Post new creative movesets/EV spreads here:

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I thought that a common place for everyone to post their ideas on a new MS or spread would be very useful so I created this thread. Hopefully I'm not breaking any rules with this anyways, go! Please include damage calcs of those you suggested and comments why you created that set thank you.

Please use this format when posting:

Pokemon:(adding pictures may make it easier to read, all pics however must come from here)
name: Don't make it sound to stupid, just describing what it does is fine
move 1:
move 2:
move 3:
move 4:
item:
ability:
nature(s):
evs: ordered in hp/atk/def/spatk/spdef/spd

credits goes to TheManTyke for suggesting this.
 
I'll start I suppose.... Salamence set i've been pondering working out.

Salamence @ Life Orb
Lonely (+Atk, -Def)
EVs: 42 HP, 252 Atk, 80 SpAtk, 136 Spd
-Dragon Dance
-Fire Fang/Dragon Claw
-Brick Break
-Draco Meteor

ChainChomp'esque type setup with DD instead of SD.
Fire Fang mainly for skarm/bronzong (fire blast/flamethrower could probably replace it but haven't figured out those numbers yet.
Switch in, DD on their switch, and you can either Draco Meteor the physical wall which should be 1hko'd by Draco Meteor or BB/FF the special wall which should be 1-2hko'd.
Cresselia walls it but what doesn't cresselia do a good job at walling. HP evs could be moved to SpAtk or elsewhere for a lil more oomph.

Flames, comments, critiques, whatever.
 
yeah TheMantyke your rite, cludder is relly bad.

anyways as much as i'm not a huge fan of this topic, ive already decided to post so here goes:

Alakazam @ Life Orb / Expert Belt
Timid / Modest -- 252 SpAtk, 252 Speed, 6 Def
~Psychic
~Charge Beam
~Grass Knot
~Focus Blast

not really all that different considering the fact that Alakazam is basically built for one purpose only, but coming in on one of the many Electric-weaks and boosting your SpAtk to Choice Spec power without being locked in to one move = a good thing.
 
Weevile
@Lum Berry
Adamant 252 Atk, 252 Spd, 6 HP
Fake Out
Ice Shard
Night Slash
Brick Break

No one sees Fake Out comming and it is great for putting pokes into Ice Shard range. With to priority attacks, Adamant makes more sense than Jolly and because of it, it hurts alot more.
 
how about:

kingdra @ salac/liechi berry
adamant
252 hp/few speed evs/ rest in attack

-endure
-waterfall
-dragon dance
-flail

basically kingdra resists any neutral attack, allowing it to DD once. then endure to get another atk/speed boost and sweep. works pretty well for me, as every1 expects a raindance/special sweeper
 
maybe we should in our posts do a format like in the D/P anaylisis
howabout...


A short sentince or two describing what it does:
Pokemon:
name: Don't make it sound to stupid, just descibing what it does is fine
move 1:
move 2:
move 3:
move 4:
item:
ability:
nature(s):
evs: ordered in hp/atk/def/spatk/spdef/spd

And comments on how it works
 
I've been testing out a Stealth Rocking Infernape. Check this...

230 Speed/140Attack/140 Special Attack
Infernape @Leftovers
Close Combat
Flamethrower
Stealth Rock
Substitute

He's faster than Adamant Dugtrio and Modest Alakazam, among other things. The idea is to switch him in on the ubiquitous Skarmory or Blissey. Sub up while they flee, and then Stealth Rock while your opponent probably breaks your sub. If Skarmory or Blissey stayed in for some ridiculous reason, you can kill them instead. If you can take on your new opponent then do so, otherwise switch out and be almost no worse for wear because of leftovers recovery.

This is the first Stealth Rocking Infernape set I've seen.
 
I've been testing out a Stealth Rocking Infernape. Check this...

230 Speed/140Attack/140 Special Attack
Infernape @Leftovers
Close Combat
Flamethrower
Stealth Rock
Substitute

He's faster than Adamant Dugtrio and Modest Alakazam, among other things. The idea is to switch him in on the ubiquitous Skarmory or Blissey. Sub up while they flee, and then Stealth Rock while your opponent probably breaks your sub. If Skarmory or Blissey stayed in for some ridiculous reason, you can kill them instead. If you can take on your new opponent then do so, otherwise switch out and be almost no worse for wear because of leftovers recovery.

This is the first Stealth Rocking Infernape set I've seen.
unfortunitally, Infernape is very fragile and it really should spend its time powering up as apose to supporting. I think that maybe nasty plotting or calmminding are better suited towards the stealthrocks spot
 
there are soooo many better things that infernape can do with protection behind a sub. and soo many better Stealth Rock users for that matter. use the same strategy, but with Nasty Plot or Swords Dance or Grass Knot, please.

EDIT: there are way too many spelling mistakes in this thread; it's actually becoming somewhat difficult to read.
 
