Introduction: Welcome marvelous members of the asb community to a rousing match between EspyOwner, and DFrog, this is shaping up to be a great match, and I hope to be able to do this glorious match justice. Now, without further delay, let the battle commence!
2v2 LC Doubles
Items Training
All abilities
ASB Arena
2 subs
2 rec/5 chill
Switch = OK
Team EspyOwner
Gothita (Roll) [Female]
Nature: Modest (+1 Special Attack, -1 Attack)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Frisk:
Type: Innate
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Shadow Tag (Dream World):
Type: Innate
Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 45
Size Class: 1
Weight Class: 1
EC: 0/9
MC: 0
DC: 0/5
Moves:
Pound
Confusion
Tickle
Fake Tears
DoubleSlap
Psybeam
Embargo
Faint Attack
Psyshock
Dark Pulse
Mean Look
Miracle Eye
Mirror Coat
Uproar
Taunt
Torment
Thunderbolt
Thunder Wave
Protect
Gastly (Zero) [Male]
Nature: Timid (+15% speed, -1 attack, +29% accuracy)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ability:
Levitate:
Type: Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
EC: 0/9
MC: 0
DC: N/A
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball
Disable
Perish Song
Smog
Will-O-Wisp
Clear Smog
Protect
Sludge Bomb
Taunt
Thunderbolt
Torment
Team DFrog
Snivy [Nefertiti] F
Nature: Timid
-1Atk, +15% Spe, +18% Accuracy
Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 73 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities:
Overgrow (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (Can Be Enabled): This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
EC: 0/9
DW: 0/5
MC: 0
Moves: (19)
#Level Up#
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
#Egg#
Magical Leaf
Mirror Coat
Twister
Glare
Mean Look
#TM/HM#
Torment
Energy Ball
Hidden Power Ice (7)
Safeguard
Reflect
#Tutor#
Tynamo [Dare] F
Nature: Brave
+1Atk, -15%Spe, -10% Evasion
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Abilities:
Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss
EC: 0/9
MC: 15
Moves: (5)
#Level Up#
Tackle
Spark
Thunder Wave
Charge Beam
#Egg#
N/A
#TM/HM#
#Tutor#
Magnet Rise
Order of Operations
Espy will select their pokemon with item
DFrog will select their pokemon with item and submit their actions
Espy will return with their actions for the round
I will ref the match
2v2 LC Doubles
Items Training
All abilities
ASB Arena
2 subs
2 rec/5 chill
Switch = OK
Team EspyOwner

Gothita (Roll) [Female]
Nature: Modest (+1 Special Attack, -1 Attack)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Frisk:
Type: Innate
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Shadow Tag (Dream World):
Type: Innate
Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 45
Size Class: 1
Weight Class: 1
EC: 0/9
MC: 0
DC: 0/5
Moves:
Pound
Confusion
Tickle
Fake Tears
DoubleSlap
Psybeam
Embargo
Faint Attack
Psyshock
Dark Pulse
Mean Look
Miracle Eye
Mirror Coat
Uproar
Taunt
Torment
Thunderbolt
Thunder Wave
Protect

Gastly (Zero) [Male]
Nature: Timid (+15% speed, -1 attack, +29% accuracy)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ability:
Levitate:
Type: Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
EC: 0/9
MC: 0
DC: N/A
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball
Disable
Perish Song
Smog
Will-O-Wisp
Clear Smog
Protect
Sludge Bomb
Taunt
Thunderbolt
Torment
Team DFrog

Snivy [Nefertiti] F

Nature: Timid
-1Atk, +15% Spe, +18% Accuracy
Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 73 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities:
Overgrow (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
EC: 0/9
DW: 0/5
MC: 0
Moves: (19)
#Level Up#
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
#Egg#
Magical Leaf
Mirror Coat
Twister
Glare
Mean Look
#TM/HM#
Torment
Energy Ball
Hidden Power Ice (7)
Safeguard
Reflect
#Tutor#

Tynamo [Dare] F

Nature: Brave
+1Atk, -15%Spe, -10% Evasion
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Abilities:
Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss
EC: 0/9
MC: 15
Moves: (5)
#Level Up#
Tackle
Spark
Thunder Wave
Charge Beam
#Egg#
N/A
#TM/HM#
#Tutor#
Magnet Rise
Order of Operations
Espy will select their pokemon with item
DFrog will select their pokemon with item and submit their actions
Espy will return with their actions for the round
I will ref the match