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#1 |
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underdog of the year
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Hey there.
This thread's primary purpose to discuss the potential suspects of this round. Everyone is welcome to participate in discussion and bring up potential suspects, as well as debate whether or not they are broken. Senate members and rotating council members are expected to post and participate etc. There will be no specific threads like last time, so please make sure to make your opinions known in this thread. Examples of things that should be talked about in this thread: your experience with said threat (using it and facing it), what beats said threat, your opinion of its effect on the metagame (whether positive or negative), etc. This thread will be closed in a few days or when the discussion dies down, whichever happens first. At that point in time, the NU Senate will decide what will be voted on and votes will be sent via PM to myself. Just because something is talked about in this thread does not mean it will be voted on. Remember, you are trying to convince the council members with your posts. Keep it civil! Merry discussing. :) |
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#2 |
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Moderator
Join Date: Mar 2010
Posts: 1,042
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keiran sucks
To be honest I don't think anything is overcentralizing in this metagame and deserves to be banned. Even with the popularity of Amoonguss and Alomomola, I am still having huge amounts of success by running sweepers such as Swords Dance Samruott or Gurdurr on my teams. They're easily set up on by things such as Substitute + Calm Mind Gardevoir and Swords Dance Lickilicky. Amoonguss is an effective counter to a lot of physical Pokemon in the tier, but it's no different than Tangela in my opinion. Both have access to a sleep inducing move, Synthesis, and Regenerator. Tangela has the advantage of being able to use Leech Seed as well. Nobody complained about suspecting Tangela, so Amoonguss shouldn't be any different. Alomomola still suffers the same problem it had before; it can't hit hard enough. Most Substitute users go to town on it and Regenerator doesn't really help its case. Cinccino and Zangoose may be hard to tank and switch into, but they're by no means unbeatable. Their attacks are extremely predicable and any decent balanced team should be able to switch into them if you can guess which attack they're going to use. Offensive teams usually have multiple ways of revenge-killing Zangoose and Cinccino. Golurk is on the same boat as these Pokemon, maybe even more dangerous since it has Pokemon it forces out one hundred percent, such as Lickilicky, Miltank, or Probopass, meaning it is almost guaranteed to nail your switch-in with a powerful Drain Punch or Ice Punch. However, it is easily beaten by anything faster with a super effective attack. On top of that, it can be easily trapped by either Skuntank or Absol; even bulkier sets take over eighty percent from Leftovers Skuntank. These five Pokemon are probably the most centralizing threats in the tier, and they can all be dealt with if your team is decent. As for Emboar, which we discussed on IRC, if it deserved to be banned then people would've started talking about banning it earlier. Its effectiveness is highly dependent on the user's skill level, and even then, it has trouble breaking through one of the most common walls in Alomomola. No other Pokemon has really stood out this round, with the exception of Swoobat. I haven't been exposed to Swoobat enough to say if it's broken or not, but it has been a huge pain to deal with every time I've faced it. Perhaps someone else could provide some input on Swoobat?
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#3 |
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Join Date: Sep 2010
Posts: 435
Italy
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I'll start talking about Amoonguss. He have a lot of utilities for this meta.
The first that you can think can be his new ability "Regenerator". Regenerator is a good defensive ability and pokemons like Alomomola and Audino can use it without being broken, but Amoonguss has the ability to pratically eliminate an opposing mon via the 100% sleep status in Spore and switch out healing himself and bring in another mon while the opponent stay in to sleep or switch out too. Grass/Poison is a real good defensive typing and Amoonguss stats let him being a special, a physical or a mixed wall. Giga Drain lets Amoonguss sucks HP to the opponent making the big murshrooms even sturdier. Substitute is not a move to understimate on Amoonguss since with it he can be very annoying. If not running Substitute he can runs the second STAB in Sludge Bomb and HP Ice to get rid of a lot of things like Altaria. Last but not the least, his Poison Type absorbs T-spikes and gives to Amoongus the immunity to Toxic, the most debilitating status for a wall. Cinccino and Zangoose are other two pokemons that you can be worry of, but i think that are pretty manageble with a good physical wall or a pokemon with good typing. Maybe Zangoose is the most suspectable of the two with the fact that even Alomomola has an hard times playing against him. For now, i only see this pokemons being suspect-worthy, but i'm curios of yours opinion about them :D Last edited by Ewil; Jul 31st, 2012 at 9:23:13 PM. |
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#4 |
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Give me the strength to part this sea
Join Date: Jun 2010
Posts: 537
PM/VM me for an NU rate! Also part of NU QC VM me for a check!
