Alakazam (Update)

franky

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http://www.smogon.com/dp/pokemon/alakazam


________________________________________________________________

[OVerview]

<p>Sporting excellent sweeper stats in 135 SpA and 120 Spe, Alakazam can wreck havoc on many teams – especially offensive teams that lack priority moves. Additionally, Alakazam is surprisingly capable of running multiple support sets, which is often overshadowed by its offensive sets. However, this shouldn't be viewed as a terrible thing since Alakazam can take advantage of its versatility to keep opponents on their toes throughout the entire of the match. Aside from its paper thin defenses and lack of resistances, Alakazam is a true offensive force to be reckoned within the UU tier, and it should not be taken lightly.</p>

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Shadow Ball / Signal Beam
item: Life Orb
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>One of Alakazam'
s most prominent drawbacks as a sweeper is its miserable Defense stat, which leaves it completely open to the omnipresent priority attacks in the UU tier. Furthermore, Pursuit users can literally take down Alakazam in one hit even if it decides to stay in, making it extremely difficult to pull off a successful sweep. It would only make sense for Alakazam to utilize Substitute to help it overcome these problems. Substitute shields it from priority hits and also helps Alakazam escape from a possible Pursuit trap from the likes of Spiritomb. Behind a Substitute, Alakazam becomes extremely dangerous, and the opponent will usually be forced to resort to sacrifices in order to break its Substitute. Considering Alakazam's monstrous offensive stats, it isn't difficult to use Substitute on a predicted switch out. Psychic, Signal Beam/Shadow Ball, and Focus Blast provide the best possible coverage.</p>

[ADDITIONAL COMMENTS]

<p>Alakazam possesses three attacks to provide the best possible coverage. In contrast to the OU tier, where Steel-types are ubiquitous, Psychic makes an excellent STAB attack in UU. Psychic can be used to threaten a number of Poison-types who plague the metagame, letting Alakazam take advantage of a free turn to set up Substitute. Focus Blast is an excellent way of dealing damage to Registeel, Aggron, Chansey, and Steelix, all of whom are hit by super effective damage. The final move provides Alakazam a way to hit Spiritomb and Psychic-types. Shadow Ball can be used to inflict more damage on Spiritomb and Mismagius, but Signal Beam'
s confusion effect might come in handy in order to make it extra-difficult for the opponent to hit you behind the Substitute. Additionally, Signal Beam reduces the chances of a Dark-type Pokemon from switching in. Grass Knot is another alternative if Milotic might be problematic, while additionally hitting Spiritomb for 100 Base Power.</p>

<p>For the most part, Alakazam can sweep on its own, but it still appreciates support. Stealth Rock and Spikes support can increase damage output and be helpful in the long run of the match. For instance, 252 HP / 116 SpD Spiritomb takes 27.96% - 32.89% from Signal Beam, and with Stealth Rock and Spikes support, that can easily turn into a solid 2HKO (assuming Alakazam is behind Substitute). Another noteworthy example is Chansey taking 38.07% - 44.93% from a Life Orb Focus Blast. With Stealth Rock and Spikes support, Alakazam has a chance to grab the 2HKO on Chansey. Omastar is one of the few Pokemon in the tier that can provide both Stealth Rock and Spikes, and it is ideally used on the lead slot to dispatch entry hazards as soon as possible.</p>

<p>If you'
re looking to remove Spiritomb without directly using Alakazam, Blaziken makes an exceptional partner since it is resistant to Dark-type attacks directed at Alakazam. Houndoom can switch into Spiritomb with impunity and can hurt with Fire Blast.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is basically the same concept as the previous set, but it instead aims to space in Calm Mind to boost Alakazam's
already-high Special Attack stat. As mentioned in the previous set, Substitute protects it from priority hits and Pursuit users. Substitute also allows Alakazam to safely use Calm Mind; without it, setting up Calm Minds is quite difficult due to its low defensive stat on both ends. STAB is a given, but the tough part is picking the final move. Signal Beam prevents Alakazam from being completely walled by Spiritomb, while Focus Blast hits many special walls super effectively.</p>

[ADDITIONAL COMMENTS]

<p>Psychic is essentially a given on this set since it provides STAB; however, the problem arises from the final slot. Depending on what move you will choose, Alakazam will always have trouble with a different group of Pokemon. Signal Beam allows Alakazam to hit Dark-types, most notably Spiritomb. However, this will leave Alakazam completely helpless against Registeel, Steelix, Chansey, and even Aggron to a lesser extent. Focus Blast is the inverse of the aforementioned problem: Alakazam is able to deal significant damage to Registeel, Steelix, and Aggron, but it is essentially a sitting duck against Spiritomb.</p>

<p>If you opt to use Signal Beam, Steel-types and Chansey will present a problem. Dugtrio can dismantle Registeel, Steelix, and Chansey quite easily with Earthquake thanks its ability Arena Trap. If you'
re looking to apply consistent offensive pressure, Blaziken makes an excellent partner since it can easily torch Steel-types with Fire Blast. Aggron is a little bit difficult to beat since switching in on Head Smash is a tough task. Your best bet is to hopefully catch it with Dugtrio the next time around and OHKO it with Earthquake. If you're looking to slip in Alakazam on a balanced team, it would make sense to use Donphan to take on Aggron. If you're planning on using Focus Blast on the final slot, Spiritomb will immediately present a problem since you have no chance of beating it. It's best if you take care of Spiritomb beforehand; therefore, packing Blaziken and Houndoom alongside Alakazam can be quite beneficial since they can freely come in on Dark- and Ghost-type attacks.</p>

[SET]
name: Substitute + Encore
move 1: Substitute
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>This set aims to tone Alakazam down offensively in order to support your entire team with its unique move: Encore. Much like the previous sets, Substitute is used to ensure Alakazam is protected from Pursuit and priority hits. However, the tried-and-true strategy with Substitute is used in conjunction with Encore. The opponent is forced to attack you when you are behind the Substitute, giving Alakazam a chance to use Encore. If the opponent decides to use a Dark-type attack, for instance, you can bring in someone who appreciates a free turn to set up, such as Blaziken. Even without a Substitute, Encore can be useful on something that decides to set up on Alakazam.</p>

[ADDITIONAL COMMENTS]

<p>Much like the previous set, Psychic is already a given, and the choice is between Signal Beam and Focus Blast. Since this set aims to support the team instead of dishing out damage, the choice for the final slot isn'
t a huge concern. Signal Beam will hit Spiritomb for neutral damage, while Focus Blast will hit Steel-types and Chansey for super effective damage.</p>

<p>Take advantage of Alakazam'
s ability to lure in certain attacks. Dark-type attacks will give Blaziken a free turn to set up Swords Dance. Other candidates include Aggron, who can take advantage of a free turn to set up Substitute and Magnet Rise – a tough task to accomplish without support. Equally effective offensive partners are Pokemon who can switch into opponents locked into Ghost-type moves. Linoone and Ursaring are ideal partners since they both appreciate a free turn to set up due to their miserable defensive stats. Overall, anyone who enjoys a free turn to set up could be considered as a partner.</p>

<p>Since Alakazam creates multiple switch-outs by using Encore, it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar seems to fill this job correctly since it'
s capable of using them in the same moveset. If you're looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes.</p>

[SET]
name: Aggressive Lead
move 1: Taunt
move 2: Psychic
move 3: Focus Blast / Counter
move 4: Signal Beam
item: Focus Sash
ability: Inner Focus
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Alakazam can fill a nice role in the lead slot thanks to Taunt and its ability Inner Focus to prevent Fake Out leads from flinching it. Alakazam can fare well against
a number of popular leads in the UU tier, and this particular set aims to dish as much damage as possible with excellent coverage all-around, while preventing an easy set up for the opponent.</p>

[ADDITIONAL COMMENTS]

<p>Taunt makes a fantastic opening move on leads such as Froslass, Omastar, and Cloyster since the former three enjoy deploying entry hazards early in the match. Taunt also prevents Uxie from setting up Stealth Rock and paralyzing you with Thunder Wave. Psychic is Alakazam'
s obligatory STAB move, and it 2HKOs Froslass in particular. Focus Blast will OHKO a number of leads including Omastar, Cloyster, Ambipom, and Snover. If Focus Blast's accuracy makes you nervous, Counter is also another alternative to look for in order to OHKO Ambipom after it uses Fake Out on you. Signal Beam is essential on this set in order to hit Uxie and Spiritomb for super effective damage. Regardless, Spiritomb is a match made in hell for Alakazam since it can't deal any significant damage to Spiritomb without some form of boost.</p>

<p>The choice between Modest and Timid nature is ultimately a choice between power and speed. A Modest nature provides Alakazam with a way to deal more damage to Uxie and Spiritomb, while a Timid nature ensures Alakazam is not outpaced by Dugtrio, Sceptile, and opposing Alakazam in later stages of the match.</p>

<p>Flying- and Fire-types are excellent partners with Alakazam since it normally shuts down Stealth Rock users in the start of the match. Moltres, Swellow, Arcanine, and Magmortar enjoy coming in later when Stealth Rock is not present. Alakazam not only shuts down the opponent'
s Stealth Rock user, but it can also severely damage many common leads. Kangaskhan makes an exceptional offensive partner alongside Alakazam since Focus Blast destroys Omastar, one of its few checks in UU. A number of Fighting-types including Hitmonlee, Hariyama, and Hitmontop appreciate it when Uxie is dented early in the match.</p>

[SET]
name: Dual Screen (Lead)
move 1: Reflect
move 2: Light Screen
move 3: Encore
move 4: Taunt / Psychic
item: Light Clay
ability: Inner Focus
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

<p>Despite Alakazam's paper thin defenses, you have to consider its blistering Speed stat and ability to create an opening for setting up dual screens. Furthermore, Inner Focus allows Alakazam to bypass the flinch from Ambipom's Fake Out and set up both Reflect and Light Screen. Taking all of this into account, Alakazam can open up opportunities for your entire team, and it can make Baton Passing sufficiently easier.</p>

