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#1 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Rules
Pokemon: 4v4 Format: Singles DQ: 2 Days Switch: OK Items: Training Abilities: ALL Substitutions: TWO/1 LETTER 2 Recovers / 5 Chills Arena Unown Soup
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Espeon65
Pyre the Embirch
Shadow the Gastly
Pauly the Piplup
Beldum
SimonSays
Vigilante the BUDEW
♠ King the MACHOP
Bonaparte the PIPLUP
??? the PORYGON
Turn Order Espeon65 sends out first Pokemon and selects item. SimonSays sends out first Pokemon, selecting item and issuing actions. Espeon65 issues actions. deadfox081 referees.
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CAP ASB Team Last edited by deadfox081; Dec 9th, 2012 at 8:04:23 PM. |
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#2 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Go Pauly @ nothing! We can do this!
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CAP Anime Style Battling! |
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#3 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"Let's go with the obvious next play. Vigilante, let's go! Take this super-cool Amulet Coin!" Stun Spore ~ Energy Ball ~ Spikes
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My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#4 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Unown I (Inferno)~Ice Beam~Ice Beam
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CAP Anime Style Battling! |
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#5 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Espeon65
OOAO 360/360: 100% Pauly (M) @ Nothing HP: 90 EN: 100 Spe: 32 [-10] 2 / 2 / 4 / 2 SC 1 / WC 1 VS. SimonSays AOOO 380/380: 100% Vigilante (F) @ HP: 90 EN: 100 Spe: 55 1 / 3 / 2 / 3 SC 1 / WC 1 Natural Cure, Poison Point Unowns used: N/A Well it looks like we find ourselves back in the soup, and what better place is there for some newer mons from among the great ASB jungle to stretch their wings a little and see what they can do. Espeon65 leads us off with his very Quiet Piplup named Pauly. SimonSays decides against sending out his own little penguin and instead goes with an unusually Bold Budew by the name of Vigilante. The Budew starts us off with a blast of Stun Spores which take advantage of Pauly's slowness to be a little more accurate than usual. Of course once they cover the little blue bird he gets even slower. Not disturbed by the paralysis Pauly is first to dip into the soup as he grabs an I and turns it into an Inferno. Unfortunately the move is kind of innacurate and misses the opposing Grass type completely. Vigilante's return attack is a lot more accurate and the Energy Ball hits Pauly right in the chest. Fortunately for Espeon his Water type isn't being terribly hampered by the paralysis and is able to harness his nature boosted offensive capabilities into a nice Ice Beam. Shaking off the blow Vigilante decides her best option is to play set up for the rest of the match by laying some Spikes. Unable to do a gosh darned thing about the hazzards Pauly just blasts away with another Ice Beam and hopes for the best. Espeon65 OOAO 343/360: 95% Spikes (1 layer) Pauly (M) @ Nothing HP: 73 EN: 75 Spe: 32 [-10] 2 / 2 / 4 / 2 SC 1 / WC 1 VS. SimonSays AOOO 345/380: 91% Vigilante (F) @ HP: 55 EN: 81 Spe: 55 1 / 3 / 2 / 3 SC 1 / WC 1 Natural Cure, Poison Point Unowns used: I
Calculations
Turn Order Espeon65 issues actions. SimonSays issues actions. deadfox081 referees.
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CAP ASB Team |
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#6 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Icy Wind~(B)lizzard~Ice Beam
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CAP Anime Style Battling! |
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#7 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"Substitutions are indispensably important. It stops the following from happening." Unown B: Bullet Seed ~ Mega Drain ~ Leaf Storm
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My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#8 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Espeon65
OOAO 343/360: 95% Spikes (1 layer) Pauly (M) @ Nothing HP: 73 EN: 75 Spe: 2 / 2 / 4 / 2 SC 1 / WC 1 Paralyzed (20%) VS. SimonSays AOOO 345/380: 91% Vigilante (F) @ HP: 55 EN: 81 Spe: 55 1 / 3 / 2 / 3 SC 1 / WC 1 Natural Cure, Poison Point Unowns used: I Vigilante moves quickly to snatch up another of the Unowns from the bowl and uses it to launch a barrage of Bullet Seeds at Pauly for some very nice STAB damage. Pauly responds with a blast of Icy Wind that slows down the bud a little but not near enough to bring it down to the Piplup's own speed. Vigilante then takes a moment to Mega Drain some health back while Pauly just wastes his time trying to grab an already used up Unown. The Grass type ends the round with a massive Leaf Storm that hits Pauly very hard but does leave SimonSays' mon a little lacking in power afterwards. Fortunately the move is followed by Pauly's paralysis finally getting the better of him and he is unable to do a darned thing. Looks like that round definitely went to the Budew. Espeon65 OOAO 284/360: 79% Spikes (1 layer) Pauly (M) @ Nothing HP: 14 EN: 70 Spe: 2 / 2 / 4 / 2 SC 1 / WC 1 Torrent Paralyzed (10%) VS. SimonSays AOOO 339/380: 89% Vigilante (F) @ HP: 50 EN: 59 Spe: 1 / 3 / 2 / 3 SC 1 / WC 1 Natural Cure, Poison Point -1 Spe, -2 SpA Unowns used: B, I
Calculations
Turn Order SimonSays issues actions. Espeon65 issues actions. deadfox081 referees.
