Battle in a big forest! TheMogRunner vs. UllarWarlord (reffed by Flamestrike)

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Here I was all set to ref TheMogRunner vs. ToastTyrant, and I get on and see that I have a team from Ullar. I check the Battle Tower and apparently I've been shifted to a new match. So confusing. Oh well, as long as I'm getting paid.

...I am getting paid, right?

Anyway, here's the rules!

2v2 Singles
3 day DQ time
Items = On
Switch = KO
Abilities = All
2 recovers/5 chills

And the arena!

A big forest, giant trees are covering the sky from view restricting flying very high and stopping sky attack completely. The place is crawling with bug type Pokemon (There is a 40% chance for a missed attack to hit a bug and have it call to a Beedrill to attack your Pokemon for 8 damage)

Restricted moves: Sky Attack, Fly, Dive, Surf
Grass moves get +1 BAP

Finally, the teams!

TheMogRunner:

Rarity:2
Petilil[Mint](F)
Nature:Modest (+1 SpA, -1 Atk)

Personality: (to be added)

Type:Grass
Summary: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll: (Innate)
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Own Tempo: (Innate)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

(DW)Leaf Guard: (Innate)
In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions. (LOCKED)


Stats:
Petilil
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/6
MC:0
DC:0/5

Attacks:
Absorb
Growth
Leech Seed
Sleep Powder
Mega Drain
Synthesis
Magical Leaf
Stun Spore

Charm
Healing Wish
Ingrain

Hidden Power (Fire[Attack:6])
Toxic
Dream Eater

Rarity: 3
Aipom [Dexter] (M)

Nature:Jolly (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Normally, Max: 30]). The Divisor is 870 for fully evolved Pokemon, 580 for Pokemon that are the second of three stages, 435 for Pokemon that are the first of two stages, and 290 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Special Attack)

Personality: (to be added)

Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate)
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Pick Up: (Innate)
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

(DW)Skill Link: (Innate)
This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).(LOCKED)

Stats:
Aipom
HP: 90
Atk: 3
Def: 2
SpA: 1(-)
SpD: 2
Spe: 98 (85 × 1.15^) (+)
Acc Boost: 22%
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC:0/6
MC:0
DC:0/5

Attacks:
Scratch
Tail whip
Sand-Attack
Astonish
Baton pass
Tickle
Fury swipes
Swift
Screech

Fake out
Agility
Counter

Brick Break
Shadow claw
Grass knot

VS.

UllarWarlord:

<Bulbassaur> [Floros] (Male)
Nature: Rash (+Sp.Attack, -Sp. Def.)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:

Overgrow (Type: Innate)
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)


Chlorophyll (Type: Innate) [DW, Locked]
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Total Moves: 16

EC: 1/9
MC: 0
DC: 1/5

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
Poisonpowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis

Curse
Giga Drain
Safeguard

Sludge Bomb
Grass Knot
Flash
Solarbeam

Grass Pledge


<Dratini> [Charos] (Male)
Nature: Relaxed (+Def. -Speed)
Type: Dragon
Dragon:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:

Shed Skin: (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale: (Type: Innate) [DW, Locked]
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-, 10% decrease in evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
Total Moves: 13

EC: 1/9
MC: 0
DC: 1/5


Attacks:

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Outrage

Dragon Dance
Aqua Jet
Dragon Pulse

Sunny Day
Flamethrower
Safeguard


Here's how the order goes: TheMogRunner sends out his first Pokemon first, since he chose the arena. Then Ullar sends out his Pokemon and gives orders, then Mog gives orders, then I ref. Then Mog orders, Ullar orders, I ref again, and we keep going like that. Easy enough right? I'll just leave it here in list form just in case.

1) TheMogRunner sends out a Pokemon
2) UllarWarlord sends out a Pokemon and orders
3) TheMogRunner orders
4) I ref
5) TheMogRunner orders
6) UllarWarlord orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each round

Without further ado, let's get going!

