Well, antilead heatran is rather popular now. I may have, or may have not made this set first (I did make it on my own, however someone else could have done the same before me). So basically, I'm not taking credit if this turns out to be good, but I didn't copy anyone. Anyways, this is my try at contributing. After using this beast for a bit over a month (quite a bit or so before the suspect ladder was introduced), I have to say this lead can beat most other leads AND get up stealth rocks without being a suicide lead. Heatran can return midgame and destroy stuff with life orb, or specs, and threaten with explosion to beat blissey.
[SET]
name: Antilead
move 1: Magma Storm
move 2: Overheat
move 3: Hidden Power Grass
move 4: Stealth Rock
item: Life Orb/Choice Specs
nature: Modest
evs: 66 Hp/252 SpA/192 Spe
Edit: 202 Hp/252 SpA/56 Spe is an option for more bulk. Outruns 16 Spe gyarados and doesn't lose to other leads it would have beaten. However, 252 Spe SD scizor and adamant 244 breloom beat you.
Calcs w/ 202 Hp spread: (I don't know about KO chances)
Timid LO 252 SpA Starmie Surf: 85.8% - 101.9% Likely survival. Hydro pump OHKOs 80% of the time.
Lead Celebi EP: 91.2% - 108.3%
http://www.smogon.com/dp/pokemon/heatran
Against top leads:
Azelf: Most will taunt or SR, so magma storm will stop them from doing anything if they taunt first, as the vortex destroys their sash. Alternatively, you can SR on the first turn, if they SR, you do too, then you can trap (even resisted LO magma storms really weaken heatran's counters with SR) their switch.
Side Calc: Magma Storm vs. LOgyara: 42.3% - 49.8% (Add 25% and you have a ruined pokemon)
Aerodactyl: I can almost be certain they will not EQ because of shuca and the fact that they want to taunt or SR. You can weaken with magma storm, and switch to a good counter.
Machamp: LO Overheat- 96.1% - 113.4%. Specs does 100% min.
Metagross: LO Overheat does 98.1% - 115.4% (with occa) Specs is a certain KO. Use HP grass on the switch to hit their water!
Gliscor: You can KO. It is unlikely that they will attack first. Either way, suicune can handle this bat.
Jirachi: They trick? Cool, you KO them regardless and get a revenge killer. You can also use HP grass or magma storm to hit and trap their switch.
Infernape: They cannot KO with fakeout + CC. You can SR while they do, take a CC while breaking the sash, switch to starmie, and KO.
Tyranitar: Set up rocks, then switch to counter.
Starmie: dammit scofield. Suicune mentioned below can set up on it.
Heatran: Ironic loss here. Bulky waters make good switches. Vaporeon, starmie, ect who already should be paired with heatran.
Roserade: This is the best function of scarf, but without it, crocune can absorb the sleep and switch back to heatran for the KO. Toxic spikes aren't as much as bother to suicune due to rest.
Loses to: Heatran, Starmie, ttar, and Roserade. All of which can be stopped with the suicune.
Wins/gets favorable start against: Azelf, Machamp, Metagross, Infernape, Aerodactyl, Gliscor, jirachi.
Why this set deserves to be on-site:
-Antilead that can take down/give favorable start to almost all other leads.
-Be antilead AND get up stealth rocks as reliably as the Stealth Rock heatran
-Can return midgame and wreck havok, not be useless.
-Incorporates more offense to a team without compromising the importance of a lead and Stealth Rock
-Can deal with most counters in one poke.
Additional Comments:
-Choice specs solidifies KOs, but makes getting SR unreliable.
-Scarf beats roserade with magma storm.
Teammates and Counters:
-Crocune, or restalking suicune, can absorb status from roserade and can switch back to heatran, who can KO. Crocune also doesn't mind toxic spikes due to rest. With the follow EVs, (240 Hp/216 Def/60 SpD) suicune can switch into starmie's hydro pump, take a t-bolt and calm mind, and survive to rest and set up, making it the perfect switch to starmie, infernape, ttar, and aerodactyl. Seismic toss still 5HKOs, you don't lose too much bulk, ect.
-Scarf starmie is excellent. You can finish off weakened aerodactyl, 2HKO ttar/scizor on the switch, t-bolt DDdos, trick CMcune, ect. Starmie deals with shuca tran that go with machamp.
