3-on-3; AlphaJolt Vs. Lord Jesseus at Lake Valor- AlphaJolt wins!

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Hello ladies and gentlemen, and welcome once again to Battle of the Day, live, here at Battle Stadium! We've got another exciting match-up for you today, as newcomer AlphaJolt looks to take on Lord Jesseus, but wait a minute, you might be wondering where the combatants are, since the arena is empty! Well, today, folks, our battle is taking place at scenic Lake Valor! All the pokemon have fled the area, hoping to avoid the destructive brutality that is surely about to occur! Let's take a look at the combatants!

First up is the newcomer, AlphaJolt. Let's take a look at his team;


Treecko* [Maximus] (M)
Nature: Naughty
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2).

Stats:
HP: 90
Atk: ***(+1)
Def: **
SpA: ***
SpD: * (-1)
Spe: 70

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Pound*
Leer*
Absorb*
Quick Attack*
Pursuit*
Screech*

Synthesis*
Crunch*
Grasswhistle*

Swords Dance*
Energy Ball*
Rock Slide*


Growlith* [Argos] (M)
Nature: Rash
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

Stats:
HP: 90
Atk: ***
Def: **
SpA: ****(+1)
SpD: * (-1)
Spe: 60

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Bite*
Roar*
Ember*
Leer*
Odor Sleuth*
Helping Hand*
Flame Wheel*
Reversal*

Close Combat*
Morning Sun*
Howl*

Wild Bolt*
Fire Blast*
Swagger*


Dratini [Gareth] (M)
Nature: Naughty
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 90
Atk: ****(+1)
Def: **
SpA: **
SpD: * (-1)
Spe: 50

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Wrap*
Leer*
Thunder Wave*
Twister*
Dragon Rage*
Slam*
Agility*

ExtreemeSpeed*
Dragon Pulse*
Dragon Dance*

Waterfall*
Fire Blast*
Thunderbolt*


You can tell this guy is all business, no silly nicknames here! And now we'll take a look at his opponent, Lord Jesseus, who has a much bigger roster to choose from. However, he has already chosen to bring these pokemon;


Shinx [Epsilon] (Male)
Nature: Adamant (+Atk, -SpA)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

Stats:

HP: 90
Atk: ****(+1)
Def: **
SpA: *(-1)
SpD: **
Spe: 45

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Guts: (DW) (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Attacks:
Tackle(*)
Leer(*)
Charge(*)
Bite(*)
Spark(*)
Roar(*)
Swagger(*)

Double Kick(*)
Ice Fang(*)
Quick Attack(*)

Toxic(*)
Thunder Wave(*)
Wild Charge(*)


Joltik [Omicron] (Female)
Nature: Modest (+SpA, -Atk)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: *(-1)
Def: **
SpA: ****(+1)
SpD: **
Spe: 65

EC: 1/9
MC: 1
DC: 1/5

Abilities:
Compouneyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm: (DW) (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Attacks:
String Shot(*)
Leech Life(*)
Spider Web(*)
Thunder Wave(*)
Screech(*)
Fury Cutter(*)
Electro Web(*)
Bug Bite(*)
Gastro Acid(*)

Cross Poison(*)
Disable(*)
Faint Attack(*)

Protect(*)
Thunder(*)
Energy Ball(*)


Pilcowatt [Delta]
Nature: Quiet (+SpA, -15% Spe and +5% accuracy on enemy attacks)
Current form: Rotom-W, Water/Electric, Hydro Pump

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Stats:
HP: 80
Atk: **
Def: *
SpA: *** (+1)
SpD: *
Spe: 80 (-15%)

EC: 0/6
MC: 0
DC: 0/5
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks:
Bubble(*)
Charge(*)
Tackle(*)
Thundershock(*)
Detect(*)

Counter(*)
Mirror Coat(*)
Signal Beam(*)

Thunder Wave(*)
Thunderbolt(*)
Scald(*)


And finally, here's an overview of the arena this battle will be taking place in;

3v3
Singles
DQ Time: 3 days
2 Recoveries/5 Chills per poke
Arena: Lake Valor Shoreline
A peaceful grass area besides the Lake Valor. There is no folage except for reeds and lilypads in the shallow water. There's a nice breeze coming off the lake. The ground is soft easy to dig in. Because of the water, the grass is moist and will not catch fire.

