The (almost) banned dude and the moderator: Pwnemon vs. Elevator Music

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Challenging Elevator_Music

1v1 FE
ASB Arena
Training Items only
Switch = wtfhax
2 recover/5 chill

do you accept?
abilities: all!
Elevator Music said:

Ariados [Ariadosu] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
Sniper (DW): (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 15
Total Moves: 35

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Agility
Bug Bite
Constrict
Cross Poison
Fury Swipes
Leech Life
Night Shade
Pin Missile
Poison Jab
Poison Sting
Scary Face
Shadow Sneak
Spider Web
String Shot
Sucker Punch

Baton Pass
Disable
Electroweb
Night Slash
Pursuit
Rage Powder
Toxic Spikes
Twineedle

Attract
Dig
Double Team
Endure
Flash
Hone Claws
Protect
Struggle Bug
Substitute
Swagger

Body Slam
Bounce


gliscor is his only fe, so this will be interesting...

Pwnemon said:


Gliscor Aerotoxin (F)

Nature: Careful (+ SpD, -SpA)
Types: Ground / Flying
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Sand Veil:
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: FULL
MC: 0
DC: FULL

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Poison Jab
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics

Counter
Cross Poison
Night Slash
Agility

Toxic
Earthquake
Taunt
Roost
Substitute
Stealth Rock
Torment


thanks
Pwnemon sends out, equips.
Elevator sends out, equips, and orders.
Pwnemon orders.
I ref.
 

Stratos

Banned deucer.
Acrobatics ~ Toxic (self) ~ Acrobatics

i need dig. badly. also given the way my fight with mrl is going i'm not risking that damn parahax with body slam
 

Ariadosu
HP: 100
EN: 100


Aerotoxin
HP: 100
EN: 100


Action 1:
Aerotoxin used Acrobatics!
Crit: [<=625] 6577/10000 (No)
Calculation: (11+3+3*1.5-3*1.5)=21
-6 Energy

Ariadosu used Night Slash!
Crit: [<=1250] 5688/10000 (No)
Calculation: 7+4*1.5-5*1.5=5.5
-5 Energy

Action 2:
Aerotoxin used Selftoxic!
Aerotoxin was badly poisoned!
-7 Energy

Ariadosu used Body Slam!
Crit: [<=625] 2388/10000 (No)
Para: [<=3000] 806/10000 (Yes)
Calculation: 9+4*1.5-5*1.5=7.5
-7 Energy
Aerotoxin was paralyzed!

+2 HP for Aerotoxin

Action 3:
Ariadosu used Night Slash!
Crit: [<=1250] 3961/10000 (No)
Calculation: 7+4*1.5-5*1.5=5.5
-5 Energy

Aerotoxin used Acrobatics!
Full para: [<=2000] 1768/10000 (Yes)
Aerotoxin is paralyzed!
It can't move!
Aerotoxin now has 15% paralysis!

Aerotoxin now has 10% paralysis!
+2 HP for Aerotoxin

END OF ROUND



Ariadosu
HP: 79
EN: 83
Other: none


Aerotoxin
HP: 85
EN: 87
Other: Toxic (2a), Paralyzed (10%)


This round begins with Aerotoxin spreading his wings out and striking Ariadosu with a Acrobatics, and Ariadosu retaliates with a pitifully weak Night Slash. Then, Aerotoxin pauses to drug himself with Toxic, while Ariadosu uses Body Slam, and since in ASB you can have more than one status condition (you forgot this Pwnemon), Gliscor is paralyzed. Then, Ariados pounds away mercilessly with Night Slash, which still fails to do anywhere close to Acrobatics's damage, but Gliscor is fully paralyzed on this Action! Wow. Gliscor is in the lead in terms of both HP and Energy, but just barely...

Pwnemon orders.
Elevator Music orders.
I ref.
 

Stratos

Banned deucer.
anal buttcockeroons, that round could literally not have gone worse unless i missed with Toxic (i assume you mean 2dpa, not 2a, with toxic?)

Substitute (25%) ~ Taunt ~ Acrobatics

IF double team is used any action use Earthquake the same action and push back
IF any move fails to activate for any reason, pushback UNLESS the move is earthquake in which case don't
 
OK, let's keep up as best we can Ariados....

Disable (Acrobatics) ~ Bounce ~ Night Slash
IF (Gliscor is paralyzed a1) THEN (use Swagger a2 and push actions back)
 

Ariadosu
HP: 79
EN: 83
Other: none


Aerotoxin
HP: 85
EN: 87
Other: Toxic (2dpa), Paralyzed (10%)


Action 1:
Ariadosu used Disable!
-7 Energy
Aerotoxin's Acrobatics was disabled!

