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#1 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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NUMBER OF POKEMON: 3v3
BATTLE TYPE: Singles RECOVERIES: Two Recovers per Pokemon | Five Chills per Pokemon SWITCH: Switch=KO ITEMS: Items OFF ABILITIES: All Abilities The ASB Tournament Arena Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle. --------------- Okay so I have no idea what any of the colors mean so you'll just have to say what moves you can't use for your Pokemon when you post. Seriously, just allow them all instead of just confusing us. <_< Team danmantincan:
Pyroak
Darmanitan
Dragonite
Team Deck Knight:
Chew Toshio the Beedrill
Will Powers the Steelix
AquaVelva the Gastrodon
The RNG has decided that Deck_Knight will order first! Good Luck Trainers! Last edited by Deck Knight; Sep 11th, 2011 at 5:50:18 AM. |
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#2 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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"Going first again? What a buzzkill." Alright Chew Toshio, time to get set up. Begin by setting up Toxic Spikes, then use Poison Jab, and finish with Twineedle. If Pyroak uses Will-o-Wisp, evade it with Evasive Agility and push attacks back. Toxic Spikes ~ Poison Jab ~ Twineedle IF Pyroak uses Will-O-Wisp, Evasive Agility to avoid
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#3 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Red moves are the Tournament only moves and blue is for outside the Tournament.
Ok, so Deck wants to set up TSpikes, and unfortunately we can't seem so stop him. But we can make him suffer for it! Start by setting up with a Sunny Day, then smash Chew with a Flare Blitz and finish up with a Blaze Kick.
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#4 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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Chew Toshio (M) HP: 100 EN: 100 Stat: N/A Other: N/A Boyd (M) HP: 120 EN: 100 Stat: -10% Eva Other: N/A Round 1: bugCRUSH Yay! We're starting one of the final matches! Let's go already! Chew Toshio, being the swift bug he is, quickly unleashes layers of Toxic Spikes that surround danmantincan's area. Any switch = DOOM! Boyd just laughs at the little bee's attempt of being useful and calls upon a Sunny Day. Ding-a-ling! It's like the sun just came out! Now faster thanks to Chlorophyll, Boyd decides to smash Chew Toshio with a solid Flare Blitz attack! OUCH! IT BURNS LIKE HELL! Chew Toshio seems able to endure the pain though and retaliate back with a Poison Jab! Boyd steps back and itches in pain... wait, what pain, exactly? Boyd laughs out loud like the mighty Warrior he is and readies his Blaze Kick. SMACK! Chew Toshio is sent flying into the air like a reverse meteor, but his wings immediately put him right back in track. He quickly flies over to Boyd and launches a series of Twineedles that lightly poke the wood monster for laughable damage. Oh poor Beedrill!
Calculations
Chew Toshio (M) HP: 41 EN: 86 Stat: N/A Other: N/A Boyd (M) HP: 94 EN: 78 Stat: -10% Eva Other: N/A Arena: Sun (3r), Toxic Spikes (danmantincan, 1) danmantincan Deck Knight |
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#5 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Ok, so unfortunately we can't seem to stop Toxic Spikes from getting up. But we can stop him from doing much else.
Substitute (20 HP)~Rock Slide~Blaze Kick If Deck used Evasive Agility A3, use Rock Slide.
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#6 |
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Jigen Makkoto
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Join Date: May 2005
Posts: 6,850
Massachusetts
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"I think I can get a few hits in yet." Alright Chew, time to get crackin'. Begin by busting Pyroak's Substitute up with a blistering combination: Poison Jab + Fury Attack! Not only will it break through Boyd's Sub, we'll get another shot at poisoning it. After the cooldown, finish with an evasive Agility to draw the second Rock Slide. IF Boyd's Rock Slide Action 2 misses, use Endeavor your third action. Poison Jab + Fury Attack ~ combo cool down ~ Evasive Agility. IF Boyd's Rock Slide misses A2, use Endeavor A3.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#7 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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Chew Toshio (M) HP: 41 EN: 86 Stat: N/A Other: N/A Boyd (M) HP: 94 EN: 78 Stat: -10% Eva Other: N/A Arena: Sun (3r), Toxic Spikes (danmantincan, 1) Round 2: SQUISHYSMASH Strangely, Boyd moves in first and sets up a nice, sturdy 20 HP Substitute to do his bidding. This pathetic excuse of a defense is quickly eliminated by Chew Toshio's tornado-like Poison Jab + Fury Attack combo, which hits three times! The attack even manages to pierce through and deal light damage to the wooden fire monster! And... it manages to poison. Boyd now moves onto the offense and summons a Rock Slide from the arena's rocks to smash the little Chew Toshio. The force of the rocks cause Chew Toshio to rage a bit, though he just sits there and relaxes his mind and body for the incoming action. After a couple of minutes, Chew Toshio finally makes his way out of the rock trap... only to meet another Rock Slide from Boyd's force. But wait! Chew Toshio uses his ninja skills to gracefully dodge the landslide with his quick Agility. Chew Toshio does have the air to dodge in after all! Poor bug.