[ADDITIONAL COMMENTS]

<p>Encore is the crux of the set because it prevents the opponent from attacking you if it sets up, and Alakazam can take advantage of the free turn to set up dual screens. For the final slot, it ultimately comes down to what you decide to do. Taunt restricts the opponent's Froslass from utilizing Taunt on you; however, the chances of Froslass using Taunt are very slim since many of Froslass leads expect Alakazam to attack. Generally, Taunt shuts down the opponent from setting up anything. If you feel the need to space in an attack move, Psychic could go over Taunt. If you decide to place Psychic in the final slot, Taunt could be used in the third slot.</p>

<p>The EVs are allocated to outpace Ambipom – the third fastest lead it will face behind Alakazam and the rare Electrode. 252 HP EVs maximize its ability to take hits. The surplus is dumped to Defense EVs in order to take a Fake Out from Ambipom and survive the following U-turn after setting up Reflect.</p>

<p>The number of partners for this particular set is endless since anyone appreciates dual screen support. However, there are certain Pokemon who need dual screens as a staple. Ursaring absolutely needs dual screens to set up Swords Dance and deal huge amount of damage while cushioning the blows. Other candidates include Absol, Houndoom, and Blaziken. These three are quite frail, and they can use a free turn to set up their respective stat-up moves. Rhyperior gets a special mention since Solid Rock and dual screens mesh well together, only making it extra-difficult to take down.</p>

[SET]
name: Choice Specs
move 1: Psychic
move 2: Signal Beam / Grass Knot
move 3: Focus Blast
move 4: Trick / Shadow Ball / Grass Knot
item: Choice Specs
ability: Synchronize
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Alakazam holds the title for the highest Special Attack in the UU tier, so it's a no-brainer that it can utilize a Choice Specs set. However, wielding a Choice Specs set is a mixed blessing in the UU tier. Alakazam will seriously dent a number of things with a stat of 607 or 553, depending on the nature of choice, but its type coverage allows a number of Pokemon to switch in through immunity. The worst possible scenario would be getting trapped by Spiritomb since it is immune to a good portion of this set. All in all, this set attempts to play riskily while dishing out a good amount of damage. This set holds the best possible coverage Alakazam can have.</p>

[ADDITIONAL COMMENTS]

<p>Psychic will hit anything who doesn't resist it incredibly hard – a possible OHKO for the most part. Signal Beam and Focus Blast round off the coverage nicely. Signal Beam is your only hope against Spiritomb if you predict right. Grass Knot is another alternative if you chose Shadow Ball in the final slot, as it allows Alakazam to hit Milotic for heavy damage. Focus Blast is your main weapon against Steel-types and Chansey. The final slot comes down to three choices, and they each have their own share of usefulness. Trick is an excellent move for restricting Chansey from doing much, while Shadow Ball allows you to OHKO Mismagius. It also allows Alakazam to hit Spiritomb harder than Signal Beam would. Grass Knot is also another option to provide optimal coverage for Alakazam by allowing it to hit nearly every check it has.</p>

<p>Getting rid of Spiritomb beforehand is a good idea before sending out Alakazam. Spiritomb absolutely walls the set with no worry, and it can counteract with Pursuit to remove Alakazam from the entire match. Your best bet is to lure in Spiritomb to ensure it is present on the opponent's team. Swords Dance Absol can come in handy since it usually lures out Spiritomb,
and it will faint from a boosted Megahorn. You can work a two-punch combo with Hitmonlee and Houndoom. Hitmonlee can lure out Spiritomb, while Houndoom absorbs Will-O-Wisp directed at Hitmonlee. Houndoom can use a free turn to set up Nasty Plot and sweep on its own. Sometimes Houndoom will lure in Chansey and possibly OHKO it with Fire Blast. With Chansey removed from the match, Alakazam doesn to trap it. Last but not least, if you opt to use Focus Blast, be sure to remove Spiritomb beforehand so Alakazam has an easier time have to worry about using the inaccurate Focus Blast.</p>

<p>For the most part you would want to save Alakazam for the late game once everything is revealed and dented. You can chip away the opponent's HP by using Stealth Rock and Spikes, providing Alakazam a string of OHKOs in the end of the match. As previously mentioned, Omastar does the job well with its ability to set up Stealth Rock and Spikes for Alakazam. Although it's not a requirement, a Spin blocker would be helpful for the entire team (including Alakazam) to keep entry hazards present on the field.</p>

[Team Options]

<p>For the most part, Alakazam's partners are pretty similar on all of the sets. For the first set, Stealth Rock and Spikes are absolutely required since they helps Alakazam 2HKO Spiritomb and Chansey – two individuals who really shine as the best checks for Alakazam. However, if you're looking to take on Spiritomb with other Pokemon, Blaziken and Houndoom make exceptional partners. Blaziken can come in on Dark-type hits and strike back with Fire Blast or set up Swords Dance, while Houndoom can switch in on any move and can set up Nasty Plot or hit it with Fire Blast.</p>

<p>On the Calm Mind set, choosing between Signal Beam and Focus Blast is the most problematic issue. If you opt for Signal Beam, Steel-types and Chansey will pose huge problems for Alakazam since Steel-types resist your hits, while Chansey can shrug off a boosted Calm Mind. Dugtrio can switch in on Registeel, Steelix, and Chansey while they use Thunder Wave or Stealth Rock and can 2HKO them with Earthquake. Aggron is much different compared to the other Steel-types since it is capable of OHKOing Dugtrio with Head Smash. Your best bets are to double-switch on a predicted Steel-type switch-in, or switch Dugtrio in after a killsweeping the opposition. As previously mentioned, Blaziken and Houndoom can take care of Spiritomb exceptionally well.</p>

<p>Set-up sweepers are usually regarded as the best partners for the Encore set. Dark-type hits will be directed at Alakazam so be sure to bring someone like Blaziken to take advantage of the free turn to set up Swords Dance. Alakazam will lure in Ghost-type hits as well, so be sure to bring an offensive Normal-type like Ursaring and Linoone to take advantage of a free turn to set up Swords Dance or Belly Drum respectively. Another noteworthy thing to consider is entry hazard support for this particular set, since Encore normally forces a number of switch outs.</p>

<p>On the Aggressive Lead set, Alakazam will shut down the opponent's Stealth Rock user with Taunt for the most part. Take advantage of this by using Flying- and Fire-type since they normally enjoy Stealth Rock not being present on the field. Swellow, Moltres, Arcanine, and Magmortar really shine as offensive threats once Stealth Rock is removed from the field, so be sure to bring one or two of these guys to keep the offensive momentum running.</p>

<p>The dual screen set is quite similar to the Encore set in terms of partners. Basically, anyone appreciates dual screens on the field, but certain Pokemon need the dual screen to actually work effectively. Swords Dance Ursaring is one of the few that never sees the light in terms of usage, but using dual screens will help it reach its full potential in the match. Other frail candidates include Houndoom, Blaziken, and Absol since they can use a turn to survive in order to set up their respective stat-up moves.</p>

<p>The Choice Specs set aims to remove its biggest hindrance, Spiritomb, from the match since it is immune to a portion of Alakazam's moves. Your best bet is to fish out Spiritomb from the match to ensure your opponent is packing one. Bringing a Swords Dance Absol seems to lure in Spiritomb most of the time, and it can use Megahorn to OHKO it (assuming Absol used Swords Dance). Other options include a two-punch combo between Hitmonlee and Houndoom. Hitmonlee will lure in Spiritomb almost all the time, and it will attract Will-O-Wisp for Houndoom to feed on. Houndoom can use Nasty Plot and literally torch everything in its path, including Chansey, who loses a huge amount of its HP – a possible OHKO if entry hazards are present. With Chansey removed or severely hurt, Alakazam can sweep sufficiently easier without having to worry about using Focus Blast to hit it.</p>

[Optional Changes]

<p>Alakazam can fill the support role fairly well with moves like Knock Off and Thunder Wave. However, it is extremely frail and will struggle to find the time to use such moves. Recover is another option, as it gives Alakazam the ability to stay in on attacks such as Chansey's Seismic Toss, but the resulting loss in offensive coverage is usually not worth this benefit. Snatch is a great move, but not really usable on Alakazam, since your opponent will usually just try to OHKO Alakazam as soon as possible and not bother using the set-up moves that Snatch works on.</p>

<p>Offensively, Alakazam also has quite a few options. While Charge Beam might seem inferior to Calm Mind, it gives Alakazam a free moveslot for something else, particularly on the sweeper movesets. The boost from Charge Beam is not reliable, however, and this strategy is only recommended when you need to make room for Encore or another support move. Alakazam also learns Shock Wave, but you will rarely find a use for it, since few Pokemon take more from Shock Wave than they do from Psychic. Furthermore, Hidden Power Electric is stronger, and thus Shock Wave should only be used on sets where Alakazam is already using a Hidden Power of another type.</p>

<p>Energy Ball and Grass Knot are great options if you need coverage against Water-, Rock-, and Ground-types; however, this is only useful on certain teams, since Psychic will usually do enough damage. Hidden Power Fighting can be considered over Focus Blast if you are worried about the latter's accuracy; however, the damage output will be disappointing against Pokemon such as Chansey, Omastar, and Registeel.</p>

<p>Lum Berry can be used in combination with Synchronize, letting you switch into a move such as Thunder Wave or Toxic, inflicting the status effect on your opponent while Alakazam is essentially unscathed. Salac and Petaya Berry are also options, since either boost makes it a little easier for Alakazam to sweep; however, Alakazam really misses Leftovers, especially on sets with Substitute. Furthermore, with the omnipresence of residual damage, namely Sandstorm, Alakazam will be quickly worn out without the aid of Leftovers.