TheMogRunner, you're up!
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor

Let's turn this mother out. Go, Floros!


Sludge Bomb -> Sleep Powder -> Sludge Bomb

If Sleep Powder is used, use Safeguard.
 

Petilil[Mint](F)
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 100


<Bulbassaur> [Floros] (Male)
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 100

Alright, duel of the Grass types! Unfortunately for Mog, Floros isn't just Grass type, and hurls a Sludge Bomb at Mint! That stung, but Mint just uses Ingrain to get herself some passive recovery! Hoping to incapacitate Mint for a bit, Floros hits her with a Sleep Powder, but while the spores connect, Mint shrugs them off thanks to her Grass type! Then she uses Growth to make herself stronger! Deciding that the best defense is a good offense, Floros hits Mint with another Sludge Bomb, but this time Mint fires back, with a Hidden Power Fire! However, at the end of the round she's definitely taken the worst of the beating. Can she make a comeback?

Petilil [Mint] (F)
HP: 53
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 82
+1 Attack
+1 Special Attack
Ingrain (1 round)

Bulbasaur [Floros] (M)
HP: 75
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 82

Action 1:
Floros used Sludge Bomb
-> RNG roll to crit (1-625 to crit) -> 7776 (no crit)
-> RNG roll to poison (1-3000 to poison) -> 7804 (no poison)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 22.5, rounded to 23 damage, 6 energy
Mint used Ingrain -> 8 energy, Mint has Ingrain for 2 rounds (+3 HP per action)

Mint -> +3 HP from Ingrain

Action 2:
Floros used Sleep Powder
-> RNG roll to hit (1-7500 to hit) -> 118 (hit)
-> RNG roll for success (1-5000 for success) -> 8396 (fail)
Failed, 6 energy
Mint used Growth -> 6 energy, +1 Attack, +1 Special Attack

Mint -> +3 HP from Ingrain

Action 3:
Floros used Sludge Bomb
-> RNG roll to crit (1-625 to crit) -> 2132 (no crit)
-> RNG roll to poison (1-3000 to poison) -> 3759 (no poison)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 22.5, rounded to 23 damage, 6 energy
Mint used Hidden Power Fire
-> RNG roll to crit (1-625 to crit) -> 4680 (no crit)
(6[BP] + 3[Stat Dif.]) * 1.5[SE] + 1.75[Boost Dif.] = 15.25, rounded to 15 damage, 4 energy

Mint -> +3 HP from Ingrain

TheMogRunner, you're up!
 

Petilil [Mint] (F)
HP: 53
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 82
+1 Attack
+1 Special Attack
Ingrain (1 round)


Bulbasaur [Floros] (M)
HP: 75
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 82

Feeling like he's done enough damage for now, Floros decides to screw with Mint a bit, using Flash! It works too, as Mint's Hidden Power Fire misses completely! Satisfied, Floros copies Mint's actions last round and uses Growth to power himself up as well! Mint, seeing the opportunity, uses Synthesis to even up the HP numbers a bit! Not for long though, as she gets hammered by a powered-up Sludge Bomb from Floros! She strikes true with her Hidden Power Fire this time though, leaving the match relatively close HP-wise, but at the cost of putting herself behind in terms of energy.

Petilil [Mint] (F)
HP: 58
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 56
-1 Accuracy

Bulbasaur [Floros] (M)
HP: 60
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 66
+1 Attack
+1 Special Attack

Action 1:
Floros used Flash -> 4 energy, Mint's Accuracy -1
Mint used Hidden Power Fire
-> RNG roll to hit (1-7500 to hit) -> 8985 (miss)
Missed, 4 + 4[Consecutive Move Use] = 8 energy

Mint -> +3 HP from Ingrain

Action 2:
Floros used Growth -> 6 energy, +1 Attack, +1 Special Attack
Mint used Synthesis -> 14 energy, +20 HP

