[pimg]582[/pimg]
Krookodile
[Overview]
<p>Not a lot changed in regards to Krookodile with the transition to BW2. One of the few changes includes the arrival of new coverage moves in Superpower and Aqua Tail, giving it better coverage options against the newcomer, Scrafty, and old staples of UU such as Snorlax and Porygon2. Unfortunately, Krookodile received a new nemesis in the transition: Moxie Heracross. Krookodile has always had a niche of revenge killing while accumulating Attack boosts; because of this new addition to the metagame, it now receives stiffer competition from a stronger and bulkier Pokemon. However, thanks to its unique typing and ability to use a Choice Scarf effectively, it remains in the UU tier as a solid late-game cleaner and revenge killer.</p>
[SET]
name: Choice Scarf
move 1: Earthquake
move 2: Crunch
move 3: Stone Edge
move 4: Pursuit / Superpower
item: Choice Scarf
ability: Moxie
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
<p>With a decent base 92 Speed stat and a solid base 117 Attack stat, Krookodile is a great Choice Scarf user, allowing it to outspeed every unboosted Pokemon in the tier, as well as +1 base 85 Speed Pokemon. Its ability, Moxie, also allows it to rack up Attack boosts as it kills Pokemon, turning it into a very fast and hard-hitting sweeper.</p>
<p>Earthquake is Krookodile's strongest STAB move, nailing many Pokemon, such as Chandelure and Cobalion, in the tier for heavy damage. However, due to the number of Ground immunities throughout the tier, becoming locked into Earthquake can hamper a potential sweep and force Krookodile out. Crunch gains decent coverage alongside Earthquake, hitting a number of the Psychic- and Ghost-Type Pokemon in the tier such as Claydol or Mismagius, many of which have an immunity to Ground-type attacks. Stone Edge completes the EdgeQuake coverage, hitting the various Flying- and Ice-type Pokemon in the tier hard. The last moveslot is between Pursuit or Superpower. Pursuit can be used to trap Psychic- and Ghost-type Pokemon such as Azelf or Xatu, opening holes for Krookodile's team; however, Superpower is Krookodile's best move against Pokemon such as Scrafty and Snorlax, which can also punch holes for the remainder of Krookodile's team.</p>
[ADDITIONAL COMMENTS]
<p>An Adamant nature can be used over a Jolly nature, allowing it to hit its competition harder, but considerably slows Krookodile down, leaving it outsped by +1 base 85 Speed Pokemon such as Dragon Dance Kingdra. Aerial Ace can also be used in the fourth slot, as it removes all variants of Heracross from the field, and does decent damage against other Fighting-types such as Mienshao or Machamp.</p>
<p>Because Krookodile can easily force switches, entry hazard support is generally appreciated. The damage taken upon switching in allows for Krookodile to pick off weakened threats while unboosted and not worry about taking damage in order to gain a Moxie boost. Hazard users that work well alongside Krookodile include Empoleon and Froslass, as each can handle a specific type weakness of Krookodile's. Much like other Choice item users, Krookodile appreciates having a spinner such as Hitmontop or Claydol to back it up, as despite its resistance to Stealth Rock, the damage adds up, leaving Krookodile's already slim defences weaker. Faster Choice Scarf users such as Darmanitan pose a threat to Krookodile, as a super effective hit, even without STAB, tends to easily finish Krookodile off. Bulky Pokemon such as Swampert also pose a threat, as they take laughable damage from all of Krookodile's attacks, and can threaten back with strong STAB or coverage moves.</p>
[Other Options]
<p>Rock Slide is an acceptable choice over Stone Edge if the lower accuracy is unfavorable, but it will lead Krookodile to lose out on a few unboosted revenge KO's. Thunder Fang and Ice Fang do supply decent coverage, denting the Water- and Grass-types that plague Krookodile, but their low Base Power make them poor choices to warrant any viable use. The two aforementioned elemental fangs can be very easy to switch into as well, with the large amount of Steel- and Ground-types in the UU metagame.</p>
[Checks and Counters]
<p>Hitmontop, Heracross, Gligar, and bulky Water-type Pokemon such as Swampert and Milotic are the best checks to Krookodile available in the UU tier. All of them take low damage from its four attacks (although Hitmontop and Heracross will not want to be taking an Aerial Ace) and most of them threaten Krookodile with a STAB move. Sableye can use its Prankster ability to move before Krookodile and render it useless with Will-O-Wisp. Faster Choice Scarf users such as Darmanitan or Raikou outspeed and threaten back with Superpower and Hidden Power Ice or Aura Sphere, respectively. Sharpedo has the ability to raise its Speed with Speed Boost, outspeeding Krookodile after a single boost, and threaten back with Waterfall or Surf. Priority moves such as Aqua Jet and Mach Punch also threaten to KO Krookodile, making Azumaril and offensive variants of Hitmontop decent checks, too.</p>
[Unreleased]
<p>Because Krookodile's defences aren't capable of stomaching most critical hits, its hidden ability of Anger Point is not recommended. The ability also relies on a 6.25% chance in order to activate, leaving it outclassed by Moxie, which activates immediately upon knocking an opponent out.</p>