<p>On offensive sets, it is recommended you use a Timid nature, 252 Special Attack EVs, and at least 216 Speed EVs. This will allow Alakazam to outrun any base 115 Speed Pokemon, and since Alakazam is fairly infrequent in OU, this should be enough. If you are not worried about outspeeding Raikou and Ambipom, you can give Alakazam 180 Speed EVs, which will outrun Froslass (which typically has 352 Speed). On the other hand, 252 EVs in Speed lets you tie with other Alakazam, Sceptile, and Dugtrio. A Modest nature is perfectly viable on the Aggressive Lead set since the only Pokemon that will outpace it are Ambipom and opposing Alakazam. Ambipom can't OHKO Alakazam thanks to Focus Sash, and it dies to Focus Blast or Counter. Furthermore, Alakazam won't be sticking around for a long time so you don't have to worry about a possible Dugtrio or Sceptile encounter. The only drawback for using a Modest nature is getting outpaced by opposing Alakazams.</p>

[Counters]

<p>Don't expect a broad list of counters because there aren't many that lie in UU. However, Spiritomb is by far the best counter for almost every set thanks to its Psychic- and Fighting-type immunity. Spiritomb can dispose of Alakazam with Pursuit, Shadow Sneak, Dark Pulse, and Sucker Punch. To a smaller extent, Drapion and Skuntank can check Alakazam fairly well thanks to their unique typing. However, 252 HP / 252 SpD Drapion takes 44.19% - 52.03% from a Life Orb Focus Blast, so it's probably a good idea to bring him in on a predicted Psychic to avoid a possible 2HKO. Stuntank has Sucker Punch and Pursuit to keep Alakazam second guessing. On a set that doesn't utilize any form of stat-boosting move or item, Chansey is your best bet as it can use Seismic Toss until it eventually drops dead. An Alakazam who is lacking Grass Knot will have problems bypassing a Specially Defensive Milotic since it can take a hit or two and hurt Alakazam with Surf.</p>

<p>Although its not considered as a counter, priority hits will seriously injure Alakazam or possibly OHKO it. If Alakazam is not behind a Substitute, feel free to use your respective priority hits when the opening is there. Some noteworthy priority hits that can OHKO include Absol's Sucker Punch and Azumarill's Aqua Jet.</p>
 

Komodo

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I don't see any mention of the move Counter anywhere, you may want to list that under other options. It works well as a lead holding a focus sash. Inner Focus allows it to take out Ambipom if it tries to use Fake Out.
 
Yes, the lead counter set is very effective and should definitely be in there. You could just list it as an alternative attack on the already mentioned leads.
 
I think it's safe to add to counters sections really good checks in specially defensive Drapion and Skuntank, which are 2OHKoed only by Specs Focus Blast and Skuntank has Sucker Punch to easily beat Alakazam anyway even if he switches on Specs Focus Blast. Also both of them survive +1 Life Orbed Focus Blast from him, so you may say they're almost perfect checks against it.
 
http://www.smogon.com/forums/showthread.php?t=63495

Signal Beam is out of place on the Lead set, all it hits SE is Uxie, and he will U-turn at the sight of you, giving you a chance to use Counter and kill whatever comes in (so often it's Honchkrow). Change it to just "Lead" and put Encore on it to allow your friends to set up or a screen for the same purpose.

Timid is also 100% necessary as Modest doesn't give you any notable OHKOs and it guarantees you outrun Swellow and Dugtrio.
 
http://www.smogon.com/forums/showthread.php?t=63495

Signal Beam is out of place on the Lead set, all it hits SE is Uxie, and he will U-turn at the sight of you, giving you a chance to use Counter and kill whatever comes in (so often it's Honchkrow). Change it to just "Lead" and put Encore on it to allow your friends to set up or a screen for the same purpose.

Timid is also 100% necessary as Modest doesn't give you any notable OHKOs and it guarantees you outrun Swellow and Dugtrio.
Jolly Swellow: 383 Speed.
Jolly Dugtrio: 372 Speed.
Timid Alakazam: 372 Speed.


Swellow is faster still, and it merely ties with Dugtrio ^_^. I do agree that modest is pointless, but those Pokemon are not outsped by any means.
 
Jolly Swellow: 383 Speed.
Jolly Dugtrio: 372 Speed.
Timid Alakazam: 372 Speed.


Swellow is faster still, and it merely ties with Dugtrio ^_^. I do agree that modest is pointless, but those Pokemon are not outsped by any means.
Right, I forgot about Swellow's speed (geez I haven't played in a while) but tying with Duggy leads that don't carry SP is useful.
 
I'm doing this in installments because I can catch mistakes a lot better that way. This is the first half, with edits in hot pink.
[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Signal Beam
item: Life Orb
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>One of Alakazam’s most prominent drawbacks as a sweeper is its miserable Defense stat, which leaves it completely open to the omnipresent priority attacks in the UU tier. Furthermore, Pursuit users can literally take down Alakazam in one hit even if it decides to stay in, making it extremely difficult to pull off a successful sweep. However, it would only make sense if Alakazam utilizes Substitute to help it overcome these (deleted 'typical', it was unnecessary) problems. Substitute shields it from priority hits and also helps Alakazam escape from a possible Pursuit trap from the likes of Spiritomb. Behind a Substitute, Alakazam becomes extremely dangerous and the opponent will usually be forced to resort to sacrifices in order to break its Substitute. Considering Alakazam’s monstrous offensive stats, it isn’t difficult to use Substitute on a predicted switch out.</p>

<p>Alakazam possesses three attacks to provide the best possible coverage. In contrast to the OU tier, where Steel-types are ubiquitous, Psychic makes an excellent STAB attack in UU. Psychic can be used to threaten a number of Poison-types who plague the metagame, letting Alakazam take advantage of a free turn to set up Substitute. Focus Blast is an excellent way of dealing damage to Registeel, Aggron, Chansey, and Steelix, all of who are hit by super effective damage. The final move provides Alakazam a way to hit Spiritomb for neutral damage. Shadow Ball can be used as an alternative to inflict more damage on Spiritomb, but Signal Beam’s confusion effect might come in handy in order to make it extra-difficult for the opponent to hit you behind the Substitute. Is the confusion chance significant? I would argue that it isn't.</p>

<p>For the most part, Alakazam can sweep on its own but it still appreciates support. Stealth Rock and Spikes support can increase damage output and might be helpful in the long run of the match. For instance, 252 HP / 116 SpD Spiritomb takes 27.96% - 32.89% from Signal Beam and with Stealth Rock and Spikes support, that can easily turn into a solid 2HKO (assuming Alakazam is behind Substitute). Another noteworthy example is Chansey taking 38.07% - 44.93% from a Life Orb Focus Blast. With Stealth Rock and Spikes support, Alakazam has a chance to grab the 2HKO on Chansey. Omastar is one of the few Pokemon in the tier that can provide both Stealth Rock and Spikes, and it is ideally used on the lead slot to dispatch entry hazards as soon as possible.</p>

<p>If you’re looking to remove Spiritomb without battling it directly with Alakazam, Blaziken makes an exceptional partner since it is resistant to Dark-type attacks directed at Alakazam. Swellow gets a special mention thanks to its Ghost-type immunity, giving it a chance to come in on Shadow Sneak or Shadow Ball and striking back Spiritomb with Brave Bird for the 2HKO.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is basically the same concept as the previous set, but instead this aims to space in Calm Mind to boost its already-high Special Attack stat. Like mentioned in the previous set, Substitute protects it from priority hits and Pursuit users. Substitute is valuable to this set as it allows Alakazam to safely use Calm Mind; without it, setting up Calm Minds is quite difficult.</p>

<p>Psychic is essentially a given on this set since it provides STAB, however, the problem with arise from the final slot. Depending on what move you will choose, Alakazam will always have trouble with a different group of Pokemon. Signal Beam allows Alakazam to hit Dark-types, most notably Spiritomb. However, this will leave Alakazam completely helpless against Registeel, Steelix, Aggron, and Chansey. Focus Blast is vice versa of the aforementioned problem: Alakazam is able to deal significant damage to Registeel, Steelix, and Aggron, but it is essentially a sitting duck against Spiritomb.</p>

<p>The problems are completely different depending on what you select for the final slot. If you opt to use Signal Beam, Steel-types and Chansey will present a problem. For Registeel, Steelix, and Chansey, Dugtrio can dismantle them quite easily with Earthquake thanks its exclusive ability Arena Trap. If you’re looking to apply pressure, Blaziken makes an excellent offensive partner since it can easily torch Steel-types with Fire Blast. Aggron is a little bit difficult to beat since switching in on Head Smash is a tough task. Your best bet is to hopefully catch it with Dugtrio the next time around and OHKO it with Earthquake. If you’re looking to slip in Alakazam on a balanced team, it would make sense to make a Donphan or your own to take on Aggron. If you’re planning on using Focus Blast on the final slot, Spiritomb will immediately present a problem since you have no chance of beating it. Its best if you take care of Spiritomb beforehand, therefore packing Blaziken and Swellow alongside Alakazam can be quite beneficial since it gives them free turns to come in on Dark- and Ghost-type attacks respectively.</p>

[SET]
name: Substitute + Encore
move 1: Substitute
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>This set aims to tone it down offensively in order to support your entire team with its unique move: Encore. Much like the previous sets, Substitute is used to ensure Alakazam is protected from Pursuit and priority hits. However, the tied-and-true strategy with Substitute is used in conjunction with Encore. The opponent is forced to attack you behind the Substitute, giving Alakazam a chance to use Encore. If the opponent decides to use a Dark-type attack, it would make sense to bring in someone who appreciates a free turn to set up such as Blaziken. Even without a Substitute, Encore can be useful on something that decides to set up on Alakazam.</p>

<p>Much like the previous set, Psychic is already a given, but the choice is (deleted) between Signal Beam and Focus Blast. Since this set aims to support the team instead of dishing out damage, the choice for the final slot isn’t a huge concern. Signal Beam will hit Spiritomb for neutral damage, while Focus Blast will hit Steel-types and Chansey for super effective damage.</p>

