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#1 | ||
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Join Date: Jan 2009
Posts: 4,346
Deity of Misfortune
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Quote:
Quote:
Togepii (Togepi)
Arcanite
Edge the Snivy
Gilgamesh the Machop
Cagnazzo the Tirtouga
Arcanite, your pokémon and actions please! Elevator Music, you will then attack.
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CAPASB Team & Reffing Profile
ASB Ruling? It might be here! 02:47:37 AM ~ <%Objection> i'm neutral on boobs Last edited by Dogfish44; Sep 5th, 2011 at 9:39:49 PM. |
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#2 |
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Join Date: Jun 2010
Posts: 1,251
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Edge, You can go first! Begin with a Taunt, and Follow that up with a light Screen! Then Hit it with a Glare!
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#3 |
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there is actually no underscore in my name
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Join Date: Jan 2008
Posts: 5,445
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Togepii, our opponent left an opening, so we can capitalize on that! Use Protect to shield yourself from the Taunt, then Encore the Light Screen so you don't get paralyzed by Glare. Finally, paralyze Edge instead by using Thunder Wave!
Protect ~ Encore ~ Thunder Wave |
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#4 |
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Join Date: Jan 2009
Posts: 4,346
Deity of Misfortune
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Elevator Music OO
Togepii (F) ![]() 90 HP / 100 EN 0 Atk / 3 Def / 3 Sp.Atk / 3 Sp.Def / 20 Speed Status: N/A Protect ~ Encore ~ Thunder Wave VS Arcanite OO Edge (M) ![]() 90 HP / 100 EN 2 Atk / 2 Def / 3 Sp.Atk / 1 Sp.Def / 63 Speed Status: N/A Taunt ~ Light Screen ~ Light Screen Welcome to the arena of Deja Vu! In the left corner, we have Togepii, who has 2 Red hearts floating above her. In the right corner, Edge appears, with 1 Red heart floating above her. The Hearts pixelate and fade into nothingness as the battle begins! Edge begins by generating 2 vines from it's back and shaping them into a middle finger, Taunting Togepii (10 EN). Gret, until you notice the Protect. BAH (7 EN). Edge seems to be somewhat annoyyed by this turn of events, and sets up a Light Screen (8 EN). Togepii seems to like them, and calls for Edge to give an Encore (10 EN). Edge decides to make another Light Screen from the pressure of that encore, but it seems as if his creation is useless (8 EN). Togepii suddenly, for a flash, shows pure evil on it's face, before reverting to cute and using Thudner Wave (7 EN) on Edge. Zap! Elevator Music OO Togepii (F) ![]() 90 HP / 76 EN 0 Atk / 3 Def / 3 Sp.Atk / 3 Sp.Def / 20 Speed Status: N/A Tricking men is my speciality! VS Arcanite OO Edge (M) ![]() 90 HP / 74 EN 2 Atk / 2 Def / 3 Sp.Atk / 1 Sp.Def / 63 Speed Status: Encore Light Screen (1a) / Light Screen (4a) / Paralysis (25%) I wonder why it wanted these Light Screens anyway... Elevator Music, it's your move.
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CAPASB Team & Reffing Profile
ASB Ruling? It might be here! 02:47:37 AM ~ <%Objection> i'm neutral on boobs |
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#5 |
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there is actually no underscore in my name
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Join Date: Jan 2008
Posts: 5,445
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Alright Togepii, you know what to do. First, use Sweet Kiss to try and stall it out of more attacking turns! Then, use Metronome to pull up a strong move. Finish with a Yawn, although if you are Taunted, use Flamethrower instead....
Sweet Kiss ~ Metronome(Eruption/Ice Burn/Sludge Bomb/Air Slash/Silver Wind/Tri Attack/Night Daze/Ominous Wind/Roar of Time) ~ Yawn IF (Togepii is Tauned during a3), THEN (use Flamethrower instead of Yawn) |
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#6 |
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Join Date: Jun 2010
Posts: 1,251
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Well, you have to set up a light screen... then Taunt, and then Leech Seed. (If you hit yourself in confusion on action 2, use taunt on action 3.
