Heracross (Uber Analysis)

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Heracross


[Overview]

<p>Heracross has a solid Attack stat, and is famous for its dual 120 Base Power STAB moves in Close Combat and Megahorn, allowing it to hit a wide range of types very hard. It also has few weaknesses to common attacking types in Ubers, while possessing resistances to Dark-, Fighting-, and Ground-type moves. Due to these resistances and its super effective STAB, Heracross is also a picture-perfect Darkrai counter, while retaining usability outside of that role. Its STAB Megahorn hits the many Psychic-types of the Uber metagame for super effective damage, allowing Heracross to become a reliable revenge killer when given a Choice Scarf. However, due to the high Speed and defenses of the Pokemon in the Uber metagame, Heracross tends to have to run a Choice set to perform well.</p>

[SET]
name: Uber Choice Scarf
move 1: Megahorn
move 2: Close Combat
move 3: Sleep Talk
move 4: Stone Edge / Night Slash / Pursuit
item: Choice Scarf
ability: Guts
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>A Choice Scarf allows Heracross to outspeed almost all Pokemon in Ubers outside of other Scarf users, while dealing excellent damage with its dual 120 Base Power STAB attacks. Megahorn OHKOes Psychic-types such as Mewtwo and Latios, while Close Combat does excellent neutral damage to many Dragon-types, and hits Steel-types quite hard, especially with a Guts boost, making Heracross a good check to Steel Arceus as well. Stone Edge maims the many Flying-types that resist Heracross's STAB moves, and allows it to serve as an effective check to Ho-Oh. Sleep Talk allows Heracross to easily switch into Darkrai's Dark Void and eliminate it with a Guts boost.</p>

<p>This set makes one of the best switch-ins to Darkrai available. Heracross can easily take any move Darkrai commonly uses, and can outspeed and OHKO it with its STAB attacks. Heracross's excellent ability in Guts even gives it an Attack boost from Dark Void, allowing Heracross to do even more damage while absorbing sleep. Choice Scarf Heracross is also one of the few Pokemon that can put an immediate stop to Calm Mind Mewtwo, easily OHKOing it with its STAB Megahorn.</p>

[ADDITIONAL COMMENTS]

<p>Night Slash can hit Ghost-types that resist Heracross's STAB attacks, and lets Heracross hit Giratina and Giratina-O for reasonable damage, but its low Base Power means Heracross will often be unable to do much damage to Pokemon neutral to it. Pursuit can be used to hit many Psychic-types as they flee, and Heracross's Choice Scarf allows it to outspeed them, putting many weakened Pokemon in a checkmate position. However, Heracross's lack of STAB on Pursuit and relative frailty means that Tyranitar or Metagross will probably fill this role more efficiently. An Adamant nature hits noticeably harder than Jolly, but Jolly allows Heracross to outspeed +1 Adamant Rayquaza and max Speed Deoxys-A.</p>

<p>Heracross can remove Darkrai and many Psychic-types from the match with its powerful STAB Megahorn, so frailer sweepers such as Lucario or Blaziken can sweep with many of their checks eliminated. Heracross can also KO Latios and Latias, which helps Kyogre tremendously, allowing it to attack with one of its biggest checks removed. Heracross's removal of Darkrai helps Wobbuffet tremendously; Wobbuffet isn't threatened by a Darkrai killing it or Tricking it a Choice Scarf, allowing it to perform its job much more effectively.</p>

[SET]
name: Uber Choice Band
move 1: Megahorn
move 2: Close Combat
move 3: Sleep Talk
move 4: Stone Edge / Night Slash / Pursuit
item: Choice Band
ability: Guts
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>A Choice Band allows Heracross to hit extremely hard, especially after a Guts boost, OHKOing many frailer Pokemon in the Uber metagame with its dual 120 Base Power STAB moves. Sleep Talk means Choice Band Heracross can switch into Darkrai just as freely as the Choice Scarf set, and deal heavy damage with a Guts boost from Dark Void, OHKOing it even with Stone Edge if an Adamant nature is used. Heracross can also take a Will-O-Wisp from Giratina or physically defensive Mewtwo, and punish them with Night Slash or Megahorn. Stone Edge hits Flying-types very hard, allowing Heracross to OHKO Lugia with a Guts boost.</p>