<p>Take advantage of Alakazam’s ability to lure in certain attacks. Dark-type attacks will give Blaziken a free turn to set up Swords Dance. Other candidates include Aggron who can take advantage of a free turn to set up Substitute and Magnet Rise – a tough task to accomplish without support. Equally important, Pokemon who benefit from locked in Ghost-type moves are considered good offensive partners. Linoone and Ursaring are ideally excellent partners since they both appreciate a free turn to set up due to their miserable defensive stats. Overall, anyone who enjoys a free turn to set up could be considered as a partner.</p>

<p>Since Alakazam is creating multiple switch outs with its ability to use Encore, it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar seems to fill this job correctly since it’s capable of using them at the same moveslot. If you’re looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes.</p>


[SET]
name: Aggressive Lead
move 1: Taunt
move 2: Psychic
move 3: Focus Blast / Counter
move 4: Signal Beam
item: Focus Sash
ability: Inner Focus
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Interesting title, but if it works, it works.
[SET COMMENTS]

<p>Alakazam can fill a nice role in the lead slot thanks to Taunt and its ability Inner Focus to prevent Fake Out leads from flinching it. Alakazam can fare well against a number of popular leads in the UU tier, and this particular set aims to dish as much damage as possible while preventing an easy set up for the opponent.</p>

<p>Taunt makes a fantastic opening move on leads such as Froslass, Omastar, and Cloyster since the former three enjoy deploying entry hazards early in the match. Taunt also prevents Uxie from setting up Stealth Rock and paralyzing you with Thunder Wave. Psychic is Alakazam’s obligatory STAB move and it 2HKOs Froslass in particular. Focus Blast will OHKO a number of leads including Omastar, Cloyster, Ambipom, and Snover. If Focus Blast' accuracy makes you nervous (tense consistency), Counter is also another alternative to look for in order to OHKO Ambipom after it uses Fake Out on you. Signal Beam is essential on this set in order to hit Uxie and Spiritomb for super effective damage. Regardless, Spiritomb is a match made in hell for Alakazam since it can’t deal any significant damage to Spiritomb without some form of boost.</p>

<p>The choice between Modest and Timid nature is a ultimately a choice between power and speed. A Modest nature provides Alakazam a way to deal more damage on Uxie and Spiritomb, while Timid nature ensures Alakazam is not outpaced by Dugtrio, Sceptile, and opposing Alakazam in later stages of the match.</p>

<p>Flying- and Fire-types are excellent partners with Alakazam since it normally shuts down Stealth Rock users in the start of the match. Moltres and Swellow enjoy coming in later when Stealth Rock is not present. The same goes to Arcanine and Magmortar since they appreciate it when Stealth Rock is not present, which help them come in on attacks more often without loosing 25%. Alakazam not only shuts down the opponent’s Stealth Rock user, but it can also dish out damage. Kangaskhan makes an exceptional partner alongside Alakazam since Focus Blast destroys Omastar, which allow Kangaskhan to hurt a number of things with its check removed. A number of Fighting-types including Hitmonlee, Hariyama, and Hitmontop appreciate it when Uxie is dented early in the match.</p>
That's about half, and I'll check the rest tomorrow. Well done overall.
 

franky

aka pimpdaddyfranky, aka frankydelaghetto, aka F, aka ef
is a Top Team Rater Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
thanks mtr.
couple of things i changed:

-reversed Timid over Modest as the options on Aggressive Lead. I was testing Modest over Timid thats why so I never ran into those guys. Plus Alakazam died too early anyways, so the speed is not needed. However, outpacing froslass is important so Timid is main option.

-added/slashed Counter with Focus Blast. Although Focus Blast tends to be better overall in order to hit Cloyster, Omastar, etc. the accuracy is the problem.
 

macle

sup geodudes
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[OVERVIEW]

<p>Alakazam is one of the strongest special attackers in the UU tier; a special sweeper superior to special sweepers, as one would call it. Befitting its epithet, Alakazam has excellent Speed and Special Attack stats, allowing it to wreck havoc on many teams – especially offensive teams that lack priority hits. Not only that, Alakazam is capable of running multiple support sets which is often overshadowed by its offensive sets. However this can’t be viewed as a terrible thing since Alakazam can take advantage of its versatility to keep the opponent on their toes throughout the course of the match. Aside from its paper thin defenses and lack of resistance, Alakazam is a true offensive force to be reckoned with in the UU tier, and it should not be taken lightly.<p>



[ADDITIONAL COMMENTS]

 
Is it just me or is Sub + Life Orb like really meh, since i mean you literally kill yourself after (2 switch ins), 2 subs and 2 attacks.

25% (Sub) + 13% (Stealth Rock) + 10% (LO) = Zam loses 48% of its health by just switching in, subbing and attacking once.

Basically could Expert Belt be a slash next to Life Orb on the first set ? Expert Belt Focus Blast still does 35.10% - 41.50% to Chansey, still a 2hko with Rocks and one layer of Spikes up.

Life Orb only has a 3.55% chance to 2hko Chansey with SR up anyway, so its not like much is lost from doing so in exchange for not dieing in a short amount of turns.

EDIT :

Not to mention Spikes (VERY common as im sure you know) and possible weather make the Life Orb even less appealing on the set.
 
[OVERVIEW]

<p>Alakazam is one of the strongest special attackers in the UU tier; a special sweeper superior to special sweepers, as one would call it. Befitting its epithet, Alakazam has excellent Speed and Special Attack stats, allowing it to wreak havoc on many teams – especially offensive teams that lack priority moves. Not only that, Alakazam is capable of running multiple support sets, which is often overshadowed by its offensive sets. However, this can’t be viewed as a terrible thing, as Alakazam can take advantage of its versatility to keep the opponent on their toes throughout the course of the match. Aside from its paper thin defenses and lack of resistance, Alakazam is a true offensive force to be reckoned with in the UU tier, and it should not be taken lightly.<p>


[Team Options]

<p>For the most part, Alakazam’s partners are pretty similar on all of the sets. For the first set, Stealth Rock and Spikes are absolutely required since it helps Alakazam 2HKO Spiritomb and Chansey – two individuals who really shine as the best check for Alakazam. Alakazam's two best checks. However, if you’re looking to take on Spiritomb indirectly, Blaziken and Swellow make exceptional partners. Blaziken can come in on Dark-type hits and strike back with Fire Blast or set up Swords Dance, while Swellow can switch in on Ghost-type and 2HKO Spiritomb with Brave Bird.</p>

<p>On the Calm Mind set, choosing between Signal Beam and Focus Blast are the most problematic. If you opt for Signal Beam, Steel-types and Chansey will be pose huge problems for Alakazam since Steel-types resist your hits, while Chansey can shrug off a boosted Calm Mind. Dugtrio can switch in on Registeel, Steelix, and Chansey while they use Thunder Wave or Stealth Rock and can 2HKO them with Earthquake. Aggron is much different compared to the other Steel-types since it is capable of OHKOing Dugtrio with Head Smash. Your best bets are to double-switch on a predicted Steel-type switch in, or switch Dugtrio the next time around to trap it. Last but not least, if you opt to use Focus Blast, be sure to remove Spiritomb beforehand so Alakazam has an easier time to sweep the opposition. As previously mentioned, Blaziken and Swellow can take care of Spiritomb exceptionally well.</p>

<p>On the Encore set, set-up sweepers are usually regarded as the best partners for that set. Dark-type hits will be directed at Alakazam so be sure to bring someone like Blaziken to take advantage of the free turn to set up Swords Dance. Alakazam will lure in Ghost-type hits as well, so be sure to bring an offensive Normal-type like Ursaring and Linoone to take advantage of a free turn to set up Swords Dance or Belly Drum respectively. Another noteworthy thing to consider are is using Stealth Rock and Spikes for this particular set, since Encore normally forces a number of switch-outs.</p>

<p>On the Aggressive Lead set, Alakazam typically shuts down the opponent’s Stealth Rock user with Taunt for the most part. Take advantage of this by bringing Flying- and Fire-types since they normally enjoy Stealth Rock not being present on the field. Swellow, Moltres, Arcanine, and Magmortar really shine as offensive threats once Stealth Rock is removed from the field, so be sure to bring one or two of these guys to keep the offensive momentum running.</p>

<p>For the dual screen set, it is quite similar to the Encore set in terms of partners. Basically, anyone appreciates dual screens on the field but certain Pokemon need the dual screen to actually work effectively. Swords Dance Ursaring is one of the few that never see the light in terms of usage, so using dual screens will help it reach its potential in the match. Other frail candidates include Houndoom, Blaziken, and Absol since they can use a turn to survive in order to set up their respective stat-up stat-boosting moves.</p>

<p>The Choice Specs set aims to remove its biggest nauseous counter, Spiritomb, from the match since it is immune to a portion some of Alakazam’s more useful moves. Your best bet is to fish out bait Spiritomb from the match to ensure your opponent is packing one. Bringing a Swords Dance Absol seems to lure in Spiritomb most of the time, and it can use Megahorn to OHKO it (assuming Absol used was able to use Swords Dance). Other options include a two-punch combo between of Hitmonlee and Houndoom. Hitmonlee will lure in Spiritomb almost all the time, and it will attract Will-O-Wisp for Houndoom to feed on. Houndoom can use Nasty Plot and literally torch everything in its path, including Chansey, who suffers loses a huge amount of its HP – a possible OHKO if entry hazards are present. With Chansey removed or severely hurt, Alakazam can sweep sufficiently easier much more easily without having to worry about Focus Blast's poor accuracy to hitting it.</p>
 

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus
I'll do what I don't get now later...much like mtr I find that I can't check a very long analysis all in one go; it needs to be broken up for me. Looks good so far, I'll do team options, other options, and counters later.

