A Frosty-Glacier Age fight!

fwGsu.png

"Fine fine, I'll show you why we're here"

134.png

"Aw come on Boss, lighten up a little!"

Originally Posted by Fat Glacier Knight
Open Challenge

1vs1 singles OR 2vs2 Doubles (you pick)
Bring whatever you want
Training Match
Flash Match
1 Day DQ
All Abilities
All Items
No switch

Arena: Chaos Valley. A dark, deep chasm like arena. The power being released here is malevolent, and all Pokemon gain bizarre attributes. Attack and Special attack ranks increase by 2 (ex rank 3 attack is rank 5 attack for the battle). Defense and Special Defense ranks decrease by 1 (ex rank 4 special defense is rank 3 special defense for the battle).

Originally Posted by Fat Glacier Knight
Open Challenge

1vs1 singles OR 2vs2 Doubles (you pick)
Bring whatever you want
Training Match
Flash Match
1 Day DQ
All Abilities
All Items
No switch

Arena: Chaos Valley. A dark, deep chasm like arena. The power being released here is malevolent, and all Pokemon gain bizarre attributes. Attack and Special attack ranks increase by 2 (ex rank 3 attack is rank 5 attack for the battle). Defense and Special Defense ranks decrease by 1 (ex rank 4 special defense is rank 3 special defense for the battle).

2 VS 2 plz

2 subs.

So help you god if you spam Stat changing moves >.<

Here are the teams

Team Frosty
Frosty said:
479.png

Rotom [Poltergeist]
Nature: Modest (+SpA, -Atk)

Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 90
Atk: Rank 3(-1)
Def: Rank 2
SpA: Rank 6(+1)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

MC: 0

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (27):
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Hex
Discharge
Omnious Wind
Electroball
Charge

Thunderbolt
Will-o-Wisp
Protect
Light Screen

Electroweb
Pain Split
Snatch
Volt Switch
Toxic
Shadow Ball
Endure
Spite
Reflect

DFEel.png

Diababa [Necturine] (F)
Nature: Quiet (+Sp Atk, -Speed)

Type: Grass/Ghost

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Telepathy (LOCKED) (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

HP: 90
Atk: Rank 4
Def: Rank 1
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 44 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC 0/6
MC 0
DC 0/5

Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Leaf Blade
Sketch
Giga Drain

Protect
Psychic
Shadow Ball

Team Glacier Knight
Glacier Knight said:
91.png


Cloyster [Drake "The Fortress"] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake: Glacier was enjoying the sights of the seafoam islands as he passed through the southern boundaries of kanto. He was thrilled that a seemingly tropical island contained such icy extents. after going deep within the caverns there was a sudden crash! some belligerent fool in the cavern above was pushing boulders down holes! the sudden crashes caused the floor to break, and without warning Glacier fell into the icy torrents in the lower most floor. with very bad athletic abilities Glacier didnt last long, and quickly fell into unconsciousness.

when he woke up Glacier was inside a small crevice in the seafoam caves. cold and wet, he turned to his side to see a small but valiant shellder. Ever since that fateful rescue, Drake has been close to Glacier's heart. With wit and clever attacks Drake can change the tides o the match, and can even surprise opponents.

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Stats:
HP: 90
Atk: Rank 5
Def: Rank 5 (-)
SpA: Rank 5
SpD: Rank 2 (+)
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 2
DC: 5/5

Attacks:
Toxic Spikes
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam
Shell Smash
Hydro Pump
Icicle Crash
Spikes
Spike Cannon

Rock Blast
Bubble Beam
Rapid Spin
Mud shot
Aqua Ring

Hail
Blizzard
Substitute
Icy Wind
Double Team
Surf
Teleport
Bide
Brine
Endure
Posion Jab
Dive
Rain Dance
Return

35 Moves

461a.png

Weavile [Gavin, "The King"] (Male)
Nature: Jolly (+speed and accuracy, -spa)

Info on Gavin:

Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate)This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap) ]

Stats:
HP: 100
Atk: Rank 7
Def: Rank 2
SpA: Rank 3 (-)
SpD: Rank 2
Spe: 144 and 24% accuracy (+)


EC: 6/6
MC: 0
DC: 5/5 DW UNLOCKED

Attacks:
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Ice Shard
Night Slash
Metal Claw
Slash
Icy Wind
Fling

Crush Claw
Ice Punch
Fake Out
Counter
Feint

Snarl
Swords Dance
Brick Break
Aerial Ace
Dig
Protect
Snatch
Poison Jab
Strength
Endure
Avalanche
Substitute
X-Scissor
Hail
Shadow Claw

37 Moves

fwGsu.png

"*Sigh* Why should I lighten up at least 2 of these mons are going to be hospitalized."