Aerotoxin used Substitute (25 HP)!
Full para: [<=1000] 7063/10000 (No)
-24 Energy

+2 HP for Aerotoxin

Action 2:
Ariadosu sprang up!

Aerotoxin used Taunt!
Full para: [<=1000] 4062/10000 (No)
-10 Energy
But it missed!

Ariadosu used Bounce!
Hit: [<=8500] 9991/10000 (No)
Ariadosu's attack missed!
-9 Energy

+2 HP for Aerotoxin

Action 3:
Aerotoxin used Acrobatics!
Full para: [<=1000] 647/10000 (Yes, but irrelevant)
Aerotoxin is paralyzed!
It can't move!

Ariadosu used Night Slash!
Crit: [<=1250] 9944/10000 (No)
Calculation: 7+4*1.5-5*1.5=5.5
-5 Energy

+2 HP for Aerotoxin
Aerotoxin's paralysis weakened

END OF ROUND


Will be switching to a new reffing format.


Ariadosu
HP: 79
EN: 62
Other: none


Aerotoxin
HP: 60
EN: 53
Other: Toxic (5dpa), Acrobatics disabled (3a), Sub (19 health)


This round begins with Ariadosu using Disable on Acrobatics, and Aerotoxin responds with a 25 HP Substitute. Then, Ariadosu bounces up, while Aerotoxin's Taunt misses, but so does Ariadosu's Bounce. Then, Ariadosu decides to just Night Slash the Sub, but it does not crit. Then, the most confusing thing that I ever had to ref happened.

Aerotoxin had Acrobatics disabled, so it would fail, right? Well, Aerotoxin was fully paralyzed, so would the paralysis weaken like it would after a normal full paralysis? I assumed that it does not weaken the paralysis, but I could be wrong. I have to ask someone first. Consider this a preliminary reffing.

After the issue is resolved, I will make another post in this thread.
 
Alright, it seems that Aerotoxin was indeed fully paralyzed, so therefore, Aerotoxin is no longer paralyzed!

-Pwnemon orders.
-Elevator Music orders.
-I ref.
 
actually sadly I'm ordering first this round :S

Hone Claws ~ Fury Swipes ~ Night Shade
IF (Taunt is used) THEN (Use Protect and push actions the first time, Night Slash on all other times)

i'm sure something like that is legal but im too tired to figure out what the exact wording is supposed to be
 

Stratos

Banned deucer.
Dude, I used Taunt, not Acrobatics, a3. Look at my second sub

edit: not that it matters at all, orders coming up :/

Fire Fang ~ Agilidodge ~ Taunt
yahoo! i love exploitation
 
Time to stop reffing at night.


Ariadosu
HP: 79
EN: 62
Other: none


Aerotoxin
HP: 60
EN: 53
Other: Toxic (5dpa), Acrobatics disabled (3a), Sub (19 health)


Action 1:
Aerotoxin used Fire Fang!
Hit: [<=9500] 1260/10000 (Yes)
Crit: [<=625] 146/10000 (Yes)
Burn/Flinch: [<=2000] 5090/10000 (No)
Calculation: (7+3+3*1.5-3*1.5)*1.5=15
-5 Energy

Ariadosu used Hone Claws!
-6 Energy

+2 HP for Aerotoxin

Action 2:
Aerotoxin used Agilidodge!
-7 Energy

Ariadosu used Fury Swipes!
It would have hit 3 times!
But it missed!
-4 Energy

+2 HP for Aerotoxin

Action 3:
Ariadosu used Protect!
-7 Energy

Aerotoxin used Taunt!
Ariadosu protected itself!
-10 Energy

+2 HP for Aerotoxin
Aerotoxin's Acrobatics is no longer disabled!

END OF ROUND



Ariadosu
HP: 64
EN: 45
Other: none


Aerotoxin
HP: 60
EN: 31
Other: Toxic (8dpa), Sub (19 health)


This round begins with Aerotoxin striking with a critical hit Fire Fang, and Ariadosu uses Hone Claws in return. Then, Aerotoxin Agilidodges Ariadosu's Fury Swipes. Then, Aerotoxin's Taunt gets blocked by Protect. This round ends with Aerotoxin in an Energy deficit, but with Acrobatics not disabled and ready to go. Besides, Aerotoxin has 5 chills left and a sub with 19 HP.

-Pwnemon
-Elevator Music
-Me

EDIT: @Pwnemon: Not like the Toxic counter matters, I don't see Gastro Acid on Ariadosu's movepool.
 

