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#1 | |
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Join Date: Jun 2008
Posts: 523
Mandaue City, Philippines
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This is a repost of this thread.
There is an existing Monotype Metagame discussion thread here, but the OP has never been edited since last year, and this it a bit different, so I guess this warrants a thread of its own. It goes without saying that when you play the Monotype metagame, your team must consist of six Pokemon all having a common type (eg. all Poison or part-Poison types). Some variations allow a wildcard, where the sixth Pokemon may have a different typing, but that will not be covered by this thread (yet). This restriction imposed on available Pokemon when teambuilding may be unappealing to some, but others find the challenge it presents very enticing. Take note that this thread is to focus on the use of monotype teams in the regular metagame, NOT the Monotype metagame. One reason is that the Monotype sub-meta has too small a playerbase. Also, in the Monotype meta, bad match-ups usually mean instant loss, which is one of the major qualms against it. For those who would want to discuss rather than contribute, here are some guide questions to start it off:
Quote:
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Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. Last edited by zyrefredric; Jun 19th, 2012 at 12:12:04 AM. |
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#2 |
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Join Date: Jun 2008
Posts: 523
Mandaue City, Philippines
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BUG
PROS:
TYPE SYNERGY:
DARK PROS:
TYPE SYNERGY:
DRAGON PROS:
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ELECTRIC PROS:
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TYPE SYNERGY:
FIGHTING PROS:
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TYPE SYNERGY:
FIRE PROS:
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Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. Last edited by zyrefredric; Jun 18th, 2012 at 11:54:36 PM. |
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#3 |
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Join Date: Jun 2008
Posts: 523
Mandaue City, Philippines
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FLYING
PROS:
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GHOST PROS:
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GRASS PROS:
CONS:
NOTABLE MEMBERS: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
TYPE SYNERGY:
GROUND PROS: CONS: NOTABLE MEMBERS: TYPE SYNERGY:
ICE PROS:
CONS:
NOTABLE MEMBERS: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
TYPE SYNERGY:
__________________
Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. Last edited by zyrefredric; Jun 19th, 2012 at 12:08:11 AM. |
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#4 |
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Join Date: Jun 2008
Posts: 523
Mandaue City, Philippines
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NORMAL
PROS:
CONS:
NOTABLE MEMBERS: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
TYPE SYNERGY:
POISON PROS:
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PSYCHIC PROS:
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ROCK PROS:
CONS:
NOTABLE MEMBERS: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
TYPE SYNERGY:
STEEL PROS:
CONS:
NOTABLE MEMBERS: ![]() ![]() TYPE SYNERGY:
WATER PROS:
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Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. Last edited by zyrefredric; Jun 18th, 2012 at 11:49:58 PM. |
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#5 |
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Join Date: Jun 2008
Posts: 523
Mandaue City, Philippines
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These are the people who contributed to the analyses above. Much appreciation is given to all of them.
BUG DARK DRAGON ELECTRIC FIGHTING FIRE FLYING GHOST GRASS GROUND
ICE NORMAL POISON PSYCHIC ROCK STEEL WATER
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Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. Last edited by zyrefredric; Jun 11th, 2012 at 12:57:01 AM. Reason: Credits |
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#6 |
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is going goat
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Again, while this is minor, DW Azumarill and Seaking are immune to Grass and Electric, respectively. FUCK YEAH SEAKING
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New to Smogon? Afraid to jump into discussion? Introduce yourself!------------------- Fail Cup | Scramble! | RMTs: Blistering Sands (BH) Night Stall (OU) | ARcTicblast | Demon Spawn | signature art by Zracknel additional credit to Pocket and AccidentalGreed
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#7 |
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Join Date: Mar 2009
Posts: 499
uni
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Actually Garchomp (not sure if allowed in tier?) or Gabite get Stealth Rock for mono dragon. you could slap it easily on a choice set or run a bulky variant.
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looking for some quality anus |
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#8 |
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Join Date: Apr 2009
Posts: 208
Poison Life, Poison Live!
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While Garchomp is banned in OU (the very tier in which this project is taking place), I think it's worth mentioning Eviolite Gabite with Stealth Rocks for Mono-Dragon as Cooky suggested.
