franky
aka pimpdaddyfranky, aka frankydelaghetto, aka F, aka ef
Status: Complete - waiting for grammar check / critiques
http://www.smogon.com/dp/pokemon/alakazam
________________________________________________________________
[OVerview]
<p>Sporting excellent sweeper stats in 135 SpA and 120 Spe, Alakazam can wreck havoc on many teams – especially offensive teams that lack priority moves. Additionally, Alakazam is surprisingly capable of running multiple support sets, which is often overshadowed by its offensive sets. However, this shouldn't be viewed as a terrible thing since Alakazam can take advantage of its versatility to keep opponents on their toes throughout the entire of the match. Aside from its paper thin defenses and lack of resistances, Alakazam is a true offensive force to be reckoned within the UU tier, and it should not be taken lightly.</p>
[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Shadow Ball / Signal Beam
item: Life Orb
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>One of Alakazam's most prominent drawbacks as a sweeper is its miserable Defense stat, which leaves it completely open to the omnipresent priority attacks in the UU tier. Furthermore, Pursuit users can literally take down Alakazam in one hit even if it decides to stay in, making it extremely difficult to pull off a successful sweep. It would only make sense for Alakazam to utilize Substitute to help it overcome these problems. Substitute shields it from priority hits and also helps Alakazam escape from a possible Pursuit trap from the likes of Spiritomb. Behind a Substitute, Alakazam becomes extremely dangerous, and the opponent will usually be forced to resort to sacrifices in order to break its Substitute. Considering Alakazam's monstrous offensive stats, it isn't difficult to use Substitute on a predicted switch out. Psychic, Signal Beam/Shadow Ball, and Focus Blast provide the best possible coverage.</p>
[ADDITIONAL COMMENTS]
<p>Alakazam possesses three attacks to provide the best possible coverage. In contrast to the OU tier, where Steel-types are ubiquitous, Psychic makes an excellent STAB attack in UU. Psychic can be used to threaten a number of Poison-types who plague the metagame, letting Alakazam take advantage of a free turn to set up Substitute. Focus Blast is an excellent way of dealing damage to Registeel, Aggron, Chansey, and Steelix, all of whom are hit by super effective damage. The final move provides Alakazam a way to hit Spiritomb and Psychic-types. Shadow Ball can be used to inflict more damage on Spiritomb and Mismagius, but Signal Beam's confusion effect might come in handy in order to make it extra-difficult for the opponent to hit you behind the Substitute. Additionally, Signal Beam reduces the chances of a Dark-type Pokemon from switching in. Grass Knot is another alternative if Milotic might be problematic, while additionally hitting Spiritomb for 100 Base Power.</p>
<p>For the most part, Alakazam can sweep on its own, but it still appreciates support. Stealth Rock and Spikes support can increase damage output and be helpful in the long run of the match. For instance, 252 HP / 116 SpD Spiritomb takes 27.96% - 32.89% from Signal Beam, and with Stealth Rock and Spikes support, that can easily turn into a solid 2HKO (assuming Alakazam is behind Substitute). Another noteworthy example is Chansey taking 38.07% - 44.93% from a Life Orb Focus Blast. With Stealth Rock and Spikes support, Alakazam has a chance to grab the 2HKO on Chansey. Omastar is one of the few Pokemon in the tier that can provide both Stealth Rock and Spikes, and it is ideally used on the lead slot to dispatch entry hazards as soon as possible.</p>
<p>If you're looking to remove Spiritomb without directly using Alakazam, Blaziken makes an exceptional partner since it is resistant to Dark-type attacks directed at Alakazam. Houndoom can switch into Spiritomb with impunity and can hurt with Fire Blast.</p>
[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>This is basically the same concept as the previous set, but it instead aims to space in Calm Mind to boost Alakazam's already-high Special Attack stat. As mentioned in the previous set, Substitute protects it from priority hits and Pursuit users. Substitute also allows Alakazam to safely use Calm Mind; without it, setting up Calm Minds is quite difficult due to its low defensive stat on both ends. STAB is a given, but the tough part is picking the final move. Signal Beam prevents Alakazam from being completely walled by Spiritomb, while Focus Blast hits many special walls super effectively.</p>
[ADDITIONAL COMMENTS]
<p>Psychic is essentially a given on this set since it provides STAB; however, the problem arises from the final slot. Depending on what move you will choose, Alakazam will always have trouble with a different group of Pokemon. Signal Beam allows Alakazam to hit Dark-types, most notably Spiritomb. However, this will leave Alakazam completely helpless against Registeel, Steelix, Chansey, and even Aggron to a lesser extent. Focus Blast is the inverse of the aforementioned problem: Alakazam is able to deal significant damage to Registeel, Steelix, and Aggron, but it is essentially a sitting duck against Spiritomb.</p>
<p>If you opt to use Signal Beam, Steel-types and Chansey will present a problem. Dugtrio can dismantle Registeel, Steelix, and Chansey quite easily with Earthquake thanks its ability Arena Trap. If you're looking to apply consistent offensive pressure, Blaziken makes an excellent partner since it can easily torch Steel-types with Fire Blast. Aggron is a little bit difficult to beat since switching in on Head Smash is a tough task. Your best bet is to hopefully catch it with Dugtrio the next time around and OHKO it with Earthquake. If you're looking to slip in Alakazam on a balanced team, it would make sense to use Donphan to take on Aggron. If you're planning on using Focus Blast on the final slot, Spiritomb will immediately present a problem since you have no chance of beating it. It's best if you take care of Spiritomb beforehand; therefore, packing Blaziken and Houndoom alongside Alakazam can be quite beneficial since they can freely come in on Dark- and Ghost-type attacks.</p>