Mint -> +3 HP from Ingrain

Action 3:
Floros used Sludge Bomb
-> RNG roll to crit (1-625 to crit) -> 4219 (no crit)
-> RNG roll to poison (1-3000 to poison) -> 6286 (no poison)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] + 1.75[Boost Dif.] = 24.25, rounded to 24 damage, 6 energy
Mint used Hidden Power Fire
-> RNG roll to hit (1-7500 to hit) -> 6558 (hit)
-> RNG roll to crit (1-625 to crit) -> 7420 (no crit)
(6[BP] + 3[Stat Dif.]) * 1.5[SE] + 1.75[Boost Dif.] = 15.25, rounded to 15 damage, 4 energy

Mint -> +3 HP from Ingrain

UllarWarlord, you're up!
 
Use Magical leaf to create a blinding shield of light around you stopping sludge bomb then focus on growing to victory rather than on flashing colors finally use Ingrain

Use
Defensive Magical leaf-> a focused growth ->ingrain
Hang in their!
 
Asked on IRC and the general consensus was that Magical Leaf wouldn't work as a defensive attack, so I'm going to treat it as a normal attack.

Petilil [Mint] (F)
HP: 58
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 56
-1 Accuracy


Bulbasaur [Floros] (M)
HP: 60
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 66
+1 Attack
+1 Special Attack

As Floros launches another Sludge Bomb at Mint, she desperately tries to use Magical Leaf to block the attack! Unfortunately for her, the attack isn't nearly enough to block Floros's assault! She launches the leaves at Floros to get a bit of extra damage, but Floros shrugs off the blow easily! And to make matters worse, Mint is poisoned by the sludge! Then he uses Flash again, making Mint's sight even poorer than it already was! However, she merely uses Growth again, increasing her strength! But while Floros nails her with another Sludge Bomb, leaving her just about to faint, she doesn't take advantage of her new strength, and instead uses Ingrain again! While the extra health counteracts the poison damage, it looks like it's too little, too late!

Petilil [Mint] (F)
HP: 7
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 38
+1 Attack
+1 Special Attack
-2 Accuracy
Poisoned (2 DPA)
Ingrain (1 round left)

Bulbasaur [Floros] (M)
HP: 54
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 45

Action 1:
Floros used Sludge Bomb
-> RNG roll to crit (1-625 to crit) -> 7526 (no crit)
-> RNG roll to poison (1-3000 to poison) -> 757 (poison)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] + 1.75[Boost Dif.] = 24.25, rounded to 24 damage, 6 + 4[Consecutive move use] = 10 energy, Mint poisoned (2 DPA)
Mint used Magical Leaf
-> RNG roll to crit (1-625 to crit) -> 2237 (no crit)
(6[BP] + 3[STAB] + 3[Stat Dif.] + 1[Arena]) / 2.25[NVE] = 5.78, rounded to 6 damage, 4 energy

Mint -> -2 HP due to poison

Action 2:
Floros used Flash -> 5 energy, Mint's Accuracy -1
Mint used Growth -> 6 energy, +1 Attack, +1 Special Attack

Mint -> -2 HP due to poison

Action 3:
Floros used Sludge Bomb
-> RNG roll to crit (1-625 to crit) -> 4219 (no crit)
-> RNG roll to poison (1-3000 to poison) -> 6286 (no poison)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] + 1.75[Boost Dif.] = 24.25, rounded to 24 damage, 6 energy
Mint used Ingrain -> 8 energy, Mint has Ingrain for 2 rounds (+3 HP per action)

Mint -> +3 HP from Ingrain, -2 HP due to poison

TheMogRunner, you're up!
 