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CAP ASB Team |
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#9 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"You did a great job, Vigilante! Now it's time for ♠ King to have a go!"
__________________
My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#10 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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![]() "That's enough, Pauly! Let's show them Shadow's mystical powers!"
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CAP Anime Style Battling! |
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#11 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Sorry, didn't realize accepting counterswitch=ordering first. Whatever, here are my orders:
Toxic~Unown H (Hex)~Venoshock If Unown P (Protect) is used A1, use Toxic again A2 and don't push back.
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CAP Anime Style Battling! |
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#12 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"It's okay. This is a learning experience. Now, let's see exactly what you do with a type-advantage." Unown S: Smack Down ~ Earthquake ~ Foresight
__________________
My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#13 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Espeon65
OAOO 284/360: 79% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 90 EN: 100 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate VS. SimonSays OAOO 339/380: 89%
Bench
♠ King (M) @ Nothing HP: 100 EN: 100 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Unowns used: B, I We kick off the round with both trainers taking advantage of the switching rules and sending fresh mons out to take the field. Espeon is even able to avoid the Spikes by sending out Shadow the Levitating Ghastly. Shadow kicks right off by firing a blast of Toxic gunk at King the Machop and while it will gradually worsen and hurt the fighter it also served to activate his Guts. King immediately shows off the ability by grabbing an unown from the soup and Smacking Shadow Down with some added force. Liking the look of that trick the Ghost type grabs an unown of its own to go with one of his type's go to moves that he hasn't yet to master with a Hex on poor statused King. But the Machop is also able to capitalise on a good set up with a powerful Earthquake rocking the whole big bowl and especially the grounded Ghastly. Nevertheless Shadow finishes off with another move that takes advantage of Toxic with a Venoshock that hits very hard indeed. King decides to take a break from the attacking to play a little more set up by ensuring that he can hit Shadow with any move he likes thanks to Foresight. Has anyone told him that the Ghastly is still going to resist his Fighting attacks? Espeon65 OAOO 251/360: 70% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 57 EN: 81 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate SmackDown (3a) VS. SimonSays OAOO 295/380: 78%
Bench
♠ King (M) @ Nothing HP: 56 EN: 83 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (5a) Toxic (2 DPA) Unowns used: B, H, I, S
Calculations
Turn Order SimonSays issues actions. Espeon65 issues actions. deadfox081 referees.
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CAP ASB Team |
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#14 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"Have my actions... Confused everybody? Hehehe." Dynamic Punch ~ Earthquake *2 IF Confuse Ray is used AND Gastly is not Confused AND Unown M is still available, then use Unown M: Magic Coat IF Hypnosis is used AND Unown M is still available, use Unown M: Magic Coat and push actions back EDIT: Magnet Rise.... Gets me every time.
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My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. Last edited by SimonSays; Nov 3rd, 2012 at 10:28:44 PM. |
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#15 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Unown M (Magnet Rise)~Venoshock+Venoshock~Cooldown (Shadow Ball)
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CAP Anime Style Battling! |
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#16 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Espeon65
OAOO 251/360: 70% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 57 EN: 81 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate SmackDown (3a) VS. SimonSays OAOO 295/380: 78%
Bench
♠ King (M) @ Nothing HP: 56 EN: 83 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (5a) Toxic (2 DPA) Unowns used: B, H, I, S With the set up complete King thinks it is time to move in for the kill. Unfortunately for him Shadow has another plan in mind and grabs another Unown out of the broth to Magnet Rise himself back off the ground and cancel out the effect of those charged rocks. King is none the wiser to such a thing and just blasts away with a Dynamicpunch that hits Shadow rather hard despite resistance, and of course the moves comes with added confusion to boot. The Machop thinks he is ready to take full advantage but he is somehow completely unaware of the Ghastly's re-levitation and his Earthquake misses horribly. Meanwhile Shadow has prepared a massive Super Venoshock for King's trouble and boy does the move hit nice and hard. King spends the end of the round Earthquaking to no avail while Shadow cools down from the combo and things compound from bad to worse for King as his Toxic poisoning gets worse and worse. Espeon65 OAOO 251/360: 70% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 57 EN: 41 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate Magnet Rise (3a) Confused (1a) VS. SimonSays OAOO 252/380: 66%
Bench
♠ King (M) @ Nothing HP: 13 EN: 59 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (2a) Toxic (3 DPA) Unowns used: B, H, I, M, S
Calculations
Turn Order Espeon65 issues actions. SimonSays issues actions. deadfox081 referees.