WishMence for d/p. Wishers generally switch a lot due to passing wish so it doesn't mind being able to shoot out ~300 spatk LO'd Draco Meteors. And can usually get back the HP LO took away.

Pokemon: Salamence
name: New WishMence
move 1: Wish
move 2: Protect
move 3: Draco Meteor
move 4: Fire Blast/Toxic/Brick Break
item: leftovers / Life orb
ability: Intimidate
nature(s): Bold or Modest
evs: 212 Hp / 60 SpAtk / 180 Def / 58 Spd [Switch some EV's into attack for BB]
 
how about:

kingdra @ salac/liechi berry
adamant
252 hp/few speed evs/ rest in attack

-endure
-waterfall
-dragon dance
-flail

basically kingdra resists any neutral attack, allowing it to DD once. then endure to get another atk/speed boost and sweep. works pretty well for me, as every1 expects a raindance/special sweeper

please post exact EV spread not words like few or rest as these do not help .

@all:please include damage calcs to prove your point.
 
This is my ttar moveset. It revoles around screech.
Tyranitar @leftovers/life orb
252 hp/252 attack/ 4 defence
adamant
-sone edge/crunch
-screech
-pursuit
-focus punch
You screech making the foe want to switch. Then you can focus punsh the next pokemon or pursuit the weakened pokemon. The choice between life orb and leftovers is if you want durability or power. aaStone edge and crunch is a matter of preference.
 
WishMence for d/p. Wishers generally switch a lot due to passing wish so it doesn't mind being able to shoot out ~300 spatk LO'd Draco Meteors. And can usually get back the HP LO took away.

Pokemon: Salamence
name: New WishMence
move 1: Wish
move 2: Protect
move 3: Draco Meteor
move 4: Fire Blast/Toxic/Brick Break
item: leftovers / Life orb
ability: Intimidate
nature(s): Bold or Modest
evs: 212 Hp / 60 SpAtk / 180 Def / 58 Spd [Switch some EV's into attack for BB]
I like it, but sala is weak to SRs so a rapid spinner is need for it to work
 
Na not really, you could say that about any pokemon weak to sr. If you're using lefties over lo, then lefties and wish can more than make up for the hp lost. And it's not as if SR is always going to be around anyway. I used this on my last team and I <3'd it.
 
Well, it isn't too creative, but it isn't on the analysis and I run it sometimes so...

Pokemon: Crobat
name: LOBat
move 1: Hypnosis
move 2: Brave Bird
move 3: Pursuit
move 4: U-turn
item: Life Orb
ability: Inner Focus
nature(s): Jolly/Adamant
evs: 252atk/252spd/4hp

Bring this in on one of its 4x resists or EQ. Or start with it. Doesn't provide much coverage but with some good resistances can rip shit up. If it can't then can put in a quick sleep and U-turn to run away.
 
actually SR is really important I think Sala loses about 25% with SR on each time it switches not really fatal but crippling at times so RS support is recommended. BB is not really needed unless you fear Bliss and other Reflect/LS users
 
Well, it isn't too creative, but it isn't on the analysis and I run it sometimes so...

Pokemon: Crobat
name: LOBat
move 1: Hypnosis
move 2: Brave Bird
move 3: Pursuit
move 4: U-turn
item: Life Orb
ability: Inner Focus
nature(s): Jolly/Adamant
evs: 252atk/252spd/4hp

Bring this in on one of its 4x resists or EQ. Or start with it. Doesn't provide much coverage but with some good resistances can rip shit up. If it can't then can put in a quick sleep and U-turn to run away.
Brave bird and hypnosis is illegal, I think that maybe you could replace the move you don't use for roost.
 
Yes, like I said though, you could say that about any pokemon weak to SR. This set has lesser problems with it though, seeing as it gets 1/16th back one turn, wish, getting another 1/16th back. Then protect, get wishes hp and also another 16th.
And BB is yes just for blissey. It's the final option in the set. I used it for a while since it was annoying not hitting blissey, but it was only a 3hko so it wasn't worth it much imo. Fire Blast is the most useful move there.
 
Pokemon: Jolteon
move 1: Substitute
move 2: Tunderbolt/Baton Pass/HP[Ice/Grass]
move 3: Yawn
move 4: Thunder Wave
item: Leftovers
nature(s): Timid

Sub if you predict a switch or non attacking move or Yawn if they can't do more than 80% then sub while they switch/attack. Thunder wave is for the next poke to come in.
 
Well thats weird because it worked on shoddy. My bad. Lets try this then:

Pokemon: Crobat
name: LOBat
move 1: Brave Bird
move 2: Pursuit
move 3: U-turn
move 4: Roost
item: Life Orb
ability: Inner Focus
nature(s): Jolly/Adamant
evs: 252atk/252spd/4hp

Bring this in on one of its 4x resists or EQ. Or start with it. Doesn't provide much coverage but with some good resistances can rip shit up. If it can't then can then U-turn to run away. Roost to heal LO damage, beware of EQ though it is super effective when you roost.