<p>However, Heracross is slow and susceptible to many strong attacks in the Uber tier, so it may be forced to switch out after taking down a wall, or risk getting KOed.</p>

[ADDITIONAL COMMENTS]

<p>With a Guts boost, Choice Band Heracross is a monster, 2HKOing everything in the metagame:</p>

<ul class="damage calculation">
<li>Adamant Guts-boosted Close Combat vs. 252 HP / 252 Def Impish Groudon: 66.1%-78%, a 2HKO</li>
<li>Adamant Guts-boosted Stone Edge vs. 252 HP / 64 Def Timid Lugia: 95.2% - 112%, an OHKO after Stealth Rock</li>
<li>Adamant Guts-boosted Night Slash vs. physically defensive Giratina: 46.5% - 54.9%, a 2HKO after Stealth Rock</li>
</ul>

<p>Night Slash deals excellent damage to Giratina and Giratina-O after a Guts boost, 2HKOing even the most physically defensive Giratina, but has low Base Power and is easily walled. Choice Band Pursuit hits very hard, allowing Heracross to remove Psychic- or Ghost-types as they switch out, but is often difficult to use, due to Heracross's mediocre bulk for the Ubers metagame, while also leaving Heracross as setup bait for many threatening Uber sweepers. The EVs can be tweaked to make Heracross more bulky and to be able to withstand some attacks, especially considering Heracross's good Special Defense, but max Attack is necessary to do enough damage, while a higher Speed investment is useful to outspeed some slower Uber Pokemon. Specifically, an EV spread of 248 HP / 232 Atk / 32 SpD / 4 Spe allows Heracross to survive a large number of special attacks. An Adamant nature is generally superior to Jolly, because with Heracross's base 85 Speed, it can already outspeed many base 90s and 100s with a neutral nature and maximum Speed investment. However, a Jolly nature with max Speed outspeeds Adamant Rayquaza, Hasty Mixed Dialga, and Naive Mixed Giratina-O, which Heracross can deal some good damage to with Stone Edge, Close Combat, and Night Slash, respectively.</p>

<p>Choice Band Heracross can also help to significantly weaken or KO physical walls, helping to open up a sweep from a physical attacker. Physical sweepers such as Rock Polish Groudon, Zekrom, and Swords Dance Blaziken can work much better with physical walls such as Skarmory, Giratina, or Lugia removed. Bulky setup sweepers such as Calm Mind Giratina and Calm Mind Kyogre, or walls such as Blissey and defensive Giratina appreciate the removal of status, and Heracross can not only absorb crippling status like Will-O-Wisp or Toxic aimed at these Pokemon, but also deal huge damage to the opposing team with a Guts boost, easing a sweep tremendously or allowing walls to stall out the opposing team much more effectively.</p>

[Other Options]

<p>Heracross generally has few options outside of those listed, as it doesn't receive many moves that cover the gaps in its dual STAB coverage. Heracross can use a Life Orb instead of a Choice Band to retain the ability to switch attacks, but it doesn't allow it to hit hard enough to do significant damage. A Flame Orb or Toxic Orb can be used instead of a Choice Band, but Heracross won't like the extra damage each turn, especially with its only middling bulk by Ubers standards. Swords Dance can be used to sharply boost Heracross's Attack, but with its low Speed and only reasonable defenses, Heracross will likely be forced to switch out after KOing something, reducing such a set's effectiveness.</p>

[Checks and Counters]

<p>Unfortunately, Heracross has a very long list of counters, and this can be taken advantage of with its need to run a Choice set, allowing something to set up on a weak or ineffective move. Giratina can easily take both of Heracross's STAB moves, but must beware of a Guts-boosted Night Slash, which will 2HKO it. Giratina-O can also take Heracross's STAB moves, but takes much more damage from Night Slash. Flying-types resist Heracross's STAB attacks, but Lugia is neutral to Megahorn, and is OHKOed by a Choice Band Stone Edge or Megahorn with a Guts boost after Stealth Rock damage. Ho-Oh walls both of Heracross's STAB attacks, but has to watch out for Stone Edge. Fire types such as Reshiram resist Megahorn and can switch in on it easily and threaten Heracross with their STAB attacks, or set up. Heracross can't survive many strong neutral attacks without significant EV investment, which is difficult to do without sacrificing Heracross's power or good Speed, so it's susceptible to attacks from strong sweepers that can take a Megahorn or Close Combat, or fast sweepers that outspeed it.</p>