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Alright so I'm just gonna go in a list and tell you guys what I think about each "potential suspect".
#1 Cinccino: BAN IT. No I'm just kidding. Honestly I've found Cinccino kinda underwhelming lately. Its very frail and hazards and LO recoil start really taking its toll. Not to mention every form of priority(bar Shadow Sneak) does 40% and up and if you aren't running some form of priority right now, you're doing something wrong. Also its not too hard to predict what move Cinccino will do and most teams by now should have a reliable check to Cinccino. #2 Zangoose: Its kinda in the same boat as Cinccino but slower and stronger. The thing is with Zangoose is that its on a clock with poison damage slowly draining its health so as long as you switch smart and have resists to his attacking types(which isn't too hard as most people have a normal resist/immunity as is) you can take down a good portion of his HP. Secondly Zangoose is also vulnerable to priority,granted it can bypass Sucker Punch with Quick Attack but it can be hit very hard by Mach Punch and opposing Quick Attacks. To me Zangoose is like our Terrakion. It hits like a train but can be beaten if you play smart and have a solid team. But that also means that if you let your checks die, you'll be swept. Thats why you have to play smart against Zangoose users. #3 Amoonguss/Alomomola: FLCL really said what I would've liked to say about the two. While they are annoying and hard to break through, there are multiple ways to beat them. Most SubCM users break apart the core such as Gardevoir, Misdreavus(SubNP), etc. Things like SD Zangoose and Mixed Emboar also completely obliterate that core. So basically refer to FLCL's post for more information. #4 Golurk: Man Golurk is just stupidly strong but that comes with a price. Its also incredibly slow which really hinders its effectiveness. Most Pokemon that pack super-effective moves against Golurk usually outspeed him and can then proceed to smack him or the switch in. Pokemon like Absol, Skuntank, Haunter, etc are wonderful checks to Golurk as they can all do massive damage and even KO him in the case of Absol and Haunter. Tangela also walls Golurk and can take every hit very well and respond with a strong Giga Drain. A good way to deal with Golurk is to make sure you at least have a Ground resist or immunity as Earthquake isn't a bad move to spam right now. SubPunch Golurk can be dealt pretty well by Tangela and using Cinccino to revenge kill it with Bullet Seed. #5 Emboar: I'm really not cover Emboar that much since FLCL and me have the same take on him. He's very very strong but also very slow which is his downfall. Recoil+Hazards really wear him down pretty fast so as long as you play smart you can deal with Emboar pretty well. He's like a fire type Golurk in the sense that they both hit very hard but are outspeed by all of their checks. Now onto Swoobat......I've never faced it but I do know its extremely frail so I think if you can manage to hit it with a Quick Attack or Extremespeed before it can set up a Sub then you might have a better chance at taking it out. Also Cinccino can revenge with Rock Blast if need be. I think the best way to deal with Swoobat is if you see it on Team Preview, try not to give it any set up opportunities and hopefully you can better manage it that way. So what do you guys think about these potential suspects? Or maybe something that hasn't been brought up yet? |
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#5 |
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Join Date: May 2012
Posts: 269
Oppa Gangnam Style
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Amoonguss, in my eyes, is gonna be banned. With his new ability, he has become one of the bulkiest pokemon in the tier. With the move spore and a great typing, as well as high usage stats in the upper tiers, especially OU, his banning is evitable.