Is that legal?
 
First of all, thanks alot for making this thread as I feel it's much easier for me just to post my set than to make a topic about some indept argument or whatever.

Pokemon:Garchomp
name: Wall
move 1: Earthquake
move 2: Body Slam
move 3: Stealth Rock
move 4: Roar
item: Leftovers
ability: Sand Veil
nature(s): Impish
evs: 228hp/12atk/252def/16spd

I use this in conjunction with cresselia [as my main wall]. I only use this to counter the things it can't [like heracross and tyranitar].

The EV spread makes it around 5~6% more defensive than swampert as well as providing enough hp in order to take an adamant-life orb ice beam from a tyranitar but that requires max hp and you'll only survive with 1 or 2 hp. Also coincidentaly, you can take up to 3 close combats/megahorns from CB heracross.
I had 16 EVs in Atk but 299 is a better number since off of a few damage calculations, they always did the same amount of damage. [This also goes for 199 and 200] And 299 Atk STABed EQ has the luxury of being able to 2HKO an impish 252hp/252def tyranitar@leftovers, which is pretty neat for a wall.
16 speed out speeds jolly/max tyranitar and body slam will royally screw over any DD variant.
This set gets walled by skarmory/bronzong but you can just roar them out and set up stealth rock while they're gone.

This set basically makes garchomp into a swampert that has to watch out for ice moves instead of grass and because of this ice weakness and the fact that alot of physical attackers have ice punch, I have found that this set isn't extremely effective but when it works, it can still be pretty useful.
 
Pokemon: Banette
name: Screech Banette
move 1: Screech
move 2: Shadow Sneak
move 3: Shadow Claw
move 4: Double-Edge/Return
item: Life Orb
ability: Frisk
nature: Adamant
252 HP/252 Attk/4 Def

It's been on my mono-ghost team for a while and it's doing great.

Pokemon: Umbreon
move 1: Charm
move 2: Wish
move 3: Protect
move 4: Yawn
item: Leftovers
ability: Synchronize
natures: Bold/Impish
252 HP/252 Def/4 SDef

This really took a blow with the discovery of Yawn not going through Subs. But it works very good. I don't know how it will hold up once Shoddy is fixed.
 
Ok, well I'm one that likes to think creatively and give crappier pokemon a chance so I'll probably post a lot in this thread, but I might ask for some suggestions on EVs as I'm still not a master at making my own spreads. Ok, well here I go.

Pokemon: Pupitar
Name: Curse-Tar...Pupa Style!
Move 1: Curse
Move 2: Earthquake
Move 3: Rest
Move 4: Stone Edge
Item: Leftovers
Ablity: Shed Skin
Nature: Adamant (+Atk, -SAtk)
EVs: 156 HP/160 Atk/96 Def/96 SDef

Now, this guy may not look very good at first, but he does in fact have 2 things over his full evolution. Those 2 things being a STABed Earthquake and the ability to abuse Shed Skin with Rest. Curse works very well with Rest, as it pumps up his defense so that he can live through the Rest. Now, with Shed Skin, it has a 30% chance of shedding off the Rest. This also means that he can wake up right away so he can start attacking right after.

You may be wondering why I didn't pump up the speed and just give it Dragon Dance instead. The reason I gave it Curse as opposed to Dragon Dance is that I'm trying to abuse Shed Skin, and Pupitar is going to have a hard time living through a Rest without the defense boosts from Curse. The speed drop honestly doesn't matter either with its 51 base speed.

This EV spread gives it 320 HP for nice leftovers recovery, and 200 for both defenses while still retaining a respectable 268 attack. This EV spread seems pretty solid, but one thing I am not sure of is if it would be ideal to pump up its Special Defense so that when it curses up, it can take hits well from both ends of the offensive spectrum.

Every set has its problems however...being a Rock/Ground does give some useful resistances, but this is no Rhyperior, and therefore no Solid Rock. This means that any Water/Grass attack will almost always mean a OHKO unless it's something like Bubble, or if it's already gotten a Curse off. However, in a sandstorm from big bro/sis T-Tar, it can take a 4x weakness as its sp.def will be boosted up to 300 after that. If it's really important to you, you can move 4 EVs from either Defense or Special Defense so that once it gets off 1 curse, it will have the same attack as a 252 Atk EV +Atk Nature Tyranitar (403 attack). After that, all calculations that apply to Tyranitar will be pretty much the same for Pupitar with Stone Edge, but will all be considerably higher with Earthquake.

Just remember when using this set if you wanted to alter it in any way or something if for some reason you wanted to use it, that Shed Skin and a STAB Earthquake are the 2 things that it has that Tyranitar doesn't. Abuse those and you should be fine.

I might post another set sometime, this is a great thread and does help clear up the clutter. :]
 
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