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CAP ASB Team |
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#17 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Shouldn't King's poison damage go up one every turn? So he should be at 10 HP, not 13.
Venoshock~Chill~Chill (Although the chills will most likely be useless) IF Venoshock misses OR Shadow hits himself in confusion A1, use Venoshock A2 and push back.
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CAP Anime Style Battling! |
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#18 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"Spade... So sorry about that. You fought your hardest, but it was my mistake that cost us you. Now it's time to get him back." Unown D: Detect ~ Foresight ~ DynamicPunch + DynamicPunch Combination IF Shadow Hits itself in confusion, cry openly and punch the ground in frustration.
__________________
My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#19 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Espeon65
OAOO 251/360: 70% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 57 EN: 41 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate Magnet Rise (3a) Confused (1a) VS. SimonSays OAOO 252/380: 66%
Bench
♠ King (M) @ Nothing HP: 13 EN: 59 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (2a) Toxic (3 DPA) Unowns used: B, H, I, M, S Shadow looks to land a final blow on the weakened Machop, even managing to overcome his confusion to do so. Unfortunately the soup is an ever resourseful ally and King has dipped into it to Detect the upcoming attack and survive unscathed. Shadow's overconfidence now comes back to haunt him as he chills for the rest of the round rather than finishing off the weakened fighter. This allows King to prepare and deliver a devastating DynamicPunch that does as much damage as he can muster while simultaneously leaving him a sitting duck for next round. At least the confusion was as bad as it could be. Espeon65 OAOO 231/360: 64% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 37 EN: 50 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate Confused (4a) VS. SimonSays OAOO 243/380: 64%
Bench
♠ King (M) @ Nothing HP: 4 EN: 8 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (4a), Cooldown (1a) Toxic (4 DPA) Unowns used: B, D, H, I, M, S
Calculations
Turn Order SimonSays issues actions. Espeon65 issues actions. deadfox081 referees.
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CAP ASB Team |
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#20 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"We can't switch, and poison's going to kill us before we can do anything. You did great, Spade." Cooldown ~ Rest ~ Chill out
__________________
My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#21 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Night Shade~Chill~Chill
__________________
CAP Anime Style Battling! |
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#22 |
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Join Date: Mar 2011
Posts: 3,318
Australia
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Espeon65
OAOO 231/360: 64% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 37 EN: 50 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate Confused (4a) VS. SimonSays OAOO 243/380: 64%
Bench
♠ King (M) @ Nothing HP: 4 EN: 8 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (4a), Cooldown (1a) Toxic (4 DPA) Unowns used: B, D, H, I, M, S Well Shadow has gotten himself the first KO of the match, albeit not exactly the way he wanted to. His confusion finally got the better of him and he whacked himself in the face while watching a very tired Machop fall to his Toxic poisoning. Espeon65 OAOO 228/360: 63% Spikes (1 layer)
Bench
![]() Shadow (M) @ Nothing HP: 34 EN: 47 Spe: 80 1 / 2 / 5 / 2 SC 3 / WC 1 Levitate Confused (2a) VS. SimonSays OXOO 239/380: 63%
Bench
♠ King (M) @ Nothing HP: 0 EN: 8 Spe: 30 [-10] 4 / 2 / 2 / 2 SC 2 / WC 2 Guts, No Guard Foresight (3a) Toxic (5 DPA) Unowns used: B, D, H, I, M, S
Calculations
Turn Order SimonSays sends out new Pokemon. Espeon65 issues actions. SimonSays issues actions. deadfox081 referees.
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CAP ASB Team |
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#23 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"hehehe... Let's go, Bonaparte!"
__________________
My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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#24 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Unown G (Giga Drain)~Toxic~Venoshock
If Unown G is somehow used before Shadow can, use Unown L (Leech Seed) instead and don't push back.
__________________
CAP Anime Style Battling! |
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#25 |
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Join Date: Aug 2010
Posts: 1,624
Auckland, New Zealand
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"You're getting better at this, I'll give you credit for that. Keeping up the pressure, that's the way." Unown T: Thunder Wave ~ Surf ~ Ice Beam
__________________
My Tale is a Long One... I say we take all the Justin Beibers and Jersey Shore, and shoot them at the Moon with a Moon Cannon. CAP ASB. The Nerds of the Nerd Community.
They don't have to make it to the Moon, though. |
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