-Starmie may be ttar bait after a KO (on nape or dactyl), so vaporeon or another water also makes a great parter.
Don't kill me, it's my first attempt here.
[SET]
name: Antilead
move 1: Magma Storm
move 2: Overheat
move 3: Hidden Power Grass
move 4: Stealth Rock
item: Life Orb/Choice Specs
nature: Modest
evs: 66 Hp/252 SpA/192 Spe
Edit: 202 Hp/252 SpA/56 Spe is an option for more bulk. Outruns 16 Spe gyarados and doesn't lose to other leads it would have beaten. However, 252 Spe SD scizor and adamant 244 breloom beat you.
Calcs w/ 202 Hp spread: (I don't know about KO chances)
Timid LO 252 SpA Starmie Surf: 85.8% - 101.9% Likely survival. Hydro pump OHKOs 80% of the time.
Lead Celebi EP: 91.2% - 108.3%
http://www.smogon.com/dp/pokemon/heatran
Against top leads:
Azelf: Most will taunt or SR, so magma storm will stop them from doing anything if they taunt first, as the vortex destroys their sash. Alternatively, you can SR on the first turn, if they SR, you do too, then you can trap (even resisted LO magma storms really weaken heatran's counters with SR) their switch.
Side Calc: Magma Storm vs. LOgyara: 42.3% - 49.8% (Add 25% and you have a ruined pokemon)
Aerodactyl: I can almost be certain they will not EQ because of shuca and the fact that they want to taunt or SR. You can weaken with magma storm, and switch to a good counter.
Machamp: LO Overheat- 96.1% - 113.4%. Specs does 100% min.
Metagross: LO Overheat does 98.1% - 115.4% (with occa) Specs is a certain KO. Use HP grass on the switch to hit their water!
Gliscor: You can KO. It is unlikely that they will attack first. Either way, suicune can handle this bat.
Jirachi: They trick? Cool, you KO them regardless and get a revenge killer. You can also use HP grass or magma storm to hit and trap their switch.
Infernape: They cannot KO with fakeout + CC. You can SR while they do, take a CC while breaking the sash, switch to starmie, and KO.
Tyranitar: Set up rocks, then switch to counter.
Starmie: dammit scofield. Suicune mentioned below can set up on it.
Heatran: Ironic loss here. Bulky waters make good switches. Vaporeon, starmie, ect who already should be paired with heatran.
Roserade: This is the best function of scarf, but without it, crocune can absorb the sleep and switch back to heatran for the KO. Toxic spikes aren't as much as bother to suicune due to rest.
Loses to: Heatran, Starmie, ttar, and Roserade. All of which can be stopped with the suicune.
Wins/gets favorable start against: Azelf, Machamp, Metagross, Infernape, Aerodactyl, Gliscor, jirachi.
Why this set deserves to be on-site:
-Antilead that can take down/give favorable start to almost all other leads.
-Be antilead AND get up stealth rocks as reliably as the Stealth Rock heatran
-Can return midgame and wreck havok, not be useless.
-Incorporates more offense to a team without compromising the importance of a lead and Stealth Rock
-Can deal with most counters in one poke.
Additional Comments:
-Choice specs solidifies KOs, but makes getting SR unreliable.
-Scarf beats roserade with magma storm.
Teammates and Counters:
-Crocune, or restalking suicune, can absorb status from roserade and can switch back to heatran, who can KO. Crocune also doesn't mind toxic spikes due to rest. With the follow EVs, (240 Hp/216 Def/60 SpD) suicune can switch into starmie's hydro pump, take a t-bolt and calm mind, and survive to rest and set up, making it the perfect switch to starmie, infernape, ttar, and aerodactyl. Seismic toss still 5HKOs, you don't lose too much bulk, ect.
-Scarf starmie is excellent. You can finish off weakened aerodactyl, 2HKO ttar/scizor on the switch, t-bolt DDdos, trick CMcune, ect. Starmie deals with shuca tran that go with machamp.
-Starmie may be ttar bait after a KO (on nape or dactyl), so vaporeon or another water also makes a great parter.
Don't kill me, it's my first attempt here.