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#7 |
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Join Date: Jan 2009
Posts: 4,346
Deity of Misfortune
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Elevator Music OO
Togepii (F) ![]() 90 HP / 76 EN 0 Atk / 3 Def / 3 Sp.Atk / 3 Sp.Def / 20 Speed Status: N/A Sweet Kiss ~ Metronome ~ Yawn VS Arcanite OO Edge (M) ![]() 90 HP / 74 EN 2 Atk / 2 Def / 3 Sp.Atk / 1 Sp.Def / 63 Speed Status: Encore Light Screen (1a) / Light Screen (4a) / Paralysis (25%) Light Screen ~ Taunt ~ Leech Seed Edge seems convinced that Light Screen (8 EN), and to show her great appreciation for the finished encore, Togepii snogs Edge with a Sweet Kiss (5 EN), leaving Edge Slightly Confused Edge now begins to hit himself over the head with some vines as a confusion self-hit strikes (4 Damage / 3 EN). Togepii waggles it's fingers in a Metronome like fashion, picking the powerful fire move Eruption (20 Damage / 15 EN). Thank the lord that there was a nice Light Screen set up, as Edge seems to have snapped out of confusion. Togepii, suddenly realising that her paralysed opponent is slower than her (oops) decides to Yawn (7 EN) at just how boring Edge's true performance was. Edge promptly puts his middle finger up in a Taunting manner and calls her a bitch (10 EN). Elevator Music OO Togepii (F) ![]() 90 HP / 49 EN 0 Atk / 3 Def / 3 Sp.Atk / 3 Sp.Def / 20 Speed Status: Taunt (6a) Ka-Ching! VS Arcanite OO Edge (M) ![]() 66 HP / 53 EN 2 Atk / 2 Def / 3 Sp.Atk / 1 Sp.Def / 63 Speed Status: Drowsy (Sleep after 1a) / Light Screen (1a) / Paralysis (20%) Russian Roulette all over again
Afterthought
Arcanite, it's your move, sincerest apologies for the hax.
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CAPASB Team & Reffing Profile
ASB Ruling? It might be here! 02:47:37 AM ~ <%Objection> i'm neutral on boobs |
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#8 |
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Join Date: Jun 2010
Posts: 1,251
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First up Edge, I want you to Slam your head into the ground. This should snap you out of your tiredness. Then, Leech Seed Togepi, and Finish up with a Giga Drain.
If the Slam would not work, begin with a giga drain, and when you wake up, go for a leech seed. |
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#9 |
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there is actually no underscore in my name
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Moderator
Join Date: Jan 2008
Posts: 5,445
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Togepi, start with an Extrasensory to try to flinch Edge... there isn't much else we can do while Taunted. Follow that up with a Flamethrower, and then use Extrasensory again!
Extrasensory ~ Flamethrower ~ Extrasensory |
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#10 |
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Join Date: Jun 2010
Posts: 1,251
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Getting a Subref, see my VMs
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#11 |
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Join Date: Mar 2008
Posts: 3,143
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Someone called for a subref?
