Hey I’m Near (Megan Fox) and this is my first RMT since joining Smogon in November. I originally started playing competitive Pokemon in May on DS wifi but overtime I started playing DS less and less and shoddy more and more. I made this team around the time I joined and it’s been my standard team since. Having hit #1 on OU Leaderboard with a peak CRE of 1657 (under the alt –MeganFox-), I feel that it’s time to retire the team though I plan on sparingly using it in the future. While this team is considered to be “Semi-stall”, this has been the first stall based team I ever made. Without further ado, I present the team:
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Taunt
- Stealth Rock
- U-turn
Gliscor starts things off nicely. Right off the bat, you probably notice something. This Gliscor lacks roost. This is for a couple reasons, the biggest reason being that it’s normally not needed to counter Lucario. Two other members of the team sufficiently counter it. Instead of roost, I have both U-turn and taunt on Gliscor. This has proven to be useful for several reasons, being that taunt and U-turn both greatly help Gliscor. Taunt is very useful throughout the battle shutting out various kinds of Pokemon from setting up. U-turn is used for a multitude of reasons. It can break sashes like azelf’s and aerodactyl’s while I switch in an appropriate revenge killer to finish the opposing lead off. It is also very useful for scouting purposes while dealing a good amount of damage to common Gliscor switchins like Latias and Starmie and also hitting Pokemon like Celebi and T-Tar very hard (though uturn is only used on the latter when expecting a switch). I started off running 224 speed but after sometime, i realized i was still speed tieing other gliscors once in awhile so i changed the evs to 228. Then the same thing continued to happan so i said "screw this" and dumped all 252 evs on speed. Stealth rock and Earthquake are pretty much givens as almost every good team has a stealthrocker while eq is there for a stabbed attack with good coverage. While I sometimes wish I had roost, I find it pretty situational. If I absolutely NEED Gliscor healed, I can heal it using Wish support from…..
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/216 Def/40 Speed
Bold nature (+Def, -Atk)
- Calm Mind
- Wish
- Thunderbolt
- Psychic
The standard CM Wish Jirachi that I bet you guys have all seen. A couple months ago, I saw it on Team Sugarless Girl by Jumpluff + Earthworm and immediately tested it out after reading the RMT. Having used it for quite awhile, I’ve come to love the Pokemon and not only is it my favorite Jirachi set, but it's probably my Favorite Pokemon atm. While this guy is a late game sweeper when all counters are gone ( Heatran -_-), it also provides the team with invaluable wish support in addition to itself. While I’ve been 100% satisfied with the EV’s of Jirachi, I’ve recently wanted to test out the EV’s on Phillip7086’s recent RMT. I haven’t tested it out yet, but it seems like it could work well b/c opposing Gliscors, Mamoswines etc get annoying. Although, with 252 hp/252 def, Jirachi counters DD Gyrados like a beast which is something it probably couldn’t do if the EV’s changed. Psychic + T-bolt provides solid coverage while the rest of my team aims to remove its counters. The 40 speed EV's are there to outspeed Breloom and Defensive Zapdos. The likes of Pokemon such as CM Latias or T-Tar have to be removed in order for Jirachi to sweep and are fairly easily dealt with by….
Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stone Edge
- Superpower
- Pursuit
- Crunch
“Oh, it’s another Scarf-tar.” Reactions like that are what I tend to get these days due to the recent abundance in Scarf-tar. While I was making this team back in November, I looked up the usage of Scarf-Tar (based off October statistics of course), and found that it hadn’t received enough usage in order for its usage to be shown separately. The same had applied a month later in November’s statistics report. Then recently, I had looked up the same thing on Decembers statistics and when I scrolled all the way down to T-Tar and came up to its page, I said “Damn”. According to the statistics, Choice scarf had appeared on 12.9% of T-tars, almost as much as Choice band which was at 16.8%. The point of this is, back when I made the team Scarf-tar had a huge “surprise” factor. For example, I could have switched it into an opposing Mixmence and my opponent would think “Wow this kid is a dumbass, ill just OHKO this thing with brickbreak”. Then T-tar would proceed to KO the Mence and my opponent would say something along the lines of “WTF, SCARFED?” I would then respond with the classic answer “No, its hacked”. Obviously, people had caught onto this Pokemon overtime due to the fact that people like me have been using it and in response I’ve had to use this guy with more caution. Pursuit, which used to only be used just to trap Pokemon who trick scarfs or specs (I would predict the trick and switch T-Tar in order to absorb the trick), is also used on Pokemon like Latias and Starmie who now sometimes switch out expecting the scarfed crunch. For the rest of this guys moves, Crunch and Stone edge are pretty much givens, seeing as they have great stabbed coverage. The last spot is really up for grabs. I choose superpower > EQ b/c it hits Blissy and most notably, opposing T-Tars hard while still OHKOing Heatran and Lucario.