Changes in blue
Removals in red

[OVERVIEW]

<p>Alakazam is one of the strongest special attackers in the UU tier; a special sweeper superior to special sweepers, as one would call it. Befitting its epithet, Alakazam has excellent Speed and Special Attack stats, allowing it to wreck havoc on many teams – especially offensive teams that lack priority moves. Not only that, Alakazam is capable of running multiple support sets, which are often overshadowed by its offensive sets. However, this can’t be viewed as a terrible thing since Alakazam can take advantage of its versatility to keep the opponent on their toes throughout the course of the match. Aside from its paper thin defenses and lack of resistances, Alakazam is a true offensive force to be reckoned with in the UU tier, and it should not be taken lightly.<p>

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Signal Beam
item: Life Orb
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>One of Alakazam’s most prominent drawbacks as a sweeper is its miserable Defense stat, which leaves it completely open to the omnipresent priority attacks in the UU tier. Furthermore, Pursuit users can literally take down Alakazam in one hit even if it decides to stay in, making it extremely difficult to pull off a successful sweep. For those reasons, it makes sense for Alakazam to utilize Substitute to help it overcome these problems. Substitute shields it from priority hits and also helps Alakazam escape from a possible Pursuit trap from the likes of Spiritomb. Behind a Substitute, Alakazam becomes extremely dangerous, and the opponent will usually be forced to resort to sacrifices in order to break its Substitute. Considering Alakazam’s monstrous offensive stats, it isn’t difficult to use Substitute on a predicted switch out. Psychic, Signal Beam, and Focus Blast provide the best possible coverage.</p>

[ADDITIONAL COMMENTS]

<p>Alakazam possesses three attacks to provide the best possible coverage. In contrast to the OU tier, where Steel-types are ubiquitous, Psychic makes an excellent STAB attack in UU. Psychic can be used to threaten a number of Poison-types who plague the metagame, letting Alakazam take advantage of a free turn to set up Substitute. Focus Blast is an excellent way of dealing damage to Registeel, Aggron, Chansey, and Steelix, all of whom are hit for super effective damage. The final move provides Alakazam with a way to hit Spiritomb for neutral damage. Shadow Ball can be used as an alternative to inflict more damage on Spiritomb, but Signal Beam’s confusion effect might come in handy in order to make it extra-difficult for the opponent to hit Alakazam behind the Substitute.</p>

<p>For the most part, Alakazam can sweep on its own, but it still appreciates support. Stealth Rock and Spikes support can increase damage output and might be helpful in the long run of the match. For instance, 252 HP / 116 SpD Spiritomb takes 27.96% - 32.89% from Signal Beam and with Stealth Rock and Spikes support, that can easily turn into a solid 2HKO (assuming Alakazam is behind Substitute). Another noteworthy example is Chansey, who takes 38.07% - 44.93% from a Life Orb Focus Blast. With Stealth Rock and Spikes support, Alakazam has a chance to grab the 2HKO on Chansey. Omastar is one of the few Pokemon in the tier that can provide both Stealth Rock and Spikes, and it is ideally used in the lead slot to dispatch entry hazards as soon as possible.</p>

<p>If you’re looking to remove Spiritomb without battling it directly with Alakazam, Blaziken makes an exceptional partner since it is resistant to Dark-type attacks directed at Alakazam. Swellow gets a special mention thanks to its Ghost-type immunity, giving it a chance to come in on Shadow Sneak or Shadow Ball and strike Spiritomb back with Brave Bird for the 2HKO.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is basically the same concept as the previous set, but instead this set aims to use Calm Mind to boost Alakazam's already high Special Attack stat. Like mentioned in the previous set, Substitute protects it from priority hits and Pursuit users. Substitute is valuable to this set as it allows Alakazam to safely use Calm Mind; without it, setting up Calm Mind is quite difficult. STAB is a given, but the tough part is picking the final move. Signal Beam prevents Alakazam from being completely walled by Spiritomb, while Focus Blast hits many special walls super effectively.</p>

[ADDITIONAL COMMENTS]

<p>Psychic is essentially a given on this set since it provides STAB; the problem will arise from the final slot. Depending on what move you will choose, Alakazam will always have trouble with a different group of Pokemon. Signal Beam allows Alakazam to hit Dark-types, most notably Spiritomb. However, this will leave Alakazam completely helpless against Registeel, Steelix, Aggron, and Chansey. Focus Blast is vice versa of the aforementioned problem: Alakazam is able to deal significant damage to Registeel, Steelix, and Aggron, but it is essentially a sitting duck against Spiritomb.</p>

<p>The problems are completely different depending on what you select for the final slot. If you opt to use Signal Beam, Steel-types and Chansey will present a problem. Dugtrio can dismantle Registeel, Steelix, and Chansey with Earthquake thanks its exclusive ability Arena Trap. If you’re looking to apply pressure, Blaziken makes an excellent offensive partner since it can easily torch Steel-types with Fire Blast. Aggron is a little bit difficult to beat since switching in on Head Smash is a tough task; your best bet is to hopefully catch it with Dugtrio the next time around and OHKO it with Earthquake. If you’re looking to slip in Alakazam on a balanced team, it would make sense to use a Donphan of your own to take on Aggron. If you’re planning on using Focus Blast in the final slot, Spiritomb will immediately present a problem since Alakazam has no chance of beating it. Its best if you take care of Spiritomb beforehand, and therefore packing Blaziken and Swellow alongside Alakazam can be quite beneficial since it gives them free turns to come in on Dark- and Ghost-type attacks respectively.</p>

[SET]
name: Substitute + Encore
move 1: Substitute
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>This set aims to tone it down offensively in order to support your entire team with Alakazam's unique move: Encore. Much like the previous sets, Substitute is used to ensure Alakazam is protected from Pursuit and priority hits. However, the tried-and-true strategy with Substitute is used in conjunction with Encore. The opponent is forced to attack Alakazam behind the Substitute, giving it a chance to use Encore. If the opponent decides to use a Dark-type attack, it would make sense to bring in a Pokemon who appreciates a free turn to set up such as Blaziken. Even without a Substitute, Encore can be useful on something that decides to set up on Alakazam.</p>

[ADDITIONAL COMMENTS]

<p>Much like the previous set, Psychic is already a given, and the choice is between Signal Beam and Focus Blast. Since this set aims to support the team instead of dishing out damage, the choice for the final slot isn’t a huge concern. Signal Beam will hit Spiritomb for neutral damage, while Focus Blast will hit Steel-types and Chansey for super effective damage.</p>

<p>Take advantage of Alakazam’s ability to lure in certain attacks. Dark-type attacks will give Blaziken a free turn to set up Swords Dance. Other candidates include Aggron, who can take advantage of a free turn to set up Substitute and Magnet Rise – a tough task to accomplish without support. Equally important, Pokemon who benefit from locked in Ghost-type moves are considered good offensive partners. Linoone and Ursaring are ideal partners since they both appreciate a free turn to set up due to their miserable defensive stats. Overall, anyone who enjoys a free turn to set up can be considered as a partner.</p>

<p>Since Alakazam is creating multiple switch outs with its ability to use Encore, it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar seems to fills this job correctly since it’s capable of using them in the same moveset. If you’re looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes.</p>

[SET]
name: Aggressive Lead
move 1: Taunt
move 2: Psychic
move 3: Focus Blast / Counter
move 4: Signal Beam
item: Focus Sash
ability: Inner Focus
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Alakazam can fill a nice role in the lead slot thanks to Taunt and its ability Inner Focus to prevent Fake Out leads from flinching it. Alakazam can fare well with Encore, so it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar fills this job correctly since it’s capable of using them in the same moveset. If you’re looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes against a number of popular leads in the UU tier. This particular set aims to dish out as much damage as possible with excellent coverage all-around, while preventing an easy set up for the opponent.</p>

[ADDITIONAL COMMENTS]

<p>Taunt makes a fantastic opening move on leads such as Froslass, Omastar, and Cloyster, since the former three enjoy deploying entry hazards early in the match. Taunt also prevents Uxie from setting up Stealth Rock and paralyzing Alakazam with Thunder Wave. Psychic is Alakazam’s obligatory STAB move, and can 2HKO Froslass. Focus Blast will OHKO a number of leads including Omastar, Cloyster, Ambipom, and Snover. If Focus Blast's accuracy makes you nervous, Counter is also another alternative to look for in order to OHKO Ambipom after it uses Fake Out on Alakazam. Signal Beam is essential on this set in order to hit Uxie and Spiritomb for super effective damage. Regardless, Spiritomb is a match made in hell for Alakazam since it can’t deal any significant damage to Spiritomb without some form of boost.</p>

<p>The choice between a Modest or Timid nature is a ultimately a choice between power or speed. A Modest nature provides Alakazam a way to deal more damage to Uxie and Spiritomb, while a Timid nature ensures Alakazam is not outpaced by Dugtrio, Sceptile, and opposing Alakazam in later stages of the match.</p>

<p>Flying- and Fire-types are excellent partners with Alakazam since it normally shuts down Stealth Rock users in the start of the match. Moltres and Swellow enjoy coming in later when Stealth Rock is not present. The same goes for Arcanine and Magmortar since they appreciate it when Stealth Rock is not present, which helps them come in on attacks more often without losing 25%. Alakazam not only shuts down the opponent’s Stealth Rock user, but it can also dish out damage. Kangaskhan makes an exceptional partner alongside Alakazam since Focus Blast destroys Omastar, which allows Kangaskhan to hurt a number of things with its check removed. A number of Fighting-types including Hitmonlee, Hariyama, and Hitmontop appreciate it when Uxie is dented early in the match.</p>

[SET]
name: Dual Screen (Lead)
move 1: Reflect
move 2: Light Screen
move 3: Encore
move 4: Taunt / Psychic
item: Light Clay
ability: Inner Focus
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

<p>Despite its paper thin defenses, you have to consider Alakazam's blistering Speed stat and ability to create an opening for setting up dual screens. Furthermore, Inner Focus allows Alakazam to bypass Ambipom’s flinch, using a free turn to set up Reflect or Light Screen the following turn. Taking all of this into account, Alakazam can open up opportunities for your entire team, and it can make Baton Passing sufficiently easier.</p>