--- The Contestants Togepii (F) ![]() HP: 90 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 49 Boosts: Other: Taunt (6a) VS Edge (M) ![]() HP: 66 Atk: 2 Def: 2 SpA: 3 SpD: 1 Spe: 63 Energy: 53 Boosts: Other: Drowsy (Sleep after 1a) / Light Screen (1a) / Paralysis (20%) Round 3 Efreet: “Magbyyyy” (Where are we?) “*yawn*…I am on my bed sleeping I don’t know abo---wait a sec, this isn’t my bedroom!” Trainers: “Great! Our Subref has arrived” “SUBREF! BUT TODAY IS MY DAY OFF T_T. BLARGH THE REFFING COMMITEE WON’T HEAR THE END OF THIS WHEN I AM DONE HERE” Trainers: “So you will ref?” “bah, sure, why not? I feel strangely rejuvenated here, so yeah” Action 1 The one who cannot be killed (aka Togepii) starts this round by using her Extrasensory powers to flinchhax Edge. Efreet: “Magby” (translation: What is hax?) “It is a mean monster that eat little pokemon and drive trainers to madness!” Efreet: “Magby!!!!!” (translation: I am scared!!!) “Don’t worry for now, it didn’t work” Meanwhile, our foolish challenger (you can’t fight someone who doesn’t die!) orders Edge to Slam his head into the gr--- now that is a cruel trainer back there. Efreet would burn me to a crisp if I ordered that. Efreet: Magby! (translation: twice!) …yeah. But it did work to drive away the drowsyness. His head must be hurting like hell, but hey, its not my head.
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Action 2 Tired of using sneaky haxy tactics, Togepii just go for the most powerful option: damaging Edge with Flamethrower. Of course, due to the sheer power of irony (and serene grace) it managed to burn the Snivy. Lucky you. On the other side, after overcoming his paralysis (such a courageous boy!), Edge fires some Leech Seeds at the Togepi, getting some much needed health.
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Action 3 I guess that after last action’s hax, Togepii is feeling confident in her annoying skills and tries her hand at Extrasensory once again. Only this time it did manage to flinch the snivy just as he was about to fire a Giga Drain. I guess the one-who-cannot-be-killed is also the-one-who-will-drive-you-mad-with-hax.
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ROUND 3 END Togepii (F) ![]() HP: 84 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 30 Boosts: Other: Seeded for 4 actions. Taunt (3a) VS Edge (M) ![]() HP: 25 Atk: 2 Def: 2 SpA: 3 SpD: 1 Spe: 63 Energy: 28 Boosts: Other: Burn / Paralysis (15%) Elevator Music’s Turn Last edited by Frosty; Jul 28th, 2011 at 9:10:35 AM. |
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#12 |
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there is actually no underscore in my name
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Moderator
Join Date: Jan 2008
Posts: 5,445
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Alright Togepii, finish this with a Flamethrower followed by an Ancientpower+ Ancientpower combination! That slightly increases our chance at a boost, which will help with the next Pokemon ~_~
Flamethrower ~ Ancientpower+Ancientpower |
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#13 | |
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Join Date: Jun 2010
Posts: 1,251
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Renew light screen, then reflect! If you are still alive, go for a growth!
Flamethrower is 7 energy Ancientpower combo is 4 energy, therefore the combo energy is: Quote:
=24 Therefore, after the Combo, Togepi will faint! |
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#14 |
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Join Date: Mar 2008
Posts: 3,143
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Sorry guys but no flavor. My mom’s birthday is this weekend and we will have a small trip and I’ll have to leave right now. I will be back Sunday, so I should be able to post next round within the DQ interval.
The Contestants Togepii (F) ![]() HP: 84 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 30 Boosts: Other: Seeded for 4 actions. Taunt (3a) VS Edge (M) ![]() HP: 25 Atk: 2 Def: 2 SpA: 3 SpD: 1 Spe: 63 Energy: 28 Boosts: Other: Burn / Paralysis (15%) Round 4 Action 1 Togepii Flamethrowers. No Crit. Edge tries to Light Screen, but is Fully Paralysed.
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Action 2 Togepii uses a Combo of Ancientpower + Ancientpower that KOs Edge. Togepii then also faints due to exhaustion.