[SET]
name: Substitute + Encore
move 1: Substitute
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
[SET COMMENTS]
<p>This set aims to tone Alakazam down offensively in order to support your entire team with its unique move: Encore. Much like the previous sets, Substitute is used to ensure Alakazam is protected from Pursuit and priority hits. However, the tried-and-true strategy with Substitute is used in conjunction with Encore. The opponent is forced to attack you when you are behind the Substitute, giving Alakazam a chance to use Encore. If the opponent decides to use a Dark-type attack, for instance, you can bring in someone who appreciates a free turn to set up, such as Blaziken. Even without a Substitute, Encore can be useful on something that decides to set up on Alakazam.</p>
[ADDITIONAL COMMENTS]
<p>Much like the previous set, Psychic is already a given, and the choice is between Signal Beam and Focus Blast. Since this set aims to support the team instead of dishing out damage, the choice for the final slot isn't a huge concern. Signal Beam will hit Spiritomb for neutral damage, while Focus Blast will hit Steel-types and Chansey for super effective damage.</p>
<p>Take advantage of Alakazam's ability to lure in certain attacks. Dark-type attacks will give Blaziken a free turn to set up Swords Dance. Other candidates include Aggron, who can take advantage of a free turn to set up Substitute and Magnet Rise – a tough task to accomplish without support. Equally effective offensive partners are Pokemon who can switch into opponents locked into Ghost-type moves. Linoone and Ursaring are ideal partners since they both appreciate a free turn to set up due to their miserable defensive stats. Overall, anyone who enjoys a free turn to set up could be considered as a partner.</p>
<p>Since Alakazam creates multiple switch-outs by using Encore, it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar seems to fill this job correctly since it's capable of using them in the same moveset. If you're looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes.</p>
[SET]
name: Aggressive Lead
move 1: Taunt
move 2: Psychic
move 3: Focus Blast / Counter
move 4: Signal Beam
item: Focus Sash
ability: Inner Focus
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Alakazam can fill a nice role in the lead slot thanks to Taunt and its ability Inner Focus to prevent Fake Out leads from flinching it. Alakazam can fare well against a number of popular leads in the UU tier, and this particular set aims to dish as much damage as possible with excellent coverage all-around, while preventing an easy set up for the opponent.</p>
[ADDITIONAL COMMENTS]
<p>Taunt makes a fantastic opening move on leads such as Froslass, Omastar, and Cloyster since the former three enjoy deploying entry hazards early in the match. Taunt also prevents Uxie from setting up Stealth Rock and paralyzing you with Thunder Wave. Psychic is Alakazam's obligatory STAB move, and it 2HKOs Froslass in particular. Focus Blast will OHKO a number of leads including Omastar, Cloyster, Ambipom, and Snover. If Focus Blast's accuracy makes you nervous, Counter is also another alternative to look for in order to OHKO Ambipom after it uses Fake Out on you. Signal Beam is essential on this set in order to hit Uxie and Spiritomb for super effective damage. Regardless, Spiritomb is a match made in hell for Alakazam since it can't deal any significant damage to Spiritomb without some form of boost.</p>
<p>The choice between Modest and Timid nature is ultimately a choice between power and speed. A Modest nature provides Alakazam with a way to deal more damage to Uxie and Spiritomb, while a Timid nature ensures Alakazam is not outpaced by Dugtrio, Sceptile, and opposing Alakazam in later stages of the match.</p>
<p>Flying- and Fire-types are excellent partners with Alakazam since it normally shuts down Stealth Rock users in the start of the match. Moltres, Swellow, Arcanine, and Magmortar enjoy coming in later when Stealth Rock is not present. Alakazam not only shuts down the opponent's Stealth Rock user, but it can also severely damage many common leads. Kangaskhan makes an exceptional offensive partner alongside Alakazam since Focus Blast destroys Omastar, one of its few checks in UU. A number of Fighting-types including Hitmonlee, Hariyama, and Hitmontop appreciate it when Uxie is dented early in the match.</p>
[SET]
name: Dual Screen (Lead)
move 1: Reflect
move 2: Light Screen
move 3: Encore
move 4: Taunt / Psychic
item: Light Clay
ability: Inner Focus
nature: Timid
evs: 252 HP / 40 Def / 216 Spe
[SET COMMENTS]
<p>Despite Alakazam's paper thin defenses, you have to consider its blistering Speed stat and ability to create an opening for setting up dual screens. Furthermore, Inner Focus allows Alakazam to bypass the flinch from Ambipom's Fake Out and set up both Reflect and Light Screen. Taking all of this into account, Alakazam can open up opportunities for your entire team, and it can make Baton Passing sufficiently easier.</p>
[ADDITIONAL COMMENTS]
<p>Encore is the crux of the set because it prevents the opponent from attacking you if it sets up, and Alakazam can take advantage of the free turn to set up dual screens. For the final slot, it ultimately comes down to what you decide to do. Taunt restricts the opponent's Froslass from utilizing Taunt on you; however, the chances of Froslass using Taunt are very slim since many of Froslass leads expect Alakazam to attack. Generally, Taunt shuts down the opponent from setting up anything. If you feel the need to space in an attack move, Psychic could go over Taunt. If you decide to place Psychic in the final slot, Taunt could be used in the third slot.</p>
<p>The EVs are allocated to outpace Ambipom – the third fastest lead it will face behind Alakazam and the rare Electrode. 252 HP EVs maximize its ability to take hits. The surplus is dumped to Defense EVs in order to take a Fake Out from Ambipom and survive the following U-turn after setting up Reflect.</p>