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I wish The Koffings had actual albums released, with music like this. Then my life would be complete. <3 |
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#9 |
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Join Date: Sep 2011
Posts: 179
Everybody gets one.
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Rock
Pros:
Cons:
Notable Members: ![]() Terrakion don't play games. His massive attack and clutch 108 speed stat make him a real force to be reckoned with. ![]() This 600 BST dinosaur is deciding whether you'll look better in an oak or mahogany coffin. Sand stream makes running T-tar vital to monorock success. The best way to get rid of Scizor and his banded bullet punch is to run babiri berry and fire blast for the ko. Lunatone is your new best friend, with psychic typing to make fighting attacks neutral and levitate to avoid EQ. I recommend dual screens for aided survivability. His psychic stab is vital to take out fighting threats. Solrock is similar to Lunatone, but has higher Attack and defense with lower SpA and SpD. Though weak to stealth rock himself, this mon has rapid spin and stealth rock all in one package. I recommend HP fire to kill Ferrothorn, Forretress, and Scizor, all who want very much to end your life with STAB steel attacks. Though not as pretty as Pamela Anderson, this lifeguard has your back in the water. Storm Drain, recover and curse makes Cradily your best bet to take on rain teams. Crustle has a great ability in sturdy, and good moves with spikes, stealth rock, and shell smash. ![]() Say hello to the new Omastar of your team. Spikes, toxic spikes, SR, shell smash, and a neutrality to steel give him a niche over other rock mons. Though frail as a flower, a blazing 130 speed stat with taunt and SR makes him a guaranteed choice to get up rocks while keeping the enemy's off the field. Although Kabutops has a powerful niche in lower tiers as a rain dance sweeper, he is probably going to do better as a rapid spinner, and he is not SR weak like Armaldo. ![]() Mr. Moustache Magnet Pull does his best to take out Skarmory and Scizor (and most other steel types), who will otherwise give a lot of trouble to monorock. For the love of all that is good, do not come in on a choice banded superpower. Recommended EV Spread: Max HP, Max SpA, to deal the max damage to trapped mons while taking the minimum yourself. Type Synergy:
Tips/Tricks: This is one of those types where is best to not focus on covering up weaknesses, and instead play to your offensive strengths and win the match quickly. Terrakion, BandTar, and ShellSmash (Omastar, Carracosta) are your best bets to get the victory, and get out.
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Now an EMT for Los Angeles county. PM me for house calls. (Totally legit I swear.) PM me for an OU team rate! |
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#10 |
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Join Date: Oct 2010
Posts: 535
I'm comfy and easy to wear.
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Normal
Pros:
Cons:
Notable Members: ![]() Blissey and Chancey are probably the most notable Normal types, and they're grouped together because they serve virtually the same purpose. Their massive Special bulk makes them two of the best Walls in the game, and they provide incredible team support thanks to Wish, Aromatherapy, and Stealth Rocks. Blissey has Leftovers and a superior Special Attack, while Chancey has better overall bulk, but both are fine choices for any team Snorlax is one of the best boosting pokemon in the game, even more so if he's your last one standing. Thanks to his great bulk, huge Attack stat, and access to Curse, he can slowly but surely tank his way to victory. He can also run an effective Choice band set. Thick Fat and Immunity are both great abilities to choose from as well. Smeargle is very strange and has horrible stats, but is notable because he learns basically every move in the game. This can lead to some awesome set ups, such as Belly Drum passing, Status spreading, or Spiking. He is also the only Normal with access to Spikes or Toxic Spikes, making him a valuable asset to teams that require multiple hazards. He is also one of two Normal types with Rapid Spin, and trust me, you do not want to use Spinda. Staraptor is one of the most fearsome pokemon in the game because of great sweeping stats, two insanely powerful STAB moves, and a great coverage move thanks to Close Combat. He's probably the best Choiced sweeper among normal types, and it shows as he's punching