Calculations
Chew Toshio (M) HP: 24 EN: 65 Stat: N/A Other: N/A Boyd (M) HP: 62 EN: 44 Stat: -10% Eva Other: Poison Arena: Sun (2r), Toxic Spikes (danmantincan, 1) Deck Knight danmantincan Last edited by Flora; Sep 3rd, 2011 at 7:49:03 PM. |
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#8 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Sorry to bug (hehe) you, but the Agility description says it "will evade any single target attack", but wouldn't Rock Slide be considered a multi target attack since it can hit up to 3 opponents?
Also, derp for thinking Beedrill was Bug/Flying when doing my Calc for Rock Slide >.<
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#9 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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Hehe, I would imagine that Chew Toshio would be evasively dodging in the air. Rock Slide is sliding in a slanted position and thus wouldn't hit Chew Toshio. That's me anyway.
I mean, Rock Slide coming from the sky makes no sense lol. Hmm, and if it were to be somehow "raised" from the ground then slide downward onto its target, well, isn't that plenty of time to dodge. |
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#10 | |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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Quote:
Also, since Poison Jab + Fury Attack can break the Sub, it should check for Poison chance. You amalgamate the hits into the Base Attack Power but you'd still treat it like an attack that struck after breaking the sub with a poison chance, which I think Twineedle does in-game. If you want to run calcs or alter the reffing based on this, that's fine. If you're sticking with your judgment, just say so and I'll get on with my attacks.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#11 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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I'll run the poison chance, but I still disagree with the Rock Slide hitting. I just don't see it happening...
edit: poison succeeded. Go ahead and post actions. |
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#12 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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"Energy is a useless human construct. I understand only the hive mind." Alright Chew Toshio, you've done amazingly well so far, so lets get to the end of this, lets finish up with swiftness. Use that Evasive Agility again, but this time we're going to use the speed to go on offense, and combine it with Endeavor to bring our foe down to size! We won't dodge anything because of the impact, but it'll be an excellent parting gift for our foe. It'll be a lot of hard work, but we've got to keep our foe on their toes! Make your brethren Beedrill proud! Should you be so fortunate to survive to the third action, use another Poison Jab. If Boyd uses Protect on A1 to avoid your combination. Use a traditional Agility (+2 Spe), and then strike it with Poison Jab, followed by Twineedle. Evasive Agility (+1Pri) + Endeavor ~ cool down ~ Poison Jab IF Boyd uses Protect A1, Agility (+2Spe) ~ Poison Jab ~ Twineedle
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#13 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Let's start with an Aromatherapy to get rid of that Poison. Then we'll Chill, and finish up with a Flare Blitz, because I'm incredibly scared of Blaze Kick missing.
Aromatherapy~Chill~Flare Blitz
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#14 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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Chew Toshio (M) HP: 24 EN: 65 Stat: N/A Other: N/A Boyd (M) HP: 62 EN: 44 Stat: -10% Eva Other: Poison Arena: Sun (2r), Toxic Spikes (danmantincan, 1) Round 3: burned out One glance at Chew Toshio's HP and Boyd's damage tells you that he's going to faint from a single hit! As such, Chew Toshio takes notice and immediately goes into an evasive Agility. However, this is a completely different evasive Agility - it's an offensive type! Chew Toshio immediately pops up in front of Boyd's face and delivers a devastating Endeavor attack with all his might... which isn't a lot to tell the truth. Boyd is more concerned about the poison from Chew Toshio's nasty needles, and so he calls in an Aromatherapy to clean his dirty body and eradicate the toxins within his body! Who cares about what Beedrills do to you anyway. After preping himself, Boyd chills for a bit to regain some energy back as Chew Toshio sits in peace. Well, I think he's about to get his peace soon! Boyd flares up into attack position and rushes at the useless Chew Toshio. It's a Flare Blitz coming! One hit from the behemoth and Chew Toshio incinerates into his night-long faint! One fried bug down!