<p>The number of partners for this particular set is endless since anyone appreciates dual screen support. However, there are certain Pokemon who need dual screens as a staple. Ursaring absolutely needs dual screens to set up Swords Dance and deal huge amount of damage while cushioning the blows. Other candidates include Absol, Houndoom, and Blaziken. These three are quite frail, and they can use a free turn to set up their respective stat-up moves. Rhyperior gets a special mention since Solid Rock and dual screens mesh well together, only making it extra-difficult to take down.</p>
[SET]
name: Choice Specs
move 1: Psychic
move 2: Signal Beam / Grass Knot
move 3: Focus Blast
move 4: Trick / Shadow Ball / Grass Knot
item: Choice Specs
ability: Synchronize
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Alakazam holds the title for the highest Special Attack in the UU tier, so it's a no-brainer that it can utilize a Choice Specs set. However, wielding a Choice Specs set is a mixed blessing in the UU tier. Alakazam will seriously dent a number of things with a stat of 607 or 553, depending on the nature of choice, but its type coverage allows a number of Pokemon to switch in through immunity. The worst possible scenario would be getting trapped by Spiritomb since it is immune to a good portion of this set. All in all, this set attempts to play riskily while dishing out a good amount of damage. This set holds the best possible coverage Alakazam can have.</p>
[ADDITIONAL COMMENTS]
<p>Psychic will hit anything who doesn't resist it incredibly hard – a possible OHKO for the most part. Signal Beam and Focus Blast round off the coverage nicely. Signal Beam is your only hope against Spiritomb if you predict right. Grass Knot is another alternative if you chose Shadow Ball in the final slot, as it allows Alakazam to hit Milotic for heavy damage. Focus Blast is your main weapon against Steel-types and Chansey. The final slot comes down to three choices, and they each have their own share of usefulness. Trick is an excellent move for restricting Chansey from doing much, while Shadow Ball allows you to OHKO Mismagius. It also allows Alakazam to hit Spiritomb harder than Signal Beam would. Grass Knot is also another option to provide optimal coverage for Alakazam by allowing it to hit nearly every check it has.</p>
<p>Getting rid of Spiritomb beforehand is a good idea before sending out Alakazam. Spiritomb absolutely walls the set with no worry, and it can counteract with Pursuit to remove Alakazam from the entire match. Your best bet is to lure in Spiritomb to ensure it is present on the opponent's team. Swords Dance Absol can come in handy since it usually lures out Spiritomb, and it will faint from a boosted Megahorn. You can work a two-punch combo with Hitmonlee and Houndoom. Hitmonlee can lure out Spiritomb, while Houndoom absorbs Will-O-Wisp directed at Hitmonlee. Houndoom can use a free turn to set up Nasty Plot and sweep on its own. Sometimes Houndoom will lure in Chansey and possibly OHKO it with Fire Blast. With Chansey removed from the match, Alakazam doesn to trap it. Last but not least, if you opt to use Focus Blast, be sure to remove Spiritomb beforehand so Alakazam has an easier time have to worry about using the inaccurate Focus Blast.</p>
<p>For the most part you would want to save Alakazam for the late game once everything is revealed and dented. You can chip away the opponent's HP by using Stealth Rock and Spikes, providing Alakazam a string of OHKOs in the end of the match. As previously mentioned, Omastar does the job well with its ability to set up Stealth Rock and Spikes for Alakazam. Although it's not a requirement, a Spin blocker would be helpful for the entire team (including Alakazam) to keep entry hazards present on the field.</p>
[Team Options]
<p>For the most part, Alakazam's partners are pretty similar on all of the sets. For the first set, Stealth Rock and Spikes are absolutely required since they helps Alakazam 2HKO Spiritomb and Chansey – two individuals who really shine as the best checks for Alakazam. However, if you're looking to take on Spiritomb with other Pokemon, Blaziken and Houndoom make exceptional partners. Blaziken can come in on Dark-type hits and strike back with Fire Blast or set up Swords Dance, while Houndoom can switch in on any move and can set up Nasty Plot or hit it with Fire Blast.</p>
<p>On the Calm Mind set, choosing between Signal Beam and Focus Blast is the most problematic issue. If you opt for Signal Beam, Steel-types and Chansey will pose huge problems for Alakazam since Steel-types resist your hits, while Chansey can shrug off a boosted Calm Mind. Dugtrio can switch in on Registeel, Steelix, and Chansey while they use Thunder Wave or Stealth Rock and can 2HKO them with Earthquake. Aggron is much different compared to the other Steel-types since it is capable of OHKOing Dugtrio with Head Smash. Your best bets are to double-switch on a predicted Steel-type switch-in, or switch Dugtrio in after a killsweeping the opposition. As previously mentioned, Blaziken and Houndoom can take care of Spiritomb exceptionally well.</p>
<p>Set-up sweepers are usually regarded as the best partners for the Encore set. Dark-type hits will be directed at Alakazam so be sure to bring someone like Blaziken to take advantage of the free turn to set up Swords Dance. Alakazam will lure in Ghost-type hits as well, so be sure to bring an offensive Normal-type like Ursaring and Linoone to take advantage of a free turn to set up Swords Dance or Belly Drum respectively. Another noteworthy thing to consider is entry hazard support for this particular set, since Encore normally forces a number of switch outs.</p>
<p>On the Aggressive Lead set, Alakazam will shut down the opponent's Stealth Rock user with Taunt for the most part. Take advantage of this by using Flying- and Fire-type since they normally enjoy Stealth Rock not being present on the field. Swellow, Moltres, Arcanine, and Magmortar really shine as offensive threats once Stealth Rock is removed from the field, so be sure to bring one or two of these guys to keep the offensive momentum running.</p>