Summary:
Water/reeds/lilypads provide 5% extra evasion
Digging is allowed
Type bonus for Water and Grass
Lots of flying room for aerial battling
AlphaJolt will release his first pokemon, then Lord Jesseus will release his first pokemon and issue orders. Then AlphaJolt will issue orders and we'll judge the damage taken by each pokemon. AlphaJolt looks ready, let's see who his first pokemon in his first ever pokemon battle will be!
 
I'll send out Omicron the Joltik!
Start off strong with a 90-something% accurate Thunder courtesy of Coumpoundeyes, sink in your teeth with Bug Bite then slow him down with an Electroweb.
 
Take that Thunder like a champ and use Swords Dance. Now use Quick Attack to dodge his attack. Then smash him like the bug he is with Rock Slide!
 
Sorry this round took so long, there were inconsistencies in the damage calculator. Anyway, back to the story!


90 HP
100 Energy
Status: none
Boosts: none



Vs.




90 HP
100 Energy
Status: none
Boosts: none



Ladies and gentlemen, welcome back to Battle of the Day, as the match between AlphaJolt and Lord Jesseus is about to begin! AlphaJolt has chosen to lead with Maximus the Treeko, and Lord Jesseus has responded with his Omnicron the Joltik. Let’s go to the action, starting now!
And Maximus decides to start off the match by Dancing in such a manner that his leaves are sharpened like Swords. Omnicron isn’t going to just sit by folks, she lets loose a shocking Thunder!
Omnicron seems eager to keep up the offensive and goes in for a Bite with her Buggy fangs. However, Maximus sees it coming and dodges (Quick Attack).
Maximus decides to give Omnicron a taste of pain and Slides some Rocks at the cuddly bug, hitting it hard. Omnicron has had enough of Maximus’ running around outspeeding it, and fires an Electroweb at Maximus, slowing it down.

Omnicron the Joltik
Thunder- 12 damage , 7 Energy
Bug Bite- 3 Energy
Electroweb- 10 damage, 5 Energy
 
Maximus the Treecko
Swords Dance- 7 Energy
Quick Attack- 3 Energy
Rock Slide- 19 damage, 6 Energy




68 HP
84 Energy
Status: none
Boosts: -1 Speed, +2 Attack



Vs.




71 HP
85 Energy
Status: none
Boosts: none


Both pokemon are letting it all loose, throwing everything they have at each other. Who will come out on top? AlphaJolt, your actions first!
 
Nice start. Hit it with a Crunch, then release another round of Rock Slide. After that, heal up with Synthesis.
 
Disable that horrible Rock Slide, then Screech at him. Might as well heal ourselves as well now he's defense is down, Leech his Life.
 
Hello everyone and welcome back! Our match continues as Maximus continues to face off against Omicron. Let's see where we left off;


68 HP
84 Energy
Status: none
Boosts: -1 Speed, +2 Attack



Vs.




71 HP
85 Energy
Status: none
Boosts: none

The action continues as Omicron shoots a special webbing that affects Maximus' memory, Disabling Max's Rock Slide. Maximus responds by Crunching Omicron.

Omicron lets out a horrible Screech in pain, and it shakes Maximus to the core, lowering his defense sharply. He tries to use his Rock Slide technique again, but he Struggles to do, hurting himself as well as Omicron.

Omicron doesn't appreciate all the damage she's been taking, and she Leeches Maximus' Life, healing herself. Maximus also takes the opportunity to heal up, using the power of the sun and Synthesis to restore some health.


66 HP
59 Energy
Status: none
Boosts: -2 Defense, +1 Attack



Vs.




57 HP
69 Energy
Status: none
Boosts: none

Lord Jesseus, your actions first, please.
 
Maximus, hit him with Quick Attack while avoiding his bite. Then take time to Swords Dance again and hit him with another Quick Attack. Just keep from getting hit while your defense is down.
 