I'd like to talk a little bit about Cinccino. After the release of BW2, she received a huge buff in the form of Skill Link, an ability that allows multi-hit moves to 5 times every time. And boy, did she have the movepool to abuse it. Bullet Seed for rock types, Rock Blast for those pesky birds, and even her signature move, Tail Slap, which adds nice coverage and Stab. The power of her attacks could almost 2hko even the bulkiest of physical walls. No substitute user was safe as she could break the sub and do damage in the same turn. Coupling these attributes with her blistering speed, Cinccino quickly shot up to stardom and became one of the most used pokemon in the tier. As time went on however, various counters were found. Steel types such as Klang and Bastiodon walled her as the momentum move U-turn had become more common than Wake-Up Slap on most sets. The item Rocky Helmet started to see a lot of usage as Cinccino would take 12% damage (iirc?) each time a tail slap would hit. With these counters brought to light, she became manageable and usage declined a little. Sure, Cinccino was scary when she first came out, but there are enough counters that she can be played around. In my opinion, i dont think she is too over powered for the tier, as i have never really had a problem with her. She was certainly fun to use but i often found myself wanting more power. Honestly, i think Zangoose has a better chance to get banned because he has arguably more power and a way to get round steels with close combat as well as priority with quick attack. In conclusion, Cinccino is scary but is easily managed. |
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#6 |
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Join Date: Mar 2012
Posts: 200
Anywhere I Am Unwanted
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I wouldn't say Swoobat is broken, all the times I have faced it, Swoobat can't even get in 2 Calm Minds. And as MMF said, if you can get priority in before it Subs, it gets taken out pretty easily. Multi-Hit moves screw with it too, as much of it's utility comes from Substitute. It could be a potential suspect, but with the amount of usage multi-hit, priority and Stealth Rock combined sees, it has a lot of counters. Let's not forget that phazers can take it out too. As can a lot of Sturdy users, things that outspeed, Ditto, and Stuntank. In all, Swoobat probably isn't worth being a potential suspect really, as it has too many counters too leave.
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"...and left into the vast world that had way too many Fire, Ice, Ghost, Steel, Dragon, Rock, Flying, Poison, and other Bug pokemon." Check out my super Bugrasslocke! |
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#7 |
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Neal and Jack and me, absent lovers...
Join Date: Apr 2012
Posts: 433
Montreal
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Cinncy: Cinncino really isn't that broken, It has many counters and can even be set up bait to klang. Plus Cinncy brings very cool diversity to the metagame making people use rocky helmet and is one of the rare physical pokemon to beat alomomola. Plus, weakness to rocky helmet is one of the worst weaknesses to have since it's probably the most unpredictable counter to ever have existed.
Zangoose: i think zanz is more threatening than cinncinco really. His crazy power, coverage and good priority move make him very powerful for the tier but I think he's manageable enough to stay for the moment. He's a good way around stupid amoonguss and keeps a balance with offense and defence for the moment. I also like how one of his best counter is a very offensive poke (haunter) unlike every other physical powerhouse. If zanz needs to go, I thnik tier shifts will take him, no need to ban. Amoonguss: I don't agree with most of the previous users about amoonguss. FLCL said he was similar to tangela, but I disagree. Tangela combined with alomomla is beaten much more easily than with amoonguss. The secondary poison typing means toxic can not beat the core, spore is much more painful than sleep powder but most of all, amoonguss has decent mixed bulk. Amoonguss momo core is actualy pretty decent even on the special side. Focus sash kadabra for example doesn't even OHKO amoonguss. I really think amoonguss should go. Spore means even his counters have to play around him and makes the game slightly boring. Sure he is manageable but I don't think that's a valid criteria. I mean I'm sure toxicroak, gastrodon, chancey and many more would be manageable in NU, but there still OU for a reason. Amoonguss is surely going up next tier shifts so why not just accelerate the process. Alomomola: this thing is a real pain to face too, wish pass + regen is infernal. I still think it can stay though because it really can't do shit to aything immune to toxic and is played around really easily with volt switch. Golurk: I've never had any problems with golurk except very haxy dynamic punch sets. This guy can stay really. Swoobat: haven't played too many but it can probably stay too. It's very frail and just absolutely needs set up to work. This leaves it very weak to priority encore and it's also pursuit and sucker punch weak and suffers from 4 move slot syndrome. |
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#8 |
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Join Date: Aug 2011
Posts: 448
oh dear
