[Overview]
-Bulk (something not many shell smashers have)
-Bad typing
-Solid Rock (something else over other smashers)
-SHELL SMASH!!!
[SET]
Name: Shell Smash
Move 1: Shell Smash
Move 2: Waterfall
Move 3: Stone Edge/Rock Slide
Move 4: Earthquake
Item: White Herb/Leftovers
Nature: Adamant/Jolly
Ability: Solid Rock/Sturdy
EVs: 4 HP/252 Atk/252 Spe
[Set Comments]
-Earthquake for coverage against Lanturn.
-Rock move is up to you.
-Sturdy since there is no Hail in RU.
-Solid Rock is still viable as then you are not vulnerable to Scyther's Quick Attack.
-326 Speed still outspeeds much of RU.
-Jolly if you want to outspeed Slaking I guess...
[Additional Comments]
-White Herb to preserve defenses.
-Leftovers for survivability.
-Aqua Jet if you're really scared of Scarfers.
-You need something to take down Ferroseed. Magneton works. Also any of the many RU Fire types work.
-A spinner (Claydol, Torkoal, etc) is needed on the Sturdy set to keep Sturdy intact.
[SET]
Name: Curse
Move 1: Curse
Move 2: Waterfall
Move 3: Stone Edge
Move 4: Earthquake/Aqua Jet
Item: Leftovers
Ability: Solid Rock
Nature: Careful
EVs: 252 HP/4 Atk/252 SDef
[Set Comments]
-Curse allows you to sponge hits along with Solid Rock.
-Aqua Jet gives you priority, while Earthquake gives you coverage.
[Additional Comments]
-You need something for Ferroseed. One of RU's many Fire types will work.
-Magneton can trap and KO Ferroseed.
-Aqua Tail can be used over Waterfall.
-Rock Slide can be used if you don't like to miss with Stone Edge.
[Other Options]
-Choice Band can be used I guess...
-Mixed set
-HP Fire for Ferroseed (need Special Attack EVs or Spikes to ensure KO)
[Counters]
-Grass, Fighting, and Water types in general
-Ferroseed, Tangrowth, and Poliwrath especially
-Grass moves
-Mold Breaker bypasses Sturdy and Solid Rock
[Dream World]
-Gets Swift Swim
-Unreleased
-You have to set up the rain yourself.
-Bulk (something not many shell smashers have)
-Bad typing
-Solid Rock (something else over other smashers)
-SHELL SMASH!!!
[SET]
Name: Shell Smash
Move 1: Shell Smash
Move 2: Waterfall
Move 3: Stone Edge/Rock Slide
Move 4: Earthquake
Item: White Herb/Leftovers
Nature: Adamant/Jolly
Ability: Solid Rock/Sturdy
EVs: 4 HP/252 Atk/252 Spe
[Set Comments]
-Earthquake for coverage against Lanturn.
-Rock move is up to you.
-Sturdy since there is no Hail in RU.
-Solid Rock is still viable as then you are not vulnerable to Scyther's Quick Attack.
-326 Speed still outspeeds much of RU.
-Jolly if you want to outspeed Slaking I guess...
[Additional Comments]
-White Herb to preserve defenses.
-Leftovers for survivability.
-Aqua Jet if you're really scared of Scarfers.
-You need something to take down Ferroseed. Magneton works. Also any of the many RU Fire types work.
-A spinner (Claydol, Torkoal, etc) is needed on the Sturdy set to keep Sturdy intact.
[SET]
Name: Curse
Move 1: Curse
Move 2: Waterfall
Move 3: Stone Edge
Move 4: Earthquake/Aqua Jet
Item: Leftovers
Ability: Solid Rock
Nature: Careful
EVs: 252 HP/4 Atk/252 SDef
[Set Comments]
-Curse allows you to sponge hits along with Solid Rock.
-Aqua Jet gives you priority, while Earthquake gives you coverage.
[Additional Comments]
-You need something for Ferroseed. One of RU's many Fire types will work.
-Magneton can trap and KO Ferroseed.
-Aqua Tail can be used over Waterfall.
-Rock Slide can be used if you don't like to miss with Stone Edge.
[Other Options]
-Choice Band can be used I guess...
-Mixed set
-HP Fire for Ferroseed (need Special Attack EVs or Spikes to ensure KO)
[Counters]
-Grass, Fighting, and Water types in general
-Ferroseed, Tangrowth, and Poliwrath especially
-Grass moves
-Mold Breaker bypasses Sturdy and Solid Rock
[Dream World]
-Gets Swift Swim
-Unreleased
-You have to set up the rain yourself.