[Dream World]

<p>Heracross receives Moxie from the Dream World, which raises its Attack one stage after KOing a Pokemon. On a Choice Band set, this is near useless, as Guts is a far more dependable boost, and Heracross is generally too slow to take advantage of the Attack boost. However, a Choice Scarf set can use it to great effect, maintaining its ability to KO Darkrai and Psychic-types while also being an excellent late-game cleaner with its excellent Speed and consecutive Attack boosts. It does mean Heracross loses a possible Guts boost from Dark Void or another status condition, but after one KO, Heracross's Attack equals what it would be with a Guts boost, and only increases with subsequent kills, making it quite difficult to stop it from sweeping a weakened team. Sleep Talk is illegal with Moxie, however, so Heracross is nowhere near as effective of a Darkrai counter than it is with Guts.</p>
 
Sleep Talk malfunctions with a Choice Scarf, and due to the new sleep mechanics, Heracross won't be waking up again without a cleric.

I'm pretty sure that Sleep Talk no longer malfunctions with Choice items.

In the CB set, Sleep Talk should be the main option. One of the main reasons to use Heracross is the fact that it beats Darkrai even when asleep. Stone Edge and Night Slash should be slashed in with the last slot. Also, it's worth noting in the CB set that when using an Adamant nature, Stone Edge selected by Sleep Talk will always OHKO Darkrai, even without SR, given he's using Guts. However, SR guarantees a KO with a Jolly nature.
 
Oh wow. I really need to check the research thread more...
I'll edit in Sleep Talk; it's obviously the most useful move in that slot. Thanks a lot.

EDIT: Also, I've been finding Pursuit to be pretty meh; it's been useful at times, but Stone Edge hits Lugia really hard. Do you think it would be better as the primary slash?
 
Stone Edge deserves the primary slash. The initial banlist will contain Giratina, the main Pokemon you would want to use Pursuit on (also Giratina-O if it's not running enough Spe, and maybe Lugia). And Stone Edge means you're almost always going to KO Darkrai with Sleep Talk ignoring accuracy.
 
Looks good, although, in the future, its best to get QC stamps before you write it up, incase major changes need to be made.

QCstamp.png


QC approved 1/3

edit: I would also like to say I've been using overconfidence Heracross to great success. Use hit-and-run mid-game, and then when everything is weakened sometimes that +1 Atk boost is all Heracross needs to clean up the enemy.
 
Thanks a lot for the stamps. And you're right, I should have waited for QC stamps before writing it up, I don't know what I was thinking. I'll ask Theorymon about that lead set.

EDIT@Firecape: I'll test out Overconfidence on a set, and edit it in if it seems to work well.

EDIT2: Overconfidence has been working really well on a Choice Scarf set; it really decimates offensive teams without some good priority. I'll edit it in.
 
Don't forget to mention that Sleep talk is illegal alongside his dream world ability, Overconfidence (Moxie in English versions) due to it being learned from a Gen IV move tutor.
 
Deletions
Additions / Corrections
Comments

[OVERVIEW]

<p>Heracross has a solid Attack stat, and is famous for its dual 120 Base Power STAB moves, allowing it to hit a wide range of types very hard. It also has few weaknesses to common attacking types in Ubers, while possessing resistances to Dark-, Fighting-, and Ground-type moves. Due to these resistances and its super effective STAB, Heracross is also a picture-perfect Darkrai counter, while retaining usability outside of that role. Its STAB Megahorn hits the many Psychic-types of the Uber metagame for super effective damage, allowing Heracross to become a reliable revenge killer when given a Choice Scarf. However, due to the high Speed and defenses of the pokemon in the Uber metagame, Heracross tends to have to run a Choice set to perform well.</p>