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![]() Despite the initial hype that Cinccino received regarding Skill Link, it hasn't lived up to expectations for me. On paper, it seems absolutely amazing, Skill Link alongside a movepool filled with moves that hit multiple times, a blazing 115 base Speed and a decent yet not remarkable 95 base Attack. However, in practice, Cinccino has been somewhat underwhelming. All priority moves will severely dent Cinccino, and priority is everywhere at the moment, between Skuntank, Gurdurr, Carracosta and many more users, you'd be hard pressed to find an NU team that lacks a priority user. Additionally, Cinccino doesn't live too long with hazard and Life Orb recoil constantly racking up. In my opinion, I think Cinccino is a very similar case to Gorebyss, in the way that the metagame has adapted to take it on Steel-types like Probopass and Bastiodon, or the new-found Klang have seen increased usage in order to take on the rodent, additionally Rocky Helmet has seen some usage on certain walls like Amoonguss to rack up damage quicker on Cinccino. Even Choice Scarf users, like Rotom-S and Haunter can take out Cinccino once it has taken some inevitable recoil. So yeah, I don't think Cinccino is broken at this moment. I'll post my opinion on Amoonguss, and other potential suspects later. Last edited by Django; Jul 31st, 2012 at 7:50:44 PM. Reason: No you suck |
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#9 |
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The gloves are off
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Join Date: Oct 2009
Posts: 1,682
The wisdom teeth are out
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When Cinccino got Skill Link, I was convinced it would be way too overpowering, just from running calcs and playing some of those DW NU tournaments we had. In reality though, it has been somewhat underwhelming. The hype around it meant everyone actually prepared for it, innovating with items such as Rocky Helmet, and as such it has fit very nicely into the tier. NU has certainly become more offensive however, and the value of priority and extremely fast Pokemon like Swellow has shot up, and this is in no small part due to Cinccino. I certainly think the metagame has, in part, centralised around it - but this is just a natural trend when such a powerful threat emerges.
As for Golurk / Emboar, these two are in a similar boat. On the surface, it is easy to say they can 2HKO everything with the appropriate move with entry hazards down. However, in reality they are slow, somewhat difficult to switch in, and how dangerous they are completely depends on the users ability to predict. Even then, the fact they have to resort to Choice Band, and by that items very nature thus risking themselves becoming set up fodder, it is much harder to declare them overpowered. I do not think a vote is necessary on these any time in the near future, but they are certainly very close to the top of NU threat wise. Alomomola really should not be considered for suspecting in my opinion, its a solid Pokemon, but easy to play around and easy to take advantage of it. Regenerator is certainly a boost, but nothing near enough to push it over the egde. As for Swoobat, I have not played either with it ot against it enough to form a valid opinion. Zangoose is, for me, the Pokemon I would most like to see voted upon. Its sheer power is astonishing, and very little in NU can avoid a 2HKO from it. It sets itself apart from its similar cousin Ursaring with a very good Speed stat, and indeed is unique in NU being that powerful and fast. I think the best set is the 4 attacks with Facade / Close Combat / Night Slash / Quick Attack, which hits everything in NU, as well as being able to circumvent Sucker Punch with Quick Attack. While Zangoose is admittedly weak to priority, as well as somewhat difficult to switch in, once it gets in something is going to die. Even if you are packing Haunter or similar (which is a great check), you always run the risk of being hit by Night Slash as you switch in. This set is mainly dealt with by either running Alomomola, or packing your team with priority. The problem I have with this is, running 3 or so priority moves on a team seems like overkill to me, even in such a frail and offensive metagame, which has partly been developed by Zangoose itself. The fact that Zangoose can also just switch out of priority moves also makes it an incredibly unreliable way of dealing with Zangoose. Samurott, Gurdurr, Swellow and other common users of priority are not necessarily hard to switch into either, all sharing several hard counters in NU. Not to mention any sort of defensive team is almost required to run Alomomola to deal with this monster (note that Alomomola can either be amazing one match, and turn into a complete liability next match), and you have what is, in my opinion, an unhealthy Pokemon for the metagame. Alomomola also get murdered by the Swords Dance set, as rare as that is. Finally that brings us to Amoonguss. This Pokemon is no doubt a huge threat in NU currently, being on a massive amount of teams (I will be looking forward to the stats on this). Access to Spore means it can cripple a Pokemon in just about every match, and we all know how dumb Sleep is in gen 5. It is also incredibly hard to wear down, being able to heal itself as it switches to an appropriate teammate if threatened, and access to Clear Smog prevent set up sweepers from breaking through it. This is another one of the Pokemon that has warped the metagame around it, and in every game I have played with it, it has just made the match worse. Even offensive teams can easily fall back on Amoonguss, and Amoonguss vs Amoonguss match ups are unholy. Actually "countering" Amoonguss is hard due to Spore, and it kind of makes me wish for Magmortar again. I am still unsure what should be done about this, since it is no doubt moving up next tier cycle, but I would not complain should it leave the tier early.