holes in the opponent's team. Be careful, however, because most of his best moves have recoil damage. Porygon-Z boasts some of the most powerful moves in the game thanks to his ridiculous Special Attack and amazing abilities in Adaptability and Download. He's easily the best special sweeper and wall breaker among the normals. Porygon-2 becomes extremely bulky with Eviolite. Thanks to its improved defenses, good support movepool and access to Recover, he can stick around and pester your opponents for the whole match. He notably has access to the fairly exclusive ability Trace, potentially giving him some much needed immunities or Resistance from the likes of Flash Fire or Thick Fat. ![]() Sawsbuck is the only dual-typed Normals (besides Normal/Flying) that's actually usable. Thanks to two stellar abilities in Sap Sipper and Chlorophyll, he can potentially become a potent weapon against opposing weather. His grass typing gives him a resistance to Water, Sun teams must be weary of Chlorophyll, and Tyranitar fears his mighty Jump Kick. Ambipomb is one of the most annoying anti-leads in the game thanks to his high Attack and Speed, great ability in Technician, and Fake Out. He also boasts solid coverage and utility moves such as Low Kick and U-Turn, which lets him keep momentum on his user's side. Togekiss is one of the most versatile and threatening Normal pokemon. She can support the team with a Bulky Wish/Cleric set, spread status and annoy with Paraflinch, or set up a sweep with Nasty Plot. Always consider her for a mono-normal. ![]() Clefable is the only fully evolved Normal type with any kind of resistance to entry hazards or Burns and it's all thanks to her amazing ability, Magic Guard. Besides this, she has a great movepool, with access to moves such as Softboiled, Calm Mind, Heal Bell, and all three of the 95 BP elemental attacks. ![]() Miltank may be the best physical wall of her type, and like most of her brethren she's very versatile. She has a great support move pool, full of moves like Milk Drink, Heal Bell, and Stealth Rocks. She also has access to Curse, and can grab a surprise sweep Snorlax-style if it catches the opponent off-guard. In addition, she has three great abilities, one of them being the rare Scrappy, but Kangaskhan generally makes better use of it (see below) ![]() Kangaskhan is probably the best pure-normal Physical Sweeper. She has great stats, a good Physical moveset, and most importantly a very exclusive ability in Scrappy. This lets her forego a coverage move just for Ghosts since she can pound them with a mighty STAB Return. She also has access to a good priority move in Sucker Punch. ![]() Slaking is an unstoppable machine, or at least he would be if it weren't for Truant. Even so, he has an absolutely ridiculous 160 Base Attack and 100 Base Speed, which means he can be a scary Choiced pokemon. With good prediction, he can tear through teams with ease. Type Synergy: No Normal type resists Fighting, but any Normal/Flying and Girafarig are neutral to it. Birabel (lol) and Sawsbuck can provide some secondary resistances, as can Miltank, Snoralx, and other pokemon with Thick Fat or Sap Sipper. Tips/Tricks:Because normal-types have such horrible defensive typing, your best bet is probably to go more offensive and try to overwhelm your opponents. Make sure you pack a way to handle Ghosts, Steels and Rocks. Many pokemon can learn Earthquake for the latter two, and some can learn Pursuit to trap pesky Ghosts immune to your STAB. Stall is a horrible idea and should never be considered since there is only one Spiker/TSpiker and there is no way to block Rapid Spin. As far as threats go, Terrakion gets special mention because he packs a Normal resistance, has a Super-Effective STAB Close Combat, and has some of the best stats in the game. NOTE: I wasn't sure if I should include DW Ditto/Meoletta, so I didn't. Also, I'll remove some notable pokemon if you think that's too many (there's just so many Normal types :p) Last edited by 2sly4u; Jun 8th, 2012 at 2:12:16 PM. |
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#11 |
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Join Date: Jun 2012
Posts: 3
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WOW ok this has nothing to do with this but...... NICE CONTRABUTIONS EVERYONE
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#12 |
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Join Date: Nov 2011
Posts: 271
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Rock is the worst defensive type in the game, not Ice. This should be pointed out in the analysis.