[ADDITIONAL COMMENTS]

<p>Encore is the crux of the set because it prevents the opponent from attacking Alakazam after it sets up, and Alakazam can take advantage of the free turn to set up dual screens. For the final slot, it ultimately comes down to what you decide to do. Taunt restricts the opponent’s Froslass from using Taunt on Alakazam; however the chances are very slim since a number of Froslass leads except Alakazam to attack. As an overall overview, Taunt shuts down the opponent from setting up anything. If you feel the need to space in an attack move, Psychic could go over Taunt. If you decide to place Psychic on the final slot, Taunt could be used on the third slot to ensure Froslass leads don’t use Taunt on Alakazam.</p>

<p>The EVs are allocated to outpace Ambipom, the second fastest lead it will face behind other Alakazam. 252 HP EVs maximize its ability to take hits. The surplus is dumped into Defense EVs in order to take a Fake Out from Ambipom and survive the following U-turn after setting up Reflect.</p>

<p>The number of partners for this particular set is endless since every Pokemon appreciates dual screen support. However, there are certain Pokemon who need dual screens as a staple. Ursaring absolutely needs dual screens to set up Swords Dance and deal huge amounts of damage while cushioning the blows. Other candidates include Absol, Houndoom, and Blaziken. The former three are quite frail and they can use a free turn to set up their respective stat-up moves. Rhyperior gets a special mention since Solid Rock and dual screens seem to mesh well together, only making it extra-difficult to take down.</p>

[SET]
name: Choice Specs
move 1: Psychic
move 2: Signal Beam
move 3: Focus Blast
move 4: Trick / Shadow Ball
item: Choice Specs
ability: Synchronize
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Alakazam holds the title for the highest Special Attack in the UU tier, so it’s a no-brainer that Alakazam can utilize a Choice Specs set. However, wielding Choice Specs set is a mixed blessing in the UU tier. Alakazam will seriously dent a number of things with a Special Attack of 607 or 553 depending on the nature of choice, but its type coverage allows a number of Pokemon to switch in through immunity. The worst possible scenario would be getting trapped by Spiritomb since it is immune to a good portion of this set. All in all, this set attempts to play risky while dishing out a good amount of damage. This set holds the best possible coverage Alakazam can have.</p>

[ADDITIONAL COMMENTS]

<p>Psychic will hit anything that doesn’t resist it incredibly hard; a possible OHKO for the most part. Signal Beam and Focus Blast round off the coverage nicely. Signal Beam is your only hope against Spiritomb if you predict right. Focus Blast is your main weapon against Steel-types and Chansey. The final slot comes down to two choices, and they have their own share of usefulness. Trick is an excellent move for restricting Chansey from doing much, while Shadow Ball allows Alakazam to OHKO Mismagius. It also allows Alakazam to hit Spiritomb harder than Signal Beam would.</p>

<p>Getting rid of Spiritomb beforehand is a good idea before sending out Alakazam. Spiritomb absolutely walls this set with no little worries, and it can counteract with Pursuit to remove Alakazam from the entire match. Your best bet is to lure in Spiritomb to ensure it is present on the opponent’s team. Swords Dance Absol can come in handy since it usually lures out Spiritomb and it will be KOed by a boosted Megahorn. You can work a two-punch combo with Hitmonlee and Houndoom. Hitmonlee can lure out Spiritomb, while Houndoom absorbs Will-O-Wisp directed at Hitmonlee. Houndoom can use a free turn to set up Nasty Plot and sweep on its own. Sometimes, Houndoom will lure in Chansey and possibly OHKO it with Fire Blast; with Chansey removed from the match, Alakazam doesn’t have to worry about using the inaccurate Focus Blast.</p>

<p>For the most part you would want Alakazam for the final switch once everything is revealed and dented. You could chip away the opponent’s HP by using Stealth Rock and Spikes, providing Alakazam a string of OHKOs at the end of the match. Previously mentioned, Omastar does the job well with its ability to set up Stealth Rock and Spikes for Alakazam. Although it’s not necessary, a Spin blocker would be accommodating for the entire team (including Alakazam) to keep entry hazards present on the field.</p>
 

Eo Ut Mortus

Elodin Smells
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[OVERVIEW]

<p>Alakazam is one of the strongest special attackers in the UU tier, a special sweeper superior to special sweepers, as one would call it. Befitting its epithet,[eloquent language that would do a wordsmith proud, but I think this will just confuse the average reader heh] Alakazam has excellent Speed and Special Attack stats, allowing it to wreck havoc on many teams – especially offensive teams that lack priority moves. Not only that, Alakazam is capable of running multiple support sets, which is often overshadowed by its offensive sets. However, this shouldn't be viewed as a terrible thing[it should be viewed as terrible; this should be reworded so that it says that Alakazam shouldn't be viewed as a bad Pokemon] since Alakazam can take advantage of its versatility to keep opponents on their toes throughout the course of the match. Despite its paper thin defenses and lack of resistances, Alakazam is a true offensive force to be reckoned within the UU tier, and it should not be taken lightly.<p>

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Signal Beam
item: Life Orb
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>One of Alakazam
's most prominent drawbacks as a sweeper is its miserable Defense stat, which leaves it completely open to the omnipresent priority attacks in the UU tier. Furthermore, Pursuit users can literally take down Alakazam in one hit even if it decides to stay in, making it extremely difficult to pull off a successful sweep. It would only make sense for Alakazam to utilize Substitute to help it overcome these problems. Substitute shields it from priority hits and also helps Alakazam escape from a possible Pursuit trap from the likes of Spiritomb. Behind a Substitute, Alakazam becomes extremely dangerous, and the opponent will usually be forced to resort to sacrifices in order to break its Substitute. Considering Alakazam's monstrous offensive stats, it isn't difficult to use Substitute on a predicted switch out. Psychic, Signal Beam, and Focus Blast provide the best possible coverage.</p>

[ADDITIONAL COMMENTS]

<p>Alakazam possesses three attacks to provide the best possible coverage. In contrast to the OU tier, where Steel-types are ubiquitous, Psychic makes an excellent STAB attack in UU. Psychic can be used to threaten a number of Poison-types who plague the metagame, letting Alakazam take advantage of a free turn to set up Substitute. Focus Blast is an excellent way of dealing damage to Registeel, Aggron, Chansey, and Steelix, all of whom are hit by super effective damage. The final move provides Alakazam a way to hit Spiritomb and Psychic-types. Shadow Ball can be used as an alternative to inflict more damage on Spiritomb, but Signal Beam
's confusion effect might come in handy in order to make it extra-difficult for the opponent to hit you behind the Substitute.</p>

<p>For the most part, Alakazam can sweep on its own, but it still appreciates support. Stealth Rock and Spikes support can increase damage output and be helpful in the long run of the match. For instance, 252 HP / 116 SpD Spiritomb takes 27.96% - 32.89% from Signal Beam,[when combining two sentences with a conjunction such as “and”, make sure you precede the conjunction with a comma] and with Stealth Rock and Spikes support, that can easily turn into a solid 2HKO (assuming Alakazam is behind Substitute). Another noteworthy example is Chansey taking 38.07% - 44.93% from a Life Orb Focus Blast. With Stealth Rock and Spikes support, Alakazam has a chance to grab the 2HKO on Chansey. Omastar is one of the few Pokemon in the tier that can provide both Stealth Rock and Spikes, and it is ideally used on the lead slot to dispatch entry hazards as soon as possible.</p>

<p>If you
're looking to remove Spiritomb without directly using[awkward wording] Alakazam, Blaziken makes an exceptional partner since it is resistant to Dark-type attacks directed at Alakazam. Swellow gets a special mention thanks to its Ghost-type immunity, giving it a chance to come in on Shadow Sneak or Shadow Ball and strike back at Spiritomb with Brave Bird for the 2HKO.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is basically the same concept as the previous set, but it instead aims to space in Calm Mind to boost Alakazam
's already-high Special Attack stat. As mentioned in the previous set, Substitute protects it from priority hits and Pursuit users. Substitute also allows Alakazam to safely use Calm Mind; without it, setting up Calm Minds is quite difficult[why?]. STAB is a given, but the tough part is picking the final move. Signal Beam prevents Alakazam from being completely walled by Spiritomb, while Focus Blast hits many special walls super effectively.</p>

[ADDITIONAL COMMENTS]

<p>Psychic is essentially a given on this set since it provides STAB; however, the problem arises from the final slot. Depending on what move you will choose, Alakazam will always have trouble with a different group of Pokemon. Signal Beam allows Alakazam to hit Dark-types, most notably Spiritomb. However, this will leave Alakazam completely helpless against Registeel, Steelix, Aggron[not completely; Aggron has pretty poor Special Defense], and Chansey. Focus Blast is the inverse of the aforementioned problem: Alakazam is able to deal significant damage to Registeel, Steelix, and Aggron, but it is essentially a sitting duck against Spiritomb.</p>

<p>[restatement]If you opt to use Signal Beam, Steel-types and Chansey will present a problem. Dugtrio can dismantle Registeel, Steelix, and Chansey quite easily with Earthquake thanks its[Trapinch] ability Arena Trap. If you
're looking to apply consistent offensive pressure, Blaziken makes an excellent partner since it can easily torch Steel-types with Fire Blast. Aggron is a little bit difficult to beat since switching in on Head Smash is a tough task. Your best bet is to hopefully catch it with Dugtrio the next time around and OHKO it with Earthquake. If you're looking to slip in Alakazam on a balanced team, it would make sense to use Donphan or your own[do you mean “of your own”, or “or your own Aggron”?]to take on Aggron. If you're planning on using Focus Blast on the final slot, Spiritomb will immediately present a problem since you have no chance of beating it. It's best if you take care of Spiritomb beforehand; therefore, packing Blaziken and Swellow alongside Alakazam can be quite beneficial since they can freely come in on Dark- and Ghost-type attacks respectively.</p>