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#10 |
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Join Date: Jun 2012
Posts: 78
The ocean
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I think, as a whole, the metagame is a great one, but there are a two things that I think at least deserve some discussion: Cinccino and Amoonguss.
If you're using life orb Cinccino, you're doing it wrong. Choice band Cinccino is incredibly frightening in this meta. It outspeeds almost everything and hits incredibly hard. Sure, it is frail, but that's why you don't switch it in onto a Samurott or the like. You switch in on to something that can't do much, such as Regirock, and proceed to destroy stuff. Sure, it wouldn't be suspect if this was it's only role, but it has enough speed to serve as an incredible revenge killer (definitely the best in the meta), even with choice band. This thing just hits too hard to ''not'' be suspect. For instance, 252/252+ Regirock, the most physically bulky poke in the meta, is 2HKOd. If this isn't a testament to its power, I don't know what is. Amoonguss is much different than Cinccino, but is also suspect IMO. With spore to take something out of the fight, synthesis for reliable healing, and clear smog to remove boosts, this thing's utility is unparalleled. You also don't know what it's running in the fourth moveslot until it's too late: it could be toxic, stun spore, or giga drain, all of which have different counters. Regenerator is what really pushes it over the top; it pretty much ensures that unless you have hit is super effectively with STAB, it's going to survive. For example, if a move does 85%, Amoonguss can use synthesis (it's so slow that it will almost always move last), then switch out and regain ''all'' of it's health. This survivability is what pushes it over the top, and into suspect status, IMO. Zangoose, Alomomola, Golurk, Gardevoir, and Beheeyem are all very threatening, but can all be somewhat easily shut down by common pokes, and thus I feel do not deserve suspect status at the moment. So there's my wall of text about this. ~~~~
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TFC was banned by aldaron. |
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#11 |
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Join Date: Jul 2012
Posts: 11
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Zangoose: I've been a long time user of zangoose and I love him, so I am biased, I'll admit. He's packing some heat, some serious heat. If you're not careful he'll wreck your team before you even know what's up. But honestly, if you don't have a priority user then don't bother with this tier, because you'll get raped. My kangashkan slaughters zangoose with a fake out and then a sucker punch. So I've never felt immediate threat from zangoose but as a user of zangoose I do know he's quite potent. I feel like as his use increases more pokemon will undoubtedly become accustom to dealing with him (Like Kangy). Eventually it'll get to the point where everyone will at least have one way of dealing with him and he could end up getting locked down in NU which is sad because he has the potential to be a threat up a tier, in my opinion. I don't think he needs to be banned. Like sweet jesus said, tier shifts will take him if he needs to go.
Cinccino: I hate this thing, so again, I am biased. If they send this thing out on the right pokemon, there ain't shit you can do. Most likely your pokemon are one turn ko'd by this thing or two turn ko'd. All they gotta do is send it after something already hurt and it's a goner. If you try and switch out it better be something that can handle two rounds of attacks from this thing. If I throw out magneton it seems to force it out, I don't know if it's because magneton can take it or because they don't think cinccino will handle magneton or what. As above with zangoose, kangashkans fake out and sucker punch do a good job taking it out. Like zangoose though I think tier shift will take it, but with cinccino I pray to god it will, because I despise this thing. I'd say ban it purely because I don't like it. So no, I don't think they should be banned, but they should get bumped up a tier. Especially cinccino, ESPECIALLY. |
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#12 |
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Join Date: Jun 2011
Posts: 519
Texas
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NOTE: This is taking me a while to write, so if some of my statements are completely ninja'd by others then I'm sorry.