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#13 |
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Join Date: May 2010
Posts: 349
A paper bag
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I think you should probably add to the Normal analysis the value of Bibarel's STAB coverage and access to Aqua Jet to make him one of the better cleaners that Normal has to offer, plus he can make use of opposing rain to an extent. Still, he's virtually useless without being passed a swords dance first.
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But I got wiped out with no saving grace at all! And then I'm told I don't have any talent?! Man... |
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#14 | |
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Join Date: Oct 2010
Posts: 535
I'm comfy and easy to wear.
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Quote:
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#15 |
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Ttar by Doughboy
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how is rock worse than Ice? Rock has a relevant Fire and Flying resist and does not have the debilitating weaknesses that Ice has, particularly the rock weakness (say hello SR). Additionally rock gets and automatic 50% boost in sandstrorm, an advantage no other type can boast. It is the reason why ttar can wall the likes of Lati's, Heatran, and Tornadus even when they have a super effective move against you and why Psyshock is reccomended to kill Terrakion on Choice scarf latios.
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#16 |
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Join Date: Jun 2008
Posts: 523
Mandaue City, Philippines
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Edited in the contributions for Normal and Rock. As of now, only Ground monotype doesn't have an entry. At this point, what needs to be done is a review of all analyses, rewriting/adding/removing some parts if there is a need to do so.
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Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. |
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#17 |
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Join Date: Sep 2007
Posts: 17
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I might be able to get in on working up a ground type analysis within the next few days, but if anyone thinks they can do so before I can please feel free!
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#18 |
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Join Date: Jun 2012
Posts: 1
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#1 Con to Water Types has a name and it's Ferrothorn.
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#19 |
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Join Date: Jun 2012
Posts: 72
The ocean
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How aren't Salamence and Staraptor in the flying analysis?
Also, here are some notable ground pokes: Donphan Dugtrio Flygon Gastrodon Gliscor Golurk Hippowdon Krookodile Landorus Mamoswine Nidoking Nidoqueen Quagsire Swampert |
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#20 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,628
Greece
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Why isn't Haxorus in the dragon type analysis?
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#21 |
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Join Date: Oct 2010
Posts: 535
I'm comfy and easy to wear.
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The Fighting type analysis needs to be worked on. There's a ton of first-person writing and lots of opinions instead of analysis (especially when it comes to Poliwrath). The fact he's even on there over something like Conkeldurr or Breloom is... surprising to say the least. Other Fighting-types who should be included are Machamp, Mienshao, Virizion, Toxicroak, and Heracross. I can do it tomorrow, if no one else wants to.
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#22 |
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Join Date: Sep 2007
Posts: 17
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Giving this topic a bump before it falls too low. Been busy with work so I haven't written up the analysis yet, but I've been testing out a couple of ground teams for the analysis. Want to post something that isn't just theorymon, you know? Anyways hope to have the whole write up done tonight!
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#23 |
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Join Date: Sep 2007
Posts: 17
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Hey guys just a thought, but now that BW2 are literally around the corner, should we wait a week or two to update monotype? We're getting some really game changing move tutor moves at the moment (not even counting new egg moves!) and things might really change for some pokemon right around the corner.
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#24 |
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Join Date: Nov 2010
Posts: 43
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Water
Keldeo in water type that poke is going to mess everything up gorebyss shell smash and pass is also very good suicune is also a very good threat Simple Quagsire is also very good [FONT=Verdana][/FONT] |
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#25 |
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Join Date: Sep 2011
Posts: 641
DreMZ on PS! (´・ω・`)
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Ghost
- Golurk learns Stealth Rock, allowing them to fully abuse spin blocking. - Cofagrigus got Pain Split and ResTalk, adding more walls to the group - Dusclops is totally a wall, and Dusknoir is totally a physical attacker. - Pursuit weakness. :( Flying - 3 new genies, omaigod - Thundurus-T has powerful SpAtk and decent speed, and a usable movepool. - Tornadus-T has good bulk, amazing speed, and decent power. No Hurricane spam though. Heat Wave is cool. - Landorus-T gives us Intimidate and a huge Attack stat. Speed is a bit lack luster though. - Gliscor got a HUGE boost with Roost and Stealth Rock + Poison Heal.
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I do the arts now! :D |
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