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ROUND 4 END Togepii (F) ![]() HP: KO Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 0 Boosts: KO Other: KO VS Edge (M) ![]() HP: -10 Atk: 2 Def: 2 SpA: 3 SpD: 1 Spe: 63 Energy: KO Boosts: KO Other: KO Togepii is revived Arcanite’s Turn (pokemon + orders) |
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#15 |
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Join Date: Jun 2010
Posts: 1,251
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Yeahhh.... I fancy winning... Go Gilgamesh!
Begin with a light Screen, then go for a Vital Throw, followed by a Revenge! If togepi uses encore, replace light screen with Karate Chop. |
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#16 |
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there is actually no underscore in my name
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Moderator
Join Date: Jan 2008
Posts: 5,445
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OK.... this should work! First, use Thunder Wave to give us the Speed advantage. Guts really isn't that big of a deal considering how important the speed is. Then, Encore his Light Screen, as using it now should be too late to activate his substitution. Finish with a Yawn!
Thunder Wave ~ Encore ~ Yawn |
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#17 |
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Join Date: Mar 2008
Posts: 3,143
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Edit: General Format done.
Also, as I said: the Substitution will happen and Machop will use Karate Chop. I decided that because the substitution is "if Encore is used" and not "if encore is used on action 1". Since Encore was indeed used, the substitution applies. --- The Contestants Togepii (F) ![]() HP: 90 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 100 Boosts: Other: VS Gilgamesh (M) ![]() HP: 90 Atk: 4 Def: 2 SpA: 2 SpD: 2 Spe: 30 Energy: 100 Boosts: Other: Round 5 Action 1 After a move I can only describe as an attempt to make the match less one sided, Togepii is revived and back to fight now Gilgamesh the Machop. My instincts are telling me that this will be no walk in the park. No sire. And the Machop is determined to prove me right. After hearing the word "encore" from the Togepii's trainer, he switches to plan B, moves closer to its opponent and "HIYAAA" did a Karate Chop at Ms. Hardboiledegg. The Togepi responds with waves of thunder to slow down Gilgamesh and net some much needed free turns.
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Action 2 Now faster Togepii moves again and use Encore to make Machop stick with the lesser evil, Karate Chop. The outcome was actually better than expected, as Machop got Fully Paralysed.
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Action 3 Ending the set up phase, Togepii goes with Yawn *yawns* That was a good one. Gilgamesh is drowsy and will fall asleep at the end of next turn. As one of his final attacks for a while, The Machop continues to show his Karate, with some Chops directed at Togepii, who is now in a tricky situation.
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ROUND 5 END The Contestants Togepii (F) ![]() HP: 58 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 76 Boosts: Other: VS Gilgamesh (M) ![]() HP: 90 Atk: 4 Def: 2 SpA: 2 SpD: 2 Spe: 30 Energy: 96 Boosts: Other: 15% Paralysed (the FP reduced the level by 5%) and will fall asleep at the end of next action Action 2: - Togepi uses Encore (10 energy) - Machop is Fully Paralysed Action 3: Togepi Yawns (7 energy) Machop uses Guts Boosted Karate Chop (18 damage for 2 energy) Elevator Music`s Turn Last edited by Frosty; Jul 31st, 2011 at 6:27:14 PM. |
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#18 |
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there is actually no underscore in my name
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Join Date: Jan 2008
Posts: 5,445
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Counter that last Karate Chop, let's show him how much damage we can do too! Then he'll be asleep, so give him a nice Sweet Kiss, and follow up with an Extrasensory.
Counter ~ Sweet Kiss ~ Extrasensory EDIT: doh i'm stupid >.< Last edited by Elevator Music; Aug 1st, 2011 at 9:00:52 AM. |
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#19 |
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Join Date: Jun 2010
Posts: 1,251
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You aren't encored anymore, so encore the yawn! Then sleep for an action, then if you wake up, go for a light screen!
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#20 |
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Join Date: Mar 2008
Posts: 3,143
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@Elevator Music: Avoid editing posts after your opponent has posted. Just don’t do it, k? thanks.