134.png

"You know Boss, you could bring a cracked up clown down ya know?"

Glacier sends out with items
Frosty sends out and orders
I ref
 
GlacierKnight1-2.png

walks into the valley with ipod blaring Phil Collins

"I WANNA KNOOOOOOW, CAN YOU SHOOOOOOW ME?"

Weavile@Razor Claw
Cloyster@Exp Share

"I WANNA KNOW ABOUT THESE STRANGERS LIKE MEEE."
 
I knew I should have brought powerful pokemon. Oh well, at least it is just a training match.

Diababa@Eviolite (like that will make a difference)

Rotom@Wash Washer turning into Rotom-W (no other items):

479-wash.png

Rotom [Poltergeist]
Nature: Modest (+SpA, -Atk)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 90
Atk: Rank 4(-1)
Def: Rank 3
SpA: Rank 7(+1)
SpD: Rank 3
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (28):
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Hex
Discharge
Omnious Wind
Electro Ball
Charge

Thunderbolt
Will-o-Wisp
Protect

Electroweb
Pain Split
Snatch
Volt Switch
Toxic
Shadow Ball
Endure
Spite
Reflect

Hydro Pump

As for actions, I believe you want this to be fast, so ok:

Rotom: Discharge - Discharge - Dischaaaaaarge
If Cloyster uses Bide A1, replace Action Set with Thunderbolt (Weavile)x3

Necturine: Protect - Giga Drain (Cloyster) - Protect
If Cloyster is in the semi-invulnerable state of dive A2, Use Leaf Blade against Weavile.
If Cloyster uses Evasive/Protective actions A2, Use Leaf Blade against Weavile.

I could fluff it up a bit, but I really don't have the time, and you want to end this fast, so there is no point in making more elaborated actions (I'll lose anyway).
 
GlacierKnight1-2.png

changes song

"LET'S GET DOWN TO BUSINESS. TO DEFEAT....THE HUUUUUUUUUUNS!"

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Night Slash (Rotom)~Avalanche (Rotom)~Night Slash+Night Slash (Rotom)
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Ice Beam (Rotom)~Icicle Crash+Icicle Crash (Necturine)~Cooldown (Ice Beam Rotom)

"DID THEY SEND ME DAUGHTERSSSS. WHEN I ASKED... FOR SONSSSSSSSS?"
 
Team Glacier_Knight

461a.png

Weavile Razor Claw
HP: 100 | EN: 100 | Spe: 144 (+)
Ranks: 8/2/3/2 |
Size: ? | Weight: ?
Abilities: Inner Focus, Keen Eye, Pickpocket
Other: None


91.png

Cloyster EXP.Share
HP: 90 | EN: 100 | Spe: 70
Ranks: 5/5/5/2 |
Size: 3 | Weight: 5
Abilities: Shell Armor, Skill Link, Overcoat
Other: None

Team Frosty

479-wash.png

Rotom-W @ Exp. Share
HP: 100 | EN: 81 | Spe: 86
Ranks: 4/3/7/3 |
Size: 3 | Weight: 4
Abilities: Levitate
Other: None


DFEel.png

Necturine @Eviolite
HP: 90 | EN: 100 | Spe: 44
Ranks: 4/2/5/4 | Total: 18
Size: 1 | Weight: 1
Abilities:Anticipation
Other: None





End or Round 1!
Team Glacier_Knight

461a.png

Weavile @ Razor Claw
HP: 100 | EN: 100 | Spe: 144 (+)
Ranks: 8/2/3/2 |
Size: ? | Weight: ?
Abilities: Inner Focus, Keen Eye, Pickpocket
Other: None


91.png

Cloyster @Exp.Share
HP: 90 | EN: 100 | Spe: 70
Ranks: 5/5/5/2 |
Size: 3 | Weight: 5
Abilities: Shell Armor, Skill Link, Overcoat
Other: None

Team Frosty

479-wash.png

Rotom-W
HP: 100 | EN: 81 | Spe: 86
Ranks: 4/3/7/3 |
Size: 3 | Weight: 4
Abilities: Levitate
Other: None


DFEel.png

Necturine @Eviolite
HP: 90 | EN: 100 | Spe: 44
Ranks: 4/2/5/4 | Total: 18
Size: 1 | Weight: 1
Abilities:Anticipation
Other: None


Had to leave before done, will finish when I get back.