Krookodile
[Overview]
<p>Not a lot changed in regards to Krookodile with the transition to BW2. One of the few changes includes the arrival of new coverage moves in Superpower and Aqua Tail, giving it better coverage options against the newcomer, Scrafty, and old staples of UU such as Snorlax and Porygon2. Unfortunately, Krookodile received a new nemesis in the transition: Moxie Heracross. Krookodile has always had a niche of revenge killing while accumulating Attack boosts; because of this new addition to the metagame, it now receives stiffer competition from a stronger and bulkier Pokemon. However, thanks to its unique typing and ability to use a Choice Scarf effectively, it remains in the UU tier as a solid late-game cleaner and revenge killer.</p>
[SET]
name: Choice Scarf
move 1: Earthquake
move 2: Crunch
move 3: Stone Edge
move 4: Pursuit / Superpower
item: Choice Scarf
ability: Moxie
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
<p>With a decent base 92 Speed stat and a solid base 117 Attack stat, Krookodile is a great Choice Scarf user, allowing it to outspeed every unboosted Pokemon in the tier, as well as +1 base 85 Speed Pokemon. Its ability, Moxie, also allows it to rack up Attack boosts as it kills Pokemon, turning it into a very fast and hard-hitting sweeper.</p>
<p>Earthquake is Krookodile's strongest STAB move, nailing many Pokemon, such as Chandelure and Cobalion, in the tier for heavy damage. However, due to the number of Ground immunities throughout the tier, becoming locked into Earthquake can hamper a potential sweep and force Krookodile out. Crunch gains decent coverage alongside Earthquake, hitting a number of the Psychic- and Ghost-Type Pokemon in the tier such as Claydol or Mismagius, many of which have an immunity to Ground-type attacks. Stone Edge completes the EdgeQuake coverage, hitting the various Flying- and Ice-type Pokemon in the tier hard. The last moveslot is between Pursuit or Superpower. Pursuit can be used to trap Psychic- and Ghost-type Pokemon such as Azelf or Xatu, opening holes for Krookodile's team; however, Superpower is Krookodile's best move against Pokemon such as Scrafty and Snorlax, which can also punch holes for the remainder of Krookodile's team.</p>
[ADDITIONAL COMMENTS]
<p>An Adamant nature can be used over a Jolly nature, allowing it to hit its competition harder, but considerably slows Krookodile down, leaving it outsped by +1 base 85 Speed Pokemon such as Dragon Dance Kingdra. Aerial Ace can also be used in the fourth slot, as it removes all variants of Heracross from the field, and does decent damage against other Fighting-types such as Mienshao or Machamp.</p>
<p>Because Krookodile can easily force switches, entry hazard support is generally appreciated. The damage taken upon switching in allows for Krookodile to pick off weakened threats while unboosted and not worry about taking damage in order to gain a Moxie boost. Hazard users that work well alongside Krookodile include Empoleon and Froslass, as each can handle a specific type weakness of Krookodile's. Much like other Choice item users, Krookodile appreciates having a spinner such as Hitmontop or Claydol to back it up, as despite its resistance to Stealth Rock, the damage adds up, leaving Krookodile's already slim defences weaker. Faster Choice Scarf users such as Darmanitan pose a threat to Krookodile, as a super effective hit, even without STAB, tends to easily finish Krookodile off. Bulky Pokemon such as Swampert also pose a threat, as they take laughable damage from all of Krookodile's attacks, and can threaten back with strong STAB or coverage moves.</p>
[Other Options]
<p>Rock Slide is an acceptable choice over Stone Edge if the lower accuracy is unfavorable, but it will lead Krookodile to lose out on a few unboosted revenge KO's. Thunder Fang and Ice Fang do supply decent coverage, denting the Water- and Grass-types that plague Krookodile, but their low Base Power make them poor choices to warrant any viable use. The two aforementioned elemental fangs can be very easy to switch into as well, with the large amount of Steel- and Ground-types in the UU metagame.</p>
[Checks and Counters]
<p>Hitmontop, Heracross, Gligar, and bulky Water-type Pokemon such as Swampert and Milotic are the best checks to Krookodile available in the UU tier. All of them take low damage from its four attacks (although Hitmontop and Heracross will not want to be taking an Aerial Ace) and most of them threaten Krookodile with a STAB move. Sableye can use its Prankster ability to move before Krookodile and render it useless with Will-O-Wisp. Faster Choice Scarf users such as Darmanitan or Raikou outspeed and threaten back with Superpower and Hidden Power Ice or Aura Sphere, respectively. Sharpedo has the ability to raise its Speed with Speed Boost, outspeeding Krookodile after a single boost, and threaten back with Waterfall or Surf. Priority moves such as Aqua Jet and Mach Punch also threaten to KO Krookodile, making Azumaril and offensive variants of Hitmontop decent checks, too.</p>
[Unreleased]
<p>Because Krookodile's defences aren't capable of stomaching most critical hits, its hidden ability of Anger Point is not recommended. The ability also relies on a 6.25% chance in order to activate, leaving it outclassed by Moxie, which activates immediately upon knocking an opponent out.</p>