I feel like an asshole for running Golurk, Cinccino, and Alomomoonguss all on the same team this round. However, that has granted me quite a bit of experience with each Pokemon. I can honestly tell you right now that none of these Pokemon should be banned from NU. Quite a bit of discussion should be based around them, as they are indeed very powerful Pokemon right now, but again, they are not ban-worthy. Neither Cinccino nor Golurk have the ability to sweep prepared teams, and neither are very hard to kill; likewise, the Alomomoonguss core cannot fully wall teams that are packing the right coverage moves (let alone can they do much significant damage on their own). These aren't things like Jynx, who could easily incapacitate a counter and then proceed to sweep fully prepared teams. For any of you who played during Jynx's last round, please compare her to current suspects. Nothing we have now is half as frightening (except Combusken, that thing always scares the shit out of me when I have to play one). First off,
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Kidding, of course. Now, onto the actual serious stuff. FLCL has basically stated everything I would have said (and probably more), but I'll try to state my opinion on things without rehashing his ideas too much. Cinccino: SHIT'S WEAK AND STRAIGHT COUNTERED BY ROCKY HELMET AMOONGUSS.
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Golurk: STRONGTHER THAN SD TENTACOOL.
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Alomomola: FUCK LUVDISC.
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Amoonguss: NU'S PREMIER DOUCHEBAG
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The Core of Alomomoonguss: WHOA CHAOTICA, WHAT THE HELL ARE YOU DOING.
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Okay, so this post is officially completed. I'm going to make new posts concerning the other potential suspects as well as become more involved in the actual discussion. Last edited by ChaoticaMortis; Aug 1st, 2012 at 11:25:42 AM. |
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#13 |
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If happy ever after did exist
Join Date: Apr 2010
Posts: 569
I'm at a payphone!
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I'd like to add in my own views about the current metagame. Nothing really seems to be completely dominating, but that may be because I only battle a few times per day.
Cinccino seems to be one of the Pokemon that has really defined the meta, since it and Zangoose have made most teams lean towards offense to safely deal with them. I've seen many teams carrying Probopass as both their Steatlh Rock setter and their Cinccino counter. It is also one of the more prominent factors in the decline of Golem. Still, we all know that it is easy enough to check, with many Pokemon surviving its assault once and hitting back hard. Priority is also very common in the tier. So while Cinccino is mildly centralizing, it is not broken. In truth, it only became more reliable than what it was before. Zangoose is a bit harder to judge. It hits extremely hard, but clever switches and prediction can mitigate the damage it can do. Since hazards, especially Spikes, are so common, it doesn't usually last very long at all. Its base 90 speed is good, but it guarantees that Haunter is a great counter to it, especially the SubDisable variant (I can definitely attest to it). Zangoose and Cinccino have made our already offensively oriented metagame even more offensive. But I do not find it to be broken at all, so it really doesn't need to leave the tier unless the higher tiers claim it. Amoonguss is definitely the face of defense, along with Alomomola. But I find that its biggest effect on the metagame is the sudden decrease in Toxic Spikes usage. It ironically makes stall harder to accomplish since most Stall teams do not have an easy answer to it, yet they cannot set up their, arguably, most important hazard. Regenerator and Spore are great, but we already had similar before in Tangela. It is really the Poison typing that made it so useful as a glue, similar to Skuntank. At least, that's my interpretation. Again, not broken, just centralizing. Alomomola has a better time passing Wishes, but otherwise it is still the same as it was before. It really isn't even centralizing, except for the Regenerator cores that have been made popular. Golurk was scary when it first dropped down for me. It still is scary, but only about as scary as any other slow offensive threat like Banded Emboar. What really makes it centralizing would be the fact that it can readily beat spinners, though some of them can at least make an attempt to break through it. Otherwise, its just another slow Physical powerhouse, with STABs that are remarkably easy to take advantage of. Swoobat isn't that scary unless it gets multiple Calm Minds. Its SpDef is still pretty average after the boost, despite Simple. It was very easy enough to get a safe switch in when I used it, but surviving the next turn was a lot more tricky. Most offensive Pokemon in the tier carry a move that can hit it neutrally. If the metagame was more defensive, then maybe Swoobat would be more threatening, but Priority, and the general focus on physical attackers have made it less than centralizing or broken. (has anyone noticed that aside from Swoobat, the offensive oriented Pokemon discussed so far have been physical?). The only other threatening things in the tier offensively are Absol and Braviary, but Absol is frail and somewhat prediction based while Braviary is easy to wear down and has only average speed.