[SET]
name: Choice Scarf
move 1: Megahorn
move 2: Close Combat
move 3: Sleep Talk
move 4: Stone Edge / Night Slash / Pursuit
item: Choice Scarf
ability: Guts
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>A Choice Scarf allows Heracross to outspeed almost all of the Uber metagame Pokemon in Ubers outside of other Scarf users, while dealing excellent damage with its dual 120 BP STAB moves. Megahorn OHKOs Psychic-types like such as Mewtwo and Latios, while Close Combat does excellent neutral damage to many Dragon-types, and hits Steel-types quite hard, especially with a Guts boost, making Heracross a good check to Steel Arceus as well. Stone Edge maims the many Flying-types that resist Heracross's STAB moves, and allows it Heracross to serve as an effective Ho-Oh check to Ho-Oh. Sleep Talk allows Heracross to easily switch into Darkrai's Dark Void.</p>

<p>This set makes is one of the best switch-ins to Darkrai available; Heracross can easily take any move Darkrai commonly runs, and can outspeed and OHKO it with its STAB moves. Heracross's excellent ability in Guts even gives it an boost in Attack boost from Dark Void, allowing Heracross to do even more damage while taking the sleep absorbing sleep. </p>

[ADDITIONAL COMMENTS]

<p>Night Slash can hit Ghost-types that resist Heracross's STAB moves, and lets Heracross hit Giratina and Giratina-O for reasonable damage, but its low BP means Heracross will often be unable to do much damage outside of Ghosts to Pokemon neutral to it. Pursuit can be used to hit many Psychic-types as they flee, and Heracross's Choice Scarf allows it to outspeed them, putting many weakened Pokemon in a checkmate position. However, Heracross's lack of STAB and relative frailty means that Tyranitar or Metagross will probably fill this role more efficiently. An Adamant nature hits noticeably harder than Jolly, but Jolly allows Heracross to outspeed +1 Adamant DDQuaza and max Speed Deoxys-A.</p>

<p>Heracross can remove Darkrai and many Psychic-types from the match with its powerful STAB Megahorn, so frailer sweepers such as Lucario or Infernape can sweep with many of their checks eliminated. Heracross can also KO the Lati twins both Latias and Latios, which helps Kyogre tremendously, allowing it to attack with one of its biggest checks removed. Heracross's removal of Darkrai helps Wobbuffet tremendously; Wobbuffet isn't threatened by a Darkrai killing it or Tricking it a Choice Scarf, allowing it to perform its job much more effectively.</p>

[SET]
name: Choice Band
move 1: Megahorn
move 2: Close Combat
move 3: Sleep Talk
move 4: Stone Edge / Night Slash / Pursuit
item: Choice Band
ability: Guts
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>A Choice Band allows Heracross to hit extremely hard, especially after a Guts boost, OHKOing many frailer Pokemon in the Uber metagame with its dual 120 BP STAB moves. Sleep Talk means CB Heracross can switch into Darkrai just as freely as the Choice Scarf set, and can deal heavy damage with a Guts boost from Dark Void, OHKOing it even with Stone Edge if an Adamant nature is used. Heracross can also take a Will-O-Wisp from Giratina or physically defensive Mewtwo, and punish them with Night Slash or Megahorn. Stone Edge hits Flying- types very hard, allowing it Heracross to OHKO Lugia with a Guts boost.</p>

<ul class=”damage calculation”>
<li>Adamant Guts-boosted Close Combat / Megahorn vs. 252 HP / 252 Def Impish Groudon: 84.7% - 99.8%, a 38.4% chance to OHKO after Stealth Rock</li>
<li>Adamant Guts-boosted Stone Edge vs. 252 HP / 64 Def Timid Lugia: 95.2% - 112%, an OHKO after Stealth Rock</li>
<li>Adamant Guts-boosted Night Slash vs. Great Wall Giratina: 46.5% - 54.9%, a 2HKO after Stealth Rock</li>
</ul>

<p>However, Heracross is slow and susceptible to many strong attacks in the Uber tier, so Heracross it may be forced to switch out after taking down a wall, or risk getting KOed.</p>

[ADDITIONAL COMMENTS]