Calculations
Chew Toshio (M) HP: KOed EN: KOed Stat: N/A Other: N/A Boyd (M) HP: 40 EN: 41 Stat: -10% Eva Other: N/A Arena: Sun (1r), Toxic Spikes (danmantincan, 1) Okay, I'm actually not very sure, but I think Deck Knight sends out the second mon in his list. I'll go do that. GO WILL POWERS! ![]() danmantincan Deck Knight |
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#15 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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You can still select your second mon. There's nothing in the tournament rules that stated you had to use your second listed Pokemon second, only that you must use the same lead for both battles. The finals are the only battles that have been 3v3 thus far, so it was fairly natural to send out the second mon.
I would have sent out Will Powers anyway, but just for reference.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#16 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Ok, fortunately we have such a speed advantage that we should be able to get an easy burn on Will.
Boyd, start off with a Will-o-Wisp, then go on the offensive with a Flamethrower followed by a Heat Wave. If Will uses Stone Edge, hit him hard with a Counter and push your actions back (Only once).
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#17 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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Alright Will Powers, time to set up and prepare for victory.
Set up Stealth Rock to further impede our opponents' field, then use Bide to soak up some damage. We'll release unholy hell next turn. Stealth Rock ~ Bide (store energy) ~ Bide (store energy)
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#18 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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![]() Will Powers (M) HP: 100 EN: 100 Stat: -10% Eva Other: N/A Boyd (M) HP: 40 EN: 41 Stat: -10% Eva Other: N/A Arena: Sun (1r), Toxic Spikes (danmantincan, 1) Round 4: fire and stuff Hello! Hello! Deck Knight returns his fallen bug and sends out a much more formidable opponent - Will Powers the Brave Steelix! Well, he's definitely brave enough to enter the tournament with a Fire-type in there! Who'd do that? Boyd glares viciously at the newcomer and greets him with an opening Will-O-Wisp. HOWEVER, his aim was apparently way off and it hits the walls of the stadium instead! The attack missed! Ahhh! The crowd roars and cheers! Do you feel it? It's the sound of RRRAAAAAAAAAAAAAAAAAAAAAAGE! Will Powers takes this free action to spit out some Stealth Rock that split among themselves and conceal themselves under the ground, in which the foe will meet their demise. Will Powers now settles in at his place and Bides for the burns to come. This doesn't fade Boyd away as he launches a blazing Flamethrower that incinerates Will Power's solid hide. As Will Powers endures all the fiery pain, the sound of a mad cheerleader entering the arena can be heard. "GO WILL POWERS! YOU CAN DO IT!" somehow echoes throughout the stadium... only to be met by "DECK KNIGHT SUCKS!", in kiddish language. This fuels Boyd's inferno rage and enables him to blaze the arena with a Heat Wave! The stream of fires collide onto Will Power's steel skin and explode into a thousand phoenixes... and then evaporate into nothingness. What's left? It's Will Powers! And he's still keeping his bide steady! The next action will be a devastating blow to Boyd. But that doesn't mean he can't save himself! Oh, the sun seems to have ran its course! At least the moon isn't coming - that'd be bad.
Calculations
![]() Will Powers (M) HP: 54 EN: 88 Stat: -10% Eva Other: N/A Boyd (M) HP: 40 EN: 23 Stat: -10% Eva Other: N/A Arena: Toxic Spikes (danmantincan, 1), Stealth Rock (danmantincan) Deck Knight danmantincan |
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#19 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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Excellent work Will Powers, you've proven not even Boyd can break your namesake.
Lets finish this, we have our foe pinned, and we even got lucky! Bide (release) ~ Chill ~ Sandstorm
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#20 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Maybe you can protect yourself while chilling.....