<p>The dual screen set is quite similar to the Encore set in terms of partners. Basically, anyone appreciates dual screens on the field, but certain Pokemon need the dual screen to actually work effectively. Swords Dance Ursaring is one of the few that never sees the light in terms of usage, but using dual screens will help it reach its full potential in the match. Other frail candidates include Houndoom, Blaziken, and Absol since they can use a turn to survive in order to set up their respective stat-up moves.</p>
<p>The Choice Specs set aims to remove its biggest hindrance, Spiritomb, from the match since it is immune to a portion of Alakazam's moves. Your best bet is to fish out Spiritomb from the match to ensure your opponent is packing one. Bringing a Swords Dance Absol seems to lure in Spiritomb most of the time, and it can use Megahorn to OHKO it (assuming Absol used Swords Dance). Other options include a two-punch combo between Hitmonlee and Houndoom. Hitmonlee will lure in Spiritomb almost all the time, and it will attract Will-O-Wisp for Houndoom to feed on. Houndoom can use Nasty Plot and literally torch everything in its path, including Chansey, who loses a huge amount of its HP – a possible OHKO if entry hazards are present. With Chansey removed or severely hurt, Alakazam can sweep sufficiently easier without having to worry about using Focus Blast to hit it.</p>
[Optional Changes]
<p>Alakazam can fill the support role fairly well with moves like Knock Off and Thunder Wave. However, it is extremely frail and will struggle to find the time to use such moves. Recover is another option, as it gives Alakazam the ability to stay in on attacks such as Chansey's Seismic Toss, but the resulting loss in offensive coverage is usually not worth this benefit. Snatch is a great move, but not really usable on Alakazam, since your opponent will usually just try to OHKO Alakazam as soon as possible and not bother using the set-up moves that Snatch works on.</p>
<p>Offensively, Alakazam also has quite a few options. While Charge Beam might seem inferior to Calm Mind, it gives Alakazam a free moveslot for something else, particularly on the sweeper movesets. The boost from Charge Beam is not reliable, however, and this strategy is only recommended when you need to make room for Encore or another support move. Alakazam also learns Shock Wave, but you will rarely find a use for it, since few Pokemon take more from Shock Wave than they do from Psychic. Furthermore, Hidden Power Electric is stronger, and thus Shock Wave should only be used on sets where Alakazam is already using a Hidden Power of another type.</p>
<p>Energy Ball and Grass Knot are great options if you need coverage against Water-, Rock-, and Ground-types; however, this is only useful on certain teams, since Psychic will usually do enough damage. Hidden Power Fighting can be considered over Focus Blast if you are worried about the latter's accuracy; however, the damage output will be disappointing against Pokemon such as Chansey, Omastar, and Registeel.</p>
<p>Lum Berry can be used in combination with Synchronize, letting you switch into a move such as Thunder Wave or Toxic, inflicting the status effect on your opponent while Alakazam is essentially unscathed. Salac and Petaya Berry are also options, since either boost makes it a little easier for Alakazam to sweep; however, Alakazam really misses Leftovers, especially on sets with Substitute. Furthermore, with the omnipresence of residual damage, namely Sandstorm, Alakazam will be quickly worn out without the aid of Leftovers.
<p>On offensive sets, it is recommended you use a Timid nature, 252 Special Attack EVs, and at least 216 Speed EVs. This will allow Alakazam to outrun any base 115 Speed Pokemon, and since Alakazam is fairly infrequent in OU, this should be enough. If you are not worried about outspeeding Raikou and Ambipom, you can give Alakazam 180 Speed EVs, which will outrun Froslass (which typically has 352 Speed). On the other hand, 252 EVs in Speed lets you tie with other Alakazam, Sceptile, and Dugtrio. A Modest nature is perfectly viable on the Aggressive Lead set since the only Pokemon that will outpace it are Ambipom and opposing Alakazam. Ambipom can't OHKO Alakazam thanks to Focus Sash, and it dies to Focus Blast or Counter. Furthermore, Alakazam won't be sticking around for a long time so you don't have to worry about a possible Dugtrio or Sceptile encounter. The only drawback for using a Modest nature is getting outpaced by opposing Alakazams.</p>
[Counters]
<p>Don't expect a broad list of counters because there aren't many that lie in UU. However, Spiritomb is by far the best counter for almost every set thanks to its Psychic- and Fighting-type immunity. Spiritomb can dispose of Alakazam with Pursuit, Shadow Sneak, Dark Pulse, and Sucker Punch. To a smaller extent, Drapion and Skuntank can check Alakazam fairly well thanks to their unique typing. However, 252 HP / 252 SpD Drapion takes 44.19% - 52.03% from a Life Orb Focus Blast, so it's probably a good idea to bring him in on a predicted Psychic to avoid a possible 2HKO. Stuntank has Sucker Punch and Pursuit to keep Alakazam second guessing. On a set that doesn't utilize any form of stat-boosting move or item, Chansey is your best bet as it can use Seismic Toss until it eventually drops dead. An Alakazam who is lacking Grass Knot will have problems bypassing a Specially Defensive Milotic since it can take a hit or two and hurt Alakazam with Surf.</p>
<p>Although its not considered as a counter, priority hits will seriously injure Alakazam or possibly OHKO it. If Alakazam is not behind a Substitute, feel free to use your respective priority hits when the opening is there. Some noteworthy priority hits that can OHKO include Absol's Sucker Punch and Azumarill's Aqua Jet.</p>
http://www.smogon.com/dp/pokemon/alakazam