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#14 | |
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Join Date: Jul 2012
Posts: 11
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Quote:
I'm not saying it's invalid, it's a very real threat that the others have neglected to mention. But, it is imperative to his success that you don't let things wear down on him, because he's already on a goddamn timer. And yeah most ghost switch ins will stop his sweep on the spot, because I run quick attack over night slash. So it's also important to make sure there aren't any ghosts left standing before using zangoose. Though I've tricked people by switching him in on a ghost (without night slash), they assumed I had it and switched out in fear of death, while I OHKO'd the switch in. But that's besides the point. Honestly the best counter to him is anything with mach punch. Priority is zangoose kryptonite, because usually he's already hurt from being in and you're gonna OHKO his ass. |
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#15 |
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Join Date: Jul 2009
Posts: 281
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Okay, so here are my thoughts on some of the mons discussed thus far:
Amoonguss: This is probably the most centralizing mon in the meta right now. While centralizing is not the same thing as broken, after having used Amoonguss for practically the entire month, I can't help but notice how ridiculously good it is, especially with the departure of Magmortar. Spore is practically guaranteed to take out a mon, unless they have something with Sap Sipper or have Substitute up - and even then, just spamming Sludge Bomb is often enough, with Amoonguss' amazing defenses and surprising amount of power. Factor in Regenerator and Synthesis and it's practically unkillable. As much as I'm shooting my own team in the foot by doing this, I have to ultimately say: Amoonguss is BL3. Swoobat: From personal experience of using this, I can say with confidence: Swoobat is NU. I used Swoobat for about 10 days, even building a whole team around it, and even then I feel my team is actually better now that I've replaced it with Gardevoir. Sure, it's fast and powerful, but it also dies to a light breeze. Cinccino outspeeds it by 1 point, which is huge - and the fact that Swoobat often runs Substitute only exacerbates this fact. Not to mention serious 4MSS. When I used Swoobat, it would run right through teams that didn't have priority, didn't have a scarfer, didn't have a mon that could take a hit, weren't able to keep up offensive pressure, didn't have a phazer - in other words, only teams that were bad to begin with. Zangoose: I don't think I've been this certain of a mon's brokenness since DPP UU Cresselia. There is nothing in the tier that can safely switch into Zangoose. To really drive the point home, consider this damage calc: +2 252 Atk Jolly Toxic Boost Zangoose Close Combat vs. 252 HP 252 Def Impish Regirock: 85.16%-100.55%. So after Stealth Rock and Leftovers, Zangoose has a significant chance to OHKO the most physically defensive mon in the tier while it's using an EV spread that's used by just about no one, with a non-STAB attack, after just one boost. Standard physically defensive Misdreavus? 93.75% chance of an OHKO after SR with +2 Shadow Claw. Standard physically defensive Tangela? 62.5% after SR with +2 Facade. Alomomola? Zangoose doesn't even need SR. Revenge killers? STAB Quick Attack says hi. So, yeah. Zangoose is BL3. Alomomola: SETUP BAIT. That pretty much sums it up. Not once have I ever seen an Alomomola turn out to be a legitimate threat to my team, and I've seen quite a few Alomomola. Its Waterfalls are weak, and its Scalds are even weaker; practically anything can take a hit from it. All it really has for offense is Toxic, meaning anything immune to Toxic and not dreadfully weak to Water can just come in for free and laugh. Wish is pretty much the only reason to ever use this thing, and that can very easily be played around. I honestly don't even think it's a good mon, much less a suspect. Alomomola is NU. These are just the mons I've had a good amount of experience playing with/against, and feel qualified to discuss. I might add one for Cinccino later, though; right now I'm undecided, despite having spent a lot of time playing against it. EDIT: Also regarding everyone upthread saying "but the tier shifts will take this mon", please don't go there. We have no guarantee that the mons will get enough usage to go up a tier or two. If they are broken, if they need to be banned, and they aren't because of impending tier shifts that don't happen...what then? We're stuck with a broken metagame until the next suspect test, which would probably take another whole month on top of the extra month and a half that we went through just anticipating the tier shifts. If they're broken now, ban them now, don't rely on upper tier players to do our job for us. EDIT 2: Removed the hide tags. Thought the post was lengthy without them, but really, they just get in the way.
