundershock!
RNG Roll (Crit) [<=625 Crit]: 2005/10000 (No)
(4+3+(1.5)) x 1.5 = 12.75 damage
-3 energy
Pidgey used Return!
RNG Roll (Paralysis) [<=2000 Paralysis]: 229/10000 (Yes)
Pidgey was fully paralyzed!

Action 3:
Mareep used Dischage!
RNG Roll (Effect) [<=3000 Effect]: 9919/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 7713/10000 (No)
(8+3+(1.5)) x 1.5 = 18.75 damage
-6 energy
Pidgey used Return!
RNG Roll (Paralysis) [<=1500 Paralysis]: 3132/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 1308/10000 (No)
(8+3+(0)) = 11 damage
-7 energy



Goat (Mareep) (M)
HP: 68
En: 85
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Pidgey
HP: 40
En: 86
Ranks: 2/2/1/2
Speed: 65 16
SC/WC: 2/4
Stats: +16% Accuracy
Status: Paralysis (10%)
Other: N/A




"No. No. No. C'mon cute little sheep. Give us a chance."


Return | Return | Return

If Mareep uses an Electric-type combination attack, use Protect that action.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"Pft. I never liked your sheep anyways. I can smell it from here."​


Goat (Mareep) (M)
HP: 68
En: 85
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Pidgey
HP: 40
En: 86
Ranks: 2/2/1/2
Speed: 65 16
SC/WC: 2/4
Stats: +16% Accuracy
Status: Paralysis (10%)
Other: N/A

Action 1:
Mareep used Thundershock!
RNG Roll (Crit) [<=625 Crit]: 7178/10000 (No)
(4+3+(1.5)) x 1.5 = 12.75 damage
-3 energy
Pidgey used Return!
RNG Roll (Paralysis) [<=1000 Paralysis]: 9369/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6384/10000 (No)
(8+3+(0)) = 11 damage
-11 energy

Action 2:
Mareep used Dischage!
RNG Roll (Effect) [<=3000 Effect]: 2303/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 4694/10000 (No)
(8+3+(1.5)) x 1.5 = 18.75 damage
-6 energy
Pidgey was paralyzed!
Pidgey used Return!
RNG Roll (Paralysis) [<=2000 Paralysis]: 9871/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 612/10000 (Yes)
(8+3+3+(0)) = 14 damage
-15 energy

Action 3:
Mareep used Thundershock!
RNG Roll (Crit) [<=625 Crit]: 1684/10000 (No)
(4+3+(1.5)) x 1.5 = 12.75 damage
-3 energy
Pidgey fainted!



Goat (Mareep) (M)
HP: 41
En: 73
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Pidgey
HP: KO
En: KO
Ranks: 2/2/1/2
Speed: 65
SC/WC: 2/4
Stats: N/A
Status: N/A
Other: N/A








 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"Oh hey there, little guy! You look so alone and sad."

"How about you come over here for a hug~"​


RNG Roll (Pokemon) [1-5]: 2/5 (Magikarp)
RNG Roll (Ability) [1-2]: 2/2 (Rattled)

Magikarp (M)
Nature: Hardy
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 9

Abilities:
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Splash
Tackle
Flail

Bounce
Reversal
Bubble
 

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