________________________________________________________________
[OVerview]
<p>Sporting excellent sweeper stats in 135 SpA and 120 Spe, Alakazam can wreck havoc on many teams – especially offensive teams that lack priority moves. Additionally, Alakazam is surprisingly capable of running multiple support sets, which is often overshadowed by its offensive sets. However, this shouldn't be viewed as a terrible thing since Alakazam can take advantage of its versatility to keep opponents on their toes throughout the entire of the match. Aside from its paper thin defenses and lack of resistances, Alakazam is a true offensive force to be reckoned within the UU tier, and it should not be taken lightly.</p>
[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Shadow Ball / Signal Beam
item: Life Orb
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>One of Alakazam's most prominent drawbacks as a sweeper is its miserable Defense stat, which leaves it completely open to the omnipresent priority attacks in the UU tier. Furthermore, Pursuit users can literally take down Alakazam in one hit even if it decides to stay in, making it extremely difficult to pull off a successful sweep. It would only make sense for Alakazam to utilize Substitute to help it overcome these problems. Substitute shields it from priority hits and also helps Alakazam escape from a possible Pursuit trap from the likes of Spiritomb. Behind a Substitute, Alakazam becomes extremely dangerous, and the opponent will usually be forced to resort to sacrifices in order to break its Substitute. Considering Alakazam's monstrous offensive stats, it isn't difficult to use Substitute on a predicted switch out. Psychic, Signal Beam/Shadow Ball, and Focus Blast provide the best possible coverage.</p>
[ADDITIONAL COMMENTS]
<p>Alakazam possesses three attacks to provide the best possible coverage. In contrast to the OU tier, where Steel-types are ubiquitous, Psychic makes an excellent STAB attack in UU. Psychic can be used to threaten a number of Poison-types who plague the metagame, letting Alakazam take advantage of a free turn to set up Substitute. Focus Blast is an excellent way of dealing damage to Registeel, Aggron, Chansey, and Steelix, all of whom are hit by super effective damage. The final move provides Alakazam a way to hit Spiritomb and Psychic-types. Shadow Ball can be used to inflict more damage on Spiritomb and Mismagius, but Signal Beam's confusion effect might come in handy in order to make it extra-difficult for the opponent to hit you behind the Substitute. Additionally, Signal Beam reduces the chances of a Dark-type Pokemon from switching in. Grass Knot is another alternative if Milotic might be problematic, while additionally hitting Spiritomb for 100 Base Power.</p>
<p>For the most part, Alakazam can sweep on its own, but it still appreciates support. Stealth Rock and Spikes support can increase damage output and be helpful in the long run of the match. For instance, 252 HP / 116 SpD Spiritomb takes 27.96% - 32.89% from Signal Beam, and with Stealth Rock and Spikes support, that can easily turn into a solid 2HKO (assuming Alakazam is behind Substitute). Another noteworthy example is Chansey taking 38.07% - 44.93% from a Life Orb Focus Blast. With Stealth Rock and Spikes support, Alakazam has a chance to grab the 2HKO on Chansey. Omastar is one of the few Pokemon in the tier that can provide both Stealth Rock and Spikes, and it is ideally used on the lead slot to dispatch entry hazards as soon as possible.</p>
<p>If you're looking to remove Spiritomb without directly using Alakazam, Blaziken makes an exceptional partner since it is resistant to Dark-type attacks directed at Alakazam. Houndoom can switch into Spiritomb with impunity and can hurt with Fire Blast.</p>
[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>This is basically the same concept as the previous set, but it instead aims to space in Calm Mind to boost Alakazam's already-high Special Attack stat. As mentioned in the previous set, Substitute protects it from priority hits and Pursuit users. Substitute also allows Alakazam to safely use Calm Mind; without it, setting up Calm Minds is quite difficult due to its low defensive stat on both ends. STAB is a given, but the tough part is picking the final move. Signal Beam prevents Alakazam from being completely walled by Spiritomb, while Focus Blast hits many special walls super effectively.</p>
[ADDITIONAL COMMENTS]
<p>Psychic is essentially a given on this set since it provides STAB; however, the problem arises from the final slot. Depending on what move you will choose, Alakazam will always have trouble with a different group of Pokemon. Signal Beam allows Alakazam to hit Dark-types, most notably Spiritomb. However, this will leave Alakazam completely helpless against Registeel, Steelix, Chansey, and even Aggron to a lesser extent. Focus Blast is the inverse of the aforementioned problem: Alakazam is able to deal significant damage to Registeel, Steelix, and Aggron, but it is essentially a sitting duck against Spiritomb.</p>
<p>If you opt to use Signal Beam, Steel-types and Chansey will present a problem. Dugtrio can dismantle Registeel, Steelix, and Chansey quite easily with Earthquake thanks its ability Arena Trap. If you're looking to apply consistent offensive pressure, Blaziken makes an excellent partner since it can easily torch Steel-types with Fire Blast. Aggron is a little bit difficult to beat since switching in on Head Smash is a tough task. Your best bet is to hopefully catch it with Dugtrio the next time around and OHKO it with Earthquake. If you're looking to slip in Alakazam on a balanced team, it would make sense to use Donphan to take on Aggron. If you're planning on using Focus Blast on the final slot, Spiritomb will immediately present a problem since you have no chance of beating it. It's best if you take care of Spiritomb beforehand; therefore, packing Blaziken and Houndoom alongside Alakazam can be quite beneficial since they can freely come in on Dark- and Ghost-type attacks.</p>