66 HP
59 Energy
Status: none
Boosts: -2 Defense, +1 Attack



Vs.




57 HP
69 Energy
Status: none
Boosts: none

Welcome back folks, as we join this battle in progress between AlphaJolt and Maximus against Lord Jesseus and Omicron.

Omicron charges at Maximus, mouth open, ready to bite down again. Maximus takes the initiative, Quickly Attacking Omicron. The electric Bug bites down on Maximus, but he darts away using his blinding speed, the attacks only grazing each other.

Omicron wants some more health back, so she decides to fire off a projectile at Maximus, Leeching some more of his Life. During the transfer of life energy, Maximus takes the time to perform his special Dance again, sharpening his leaves like Swords even further.

The combatants, finishing their preparations, decide to repeat their actions at the start of the round, and whataya know, history repeats itself.




Maximus
Quick Attack- 4.5 Damage (rounded up to 5), 3 Energy
Swords Dance- 7 Energy
Quick Attack- 6 Damage, 3 Energy

Omicron
Bug Bite- 7.5 damage (rounded up to 8), 3 Energy
Leech Life- 12 Damage (heal 6 HP), 3 Energy
Bug Bite- 7.5 Damage (rounded down to 7), 3 Energy


As I alluded to in the first set of actions, both Quick Attack and Bug Bite did half damage. I think that's fair. I cannot allow an attack to do damage and dodge, especially for a measly 3 Energy, which is why I split it. That's why the damage output from +1/+3 QA and Bug Bite against -2 look so low.

39 HP
46 Energy
Status: none
Boosts: -1 Defense, +2 Attack



Vs.




52 HP
60 Energy
Status: none
Boosts: none



Omicron is in firm control of the match right now, can Maximus turn it around? AlphaJolt, your actions please!
 
Now that you're not Disabled anymore, smash him again with Rock Slide. Its time to show him what you're made of so Crunch and then Rock Slide again. If he disables you again use Synthesis and if he uses Protect use Swords Dance again.

Rock Slide-Crunch-Rock Slide
Synthesis if opponent uses Disable
Swords Dance if opponent uses Protect
 

39 HP
46 Energy
Status: none
Boosts: -1 Defense, +2 Attack



Vs.




52 HP
60 Energy
Status: none
Boosts: none

Welcome back once again, ladies and gentlemen, as our Battle of the Day continues, here at Lake Valor. The action between Maximus and Omicron continues, let's return to the action!

Maximus tries his Rock Slide technique again, but Omicron saw it coming this time, and Protects herself from the damage. Looks like Maximus drew from the well one too many times, huh?

Maximus is giving up on rocks, and quickly darts towards Omicron and Crunches down on her. Omicron keeps her cool, and fires a Thunder Wave at Maximus while he's still too close to dodge it, and it hits Maximus dead on, paralyzing him.

Omicron, fearing another hard hit, sets up another Protective barrier, but Maximus sees the barrier and decides instead of attacking to sharpen his leaves into Swords (Dance) again. The next attack Maximus lands is going to hurt for sure!

Maximus the Treecko
Rock Slide- 18.75 Damage(blocked), 6 Energy
Crunch- 12.5 Damage(rounded up to 13), 6 Energy
Swords Dance- 7 Energy

Omicron the Joltik
Protect- 13 Energy
Thunder Wave- 6 Energy
Protect- 7 Energy


39 HP
27 Energy
Status: Paralyzed
Boosts: +3 Attack



Vs.




39 HP
34 Energy
Status: none
Boosts: none

Maximus has closed the gap in remaining health, but neither combatant looks like they have much left in them. Both Maximus and Omicron are low on health and energy, who will give their trainer the first number advantage? Find out, after a word from our sponsors! Lord Jesseus, your actions please
 
Hit him with another Crunch. Dodge the next attack with Quick Attack, but don't both to hit him, just make sure to dodge it. Then hit with another Crunch, we need to do as much damage as possible.

Note: If I get paralyzed on any action, replace Quick Attack with Crunch.
 

39 HP
27 Energy
Status: Paralyzed
Boosts: +3 Attack



Vs.




