Flora
Yep, that tasted purple!
I already know your Pokemon Steampowered. ;)
Joltik(*) Lemon(F)
Nature:Timid (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Attack)
Type: Bug/Electric
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve:(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (65 x 1.15)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
String Shot(*)
Leech Life(*)
Spider Web(*)
Thunder Wave(*)
Screech(*)
Fury Cutter(*)
Electroweb(*)
Bug Bite(*)
Gastro Acid(*)
Cross Poison(*)
Faint Attack(*)
Disable(*)
Thunderbolt(*)
Energy Ball(*)
Hidden Power(Ice, 7) (*)
Mudkip(*) Ting(M)
Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Water
Water: Summary: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40/1.15)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Tackle(*)
Growl(*)
Mud-Slap(*)
Water Gun(*)
Bide(*)
Foresight(*)
Mud-Sport(*)
Endeavor(*)
Aqua Tail(*)
Superpower(*)
Dig(*)
Double Team(*)
Ice Beam(*)
Growlithe * (Male)
Nature: Adamant (Adds * to Attack, and subtracts * from Special Attack)
Characteristic: Hot tempered. Filled with a fiery passion to win, Growlie was previously owned by James of Team Rocket. Now on Acklow's team, Growlie continues to strive to defend his master in all battles. Growlie's full devotion to his trainer means that he is not likely to break its loyal bond with his trainer.
Type:
Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: ****(+)
Def: **
SpA: **(-)
SpD: **
Spe: 60
NOTE FOR GROWLIE: Flare Blitz is the only move that it has via MC. Mudkip should help even this out.
EC: 4/6
MC: 1
DC: 2/5
Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Attacks:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Close Combat
Morning Sun
Iron Tail
Wild Charge
Flame Charge
Dig
Flare Blitz
Swinub * (Male)
Nature: Mild (Adds * to Special Attack; Subtracts * From Defense)
Characteristic:
Type: Ice/Ground
Ice: Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% Protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon.
Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: **
Def: *(-)
SpA: ***(+)
SpD: **
Spe: 50
NOTE FOR SWINUB: Yes, you may see counters, but none are basically in effect. Most notably, the MC isn't used.
EC: 1/4/9
MC: 1
DC: 1/5
Abilities:
Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail.
Thick Fat (DW): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Attacks:
Tackle(*)
Odor Sleuth(*)
Powder Snow(*)
Mud Slap(*)
Endure(*)
Mud Bomb(*)
Icy Wind(*)
Body Slam(*)
Avalanche(*)
Icicle Crash(*)
Dig(*)
Rock Tomb(*)
Reflect(*)
I hope this comes as a pretty even match. Steampowered sends out his first mon but no actions, then Acklow sends out his first mon with actions. After that, Steampowered does actions!
Alright... first battle
Beginner Battle
2 vs 2 singles
3 day DQ
Switch = KO
no recoveries but there are 5 chills
Arena: Art Gallery
This 2 story gallery currently has a show going on for the famous artist Damien First and his beloved assistant Smeargle. Because of his popularity there are many people at the art exhibit and many very valuable works of art. Should a pokemon miss it has a 25% chance of hitting an art piece or visitor prompting a Smeargle to attack with any attack in the game. Should by some odd chance you combine attacks it has a 15% chance of it makings a work of art that people are awed at and a Smeargle will come and aid you in battle for the turn being. There is a surrounding 10m garden on each side of the gallery and it is the only place used for dig. There is a large piece of artwork on the first floor that has water in it and is the only place that surf can be used however it will be at the cost of 25% of it's full power because there isn't enough water for a full power surf
EDIT: "instead of 15% chance of it making art, you can make it at the discretion of the referee "
Done
I've got plenty of unevolved Pokemon to fight with, and I don't mind being your opponent. I'll take your challenge.
And for supplemental rules, All Abilities and Items Disabled. Let's ROLL!!!
DOUBLE EDIT: Alright, I got the go ahead. You know what mons I'm using: Swinub and Growlithe. So let's get this battle underway!!
Sorry DA, I guess that you'll have to find a new foe ;)
Joltik(*) Lemon(F)
Nature:Timid (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Attack)
Type: Bug/Electric
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve:(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (65 x 1.15)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
String Shot(*)
Leech Life(*)
Spider Web(*)
Thunder Wave(*)
Screech(*)
Fury Cutter(*)
Electroweb(*)
Bug Bite(*)
Gastro Acid(*)
Cross Poison(*)
Faint Attack(*)
Disable(*)
Thunderbolt(*)
Energy Ball(*)
Hidden Power(Ice, 7) (*)
Mudkip(*) Ting(M)
Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Water
Water: Summary: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40/1.15)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Tackle(*)
Growl(*)
Mud-Slap(*)
Water Gun(*)
Bide(*)
Foresight(*)
Mud-Sport(*)
Endeavor(*)
Aqua Tail(*)
Superpower(*)
Dig(*)
Double Team(*)
Ice Beam(*)
Growlithe * (Male)
Nature: Adamant (Adds * to Attack, and subtracts * from Special Attack)
Characteristic: Hot tempered. Filled with a fiery passion to win, Growlie was previously owned by James of Team Rocket. Now on Acklow's team, Growlie continues to strive to defend his master in all battles. Growlie's full devotion to his trainer means that he is not likely to break its loyal bond with his trainer.
Type:
Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: ****(+)
Def: **
SpA: **(-)
SpD: **
Spe: 60
NOTE FOR GROWLIE: Flare Blitz is the only move that it has via MC. Mudkip should help even this out.
EC: 4/6
MC: 1
DC: 2/5
Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Attacks:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Close Combat
Morning Sun
Iron Tail
Wild Charge
Flame Charge
Dig
Flare Blitz
Swinub * (Male)
Nature: Mild (Adds * to Special Attack; Subtracts * From Defense)
Characteristic:
Type: Ice/Ground
Ice: Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% Protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon.
Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: **
Def: *(-)
SpA: ***(+)
SpD: **
Spe: 50
NOTE FOR SWINUB: Yes, you may see counters, but none are basically in effect. Most notably, the MC isn't used.
EC: 1/4/9
MC: 1
DC: 1/5
Abilities:
Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail.
Thick Fat (DW): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Attacks:
Tackle(*)
Odor Sleuth(*)
Powder Snow(*)
Mud Slap(*)
Endure(*)
Mud Bomb(*)
Icy Wind(*)
Body Slam(*)
Avalanche(*)
Icicle Crash(*)
Dig(*)
Rock Tomb(*)
Reflect(*)
I hope this comes as a pretty even match. Steampowered sends out his first mon but no actions, then Acklow sends out his first mon with actions. After that, Steampowered does actions!