Chill+Protect (Combo)~Cool Down~Chill
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#21 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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So that changed everything. Sorry, that was nothing that my knowledge knew. Reposted and cleared posts out.
![]() Will Powers (M) HP: 54 EN: 88 Stat: -10% Eva Other: N/A Boyd (M) HP: 40 EN: 23 Stat: -10% Eva Other: N/A Arena: Toxic Spikes (danmantincan, 1), Stealth Rock (danmantincan) Round 5: soo desperate You heard it. Chill + Protect combo. DOES IT WORK OR NOT? First, let's see the statistics of this so-called Bide. (23+23) x 1.75 = 80.5 ~ 81 -47 energy +12 energy to 35. protect used 34 energy. 34 - 12 = 22. (22) x 1.5 = 33 Combos are dumb. It works but doesn't work. Anyway, Boyd immediately puts up a defensive Protect around himself and calms his nerves with a simple chill. Will Powers angrily stares down at Boyd and unleashes his terrifying Bide, which is unfortunately all absorbed by the simple barrier. This exhausts a huge amount of energy from both Will Powers and Boyd. This means Boyd faints.
...
Calculations
![]() Will Powers (M) HP: 54 EN: 41 Stat: -10% Eva Other: N/A Boyd (M) HP: KOed EN: KOed Stat: -10% Eva Other: N/A Arena: Toxic Spikes (danmantincan, 1), Stealth Rock (danmantincan) danmantincan's new pokemon and actions Deck Knight |
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#22 |
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Join Date: Apr 2010
Posts: 2,678
Canada
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Ugg...these finals aren't going well for me...
Nolan, you're up! We'll start by Enabling Sheer Force. Then let's go all out, nailing Will with a Fire Blast, followed by a Fire Punch and finishing with a second Fire Blast. If Will uses Explosion, set up a 15 HP Substitute. If Will uses Taunt, Taunt him first and use Fire Blast for the rest of your actions (with the exception of the last substitution).
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ASB Profile <iiMKUltra> i am in a gay relationship with most of smogon Those fuckers tried to take my throne, I took their lives |
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#23 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,850
Massachusetts
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Well Will, I'd hate to be accused of being suicidal, but if it works, it works. If our opponent wants to try the direct approach, lets toss it right back at him.
Time for another Bide. Bide (store energy) ~ Bide (store energy) ~ Bide (release)
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#24 |
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floofy
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Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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Will Powers (M) HP: 54 EN: 41 Stat: -10% Eva Other: N/A Nolan (M) HP: 110 EN: 100 Stat: N/A Other: N/A Arena: Toxic Spikes (danmantincan, 1), Stealth Rock (danmantincan) Round 6: Moar Fire danmantincan returns his fallen wooden warrior and releases a radiant ape - Nolan - who's ready to incinerate this metal snake! However, he tramples across some mean Stealth Rock and is poisoned by the Toxic Spikes! Will Powers isn't quite done yet, sadly for Nolan. Again, he curls up into a defensive Bide. Totally unaware of what he's doing, Nolan goes in and launches a blazing Fire Blast, which hits with incredible force. Next, he leaps onto Will Powers's face and delivers a crushing Fire Punch, though the snake's massive armor repels off much of the damage. At last, Will Powers rages and releases his massive Bide, crushing the little ape with overflowing energy. All that damage comes at a cost though - Will Powers's life. There, he roars in agony and slams onto the ground, fainted. He definitely left his mark.
Calculations
Will Powers (M) HP: KOed EN: KOed Stat: -10% Eva Other: N/A Nolan (M) HP: 24 EN: 86 Stat: N/A Other: Poison Arena: Toxic Spikes (danmantincan, 1), Stealth Rock (danmantincan) Deck Knight's new pokemon and actions danmantincan's actions Last edited by Flora; Sep 13th, 2011 at 6:48:58 PM. |
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#25 |
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Jigen Makkoto
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Join Date: May 2005
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Massachusetts
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Alright AquaVelva, time to wrap things up.
Finish your foe off with Earthquake. Then use Protect in case Nolan survives. Finish up with a Chill. (I'm moving first so Nolan shouldn't be able to change formes iirc. Better news for me just the same.) If Nolan begins with Yawn, focus your energy into a Protect + Earthquake combination to block it and deliver a felling blow from behind the shield.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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