39 HP
34 Energy
Status: none
Boosts: none

Welcome back to Lake Valor for our Battle of the Day, AlphaJolt Vs. Lord Jesseus! Both combatants are reaching their breaking point, who will endure? Let's find out!

Omicron once again shoots its special webbing that affects Maximus' memory, Disabling Maximus' attack. Maximus isn't falling for it this time, it attacks full-force anyway, Crunching down hard on Omicron. Omicron looks to regain some health, and launches her Leech Life projectiles at Treecko. Maximus sees it coming, and tries to dodge, but is fully paralyzed, and is unable to evade. Omicron is enjoying her success with this attack, and uses it again, Leech Life one more time! Maximus takes the hit, and uses the opportunity to hit Omicron hard, Crunching down with all his might. His teeth pierce the bug's skin, and her defense drops!

Amazingly, both combatants are still standing, ready for another round! How much more can these two pokemon handle?!


23 HP
12 Energy
Status: Paralyzed (20%)
Boosts: +2 Attack



Vs.




19 HP
18 Energy
Status: none
Boosts: -1 Defense



AlphaJolt, your actions, please.
 
Give it your all Maximus! Let's get the kill before they do! Crunch then, because you are slower, hit with Quick Attack to try and KO. If you are still alive, go for one last Crunch.
 

23 HP
12 Energy
Status: Paralyzed (20%)
Boosts: +2 Attack



Vs.




19 HP
18 Energy
Status: none
Boosts: -1 Defense


Hello all, if you're just joining us, AlphaJolt is taking on Lord Jesseus in his first ever pokemon match, and its a pretty even match-up thus far! But it looks like at least one of these pokemon are about to drop, let's tune in and find out!

Maximus launches another Crunch assault at Omicron, but she manages to Protect herself from the damage. Both pokemon realize how low on energy they are. Maximus attempts to capitalize on the fact that Omicron can't protect again and goes in for a Quick Attack, landing a good blow on Omicron. Omicron, all about the recovery, decides to Chill to restore some of her energy. Maximus, knowing he is running on empty, launches himself for one last Crunch, but Omicron uses her newly restored energy for another Protective barrier. Maximus depleted his energy, and collapses, fainted. Truly a tremendous effort by the Treecko in its first ever battle!

Treecko
Crunch x2- 12.5 (rounded up to 13) Damage, 6 Energy
Quick Attack- 8.5 (rounded up to 9) Damage, 3 Energy

Joltik
Protect x2- 11.3333 (rounded down to 11) Energy
Chill- +10% Energy


0 HP
0 Energy
Status: KO'ed
Boosts: none



Vs.




10 HP
6 Energy
Status: none
Boosts: none

Lord Jesseus and Omicron the Joltik score the first KO of the match, but will Omicron be able to contribute any more to the battle? And who will AlphaJolt send in next?

AlphaJolt, your next pokemon. Then Lord Jesseus will issue commands, and then AlphaJolt will issue commands.
 
Well, might as well go down crippling our new opponent. Use your slightly superior speed (65 vs 60, a cruel game) to use Thunder Wave! Then you'll be out of energy and faint, but since the other option is chill and die anyway that's not such a bad thing.
 
dang it, since the match started, growlith learned both agility and exspeed but they're illegal here lol.

Use Flame Wheel and then Ember if he's alive for some reason.
 

90 HP
100 Energy
Status: none
Boosts: none



Vs.




10 HP
6 Energy
Status: none
Boosts: none

Hello again ladies and gentlemen, our Match of the Day, as AlphaJolt sends out his second pokemon, a Growlithe named Argos.

Lord Jesseus commands his Joltik Omicron to use a Thunder Wave to paralyze the Growlithe. Omicron fired her last attack for a while, she's used up all her energy, and she faints before Growlithe can even launch a single attack!



90 HP
100 Energy
Status: Paralyzed (25%)
Boosts: none



Vs.




0 HP
0 Energy
Status: KO'ed
Boosts: none


Lord Jesseus must now send out his next pokemon!! Then AlphaJolt will issue commands, and then Lord Jesseus will respond. Who will Lord Jesseus send out next?!? Stay tuned and find out!
 
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