Turn Order
Weavile-Rotom-W-Cloyster-Necturine

Action 1
Necturine used Protect!
Necturine Protected itself!

Weavile used Night Slash on Rotom-W!
Roll for crit <1250: 412 CRIT!
(10+3+3+10.5-4.5)*1.5=33 Damage
-4 Energy

Rotom-W Used Discharge!
To hit <8500: 7492: yes
To crit <625: 4024: no
(+3+3*1.5)=27 Damage on Laturn
-7 EN

Laturn is KO'D

Action 2

Xatu used Air Cutter!
To hit Eoleo <9500: 4958: Yes
To crit <1250: 3022: nope
To crit Pearl <1250: 5694 nope
(6+3+1*1.5)=15=15 Damage on Eoleo
(6+3-0*1.5)=13.5=14 Damage on Pearl
-5 Energy

Eoleo used Stone Edge on Xatu
To hit <8000: 9833 nope
-6 Energy

Pearl Used Ominous Wind
To crit Xatu <625: 8593: no.
To crit Laturn <625: 7771: no.
Effect chance <1000 4534 no
(4.5+3+1.5*1.5)=13.5 Damage on Xatu
(4.5+3+1.5)=9 damage on Laturn
-7 EN


Action 3
Xatu used Heat Wave!
To hit Eoleo <9000: 8295 Yes
To crit <625 7343: nope
To Burn Eoleo <1000: 8204 nope
To crit Pearl <1000: 5243 nope
To Burn Pearl <1000: 9132 nope.
(10+0+0/1.5)=6.66=7 Damage on Eoleo
(10+0-1*1.5)=13.5=14 Damage on Pearl
-7 Energy


Eoleo used Rock Blast on Xatu
To hit Xatu <9000: 4782: Yes
To crit <625: 128: yes
(15+3+4.5)=33.75 Damage on Laturn
-7 Energy

Pearl Used Hex on Xatu
To crit <625: 5003: nope
(5+3+1.5*1.5)=14.25 Damage
-6 EN


Pearl: 13.5+13.5+13.5=40.5=41 Damage
Energy: -20

Eoleo: 7+15+7=29 Damage
Energy: -24

Xatu: 13.5+33.75+14.25=61.6=62
Energy: -19

Laturn: 17.5+27=44.5=45 Damage
Energy: -0
 
Okay, I don't mean to be rude or anything, but I kinda need this battle slot and 5 days has passed, so...

EDIT: Requesting Subref.
 
Rereffing round one because TRG never finished it.

Glacier:
461a.png

Weavile
HP: 100
EN: 100
Other: none

91.png

Cloyster
HP: 90
EN: 100
Other: none

TRG:
479-wash.png

Rotom
HP: 90
EN: 100
Other: none

DFEel.png

Necturine
HP: 90
EN: 100
Other: none

Weavile->Rotom->Cloyster->Necturine
Action 1:
Necturine used Protect!
-11 Energy

Weavile used Night Slash (Rotom)!
Crit: [<=2500] 1789/10000 (Yes)
Calculation: 10+3+3+5*1.5+3-3*1.5=22
-4 Energy

Rotom used Discharge!
Necturine:
It was protected!
Calculation: (6+3+5*1.5+2-3*1.5)*2/3=9.33
Cloyster:
Crit: [<=625] 220/10000 (Yes)
Para: [<=3000] 6889/10000 (No)
Calculation: (6+3+3+5*1.5+2-2*1.5)*1.5=27.75
Weavile:
Crit: [<=625] 1120/10000 (No)
Para: [<=3000] 7785/10000 (No)
Calculation: 6+3+5*1.5+2-2*1.5=15.5
-5 Energy

