[SET]
name: Mono-Attacker
move 1: Waterfall
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Careful
evs: 248 HP / 156 Def / 96 SpD / 8 Spe
[Set Comments]
<p>While RestTalk Roar Gyarados should only be used on stall teams with lots of entry hazards, this version plays nicely on any team looking for a solid mixed wall. Instead of Roaring out your opponents, this Gyarados threatens to set up against them and clean up their team. Forgoing Attack and investing in both defenses lets Gyarados set up against Pokemon who would otherwise be considered his counters, such as Celebi, Empoleon, Swampert (without Roar), and Vaporeon (without Hidden Power Electric). He also excels at countering Fire-types (especially Heatran and any Infernape without Stone Edge) while still performing very well against the likes of Scizor and Lucario.</p>
<p>With a Careful nature, 96 Special Defense EVs ensure that a defensive Celebi's Grass Knot never inflicts more than 32%, meaning it will never 3HKO; Empoleon's Grass Knot is about equally powerful (Empoleon will rarely get a Petaya boost against this Gyarados), so these two will find themselves watching idly as Gyarados boosts his Attack and Speed. This also guarantees that Heatran's Fire Blast has only a very small chance to 3HKO after a Flash Fire (or Choice Specs) boost. 8 Speed is a minimal investment, but it is enough to outrun the neutral-natured base 100 Speed group after a single Dragon Dance, which can mean the difference between winning the game and being flinched to death by Jirachi; it also outspeeds Timid Rotom-A. The remainder goes into Defense to help Gyarados take physical attacks better, and this is amplified by Intimidate. This Gyarados laughs in the face of Breloom, as he does not fear Spore or any of Breloom's other attacks. Lastly, with all of these investments, this Gyarados will even be able to beat out powerful mixed attackers, including the big three Dragon-types of OU: Kingdra, Flygon, and Dragonite.</p>
[Additional Comments]
<p>While it may be tempting to start using Dragon Dance right away, like you would with any offensive Gyarados set, it's important to keep in mind that this Gyarados is primarily a wall and should be kept in good condition. Unlike the more conventional offensive sets, this Gyarados will virtually never be able to smash through your opponent's team early on in a battle. Gyarados is more of a “win condition”—you can depend on him to finish up in the endgame, but only if you've gotten rid of any potential threats. This primarily refers to wielders of Electricity, but also includes fast, powerful Rock-type attackers like ScarfTar and Life Orb Aerodactyl. You will definitely want at least one solid switch-in for threats like Jolteon and Zapdos. A Jolteon of your own will love to switch into Thunderbolts, and will serve Gyarados very well by shooing away Skarmory and Vaporeon. Swampert is also immune to Electric and carries a bonus Rock resistance, making him a natural choice for a partner. Shaymin is an adorable alternative; she resists Electric, and with Gyarados around, needs not worry about Heatran or Blissey when firing off her powerful Seed Flare.</p>
<p>Uniquely, Toxic Spikes are very helpful to this Gyarados, since opponents like Celebi will be constantly forced to heal away damage instead of spamming Grass Knot for critical hits. A single layer is great, but with two layers, Gyarados will boast assured victory against the likes of Vaporeon, Suicune, and Celebi. Removing Stealth Rock will make it considerably easier to bring Gyarados in and out, so either a fast Taunt lead or a Rapid Spin user is a good idea. Tentacruel and Forretress can both lay down Toxic Spikes and use Rapid Spin, but their synergy with Gyarados is suspect as they pose little offensive threat (and Tentacruel shares his Electric weakness). An offensive Starmie with Rapid Spin is more suitable, despite the shared weakness, because it can lure in Rotom-A and take it down with a manly Hydro Pump. Overall, remember that this Gyarados is more of a supporter than a supportee; he's probably not a Pokemon to build your team around.</p>
<p>Theoretically, one could put an offensive twist on this set by investing heavily in Speed and possibly Attack in order to threaten opponents earlier, while maintaining some longevity and a virtual immunity to status. After a Dragon Dance, 88 Speed outruns Jolly Jirachi and Timid Zapdos, which should be the minimum for any offensive RestTalk Gyarados. Below that, you could aim to beat Jolly Lucario and Timid Roserade, but the feral flower is nearly always used in the lead slot and Lucario will simply ExtremeSpeed anyway. Gliscor, although somewhat annoying with Taunt, will never switch into any Gyarados. 184 Speed will outspeed Starmie, although whether you'll be able to KO it with Waterfall is another matter. The problem with any fast, powerful RestTalk Gyarados is that he won't be able to wall and set-up against many of the same opponents, such as Celebi, who will beat him without Special Defense investment. Feel free to experiment, but this spread is tried and true, like a delicious lemon meringue pie.</p>
-------------------------------------------------------
original rl words preserved below
This deserves its own set. I was reading over the Gyarados analysis and found this:
[SET]
name: Mono-Attacker
move 1: Waterfall
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Careful
evs: 248 HP / 164 Def / 96 SpD
Why use this set?