<p>Night Slash deals excellent damage to Giratina and Giratina-O after a Guts boost, 2HKOing even the most physically defensive Giratina, but it has low BP and is easily walled. Choice Band Pursuit hits very hard, allowing Heracross to remove Psychic- or Ghost-types as they switch out, but is often difficult to use due to Heracross's mediocre bulk for the Ubers metagame, while also leaving Heracross as setup bait for many threatening Uber sweepers. The EVs can be tweaked to be make Heracross more bulky and to be able enable it to withstand some attacks from walls, especially considering Heracross's good Special Defense, but max Attack is necessary to do enough damage, while a higher Speed investment is useful to outspeed some Uber walls. Specifically, an EV spread of 248 HP / 232 Atk / 32 SpD / 4 Spe allows Heracross to survive a very large number of special attacks. An Adamant nature is generally superior to Jolly because with Heracross's base 85 Speed, it can already outspeed many base 90s and 100s with a neutral nature and maximum Speed investment but not a boosting nature; however, a Jolly nature with max Speed outspeeds Adamant Rayquaza, Hasty Mixed Dialga, and Naive Mixed Giratina-O, which Heracross can deal some good damage to with Close Combat and Night Slash, respectively.</p>

<p>Choice Band Heracross can also help to significantly weaken or KO physical walls, helping to open up a sweep from a physical attacker. Physical sweepers like such as Rock Polish Groudon, Zekrom, and Swords Dance Infernape can work much better with physical walls like such as Skarmory, Giratina, or Lugia removed. Bulky setup sweepers like such as Bulk Up Palkia and Calm Mind Kyogre, or walls like such as Blissey and Giratina appreciate the removal of status, and Heracross can not only absorb crippling status like Will-O-Wisp or Toxic aimed at these pokemon, but also deal huge damage to the opposing team with a Guts boost, easing a sweep tremendously or allowing walls to stall out the opposing team much more effectively.</p>

[OTHER OPTIONS]

<p>Heracross generally has few options, outside of those listed; it doesn't receive many moves that cover the gaps in its dual STAB coverage. It can use more defensive EVs, to be able to take more attacks, but Heracross generally requires max Attack and Speed to be able to both hit hard enough and move quickly enough. Heracross can use a Life Orb instead of a Choice Band to retain the ability to switch attacks, but it doesn't allow it to hit hard enough to do significant damage. A Flame Orb or Toxic Orb can be used instead of a Choice Band, but Heracross won't like the extra damage each turn, especially with its mediocre bulk by Ubers standards. Swords Dance can be used to sharply boost Heracross's Attack, but with its low Speed and mediocre defenses, Heracross will likely be forced to switch out after KOing something, reducing such a set's effectiveness.</p>

[CHECKS AND COUNTERS]

<p>Unfortunately, Heracross has a very long counters list of counters, and this can be taken advantage of with its need to run a Choice set, allowing something to set up on a weak or ineffective move. Giratina can easily take both of Heracross's STAB moves, but must beware be wary of a Guts-boosted Night Slash, which will 2HKO. Giratina-O can also take Heracross's STAB moves, but takes much more damage from Night Slash. Flying-types resist Heracross's STAB, but Lugia is neutral to Megahorn, and is OHKOed by a CB Stone Edge or Megahorn with a Guts boost after Stealth Rock. Ho-Oh walls both of Heracross's STAB, but has to watch out for Stone Edge. Fire-types like such as Reshiram resist Megahorn and can switch in on it easily, and threatening Heracross with their STAB or setup; for this reason, Kyogre is a good partner to provide rain to help keep them in check. Heracross can't survive many strong neutral attacks without significant EV investment, which is difficult to do without sacrificing Heracross' power or good Speed, so it's susceptible to attacks from strong sweepers that can take a Megahorn or Close Combat, or fast sweepers that outspeed it.</p>

[Dream World]

<p>Heracross recieves Moxie from the Dream World, which raises its Attack one stage after KOing a Pokemon. On a Choice Band set, this is useless; Guts is a far more dependable boost, and Heracross is too slow to take advantage of the Attack boost. However, a Choice Scarf set can use it to great effect, maintaining its ability to KO Darkrai and Psychic-types while also being an excellent late-game cleaner with its excellent Speed and consecutive attack raises. It does mean Heracross loses a possible Guts boost from Dark Void or another status condition, but after one KO, Heracross's Attack equals what it would be with a Guts boost, and only increases with subsequent kills, making it quite difficult to stop it from sweeping a weakened team. Sleep Talk is illegal with Moxie, however, so Heracross is nowhere near as effective of a Darkrai counter than with Guts.</p>

gpstamp


GP 1 / 2
 
Not a member of the GP team, but here's an unofficial check.

Deletions
Additions/Corrections
(Comments)

I fully highlighted words that just need a capitalization/punctuation change because they're quite hard to see otherwise and as a result I noticed you missed a few of the ones Calm Pokemaster already pointed out.

