Alright, so I'm back with another RMT, a very sexy one at that :). So Blaze (a.k.a Brian McCann) IMs me about having this amazing suspect team which is pure offensively based. Being the fan I am of both offensive teams and tweaking teams, I give him a few suggestions here and there. I must admit, the team is 99% his idea, 1% mine. So far the team has done very well, but we both agree that its missing some extra pieces to make this team fit perfectly into the Latios metagame. So without further ado, here is the team.
Team At A Glance
In Depth
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Close Combat
- Stealth Rock
- Fake Out
By far, and I think most of us can agree, that LeadApe is one of the greatest leads which fares extremely well in setting up a nice quick tempo to the game. Fake Out eliminates problematic sashes and helps for revenge kills later on. This guy generally sets up Stealth Rock for this team in every match with relative ease, and without rocks, playing with this team turns a lot harder.
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 HP/252 Atk/6 Def
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Bullet Punch
- Explosion
- Pursuit
A forgotten threat to this metagame, but still powerful as hell. Revenge kills, traps Latios, Gengar, and a few other threats. Nothing can switch in safely into this guy, seeing as an Explosion from this guy OHKOs everything barring Ghosts and 4x resists.
Mamoswine (M) @ Life Orb
Ability: Snow Cloak
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Ice Fang
- Ice Shard
- Superpower
Another forgotten, yet extremely powerful threat. People are lately focusing on the same guys as offensive choices, but guys such as Mamoswine can pull sweeps easily in the late game because people are not prepared for it. Ice Shard helps to revenge kill those Salamence locked into Outrage or just anything else in the way. STAB Earthquake is just amazing on this guy, definetly underestimated.
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Bounce
- Earthquake/Stone Edge
Life Orb Gyarados is on 100% of pure offensive teams, and for good reason. He's an excellent wall breaker in every aspect of the words. We're running Bounce on this set because personally, we're tired of the Reflect/Thunder Wave Celebis that think they can counter Gyara every time. Bounce may seem incrediblyy stupid for the same reasons as Fly, but it definetly deserves its merit. It also has the occassional bonus of landing a bit of Paralysis on opponnet, which is always welcomed. Stone Edge is sometimes preferred over Earthquake for those opposing Gyarados that switch in. Still testing that.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Explosion
- Dragon Pulse
- Earth Power
Regular ScarfTran that is basically here for Scizor and to revenge kill Kingdra. It also provides excellent resistances, which is always nice for any team. Other than that, its pretty standard. Comes in, and hits anything in way.
Gengar (M) @ Life Orb
Ability: Levitate
EVs: 6 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Hypnosis
- Shadow Ball
- Focus Blast
- Explosion
Ahh yes, LO Gengar. You may be wondering, why are these dumb@#$#s using Hypnosis in freaking Platinum. Well little naive team rater (:P), Hypnosis is mostly there as a bonus. The main purpose of this guy is to attack, but when you don't know whats coming in either first time, or later in game, Hypnosis is the way to go. 60% chance is still a pretty decent chance of hendering one of your opponnet's pokemon useless.
Blaze has told me that the team has hard time against Rain Dance teams, Vaporeron, Gyarados and Suicune at times, so help is very much appreciated. Thanks for reading. Please rate ^_^.
Team At A Glance






In Depth

Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Close Combat
- Stealth Rock
- Fake Out
By far, and I think most of us can agree, that LeadApe is one of the greatest leads which fares extremely well in setting up a nice quick tempo to the game. Fake Out eliminates problematic sashes and helps for revenge kills later on. This guy generally sets up Stealth Rock for this team in every match with relative ease, and without rocks, playing with this team turns a lot harder.

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 HP/252 Atk/6 Def
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Bullet Punch
- Explosion
- Pursuit
A forgotten threat to this metagame, but still powerful as hell. Revenge kills, traps Latios, Gengar, and a few other threats. Nothing can switch in safely into this guy, seeing as an Explosion from this guy OHKOs everything barring Ghosts and 4x resists.

Mamoswine (M) @ Life Orb
Ability: Snow Cloak
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Ice Fang
- Ice Shard
- Superpower
Another forgotten, yet extremely powerful threat. People are lately focusing on the same guys as offensive choices, but guys such as Mamoswine can pull sweeps easily in the late game because people are not prepared for it. Ice Shard helps to revenge kill those Salamence locked into Outrage or just anything else in the way. STAB Earthquake is just amazing on this guy, definetly underestimated.

Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Bounce
- Earthquake/Stone Edge
Life Orb Gyarados is on 100% of pure offensive teams, and for good reason. He's an excellent wall breaker in every aspect of the words. We're running Bounce on this set because personally, we're tired of the Reflect/Thunder Wave Celebis that think they can counter Gyara every time. Bounce may seem incrediblyy stupid for the same reasons as Fly, but it definetly deserves its merit. It also has the occassional bonus of landing a bit of Paralysis on opponnet, which is always welcomed. Stone Edge is sometimes preferred over Earthquake for those opposing Gyarados that switch in. Still testing that.

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Explosion
- Dragon Pulse
- Earth Power
Regular ScarfTran that is basically here for Scizor and to revenge kill Kingdra. It also provides excellent resistances, which is always nice for any team. Other than that, its pretty standard. Comes in, and hits anything in way.

Gengar (M) @ Life Orb
Ability: Levitate
EVs: 6 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Hypnosis
- Shadow Ball
- Focus Blast
- Explosion
Ahh yes, LO Gengar. You may be wondering, why are these dumb@#$#s using Hypnosis in freaking Platinum. Well little naive team rater (:P), Hypnosis is mostly there as a bonus. The main purpose of this guy is to attack, but when you don't know whats coming in either first time, or later in game, Hypnosis is the way to go. 60% chance is still a pretty decent chance of hendering one of your opponnet's pokemon useless.
Blaze has told me that the team has hard time against Rain Dance teams, Vaporeron, Gyarados and Suicune at times, so help is very much appreciated. Thanks for reading. Please rate ^_^.