Mainly, why does this deserve its own set. Gyarados needs a different EV spread and explanation if you want to go this route. This set is an extremely deadly late-game pokemon that really can punish any team without any remaining electric attacks. RestTalk Roar plays much differently and is 100% stall orientated. Therefore it needs a physically defensive spread since its main purpose is to keep threats such as Lucario and Scizor at bay.
[SET COMMENTS]
-Defensive pokemon FIRST. Sweeper second.
-One of the best switch-ins to Heatran. Nothing Heatran can throw at Gyarados can break you. Specs Fire Blast can 3HKO with a decent damage roll, but you can attempt to stall those out by Resting and hoping for a miss. Life Orb has no chance.
-still checks Lucario / Scizor decently.
-Checks all special varients of Infernape
-can stall out Mixed Dragonite, Mixed Kingdra (rest after first Draco), and Mixed Flygon
-beats Crocune 1 v. 1 most of the time, as +6 Surf doesn't 2HKO.
-walls Agility Empoleon
-Toxic Spikes support is recommended (stalls out all HP Electric Vaporeon obviously, along with Celebi)
-Rapid Spin recommended
Important set comment about EV spread:
-0 SpA Celebi's Grass Knot maxes at ~32%, meaning it will never 3HKO barring a crit. Even in Sandstorm, the chance of it defeating you in three hits is very small. Toxic Spikes will reduce the time needed to Stall out Celebi, as it will have to Recover and fight off poison damage rather than attacking you and praying for crits.
-44 Spe outspeeds positive base 90s after a Dragon Dance
[Additional Comments]
-40 EVs can be shifted from Special Defense to Defense for more physical durability (Intimidate greatly auguments each point). You will still never be 3HKOed by Celebi, but in Sandstorm you can be killed.
[Team Options]
-Jolteon is a great partner for absorbing Electric attacks and threatening bulky waters.
-Swampert absorbs Electric and Rock attacks
-Tentacruel can lay Toxic Spikes and Spin, but shares Electric weakness
name: Mono-Attacker
move 1: Waterfall
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Careful
evs: 248 HP / 156 Def / 96 SpD / 8 Spe
[Set Comments]
<p>While RestTalk Roar Gyarados should only be used on stall teams with lots of entry hazards, this version plays nicely on any team looking for a solid mixed wall. Instead of Roaring out your opponents, this Gyarados threatens to set up against them and clean up their team. Forgoing Attack and investing in both defenses lets Gyarados set up against Pokemon who would otherwise be considered his counters, such as Celebi, Empoleon, Swampert (without Roar), and Vaporeon (without Hidden Power Electric). He also excels at countering Fire-types (especially Heatran and any Infernape without Stone Edge) while still performing very well against the likes of Scizor and Lucario.</p>
<p>With a Careful nature, 96 Special Defense EVs ensure that a defensive Celebi's Grass Knot never inflicts more than 32%, meaning it will never 3HKO; Empoleon's Grass Knot is about equally powerful (Empoleon will rarely get a Petaya boost against this Gyarados), so these two will find themselves watching idly as Gyarados boosts his Attack and Speed. This also guarantees that Heatran's Fire Blast has only a very small chance to 3HKO after a Flash Fire (or Choice Specs) boost. 8 Speed is a minimal investment, but it is enough to outrun the neutral-natured base 100 Speed group after a single Dragon Dance, which can mean the difference between winning the game and being flinched to death by Jirachi; it also outspeeds Timid Rotom-A. The remainder goes into Defense to help Gyarados take physical attacks better, and this is amplified by Intimidate. This Gyarados laughs in the face of Breloom, as he does not fear Spore or any of Breloom's other attacks. Lastly, with all of these investments, this Gyarados will even be able to beat out powerful mixed attackers, including the big three Dragon-types of OU: Kingdra, Flygon, and Dragonite.</p>
[Additional Comments]
<p>While it may be tempting to start using Dragon Dance right away, like you would with any offensive Gyarados set, it's important to keep in mind that this Gyarados is primarily a wall and should be kept in good condition. Unlike the more conventional offensive sets, this Gyarados will virtually never be able to smash through your opponent's team early on in a battle. Gyarados is more of a “win condition”—you can depend on him to finish up in the endgame, but only if you've gotten rid of any potential threats. This primarily refers to wielders of Electricity, but also includes fast, powerful Rock-type attackers like ScarfTar and Life Orb Aerodactyl. You will definitely want at least one solid switch-in for threats like Jolteon and Zapdos. A Jolteon of your own will love to switch into Thunderbolts, and will serve Gyarados very well by shooing away Skarmory and Vaporeon. Swampert is also immune to Electric and carries a bonus Rock resistance, making him a natural choice for a partner. Shaymin is an adorable alternative; she resists Electric, and with Gyarados around, needs not worry about Heatran or Blissey when firing off her powerful Seed Flare.</p>