[OVERVIEW]

<p>Heracross has a solid Attack stat, and is famous for its dual 120 Base Power STAB moves in Close Combat and Megahorn, allowing it to hit a wide range of types very hard. It also has few weaknesses to common attacking types in Ubers, while possessing resistances to Dark-, Fighting-, and Ground-type moves. Due to these resistances and its super effective STAB, Heracross is also a picture-perfect Darkrai counter, while retaining usability outside of that role. Its STAB Megahorn hits the many Psychic-types of the Uber metagame for super effective damage, allowing Heracross to become a reliable revenge killer when given a Choice Scarf. However, due to the high Speed and defenses of the Pokemon in the Uber metagame, Heracross tends to have to run a Choice set to perform well.</p>

[SET]
name: Choice Scarf
move 1: Megahorn
move 2: Close Combat
move 3: Sleep Talk
move 4: Stone Edge / Night Slash / Pursuit
item: Choice Scarf
ability: Guts
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>A Choice Scarf allows Heracross to outspeed almost all Pokemon in Ubers outside of other Scarf users, while dealing excellent damage with its dual 120 Base Power STAB attacks. Megahorn OHKOes Psychic-types such as Mewtwo and Latios, while Close Combat does excellent neutral damage to many Dragon-types, and hits Steel-types quite hard, especially with a Guts boost, making Heracross a good check to Steel Arceus as well. Stone Edge maims the many Flying-types that resist Heracross's STAB moves, and allows it to serve as an effective check to Ho-Oh. Sleep Talk allows Heracross to easily switch into Darkrai's Dark Void and eliminate it with a Guts boost.</p>

<p>This set makes one of the best switch-ins to Darkrai available. Heracross can easily take any move Darkrai commonly uses, and can outspeed and OHKO it with its STAB attacks. Heracross's excellent ability in Guts even gives it an Attack boost from Dark Void, allowing Heracross to do even more damage while absorbing sleep. Choice Scarf Heracross is also one of the few Pokemon that can put an immediate stop to Calm Mind Mewtwo, easily OHKOing it with its STAB Megahorn.</p>

[ADDITIONAL COMMENTS]

<p>Night Slash can hit Ghost-types that resist Heracross's STAB attacks, and lets Heracross hit Giratina and Giratina-O for reasonable damage, but its low BP means Heracross will often be unable to do much damage to Pokemon neutral to it. Pursuit can be used to hit many Psychic-types as they flee, and Heracross's Choice Scarf allows it to outspeed them, putting many weakened Pokemon in a checkmate position. However, Heracross's lack of STAB on Pursuit and relative frailty means that Tyranitar or Metagross will probably fill this role more efficiently. An Adamant nature hits noticeably harder than Jolly, but Jolly allows Heracross to outspeed +1 Adamant DDQuaza and max Speed Deoxys-A.</p>

<p>Heracross can remove Darkrai and many Psychic-types from the match with its powerful STAB Megahorn, so frailer sweepers such as Lucario or Infernape can sweep with many of their checks eliminated. Heracross can also KO Latios and Latias, which helps Kyogre tremendously, allowing it to attack with one of its biggest checks removed. Heracross's removal of Darkrai helps Wobbuffet tremendously; Wobbuffet isn't threatened by a Darkrai killing it or Tricking it a Choice Scarf, allowing it to perform its job much more effectively.</p>

[SET]
name: Choice Band
move 1: Megahorn
move 2: Close Combat
move 3: Sleep Talk
move 4: Stone Edge / Night Slash / Pursuit
item: Choice Band
ability: Guts
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>A Choice Band allows Heracross to hit extremely hard, especially after a Guts boost, OHKOing many frailer Pokemon in the Uber metagame with its dual 120 Base Power STAB moves. Sleep Talk means Choice Band Heracross can switch into Darkrai just as freely as the Choice Scarf set, and deal heavy damage with a Guts boost from Dark Void, OHKOing it even with Stone Edge if an Adamant nature is used. Heracross can also take a Will-O-Wisp from Giratina or physically defensive Mewtwo, and punish them with Night Slash or Megahorn. Stone Edge hits Flying-types very hard, allowing Heracross to OHKO Lugia with a Guts boost.</p>