Skarmory (M) @ Shed Shell
Ability: Keen Eye
EVs: 252 HP/36 Spd/222 SDef
Careful nature (+SDef, -SAtk)
- Taunt
- Spikes
- Whirlwind
- Roost
Up next is a crucial member of my team, Taunt Skarmory. I first came across this set in BOTW #1 with Earthworm vs. Gouki and shortly after came across the Stark Mountain discussion, Taunt Skarmory and its Current Effects on the Metagame. I definitely prefer a specially defensive ev’d skarm over a physically defensive one because it allows Skarmory to set up spikes on a larger variety of Pokemon. Brave bird is extremely useful as it allows Skarmory to attack with reasonable power. I originally ran 36 speed b/c Reverb, who started the Taunt Skarmory discussion on Stark Mountain, posted the set with Skarmory running 32 speed evs. I assumed that people would follow this so instead I ran for 36 speed evs. Keep in mind that this was back in November. While I did beat most opposing Skarmorys to the taunt back then, I almost always lose now. After much consideration, I have chosen to run WW over BB for several reasons. Prior to the change, the team had no phazing which was quite problematic and running WW allows me to have an easier time with Pokemon like Swampert and Magnezone who are problems to the team. Spikes and roost are obvious givens.
Suicune @ Leftovers
Ability: Pressure
EVs: 236 HP/252 Def/20 Speed
Bold nature (+Def, -Atk)
- Rest
- Surf
- Ice Beam
- Roar
Suicune enters the team being the primary answer to Pokemon like Heatran who boast an insanely powerful Fire Stab attack. Ice beam is chosen over because my team is slightly DDmence weak and Suicune is able to take an Adamant LO outrage even after SR damage. Calm mind is used for some “secondary sweeping”, and I occasionally setup with it even though that isn’t its role on the team. Rest has been replaced for Roar as it adds more phazing to the team while allowing it to beat other Pokemon who try to setup on it.
Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 228 HP/252 Spd/28 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Trick
- Overheat
Rounding up the team is the obvious spin blocker that every spikes stacking team has. While a scarfed Rotom-H may seem redundant due to the fact that Scarf-Tar makes an appearance on this team, it works quite well. But even so, I still feel that Rotom could be considered the “weak link” on this team due to the fact that I hardly ever spin block. I normally deal with Starmie using T-Tar making the only Pokemon that is really being spin blocked is Fortress. And scarf Rotom doesn’t spin block on fortress very well anyways due to that fact that most of them carry payback. I use Rotom-H over Rotom-W (which would help a lot vs. TTar) so it can counter Lucario but most importantly SD Scizor who is a huge threat to this team. Although, I’ve been recently getting screwed over due to the abundance of T-Tars and try not to bring Rotom in until I can determine whether they have one and if they do, I try to remove it before Rotom enters the field. I also often double switch to Gliscor or my own T-Tar with Rotom to scout out the T-Tars who easily pursuit this guy. Rotom also serves as a reliable check to several Pokemon including DD Gyrados (since Jirachi might not be able to reliably counter it under certain circumstances), Scarf Jirachi, SD Lucario, etc. A Defensive Lucario would overall work better in this spot if not for two reasons: 1. being that should Scarf-Tar fail to trap Pokemon like Latias, Gengar and Starmie, they could heavily damage my team and potentially sweep. And reason #2, Pokemon like Suicune, CM Jirachi, and Curselax cut set up on this team much easier. Rotom's ev spread was changed to a more defensive spread which has proven to be unbelievably useful as a SD Scizor's BP does much less to it.







Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Taunt
- Stealth Rock
- U-turn
Gliscor starts things off nicely. Right off the bat, you probably notice something. This Gliscor lacks roost. This is for a couple reasons, the biggest reason being that it’s normally not needed to counter Lucario. Two other members of the team sufficiently counter it. Instead of roost, I have both U-turn and taunt on Gliscor. This has proven to be useful for several reasons, being that taunt and U-turn both greatly help Gliscor. Taunt is very useful throughout the battle shutting out various kinds of Pokemon from setting up. U-turn is used for a multitude of reasons. It can break sashes like azelf’s and aerodactyl’s while I switch in an appropriate revenge killer to finish the opposing lead off. It is also very useful for scouting purposes while dealing a good amount of damage to common Gliscor switchins like Latias and Starmie and also hitting Pokemon like Celebi and T-Tar very hard (though uturn is only used on the latter when expecting a switch). I started off running 224 speed but after sometime, i realized i was still speed tieing other gliscors once in awhile so i changed the evs to 228. Then the same thing continued to happan so i said "screw this" and dumped all 252 evs on speed. Stealth rock and Earthquake are pretty much givens as almost every good team has a stealthrocker while eq is there for a stabbed attack with good coverage. While I sometimes wish I had roost, I find it pretty situational. If I absolutely NEED Gliscor healed, I can heal it using Wish support from…..

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/216 Def/40 Speed
Bold nature (+Def, -Atk)
- Calm Mind
- Wish
- Thunderbolt
- Psychic
The standard CM Wish Jirachi that I bet you guys have all seen. A couple months ago, I saw it on Team Sugarless Girl by Jumpluff + Earthworm and immediately tested it out after reading the RMT. Having used it for quite awhile, I’ve come to love the Pokemon and not only is it my favorite Jirachi set, but it's probably my Favorite Pokemon atm. While this guy is a late game sweeper when all counters are gone ( Heatran -_-), it also provides the team with invaluable wish support in addition to itself. While I’ve been 100% satisfied with the EV’s of Jirachi, I’ve recently wanted to test out the EV’s on Phillip7086’s recent RMT. I haven’t tested it out yet, but it seems like it could work well b/c opposing Gliscors, Mamoswines etc get annoying. Although, with 252 hp/252 def, Jirachi counters DD Gyrados like a beast which is something it probably couldn’t do if the EV’s changed. Psychic + T-bolt provides solid coverage while the rest of my team aims to remove its counters. The 40 speed EV's are there to outspeed Breloom and Defensive Zapdos. The likes of Pokemon such as CM Latias or T-Tar have to be removed in order for Jirachi to sweep and are fairly easily dealt with by….

Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stone Edge
- Superpower
- Pursuit
- Crunch
“Oh, it’s another Scarf-tar.” Reactions like that are what I tend to get these days due to the recent abundance in Scarf-tar. While I was making this team back in November, I looked up the usage of Scarf-Tar (based off October statistics of course), and found that it hadn’t received enough usage in order for its usage to be shown separately. The same had applied a month later in November’s statistics report. Then recently, I had looked up the same thing on Decembers statistics and when I scrolled all the way down to T-Tar and came up to its page, I said “Damn”. According to the statistics, Choice scarf had appeared on 12.9% of T-tars, almost as much as Choice band which was at 16.8%. The point of this is, back when I made the team Scarf-tar had a huge “surprise” factor. For example, I could have switched it into an opposing Mixmence and my opponent would think “Wow this kid is a dumbass, ill just OHKO this thing with brickbreak”. Then T-tar would proceed to KO the Mence and my opponent would say something along the lines of “WTF, SCARFED?” I would then respond with the classic answer “No, its hacked”. Obviously, people had caught onto this Pokemon overtime due to the fact that people like me have been using it and in response I’ve had to use this guy with more caution. Pursuit, which used to only be used just to trap Pokemon who trick scarfs or specs (I would predict the trick and switch T-Tar in order to absorb the trick), is also used on Pokemon like Latias and Starmie who now sometimes switch out expecting the scarfed crunch. For the rest of this guys moves, Crunch and Stone edge are pretty much givens, seeing as they have great stabbed coverage. The last spot is really up for grabs. I choose superpower > EQ b/c it hits Blissy and most notably, opposing T-Tars hard while still OHKOing Heatran and Lucario.