[SET]
name: Substitute + Encore
move 1: Substitute
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers
ability: Synchronize
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
[SET COMMENTS]
<p>This set aims to tone Alakazam down offensively in order to support your entire team with its unique move: Encore. Much like the previous sets, Substitute is used to ensure Alakazam is protected from Pursuit and priority hits. However, the tried-and-true strategy with Substitute is used in conjunction with Encore. The opponent is forced to attack you when you are behind the Substitute, giving Alakazam a chance to use Encore. If the opponent decides to use a Dark-type attack, for instance, you can bring in someone who appreciates a free turn to set up, such as Blaziken. Even without a Substitute, Encore can be useful on something that decides to set up on Alakazam.</p>
[ADDITIONAL COMMENTS]
<p>Much like the previous set, Psychic is already a given, and the choice is between Signal Beam and Focus Blast. Since this set aims to support the team instead of dishing out damage, the choice for the final slot isn't a huge concern. Signal Beam will hit Spiritomb for neutral damage, while Focus Blast will hit Steel-types and Chansey for super effective damage.</p>
<p>Take advantage of Alakazam's ability to lure in certain attacks. Dark-type attacks will give Blaziken a free turn to set up Swords Dance. Other candidates include Aggron, who can take advantage of a free turn to set up Substitute and Magnet Rise – a tough task to accomplish without support. Equally effective offensive partners are Pokemon who can switch into opponents locked into Ghost-type moves. Linoone and Ursaring are ideal partners since they both appreciate a free turn to set up due to their miserable defensive stats. Overall, anyone who enjoys a free turn to set up could be considered as a partner.</p>
<p>Since Alakazam creates multiple switch-outs by using Encore, it would only make sense to fit in both Stealth Rock and Spikes to rack up residual damage. Omastar seems to fill this job correctly since it's capable of using them in the same moveset. If you're looking to split the work, Uxie and Cloyster can exchange attacks dished at each other and use a free turn to set up Stealth Rock or Spikes.</p>
[SET]
name: Aggressive Lead
move 1: Taunt
move 2: Psychic
move 3: Focus Blast / Counter
move 4: Signal Beam
item: Focus Sash
ability: Inner Focus
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Alakazam can fill a nice role in the lead slot thanks to Taunt and its ability Inner Focus to prevent Fake Out leads from flinching it. Alakazam can fare well against a number of popular leads in the UU tier, and this particular set aims to dish as much damage as possible with excellent coverage all-around, while preventing an easy set up for the opponent.</p>
[ADDITIONAL COMMENTS]
<p>Taunt makes a fantastic opening move on leads such as Froslass, Omastar, and Cloyster since the former three enjoy deploying entry hazards early in the match. Taunt also prevents Uxie from setting up Stealth Rock and paralyzing you with Thunder Wave. Psychic is Alakazam's obligatory STAB move, and it 2HKOs Froslass in particular. Focus Blast will OHKO a number of leads including Omastar, Cloyster, Ambipom, and Snover. If Focus Blast's accuracy makes you nervous, Counter is also another alternative to look for in order to OHKO Ambipom after it uses Fake Out on you. Signal Beam is essential on this set in order to hit Uxie and Spiritomb for super effective damage. Regardless, Spiritomb is a match made in hell for Alakazam since it can't deal any significant damage to Spiritomb without some form of boost.</p>
<p>The choice between Modest and Timid nature is ultimately a choice between power and speed. A Modest nature provides Alakazam with a way to deal more damage to Uxie and Spiritomb, while a Timid nature ensures Alakazam is not outpaced by Dugtrio, Sceptile, and opposing Alakazam in later stages of the match.</p>
<p>Flying- and Fire-types are excellent partners with Alakazam since it normally shuts down Stealth Rock users in the start of the match. Moltres, Swellow, Arcanine, and Magmortar enjoy coming in later when Stealth Rock is not present. Alakazam not only shuts down the opponent's Stealth Rock user, but it can also severely damage many common leads. Kangaskhan makes an exceptional offensive partner alongside Alakazam since Focus Blast destroys Omastar, one of its few checks in UU. A number of Fighting-types including Hitmonlee, Hariyama, and Hitmontop appreciate it when Uxie is dented early in the match.</p>
[SET]
name: Dual Screen (Lead)
move 1: Reflect
move 2: Light Screen
move 3: Encore
move 4: Taunt / Psychic
item: Light Clay
ability: Inner Focus
nature: Timid
evs: 252 HP / 40 Def / 216 Spe
[SET COMMENTS]
<p>Despite Alakazam's paper thin defenses, you have to consider its blistering Speed stat and ability to create an opening for setting up dual screens. Furthermore, Inner Focus allows Alakazam to bypass the flinch from Ambipom's Fake Out and set up both Reflect and Light Screen. Taking all of this into account, Alakazam can open up opportunities for your entire team, and it can make Baton Passing sufficiently easier.</p>
[ADDITIONAL COMMENTS]
<p>Encore is the crux of the set because it prevents the opponent from attacking you if it sets up, and Alakazam can take advantage of the free turn to set up dual screens. For the final slot, it ultimately comes down to what you decide to do. Taunt restricts the opponent's Froslass from utilizing Taunt on you; however, the chances of Froslass using Taunt are very slim since many of Froslass leads expect Alakazam to attack. Generally, Taunt shuts down the opponent from setting up anything. If you feel the need to space in an attack move, Psychic could go over Taunt. If you decide to place Psychic in the final slot, Taunt could be used in the third slot.</p>
<p>The EVs are allocated to outpace Ambipom – the third fastest lead it will face behind Alakazam and the rare Electrode. 252 HP EVs maximize its ability to take hits. The surplus is dumped to Defense EVs in order to take a Fake Out from Ambipom and survive the following U-turn after setting up Reflect.</p>