Petilil [Mint] (F)
HP: 7
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: 38
+1 Attack
+1 Special Attack
-2 Accuracy
Poisoned (2 DPA)
Ingrain (1 round left)


Bulbasaur [Floros] (M)
HP: 54
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 45

Unfortunately for Mint, before she can recover her HP again Floros finishes her off with another Sludge Bomb! It'll all be up to Dexter the Aipom now! Can Mog recover from this early deficit?

Petilil [Mint] (F)
HP: KO
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30
Energy: KO

Bulbasaur [Floros] (M)
HP: 54
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 45

Action 1:
Floros used Sludge Bomb
-> RNG roll to crit (1-625 to crit) -> 5905 (no crit)
-> RNG roll to poison (1-3000 to poison) -> 757 (poison)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 22.5, rounded to 23 damage, 6 + 4[Consecutive move use] = 10 energy, Mint KOed

UllarWarlord, you're up!
 

Aipom [Dexter] (M)
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22%)
Energy: 100


Bulbasaur [Floros] (M)
HP: 54
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 45

Dexter wastes no time, hitting Floros with a Fake Out that causes him to flinch! Then he follows that up with a Fury Swipes for some more damage, while Floros is content to use Growth and prepare for a new assault. Unfortunately for him, his powered-up SolarBeam misses thanks to a timely evasive Agility by Dexter! Can Dexter keep up this strong play and finish off Floros without taking a lot of damage?

Aipom [Dexter] (M)
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22%)
Energy: 87

Bulbasaur [Floros] (M)
HP: 34
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 32
+1 Attack
+1 Special Attack

Action 1:
Dexter used Fake Out
-> RNG roll to crit (1-625 to crit) -> 8730 (no crit)
4[BP] + 3[STAB] + 1.5[Stat Dif.] = 8.5, rounded to 9 damage, 3 energy
Floros flinched

Action 2:
Dexter used Fury Swipes
-> RNG roll for # of hits (1-3750 for 2 hits, 3751-7500 for 3 hits, 7501-8750 for 4 hits, 8751-10000 for 5 hits) -> 4416 (3 hits)
-> RNG roll to crit #1 (1-625 to crit) -> 755 (no crit)
-> RNG roll to crit #2 (1-625 to crit) -> 7485 (no crit)
-> RNG roll to crit #2 (1-625 to crit) -> 8430 (no crit)
(2 * 3)[BP] + 3[STAB] + 1.5[Stat Dif.] = 10.5, rounded to 11 damage, 3 energy
Floros used Growth -> 6 energy, +1 Attack, +1 Special Attack

Action 3:
Dexter used evasive Agility -> 7 energy, any single target attack directed at Dexter this action will miss
Floros used SolarBeam -> Missed, 7 energy

TheMogRunner, you're up!
 
Sweet Dexter! I new you would be handy! (no pun intended)

Lets try...
Screech - Shadow claw - fury swipes

sub
If he uses leech seed agility dodge and push actions down
 

Aipom [Dexter] (M)
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22%)
Energy: 87


Bulbasaur [Floros] (M)
HP: 34
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 32
+1 Attack
+1 Special Attack

The round starts with lots of noise and stat reduction, as Dexter leads off with a Screech, greatly lowering Floros's Defense! Floros responds with a Growl, lowering Dexter's Attack! Annoyed, Dexter hits Floros with a Shadow Claw, but that's nothing compared to the damage Floros deals with his SolarBeam, boosted by his ability and the arena! Dexter responds with a Fury Swipes, but even with a critical hit on one of the swipes Floros uses Giga Drain to deal more damage as well as negate the damage from the Fury Swipes! Suddenly the HP totals are looking a lot more even, but Floros is utterly exhausted and can't do much more without a rest!