---- The Contestants Togepii (F) ![]() HP: 58 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 76 Boosts: Other: VS Gilgamesh (M) ![]() HP: 90 Atk: 4 Def: 2 SpA: 2 SpD: 2 Spe: 30 Energy: 96 Boosts: Other: 15% Paralysed (the FP reduced the level by 5%) and will fall asleep at the end of next action Round 6 Action 1 Togepii seems to be waiting for something to counter. She probably thought her encore was so irresistible that it would last one more turn than normal. Well it didn’t, and Machop used the opportunity to use Encore himself and lock Togepii on Yawn. And no damage was dealt this action. Weak. Oh, Gilgamesh fell asleep for 2 turns. God I envy him.
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Action 2 Togepii: *Yawns* Gilgamesh: *snore* Frosty: “For Fucks Sake”
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Action 3 Togepii finally got tired of beating around the bushes and strikes with her Extrasensory powers, dealing quite some damage. Not enough to wake Gilgamesh up, unfortunately, as the Machop continues to snore as loudly as a truck. This is boring as hell. KILL ONE ANOTHER!
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ROUND 6 END The Contestants Togepii (F) ![]() HP: 58 Atk: 0 Def: 3 SpA: 3 SpD: 3 Spe: 20 Energy: 56 Boosts: Other: VS Gilgamesh (M) ![]() HP: 75 Atk: 4 Def: 2 SpA: 2 SpD: 2 Spe: 30 Energy: 86 Boosts: Other: 10% Paralysed and will wake up next action Arcanite’s Turn |
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#21 |
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Join Date: Jun 2010
Posts: 1,251
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That should be 14 damage. All damage rounds normally.
Let's go for a 15 HP Substitute, then Vital Throw Twice! If your sub is broken, and Togepi is ordered to use extrasensory, replace a vital throw with revenge! |
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#22 | |
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Join Date: Mar 2008
Posts: 3,143
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Quote:
Last edited by Frosty; Aug 2nd, 2011 at 4:42:28 PM. |
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#23 |
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there is actually no underscore in my name
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Join Date: Jan 2008
Posts: 5,445
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Extrasensory ~ Encore ~ Extrasensory
IF (Machop does not set up a Sub a1 due to flinch of para), THEN (replace moves with Extrasensory ~ Counter ~ Counter) EDIT: If it matters I ref by rounding normally too, though I'm new so... 'with a grain of salt' etc. Last edited by Elevator Music; Aug 2nd, 2011 at 3:51:31 PM. |
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#24 |
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Join Date: Jun 2010
Posts: 1,251
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I wouldn't have done a 15 HP sub if i knew you were rounding like that. :-(
I still think you are wrong, look at the first hydro pump here (reffed by flora the head ref). I think this proves my point. |
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#25 |
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Join Date: Mar 2008
Posts: 3,143
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Well, the thing is: until a official decision is made and included on the damage formula (hint: do it plz), there is no "right or wrong". I decided to just round everything up to be 100% predictable. If you round it up and then down to be "fair", then you'll have to round up 14.25 after 3 actions rounding it down. And this get more and more complicated if you mess with resistances and weaknesses, when the numbers get much weirder. Should we keep track of the decimals of all moves so you know when to round up/down? I am not willing to do that, to be honest.
If I were just to "round it normally", in a round with, say, 3 actions dealing 14.33, I would subtract 1 hp from the "total expected", making it also unfair and arbitrary (like my own decision of rounding everything up). If I decide to include that hp on the last action, I'd then be forced to keep track of the decimals of every single attack, which I also am not willing to do (I am going by the principle that reffing is hard enough and I don't need it to be even more complicated). To be honest, I am almost willing to just subtract the decimals without any rounding (I believe Objection does that...I am proned to use that, but only on future reffings). But until i make my decision, I'll just "round everything up" to be 100% predictable. Until someone decides to codify it, of course (again hint: do it plz). Reffing post will come soon. |
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