<p>The number of partners for this particular set is endless since anyone appreciates dual screen support. However, there are certain Pokemon who need dual screens as a staple. Ursaring absolutely needs dual screens to set up Swords Dance and deal huge amount of damage while cushioning the blows. Other candidates include Absol, Houndoom, and Blaziken. These three are quite frail, and they can use a free turn to set up their respective stat-up moves. Rhyperior gets a special mention since Solid Rock and dual screens mesh well together, only making it extra-difficult to take down.</p>
[SET]
name: Choice Specs
move 1: Psychic
move 2: Signal Beam / Grass Knot
move 3: Focus Blast
move 4: Trick / Shadow Ball / Grass Knot
item: Choice Specs
ability: Synchronize
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Alakazam holds the title for the highest Special Attack in the UU tier, so it's a no-brainer that it can utilize a Choice Specs set. However, wielding a Choice Specs set is a mixed blessing in the UU tier. Alakazam will seriously dent a number of things with a stat of 607 or 553, depending on the nature of choice, but its type coverage allows a number of Pokemon to switch in through immunity. The worst possible scenario would be getting trapped by Spiritomb since it is immune to a good portion of this set. All in all, this set attempts to play riskily while dishing out a good amount of damage. This set holds the best possible coverage Alakazam can have.</p>
[ADDITIONAL COMMENTS]
<p>Psychic will hit anything who doesn't resist it incredibly hard – a possible OHKO for the most part. Signal Beam and Focus Blast round off the coverage nicely. Signal Beam is your only hope against Spiritomb if you predict right. Grass Knot is another alternative if you chose Shadow Ball in the final slot, as it allows Alakazam to hit Milotic for heavy damage. Focus Blast is your main weapon against Steel-types and Chansey. The final slot comes down to three choices, and they each have their own share of usefulness. Trick is an excellent move for restricting Chansey from doing much, while Shadow Ball allows you to OHKO Mismagius. It also allows Alakazam to hit Spiritomb harder than Signal Beam would. Grass Knot is also another option to provide optimal coverage for Alakazam by allowing it to hit nearly every check it has.</p>
<p>Getting rid of Spiritomb beforehand is a good idea before sending out Alakazam. Spiritomb absolutely walls the set with no worry, and it can counteract with Pursuit to remove Alakazam from the entire match. Your best bet is to lure in Spiritomb to ensure it is present on the opponent's team. Swords Dance Absol can come in handy since it usually lures out Spiritomb, and it will faint from a boosted Megahorn. You can work a two-punch combo with Hitmonlee and Houndoom. Hitmonlee can lure out Spiritomb, while Houndoom absorbs Will-O-Wisp directed at Hitmonlee. Houndoom can use a free turn to set up Nasty Plot and sweep on its own. Sometimes Houndoom will lure in Chansey and possibly OHKO it with Fire Blast. With Chansey removed from the match, Alakazam doesn to trap it. Last but not least, if you opt to use Focus Blast, be sure to remove Spiritomb beforehand so Alakazam has an easier time have to worry about using the inaccurate Focus Blast.</p>
<p>For the most part you would want to save Alakazam for the late game once everything is revealed and dented. You can chip away the opponent's HP by using Stealth Rock and Spikes, providing Alakazam a string of OHKOs in the end of the match. As previously mentioned, Omastar does the job well with its ability to set up Stealth Rock and Spikes for Alakazam. Although it's not a requirement, a Spin blocker would be helpful for the entire team (including Alakazam) to keep entry hazards present on the field.</p>
[Team Options]
<p>For the most part, Alakazam's partners are pretty similar on all of the sets. For the first set, Stealth Rock and Spikes are absolutely required since they helps Alakazam 2HKO Spiritomb and Chansey – two individuals who really shine as the best checks for Alakazam. However, if you're looking to take on Spiritomb with other Pokemon, Blaziken and Houndoom make exceptional partners. Blaziken can come in on Dark-type hits and strike back with Fire Blast or set up Swords Dance, while Houndoom can switch in on any move and can set up Nasty Plot or hit it with Fire Blast.</p>
<p>On the Calm Mind set, choosing between Signal Beam and Focus Blast is the most problematic issue. If you opt for Signal Beam, Steel-types and Chansey will pose huge problems for Alakazam since Steel-types resist your hits, while Chansey can shrug off a boosted Calm Mind. Dugtrio can switch in on Registeel, Steelix, and Chansey while they use Thunder Wave or Stealth Rock and can 2HKO them with Earthquake. Aggron is much different compared to the other Steel-types since it is capable of OHKOing Dugtrio with Head Smash. Your best bets are to double-switch on a predicted Steel-type switch-in, or switch Dugtrio in after a killsweeping the opposition. As previously mentioned, Blaziken and Houndoom can take care of Spiritomb exceptionally well.</p>
<p>Set-up sweepers are usually regarded as the best partners for the Encore set. Dark-type hits will be directed at Alakazam so be sure to bring someone like Blaziken to take advantage of the free turn to set up Swords Dance. Alakazam will lure in Ghost-type hits as well, so be sure to bring an offensive Normal-type like Ursaring and Linoone to take advantage of a free turn to set up Swords Dance or Belly Drum respectively. Another noteworthy thing to consider is entry hazard support for this particular set, since Encore normally forces a number of switch outs.</p>