Aipom [Dexter] (M)
HP: 48
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22%)
Energy: 74
-1 Attack

Bulbasaur [Floros] (M)
HP: 24
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 10
-1 Defense

Action 1:
Dexter used Screech -> 5 energy, Floros's Defense -2
Floros used Growl -> 4 energy, Dexter's Attack -1

Action 2:
Dexter used Shadow Claw
-> RNG roll to crit (1-1250 to crit) -> 6570 (no crit)
7[BP] + 1.5[Stat Dif.] + 1.75[Boost Dif.] = 10.25, rounded to 10 damage, 5 energy
Floros took in sunlight
Floros used SolarBeam
-> RNG roll to crit (1-625 to crit) -> 916 (no crit)
12[BP] + 3[STAB] + 3[Stat Dif.] + 2[Overgrow] + 1[Arena] + 1.75[Boost Dif.] = 22.75, rounded to 23 damage, 7 energy

Action 3:
Dexter used Fury Swipes
-> RNG roll for # of hits (1-3750 for 2 hits, 3751-7500 for 3 hits, 7501-8750 for 4 hits, 8751-10000 for 5 hits) -> 3106 (2 hits)
-> RNG roll to crit #1 (1-625 to crit) -> 332 (crit)
-> RNG roll to crit #2 (1-625 to crit) -> 5836 (no crit)
(2 * 2)[BP] + 3[STAB] + 1.5[Stat Dif.] + 1[1 crit] = 9.5, rounded to 10 damage, 3 energy
Floros used Giga Drain
-> RNG roll to crit (1-625 to crit) -> 6834 (no crit)
8[BP] + 3[STAB] + 3[Stat Dif.] + 2[Overgrow] + 1[Arena] + 1.75[Boost Dif.] = 18.75, rounded to 19 damage, 11 energy, Floros +9.5, rounded to +10 HP

UllarWarlord, you're up!
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor

Okay...new plan...

Chill -> Giga Drain -> Chill

If he uses Agilidodge on Giga Drain, change that to Sweet Scent. You can't dodge a smell, especially one that lowers evasiveness. :3
 

Aipom [Dexter] (M)
HP: 48
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22%)
Energy: 74
-1 Attack


Bulbasaur [Floros] (M)
HP: 24
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 10
-1 Defense

Dexter hits Floros with another Screech, greatly lowering his Defense yet again, while Floros, utterly exhausted, is forced to chill and regain some energy! The Dexter uses another evasive Agility, hoping to dodge an attack, but Floros will have none of it and just uses Sweet Scent, which Dexter can't dodge and lowers Dexter's Evasion! However, Dexter hits him 5 times with Fury Swipes, and while another chill puts Floros back at a respectable energy level, he can't take another blow! It looks like Dexter has this matchup won, but with Ullar still having another Pokemon in the wings, the damage may have been done...

Aipom [Dexter] (M)
HP: 48
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22%)
Energy: 59
-1 Evasion

Bulbasaur [Floros] (M)
HP: 6
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Energy: 30
-2 Defense

Action 1:
Dexter used Screech -> 5 energy, Floros's Defense -2
Floros used chill -> +12 energy

Action 2:
Dexter used evasive Agility -> 7 energy, any single target attack directed at Dexter this action will miss
Floros used Sweet Scent -> 4 energy, Dexter's Evasion -1

Action 3:
Dexter used Fury Swipes
-> RNG roll for # of hits (1-3750 for 2 hits, 3751-7500 for 3 hits, 7501-8750 for 4 hits, 8751-10000 for 5 hits) -> 9837 (5 hits)
-> RNG roll to crit #1 (1-625 to crit) -> 7769 (no crit)
-> RNG roll to crit #2 (1-625 to crit) -> 8587 (no crit)
-> RNG roll to crit #3 (1-625 to crit) -> 9275 (no crit)
-> RNG roll to crit #4 (1-625 to crit) -> 6377 (no crit)
-> RNG roll to crit #5 (1-625 to crit) -> 6815 (no crit)
(2 * 5)[BP] + 3[STAB] + 1.5[Stat Dif.] + 3.5[Boost Dif.] = 18 damage, 3 energy
Floros used chill -> +12 energy

TheMogRunner, you're up!
 
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