[SET]
name: Substitute + Encore
move 1: Substitute
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>This set aims to tone Alakazam down offensively in order to support your entire team with its unique move: Encore. Much like the previous sets, Substitute is used to ensure Alakazam is protected from Pursuit and priority hits. However, the tried-and-true strategy with Substitute is used in conjunction with Encore. The opponent is forced to attack you when you are behind the Substitute, giving Alakazam a chance to use Encore. If the opponent decides to use a Dark-type attack, for instance, you can bring in someone who appreciates a free turn to set up, such as Blaziken. Even without a Substitute, Encore can be useful on something that decides to set up on Alakazam.</p>

[ADDITIONAL COMMENTS]

<p>Much like the previous set, Psychic is already a given, and the choice is between Signal Beam and Focus Blast. Since this set aims to support the team instead of dishing out damage, the choice for the final slot isn
't a huge concern. Signal Beam will hit Spiritomb for neutral damage, while Focus Blast will hit Steel-types and Chansey for super effective damage.</p>

<p>Take advantage of Alakazam
's ability to lure in certain attacks. Dark-type attacks will give Blaziken a free turn to set up Swords Dance. Other candidates include Aggron, who can take advantage of a free turn to set up Substitute and Magnet Rise – a tough task to accomplish without support. Equally effective offensive partners are Pokemon who can switch into opponents locked into Ghost-type moves. Linoone and Ursaring are ideal partners since they both appreciate a free turn to set up due to their miserable defensive stats. Overall, anyone who enjoys a free turn to set up could be considered as a partner.</p>

<p>Since Alakazam creates multiple switch-outs by using Encore, it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar seems to fill this job correctly since it
's capable of using them in the same moveset. If you're looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes.</p>

[SET]
name: Aggressive Lead
move 1: Taunt
move 2: Psychic
move 3: Focus Blast / Counter
move 4: Signal Beam
item: Focus Sash
ability: Inner Focus
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Alakazam can fill a nice role in the lead slot thanks to Taunt and its ability Inner Focus to prevent Fake Out leads from flinching it. Alakazam can fare well
against a number of popular leads in the UU tier, and this particular set aims to dish as much damage as possible with excellent coverage all-around, while preventing an easy set up for the opponent.</p>

[ADDITIONAL COMMENTS]

<p>Taunt makes a fantastic opening move on leads such as Froslass, Omastar, and Cloyster since the former three enjoy deploying entry hazards early in the match. Taunt also prevents Uxie from setting up Stealth Rock and paralyzing you with Thunder Wave. Psychic is Alakazam
's obligatory STAB move, and it 2HKOs Froslass in particular. Focus Blast will OHKO a number of leads including Omastar, Cloyster, Ambipom, and Snover. If Focus Blast's accuracy makes you nervous, Counter is also another alternative to look for in order to OHKO Ambipom after it uses Fake Out on you. Signal Beam is essential on this set in order to hit Uxie and Spiritomb for super effective damage. Regardless, Spiritomb is a match made in hell for Alakazam since it can't deal any significant damage to Spiritomb without some form of boost.</p>

<p>The choice between Modest and Timid nature is ultimately a choice between power and speed. A Modest nature provides Alakazam with a way to deal more damage to Uxie and Spiritomb, while a Timid nature ensures Alakazam is not outpaced by Dugtrio, Sceptile, and opposing Alakazam in later stages of the match.</p>

<p>Flying- and Fire-types are excellent partners with Alakazam since it normally shuts down Stealth Rock users in the start of the match. Moltres, Swellow, Arcanine, and Magmortar enjoy coming in later when Stealth Rock is not present. Alakazam not only shuts down the opponent
's Stealth Rock user, but it can also severely damage many common leads. Kangaskhan makes an exceptional partner alongside Alakazam since Focus Blast destroys Omastar,[is there any other reason why Kangaskhan makes a good partner?] one of its checks. A number of Fighting-types including Hitmonlee, Hariyama, and Hitmontop appreciate it when Uxie is dented early in the match.</p>

[SET]
name: Dual Screen (Lead)
move 1: Reflect
move 2: Light Screen
move 3: Encore
move 4: Taunt / Psychic
item: Light Clay
ability: Inner Focus
nature: Timid
evs: 252 HP / 40 Def / 216 Spe

[SET COMMENTS]

<p>Despite Alakazam's paper thin defenses, you have to consider its blistering Speed stat and ability to create an opening for setting up dual screens. Furthermore, Inner Focus allows Alakazam to bypass the flinch from Ambipom's Fake Out and set up both Reflect and Light Screen. Taking all of this into account, Alakazam can open up opportunities for your entire team, and it can make Baton Passing sufficiently easier.</p>

[ADDITIONAL COMMENTS]

<p>Encore is the crux of the set because it prevents the opponent from attacking you if it sets up, and Alakazam can take advantage of the free turn to set up dual screens. For the final slot, it ultimately comes down to what you decide to do. Taunt restricts the opponent's Froslass from utilizing Taunt on you; however, the chances of Froslass using Taunt are very slim since many of Froslass leads expect Alakazam to attack. Generally, Taunt shuts down the opponent from setting up anything. If you feel the need to space in an attack move, Psychic could go over Taunt. If you decide to place Psychic in the final slot, Taunt could be used in the third slot.</p>

<p>The EVs are allocated to outpace Ambipom – the second fastest lead it will face behind Alakazam[Electrode?]. 252 HP EVs maximize its ability to take hits. The surplus is dumped to Defense EVs in order to take a Fake Out from Ambipom and survive the following U-turn after setting up Reflect.</p>

<p>The number of partners for this particular set is endless since anyone appreciates dual screen support. However, there are certain Pokemon who need dual screens as a staple. Ursaring absolutely needs dual screens to set up Swords Dance and deal huge amount of damage while cushioning the blows. Other candidates include Absol, Houndoom, and Blaziken. These three are quite frail, and they can use a free turn to set up their respective stat-up moves. Rhyperior gets a special mention since Solid Rock and dual screens mesh well together, only making it extra-difficult to take down.</p>

[SET]
name: Choice Specs
move 1: Psychic
move 2: Signal Beam
move 3: Focus Blast
move 4: Trick / Shadow Ball
item: Choice Specs
ability: Synchronize
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Alakazam holds the title for the highest Special Attack in the UU tier, so it's a no-brainer that it can utilize a Choice Specs set. However, wielding a Choice Specs set is a mixed blessing in the UU tier. Alakazam will seriously dent a number of things with a stat of 607 or 553, depending on the nature of choice, but its type coverage allows a number of Pokemon to switch in through immunity. The worst possible scenario would be getting trapped by Spiritomb since it is immune to a good portion of this set. All in all, this set attempts to play riskily while dishing out a good amount of damage. This set holds the best possible coverage Alakazam can have.</p>

[ADDITIONAL COMMENTS]

<p>Psychic will hit anything who doesn't resist it incredibly hard – a possible OHKO for the most part. Signal Beam and Focus Blast round off the coverage nicely. Signal Beam is your only hope against Spiritomb if you predict right. Focus Blast is your main weapon against Steel-types and Chansey. The final slot comes down to two choices, and they each have their own share of usefulness. Trick is an excellent move for restricting Chansey from doing much, while Shadow Ball allows you to OHKO Mismagius. It also allows Alakazam to hit Spiritomb harder than Signal Beam would.</p>

<p>Getting rid of Spiritomb beforehand is a good idea before sending out Alakazam. Spiritomb absolutely walls the set with no worry, and it can counteract with Pursuit to remove Alakazam from the entire match. Your best bet is to lure in Spiritomb to ensure it is present on the opponent's team. Swords Dance Absol can come in handy since it usually lures out Spiritomb, and it will faint from a boosted Megahorn. You can work a two-punch combo with Hitmonlee and Houndoom. Hitmonlee can lure out Spiritomb, while Houndoom absorbs Will-O-Wisp directed at Hitmonlee. Houndoom can use a free turn to set up Nasty Plot and sweep on its own. Sometimes Houndoom will lure in Chansey and possibly OHKO it with Fire Blast. With Chansey removed from the match, Alakazam doesn't have to worry about using the inaccurate Focus Blast.</p>

<p>For the most part you would want to save Alakazam for the late game once everything is revealed and dented. You can chip away the opponent's HP by using Stealth Rock and Spikes, providing Alakazam a string of OHKOs in the end of the match. As previously mentioned, Omastar does the job well with its ability to set up Stealth Rock and Spikes for Alakazam. Although it's not a requirement, a Spin blocker would be helpful for the entire team (including Alakazam) to keep entry hazards present on the field.</p>

[Team Options]

<p>For the most part, Alakazam's partners are pretty similar on all of the sets. For the first set, Stealth Rock and Spikes are absolutely required since they helps Alakazam 2HKO Spiritomb and Chansey – two individuals who really shine as the best checks for Alakazam. However, if you're looking to take on Spiritomb with other Pokemon, Blaziken and Swellow make exceptional partners. Blaziken can come in on Dark-type hits and strike back with Fire Blast or set up Swords Dance, while Swellow can switch in on Ghost-type attacks and 2HKO Spiritomb with Brave Bird.</p>

<p>On the Calm Mind set, choosing between Signal Beam and Focus Blast is the most problematic issue. If you opt for Signal Beam, Steel-types and Chansey will pose huge problems for Alakazam since Steel-types resist your hits, while Chansey can shrug off a boosted Calm Mind. Dugtrio can switch in on Registeel, Steelix, and Chansey while they use Thunder Wave or Stealth Rock and can 2HKO them with Earthquake. Aggron is much different compared to the other Steel-types since it is capable of OHKOing Dugtrio with Head Smash. Your best bets are to double-switch on a predicted Steel-type switch-in, or switch Dugtrio in after a kill to trap it. Last but not least, if you opt to use Focus Blast, be sure to remove Spiritomb beforehand so Alakazam has an easier time sweeping the opposition. As previously mentioned, Blaziken and Swellow can take care of Spiritomb exceptionally well.</p>