<p>Uniquely, Toxic Spikes are very helpful to this Gyarados, since opponents like Celebi will be constantly forced to heal away damage instead of spamming Grass Knot for critical hits. A single layer is great, but with two layers, Gyarados will boast assured victory against the likes of Vaporeon, Suicune, and Celebi. Removing Stealth Rock will make it considerably easier to bring Gyarados in and out, so either a fast Taunt lead or a Rapid Spin user is a good idea. Tentacruel and Forretress can both lay down Toxic Spikes and use Rapid Spin, but their synergy with Gyarados is suspect as they pose little offensive threat (and Tentacruel shares his Electric weakness). An offensive Starmie with Rapid Spin is more suitable, despite the shared weakness, because it can lure in Rotom-A and take it down with a manly Hydro Pump. Overall, remember that this Gyarados is more of a supporter than a supportee; he's probably not a Pokemon to build your team around.</p>
<p>Theoretically, one could put an offensive twist on this set by investing heavily in Speed and possibly Attack in order to threaten opponents earlier, while maintaining some longevity and a virtual immunity to status. After a Dragon Dance, 88 Speed outruns Jolly Jirachi and Timid Zapdos, which should be the minimum for any offensive RestTalk Gyarados. Below that, you could aim to beat Jolly Lucario and Timid Roserade, but the feral flower is nearly always used in the lead slot and Lucario will simply ExtremeSpeed anyway. Gliscor, although somewhat annoying with Taunt, will never switch into any Gyarados. 184 Speed will outspeed Starmie, although whether you'll be able to KO it with Waterfall is another matter. The problem with any fast, powerful RestTalk Gyarados is that he won't be able to wall and set-up against many of the same opponents, such as Celebi, who will beat him without Special Defense investment. Feel free to experiment, but this spread is tried and true, like a delicious lemon meringue pie.</p>
original rl words preserved below
This deserves its own set. I was reading over the Gyarados analysis and found this:
While this quote can be true, with proper situations, this set can actually remedy and defeat these said pokemon. Let me explain.Choosing a moveset of Rest + Sleep Talk + Dragon Dance + Waterfall can be deadly, but is walled to death by Suicune, Vaporeon, and Celebi. All three can retaliate against Gyarados in some way.
[SET]
name: Mono-Attacker
move 1: Waterfall
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Careful
evs: 248 HP / 164 Def / 96 SpD
Why use this set?
Mainly, why does this deserve its own set. Gyarados needs a different EV spread and explanation if you want to go this route. This set is an extremely deadly late-game pokemon that really can punish any team without any remaining electric attacks. RestTalk Roar plays much differently and is 100% stall orientated. Therefore it needs a physically defensive spread since its main purpose is to keep threats such as Lucario and Scizor at bay.
[SET COMMENTS]
-Defensive pokemon FIRST. Sweeper second.
-One of the best switch-ins to Heatran. Nothing Heatran can throw at Gyarados can break you. Specs Fire Blast can 3HKO with a decent damage roll, but you can attempt to stall those out by Resting and hoping for a miss. Life Orb has no chance.
-still checks Lucario / Scizor decently.
-Checks all special varients of Infernape
-can stall out Mixed Dragonite, Mixed Kingdra (rest after first Draco), and Mixed Flygon
-beats Crocune 1 v. 1 most of the time, as +6 Surf doesn't 2HKO.
-walls Agility Empoleon
-Toxic Spikes support is recommended (stalls out all HP Electric Vaporeon obviously, along with Celebi)
-Rapid Spin recommended
Important set comment about EV spread:
-0 SpA Celebi's Grass Knot maxes at ~32%, meaning it will never 3HKO barring a crit. Even in Sandstorm, the chance of it defeating you in three hits is very small. Toxic Spikes will reduce the time needed to Stall out Celebi, as it will have to Recover and fight off poison damage rather than attacking you and praying for crits.
-44 Spe outspeeds positive base 90s after a Dragon Dance
[Additional Comments]
-40 EVs can be shifted from Special Defense to Defense for more physical durability (Intimidate greatly auguments each point). You will still never be 3HKOed by Celebi, but in Sandstorm you can be killed.
[Team Options]
-Jolteon is a great partner for absorbing Electric attacks and threatening bulky waters.
-Swampert absorbs Electric and Rock attacks
-Tentacruel can lay Toxic Spikes and Spin, but shares Electric weakness