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I play Touhou. Here are some of my best timeouts. A Fantasy's Transience | Virtue of Wind God | Nirvana's Cloudy Way in Purple | Charming Siege from All Sides | Saigyouji Flawless Nirvana Last edited by Malkyrian; Aug 2nd, 2012 at 5:53:53 AM. Reason: removing the hide tags |
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#16 | |
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If happy ever after did exist
Join Date: Apr 2010
Posts: 569
I'm at a payphone!
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Message me for NU RMT rates! PU: Pokemon Database The PU Viability Rankings PU- NU in NU PU Research Week Project PU |
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#17 |
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You only stack once.
Join Date: Aug 2010
Posts: 717
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I'll post my thoughts on this tomorrow, but for now my opinion is that Neverused is both really balanced and fun.
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#18 |
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Join Date: Sep 2010
Posts: 464
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Cincinno: Don't ban.
As much as I love the magical things CherubAgent does, Cincinno's decidedly not a broken Pokemon. It's crazy powerful, yes, but I replaced it with a Toxic Boost Zangoose rather quickly. Because Zangoose had better attacks, better staying power, and was much less prone to being revengekilled. Zangoose: Ban The only problem I can find with Toxic Boost Zangoose is that it's a timed sweeper. Barring that, it can still sweep more than half of the opponent's team before its time is up. It has insanely good coverage, and its STAB is relentless. Even the most physically-oriented tank (Regirock) is OHKOed by a coverage move. As mentioned earlier, nothing safely switches in. Amoongus: I genuinely don't care either way Regenerator's probably shooting Amoongus all the way to OU. At worst? It'll be in RU making a mess of an already-unstable tier. Either way, it's got a good chance of departing NU anyway. I admit it's broken as hell, and would love for it to be in BL3. However, it might not stay in BL3 long enough for the tier listing to be officialized on Smogon. Golurk: I tossed a coin. It landed on Ban. Honestly, Golurk's an insanely good Pokemon for the likes of NU. Both of its abilities are awesome. Iron Fist is the superior ability, though. Most people like to use Choice items on him. Me? I stick with the tried-and-true Expert Belt, and laugh at surprise switch-ins. Although a Life Orb's also terrific for Golurk, since he would use Drain Punch to recover lost health anyway. I don't care either way, but I am leaning towards banning Golurk. It neuters RapidSpinning in NU and isn't afraid of much. Other 'mons haven't really been used much for me to decide. I've seen more NFEs than I have seen Almomola, true story. |
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#19 | |
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Join Date: Jul 2012
Posts: 11
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But the example you just gave is all the more reason why zangoose isn't as broken as they may think, he's pretty demanding and needs proper support. |
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#20 | |
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Moderator
Join Date: Mar 2010
Posts: 1,042
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#21 |
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I'm a leaf on the wind; watch how i soar
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i had quite a bit typed out but then I accidently closed the window :(. Anyways I think that Cinccino, Golurk and Zangoose should be suspects at this point in time. I'll just use a list of points this time to discuss my feelings.
Cinccino:
Zangoose:
I'll post Golurk later since im kinda tired. Amoonguss should get a vote but its not broken in my opinion. |
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#22 | |||
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Join Date: Jul 2012
Posts: 11
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@Zangoose: Which is why it can actually do some damage a tier up, it's actually not a bad pokemon in my opinion. P.S. accidentally double posted. |
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#23 | |
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underdog of the year
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<FLCL> zeb you shouldve told him that "taunt bait" means that taunt disables your main methods of damaging the opponent, such as perish song murkrow or alomomola |
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#24 | |
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Join Date: Jul 2012
Posts: 11
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If you don't want me to participate, then I am okay with that. But this forum has been incredibly unwelcoming to me as a new member, I'm really quite shocked as the people on the servers seemed pretty nice. |
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#25 | |
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underdog of the year
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| keiran sucks |
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