Cloyster used Ice Beam (Rotom)!
Crit: [<=625] 6834/10000 (No)
Freeze: [<=1000] 2610/10000 (No)
Calculation: (10+3+5*1.5-3*1.5)*2/3=10.66
-6 Energy

Action 2:
Rotom used Discharge!
Necturine:
Crit: [<=625] 5689/10000 (No)
Para: [<=3000] 831/10000 (Yes)
Calculation: (6+3+5*1.5+2-3*1.5)*2/3=9.33
Cloyster:
Crit: [<=625] 8629/10000 (Yes)
Para: [<=3000] 4845/10000 (No)
Calculation: (6+3+5*1.5+2-2*1.5)*1.5=23.25
Weavile:
Crit: [<=625] 7022/10000 (No)
Para: [<=3000] 8244/10000 (No)
Calculation: 6+3+5*1.5+2-2*1.5=15.5
-9 Energy

Necturine used Giga Drain (Cloyster)!
Full para: [<=2000] 3846/10000 (No)
Crit: [<=625] 7572/10000 (No)
Calculation: (8+3+5*1.5-2*1.5)*1.5=23.25
+9.33 HP
-11 Energy

Cloyster used Icicle Drop (Necturine)!
Hit: [<=9100] 1125/10000 (Yes)
Crit: [<=625] 290/10000 (Yes)
Calculation: (20.25+3+3+5*1.5-1*1.5)*1.5=48.375
-27 Energy

Weavile used Avalanche (Rotom)!
Crit: [<=1250] 197/10000 (Yes)
Calculation: (12+3+3+5*1.5+3-3*1.5)*2/3=16
-7 Energy

Action 3:
Necturine used Protect!
Full para: [<=2000] 2476/10000 (No)
-11 Energy

Rotom used Discharge!
Necturine:
It was protected!
Calculation: (6+3+5*1.5+2-3*1.5)*2/3=9.33
Cloyster:
Crit: [<=625] 7484/10000 (No)
Para: [<=3000] 9714/10000 (No)
Calculation: (6+3+3+5*1.5+2-2*1.5)*1.5=23.25
Weavile:
Crit: [<=625] 7049/10000 (No)
Para: [<=3000] 5518/10000 (No)
Calculation: 6+3+5*1.5+2-2*1.5=15.5
-13 Energy
Cloyster fainted!

Weavile used Fury Slasher (Rotom)!
Crit: [<=2500] 1683/10000 (Yes)
Calculation: 18.75+3+3+5*1.5+3-3*1.5=30.75
-24 Energy

END OF ROUND

Glacier:
461a.png

Weavile
HP: 53
EN: 69
Other: Cooldown (1a)

91.png

Cloyster
HP: -8
EN: 67
Other: none

TRG:
479-wash.png

Rotom
HP: 1
EN: 73
Other: none

DFEel.png

Necturine
HP: 42
EN: 67
Other: none

-Glacier
-Frosty
-Me
 
oh poo poo burgers, COOLDOWN A1

Weavile: Cooldown~Fake Out(Rotom-W)~Night Slash(Necturine)
if Rotom-W uses endure, then Toxic him a2
if Rotom-W uses protective/evasive move, use Night Slash(Necturine) and push actions down
 
Chaaaaaaaaaaaaarge!!!

Rotom: COMBO (Thunderbolt + Thunderbolt) - cooldown (combo thunderbolt + thunderbolt) - COMBO (Thunderbolt + Thunderbolt)

Necturine: COMBO (Leaf Blade + Leaf Blade) - cooldown (combo Leaf Blade + Leaf Blade) - COMBO (Giga Drain + Giga Drain).
IF Necturine gets fully paralysed A1: push actions back.
 
Calcs:
Thunderbolt combo: 22.5+3+5*1.5+2-2*1.5=32
Full paralysis: [<=1500] 4340/10000 (No)
Leaf Blade combo: 18+3+4*1.5-2*1.5=24

Weavile is now dead.

Prizes:
Both battlers: 1 CC
Me: 4 UC
Each mon except Necturine: 3 MC
Necturine: 1 EC, 2 MC, 1 DC
Cloyster gets one more MC
KOC: Rotom, Necturine
 
I don't really like to do this, but I kinda have to:

Necturine is 15% paralysed, so you need to run the RNG for FP.
 
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