Stratos

Banned deucer.
toxic goes up one dpa per round, not one dpa each action

will edit with commands

also agilidodge is 7 en
 

Ariadosu
HP: 64
EN: 45
Other: none


Aerotoxin
HP: 60
EN: 31
Other: Toxic (8dpa), Sub (19 health)


Action 1:
Aerotoxin used Taunt!
-10 Energy
Ariadosu was Taunted!

Ariadosu used Night Shade!
10 Damage
-5 Energy

+2 HP for Aerotoxin

Action 2:
Aerotoxin chilled!
+12 Energy

Ariadosu used contact Poison Sting!
A critical hit!
Calculation: 4+5+4*1.5-5*1.5+3=10.5
-3 Energy
Aerotoxin's Substitute faded!

+2 HP for Aerotoxin

Action 3:
Ariadosu sprang up!

Aerotoxin chilled!
+12 Energy

Ariadosu used Bounce!
Hit: [<=8500] 8404/10000 (Barely)
Crit: [<=625] 139/10000 (Yes)
Para: [<=3000] 3032/10000 (No)
Calculation: 9+5+4*1.5-3*1.5+1.5=14
-9 Energy

+2 HP for Aerotoxin

END OF ROUND




Ariadosu
HP: 64
EN: 28
Other: Taunt (3a)


Aerotoxin
HP: 52
EN: 45
Other: Toxic (Irrelevant counter), Sub (19 health)


This round begins with Aerotoxin using Taunt on Ariadosu, who retaliates with Night Shade, damaging the Substitute. Then, Aerotoxin chills, and Ariadosu uses Poison Sting, which makes contact, crits, and breaks the Sub. Then, Ariadosu flies up into the air as Aerotoxin keeps chilling, and the Bounce crits, but does not paralyze.

-Elevator Music
-Pwnemon
-Me
 
Poison Sting should have done (4+3 (Stab)+5 (sniper/crit)+4*1.5-5*1.5)/1.5 + 1.75 (+1 attack) = 8.75 damage, breaking the substitute, and used one less energy

and then I guess bounce should have done an extra 2 damage as well from Sniper and had a para roll


hmmm, actions...

Poison Sting (Contact) ~ Night Slash ~ Poison Sting (Contact)
IF (Torment is used) THEN (Change all future actions to alternative Constrict/Body Slam)
 

Stratos

Banned deucer.
your attack boost would have worn off as Poison Sting is a5 of the +1 boost which wears off after 4a

edit: on a side note fuck random.org
 

Stratos

Banned deucer.
you know what for some strange reason i am actually perfectly ok with a chance for poison.

should be at 55 En, not 45. You made a slight math error and added 14.

Acrobatics ~ Quick Attack ~ Acrobatics + Acrobatics

barring some tragic, terrible bullshit hax, gg
 
@Pwnemon: Aerotoxin used Taunt A1.


Ariadosu
HP: 64
EN: 28
Other: Taunt (3a)


Aerotoxin
HP: 52
EN: 45
Other: Toxic (Irrelevant counter), Sub (19 health)


Action 1:
Aerotoxin used Acrobatics!
Crit: [<=625] 489/10000 (Yes)
Calculation: (11+3+3+3*1.5-3*1.5)=25.5
-6 Energy

Ariadosu used contact Poison Sting!
A critical hit!
Calculation: 4+5+4*1.5-5*1.5+3=10.5
-3 Energy

+2 HP for Aerotoxin

Action 2:
Aerotoxin used Quick Attack!
Crit: [<=625] 968/10000 (No)
Calculation: 4+3*1.5-3*1.5=4
-3 Energy

Ariadosu used Night Slash!
Crit: [<=1250] 9383/10000 (No)
Calculation: 7+4*1.5-5*1.5=5.5
-5 Energy

+2 HP for Aerotoxin

Action 3:
Aerotoxin used Super Acrobatics Combo!
Crit: [<=625] 1702/10000 (No)
Calculation: (24.75+3*1.5-3*1.5)*1.5=37.125
-28 Energy

Ariadosu fainted!

END BATTLE



Ariadosu
HP: -3
EN: 20
Other: lose


Aerotoxin
HP: 40
EN: 8
Other: win


This round begins with an Acrobatics and a Poison Sting, and then Aerotoxin uses Quick Attack, while Ariadosu uses Night Slash. Then, Aerotoxin KOs Ariadosu with a Super Acrobatics, winning the battle.

Prizes:

Elevator Music: 2 CC
Pwnemon: 2 CC
Aerotoxin: 3 MC, 1 KOC
Ariadosu: 3 MC
Me: 3 UC
 

Stratos

Banned deucer.
gg, em, gg! You definitely kept me on my toes throughout that match, and you helped aero with his training! (AOPS, me and em both get an extra MC for our mons since EC and DC are maxed)
 
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