<p>On the Aggressive Lead set, Alakazam will shut down the opponent's Stealth Rock user with Taunt for the most part. Take advantage of this by using Flying- and Fire-type since they normally enjoy Stealth Rock not being present on the field. Swellow, Moltres, Arcanine, and Magmortar really shine as offensive threats once Stealth Rock is removed from the field, so be sure to bring one or two of these guys to keep the offensive momentum running.</p>
<p>The dual screen set is quite similar to the Encore set in terms of partners. Basically, anyone appreciates dual screens on the field, but certain Pokemon need the dual screen to actually work effectively. Swords Dance Ursaring is one of the few that never sees the light in terms of usage, but using dual screens will help it reach its full potential in the match. Other frail candidates include Houndoom, Blaziken, and Absol since they can use a turn to survive in order to set up their respective stat-up moves.</p>
<p>The Choice Specs set aims to remove its biggest hindrance, Spiritomb, from the match since it is immune to a portion of Alakazam's moves. Your best bet is to fish out Spiritomb from the match to ensure your opponent is packing one. Bringing a Swords Dance Absol seems to lure in Spiritomb most of the time, and it can use Megahorn to OHKO it (assuming Absol used Swords Dance). Other options include a two-punch combo between Hitmonlee and Houndoom. Hitmonlee will lure in Spiritomb almost all the time, and it will attract Will-O-Wisp for Houndoom to feed on. Houndoom can use Nasty Plot and literally torch everything in its path, including Chansey, who loses a huge amount of its HP – a possible OHKO if entry hazards are present. With Chansey removed or severely hurt, Alakazam can sweep sufficiently easier without having to worry about using Focus Blast to hit it.</p>
[Optional Changes]
<p>Alakazam can fill the support role fairly well with moves like Knock Off and Thunder Wave. However, it is extremely frail and will struggle to find the time to use such moves. Recover is another option, as it gives Alakazam the ability to stay in on attacks such as Chansey's Seismic Toss, but the resulting loss in offensive coverage is usually not worth this benefit. Snatch is a great move, but not really usable on Alakazam, since your opponent will usually just try to OHKO Alakazam as soon as possible and not bother using the set-up moves that Snatch works on.</p>
<p>Offensively, Alakazam also has quite a few options. While Charge Beam might seem inferior to Calm Mind, it gives Alakazam a free moveslot for something else, particularly on the sweeper movesets. The boost from Charge Beam is not reliable, however, and this strategy is only recommended when you need to make room for Encore or another support move. Alakazam also learns Shock Wave, but you will rarely find a use for it, since few Pokemon take more from Shock Wave than they do from Psychic. Furthermore, Hidden Power Electric is stronger, and thus Shock Wave should only be used on sets where Alakazam is already using a Hidden Power of another type.</p>
<p>Energy Ball and Grass Knot are great options if you need coverage against Water-, Rock-, and Ground-types; however, this is only useful on certain teams, since Psychic will usually do enough damage. Hidden Power Fighting can be considered over Focus Blast if you are worried about the latter's accuracy; however, the damage output will be disappointing against Pokemon such as Chansey, Omastar, and Registeel.</p>
<p>Lum Berry can be used in combination with Synchronize, letting you switch into a move such as Thunder Wave or Toxic, inflicting the status effect on your opponent while Alakazam is essentially unscathed. Salac and Petaya Berry are also options, since either boost makes it a little easier for Alakazam to sweep; however, Alakazam really misses Leftovers, especially on sets with Substitute. Furthermore, with the omnipresence of residual damage, namely Sandstorm, Alakazam will be quickly worn out without the aid of Leftovers.
<p>On offensive sets, it is recommended you use a Timid nature, 252 Special Attack EVs, and at least 216 Speed EVs. This will allow Alakazam to outrun any base 115 Speed Pokemon, and since Alakazam is fairly infrequent in OU, this should be enough. If you are not worried about outspeeding Raikou and Ambipom, you can give Alakazam 180 Speed EVs, which will outrun Froslass (which typically has 352 Speed). On the other hand, 252 EVs in Speed lets you tie with other Alakazam, Sceptile, and Dugtrio. A Modest nature is perfectly viable on the Aggressive Lead set since the only Pokemon that will outpace it are Ambipom and opposing Alakazam. Ambipom can't OHKO Alakazam thanks to Focus Sash, and it dies to Focus Blast or Counter. Furthermore, Alakazam won't be sticking around for a long time so you don't have to worry about a possible Dugtrio or Sceptile encounter. The only drawback for using a Modest nature is getting outpaced by opposing Alakazams.</p>
[Counters]
<p>Don't expect a broad list of counters because there aren't many that lie in UU. However, Spiritomb is by far the best counter for almost every set thanks to its Psychic- and Fighting-type immunity. Spiritomb can dispose of Alakazam with Pursuit, Shadow Sneak, Dark Pulse, and Sucker Punch. To a smaller extent, Drapion and Skuntank can check Alakazam fairly well thanks to their unique typing. However, 252 HP / 252 SpD Drapion takes 44.19% - 52.03% from a Life Orb Focus Blast, so it's probably a good idea to bring him in on a predicted Psychic to avoid a possible 2HKO. Stuntank has Sucker Punch and Pursuit to keep Alakazam second guessing. On a set that doesn't utilize any form of stat-boosting move or item, Chansey is your best bet as it can use Seismic Toss until it eventually drops dead. An Alakazam who is lacking Grass Knot will have problems bypassing a Specially Defensive Milotic since it can take a hit or two and hurt Alakazam with Surf.</p>
<p>Although its not considered as a counter, priority hits will seriously injure Alakazam or possibly OHKO it. If Alakazam is not behind a Substitute, feel free to use your respective priority hits when the opening is there. Some noteworthy priority hits that can OHKO include Absol's Sucker Punch and Azumarill's Aqua Jet.</p>