<p>Set-up sweepers are usually regarded as the best partners for the Encore set. Dark-type hits will be directed at Alakazam so be sure to bring someone like Blaziken to take advantage of the free turn to set up Swords Dance. Alakazam will lure in Ghost-type hits as well, so be sure to bring an offensive Normal-type like Ursaring and Linoone to take advantage of a free turn to set up Swords Dance or Belly Drum respectively. Another noteworthy thing to consider is entry hazard support for this particular set, since Encore normally forces a number of switch outs.</p>

<p>On the Aggressive Lead set, Alakazam will shut down the opponent's Stealth Rock user with Taunt for the most part. Take advantage of this by using Flying- and Fire-type since they normally enjoy Stealth Rock not being present on the field. Swellow, Moltres, Arcanine, and Magmortar really shine as offensive threats once Stealth Rock is removed from the field, so be sure to bring one or two of these guys to keep the offensive momentum running.</p>

<p>The dual screen set is quite similar to the Encore set in terms of partners. Basically, anyone appreciates dual screens on the field, but certain Pokemon need the dual screen to actually work effectively. Swords Dance Ursaring is one of the few that never sees the light in terms of usage, but using dual screens will help it reach its full potential in the match. Other frail candidates include Houndoom, Blaziken, and Absol since they can use a turn to survive in order to set up their respective stat-up moves.</p>

<p>The Choice Specs set aims to remove its biggest [nauseous is an adjective, and nausea is a bodily condition]hindrance, Spiritomb, from the match since it is immune to a portion of Alakazam's moves. Your best bet is to fish out Spiritomb from the match to ensure your opponent is packing one. Bringing a Swords Dance Absol seems to lure in Spiritomb most of the time, and it can use Megahorn to OHKO it (assuming Absol used Swords Dance). Other options include a two-punch combo between Hitmonlee and Houndoom. Hitmonlee will lure in Spiritomb almost all the time, and it will attract Will-O-Wisp for Houndoom to feed on. Houndoom can use Nasty Plot and literally torch everything in its path, including Chansey, who loses a huge amount of its HP – a possible OHKO if entry hazards are present. With Chansey removed or severely hurt, Alakazam can sweep sufficiently easier without having to worry about using Focus Blast to hit it.</p>

[Optional Changes]

<p>Alakazam can fill the support role fairly well with moves like Knock Off and Thunder Wave. However, it is extremely frail and will struggle to find the time to use such moves. Recover is another option, as it gives Alakazam the ability to stay in on attacks such as Chansey's Seismic Toss, but the resulting loss in offensive coverage is usually not worth this benefit. Snatch is a great move, but not really usable on Alakazam, since your opponent will usually just try to OHKO Alakazam as soon as possible and not bother using the set-up moves that Snatch works on.</p>

<p>Offensively, Alakazam also has quite a few options. While Charge Beam might seem inferior to Calm Mind, it gives Alakazam a free moveslot for something else, particularly on the sweeper movesets.[How so? What move would you replace?] The boost from Charge Beam is not reliable, however, and this strategy is only recommended when you need to make room for Encore or another support move. Alakazam also learns Shock Wave, but you will rarely find a use for it, since few Pokemon take more from Shock Wave than they do from Psychic. Furthermore, Hidden Power Electric is stronger, and thus Shock Wave should only be used on sets where Alakazam is already using a Hidden Power of another type.</p>

<p>Energy Ball and Grass Knot are great options if you need coverage against Water-, Rock-, and Ground-types; however, this is only useful on certain teams, since Psychic will usually do enough damage. Hidden Power Fighting can be considered over Focus Blast if you are worried about the latter's accuracy; however, the damage output will be disappointing against Pokemon such as Chansey, Omastar, and Registeel.</p>

<p>Lum Berry can be used in combination with Synchronize, letting you switch into a move such as Thunder Wave or Toxic, inflicting the status effect on your opponent while Alakazam is essentially unscathed. Salac and Petaya Berry are also options, since either boost makes it a little easier for Alakazam to sweep; however, Alakazam really misses Leftovers, especially on sets with Substitute. Furthermore, with the omnipresence of residual damage, namely Sandstorm, Alakazam will be quickly worn out without the aid of Leftovers.

<p>On offensive sets, it is recommended you use a Timid nature, 252 Special Attack EVs, and at least 216 Speed EVs. This will allow Alakazam to outrun any base 115 Speed Pokemon, and since Alakazam is fairly infrequent in OU, this should be enough. If you are not worried about outspeeding Raikou and Ambipom, you can give Alakazam 180 Speed EVs, which will outrun Froslass (which typically has 352 Speed). On the other hand, 252 EVs in Speed lets you tie with other Alakazam, Sceptile, and Dugtrio. A Modest nature is perfectly viable on the Aggressive Lead set since the only Pokemon that will outpace it are Ambipom and opposing Alakazam. Ambipom can't OHKO Alakazam thanks to Focus Sash[it does a lot of damage], and it dies to Focus Blast or Counter. Furthermore, Alakazam won't be sticking around for a long time so you don't have to worry about a possible Dugtrio or Sceptile encounter. The only drawback for using a Modest nature is getting outpaced by opposing Alakazams.</p>

[Counters]

<p>Don't expect a broad list of counters because there aren't many that lie in UU. However, Spiritomb is by far the best counter for almost every set thanks to its Psychic- and Fighting-type immunity. Spiritomb can dispose of Alakazam with Pursuit, Shadow Sneak, Dark Pulse, and Sucker Punch. To a smaller extent, Drapion and Skuntank can check Alakazam fairly well thanks to their unique typing. However, 252 HP / 252 SpD Drapion takes 44.19% - 52.03% from a Life Orb Focus Blast, so it's probably a good idea to bring him in on a predicted Psychic to avoid a possible 2HKO. Stuntank has Sucker Punch and Pursuit to keep Alakazam second guessing. On a set that doesn't utilize any form of stat-boosting move or item, Chansey is your best bet as it can use Seismic Toss until it eventually drops dead.</p>

<p>Although its not considered as a counter, priority hits will seriously injure Alakazam or possibly OHKO it. If Alakazam is not behind a Substitute, feel free to use your respective priority hits when the opening is there. Some noteworthy priority hits that can OHKO include Absol's Sucker Punch and Azumarill's Aqua Jet.</p>
I mentioned this to you already on IRC, but I think Grass Knot should be mentioned in Set Comments or slashed with Signal Beam, as it hits Milotic and Spiritomb harder.

Does Signal Beam have any other advantages over Shadow Ball other than confusion chance? If not, I would prefer Shadow Ball for hitting Mismagius.

You mention Swellow as a possible answer to Spiritomb, but I have to question its viability. Variants of Spiritomb can Rest on its Brave Bird and watch Swellow die to recoil + status.

I also don't see Absol as an effective Spiritomb lure, since Spiritomb isn't a very good counter…
 
Status: Complete - waiting for grammar check / critiques

http://www.smogon.com/dp/pokemon/alakazam


________________________________________________________________

[OVERVIEW]

<p>Alakazam is one of the strongest special attackers in the UU tier; a special sweeper superior to special sweepers, as one would call it. Befitting its epithet, Alakazam has excellent Speed and Special Attack stats, allowing it to wreck havoc on many teams – especially offensive teams that lack priority moves. Not only that, Alakazam is capable of running multiple support sets, which is often overshadowed by its offensive sets. However, this can’t be viewed as a terrible thing since Alakazam can take advantage of its versatility to keep the opponent on their toes throughout the course of the match. Aside from its paper thin defenses and lack of resistance (Shouldn't it be resistances?), Alakazam is a true offensive force to be reckoned with in the UU tier, and it should not be taken lightly.<p>

That is all I have to say. Good article though.
 

franky

aka pimpdaddyfranky, aka frankydelaghetto, aka F, aka ef
is a Top Team Rater Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
Thank you eo and gaga, I never really saw the comments until now, and I'll probably end up putting Grass Knot as a secondary slash with Signal Beam. Just know that you'll miss hitting out on pixies who tend to be semi-problematic. Making changes in a couple of minutes.
 
Sub + Encore should be mentioned as viable for a lead set. Knock Off could also be mentionable. If used against a lead such as Uxie with Light Clay/Damp Rock it shaves off 3 turns while you Encore then use Substitute. In order to be close to hitting Alakazam, 4 of the 5 turns will have passed in order to switch something in and break the Substitute. Knock Off can also help with the next switch to help scout and remove items. Taunt could also be mentionable in the last spot though it works better on the aggressive lead.
 

Darkmalice

Level 3
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In the first set
The final move provides Alakazam a way to hit Spiritomb and Psychic-types. Shadow Ball can be used as an alternative to inflict more damage on Spiritomb, but Signal Beam's confusion effect might come in handy in order to make it extra-difficult for the opponent to hit you behind the Substitute.
You should add that Signal Beam can hit Dark-types super effectively with 100% accuracy, allowing for a more reliable move for dealing with Absol, weakened Umbreon etc. Signal Beam's confusion rate is a poor reason to use it over Shadow Ball; I much rather have that extra 5 base power.
 

franky

aka pimpdaddyfranky, aka frankydelaghetto, aka F, aka ef
is a Top Team Rater Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
I've fixed it, this should be complete now unless there are other suggestions.
 
You accidently used the <p> tag at the end of the paragraph in your [Overview] section. Also, I believe the [Overview] shouldn't be in all capital letters, as it will show up like that on-site. I'm not 100% sure, though.
 
Gonna go on record again as saying Signal Beam is bad on the lead set, Counter > Focus Blast, and Encore/Thunder Wave is still an option over it.
 

mingot

free agent
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I think at least the overview needs some work. It's very awkward. We can't have the first sentence in an analysis be awkward.

(and after reading a little further, it's not just the first sentence in that overview).
 
Hey franky, the QC team felt Sub + CM is underwhelming and does not deserve its own set. Instead, can you do a writeup for a regular CM set, and maybe mention Sub in AC?
 

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