Skarmory (M) @ Shed Shell
Ability: Keen Eye
EVs: 252 HP/36 Spd/222 SDef
Careful nature (+SDef, -SAtk)
- Taunt
- Spikes
- Whirlwind
- Roost
Up next is a crucial member of my team, Taunt Skarmory. I first came across this set in BOTW #1 with Earthworm vs. Gouki and shortly after came across the Stark Mountain discussion, Taunt Skarmory and its Current Effects on the Metagame. I definitely prefer a specially defensive ev’d skarm over a physically defensive one because it allows Skarmory to set up spikes on a larger variety of Pokemon. Brave bird is extremely useful as it allows Skarmory to attack with reasonable power. I originally ran 36 speed b/c Reverb, who started the Taunt Skarmory discussion on Stark Mountain, posted the set with Skarmory running 32 speed evs. I assumed that people would follow this so instead I ran for 36 speed evs. Keep in mind that this was back in November. While I did beat most opposing Skarmorys to the taunt back then, I almost always lose now. After much consideration, I have chosen to run WW over BB for several reasons. Prior to the change, the team had no phazing which was quite problematic and running WW allows me to have an easier time with Pokemon like Swampert and Magnezone who are problems to the team. Spikes and roost are obvious givens.

Suicune @ Leftovers
Ability: Pressure
EVs: 236 HP/252 Def/20 Speed
Bold nature (+Def, -Atk)
- Rest
- Surf
- Ice Beam
- Roar
Suicune enters the team being the primary answer to Pokemon like Heatran who boast an insanely powerful Fire Stab attack. Ice beam is chosen over because my team is slightly DDmence weak and Suicune is able to take an Adamant LO outrage even after SR damage. Calm mind is used for some “secondary sweeping”, and I occasionally setup with it even though that isn’t its role on the team. Rest has been replaced for Roar as it adds more phazing to the team while allowing it to beat other Pokemon who try to setup on it.

Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 228 HP/252 Spd/28 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Trick
- Overheat
Rounding up the team is the obvious spin blocker that every spikes stacking team has. While a scarfed Rotom-H may seem redundant due to the fact that Scarf-Tar makes an appearance on this team, it works quite well. But even so, I still feel that Rotom could be considered the “weak link” on this team due to the fact that I hardly ever spin block. I normally deal with Starmie using T-Tar making the only Pokemon that is really being spin blocked is Fortress. And scarf Rotom doesn’t spin block on fortress very well anyways due to that fact that most of them carry payback. I use Rotom-H over Rotom-W (which would help a lot vs. TTar) so it can counter Lucario but most importantly SD Scizor who is a huge threat to this team. Although, I’ve been recently getting screwed over due to the abundance of T-Tars and try not to bring Rotom in until I can determine whether they have one and if they do, I try to remove it before Rotom enters the field. I also often double switch to Gliscor or my own T-Tar with Rotom to scout out the T-Tars who easily pursuit this guy. Rotom also serves as a reliable check to several Pokemon including DD Gyrados (since Jirachi might not be able to reliably counter it under certain circumstances), Scarf Jirachi, SD Lucario, etc. A Defensive Lucario would overall work better in this spot if not for two reasons: 1. being that should Scarf-Tar fail to trap Pokemon like Latias, Gengar and Starmie, they could heavily damage my team and potentially sweep. And reason #2, Pokemon like Suicune, CM Jirachi, and Curselax cut set up on this team much easier. Rotom's ev spread was changed to a more defensive spread which has proven to be unbelievably useful as a SD Scizor's BP does much less to it.