<ul class=”damage calculation”>
<li>Adamant Guts-boosted Close Combat / Megahorn vs. 252 HP / 252 Def Impish Groudon: 84.7% - 99.8%, a 38.4% chance to OHKO after Stealth Rock</li>
<li>Adamant Guts-boosted Stone Edge vs. 252 HP / 64 Def Timid Lugia: 95.2% - 112%, an OHKO after Stealth Rock</li>
<li>Adamant Guts-boosted Night Slash vs. Great Wall Giratina: 46.5% - 54.9%, a 2HKO after Stealth Rock</li>
</ul> (Shouldn't damage calculations be placed in the additional comments section?)

<p>However, Heracross is slow and susceptible to many strong attacks in the Uber tier, so it may be forced to switch out after taking down a wall, or risk getting KOed.</p>

[ADDITIONAL COMMENTS]

<p>Night Slash deals excellent damage to Giratina and Giratina-O after a Guts boost, 2HKOing even the most physically defensive Giratina, but has low BP and is easily walled. Choice Band Pursuit hits very hard, allowing Heracross to remove Psychic- or Ghost-types as they switch out, but is often difficult to use, due to Heracross's mediocre bulk for the Ubers metagame, while also leaving Heracross as setup bait for many threatening Uber sweepers. The EVs can be tweaked to make Heracross more bulky and to be able to withstand some attacks, especially considering Heracross's good Special Defense, but max Attack is necessary to do enough damage, while a higher Speed investment is useful to outspeed some slower Uber Pokemon. Specifically, an EV spread of 248 HP / 232 Atk / 32 SpD / 4 Spe allows Heracross to survive a large number of special attacks. An Adamant nature is generally superior to Jolly, because with Heracross's base 85 Speed, it can already outspeed many base 90s and 100s with a neutral nature and maximum speed investment. However, a Jolly nature with max Speed outspeeds Adamant Rayquaza, Hasty Mixed Dialga, (comma) and Naive Mixed Giratina-O, which Heracross can deal some good damage to with Stone Edge, Close Combat, and Night Slash, respectively.</p>

<p>Choice Band Heracross can also help to significantly weaken or KO physical walls, helping to open up a sweep from a physical attacker. Physical sweepers such as Rock Polish Groudon, Zekrom, and Swords Dance Infernape can work much better with physical walls such as Skarmory, Giratina, or Lugia removed. Bulky setup sweepers such as Calm Mind Giratina and Calm Mind Kyogre, or walls such as Blissey and defensive Giratina appreciate the removal of status, and Heracross can not only absorb crippling status like Will-O-Wisp or Toxic aimed at these Pokemon, but also deal huge damage to the opposing team with a Guts boost, easing a sweep tremendously or allowing walls to stall out the opposing team much more effectively.</p>

[OTHER OPTIONS]

<p>Heracross generally has few options outside of those listed, as it doesn't receive many moves that cover the gaps in its dual STAB coverage. Heracross can use a Life Orb instead of a Choice Band to retain the ability to switch attacks, but it doesn't allow it to hit hard enough to do significant damage. A Flame Orb or Toxic Orb can be used instead of a Choice Band, but Heracross won't like the extra damage each turn, especially with its only middling bulk by Ubers standards. Swords Dance can be used to sharply boost Heracross's Attack, but with its low Speed and only reasonable defenses, Heracross will likely be forced to switch out after KOing something, reducing such a set's effectiveness.</p>

[CHECKS AND COUNTERS]

<p>Unfortunately, Heracross has a very long list of counters, and this can be taken advantage of with its need to run a Choice set, allowing something to set up on a weak or ineffective move. Giratina can easily take both of Heracross's STAB moves, but must beware of a Guts-boosted Night Slash, which will 2HKO it. Giratina-O can also take Heracross's STAB moves, but takes much more damage from Night Slash. Flying-types resist Heracross's STAB attacks, but Lugia is neutral to Megahorn, and is OHKOed by a Choice Band Stone Edge or Megahorn with a Guts boost after Stealth Rock damage. Ho-Oh walls both of Heracross's STAB attacks, but has to watch out for Stone Edge. Fire types such as Reshiram resist Megahorn and can switch in on it easily and threaten Heracross with their STAB attacks, or set up. Heracross can't survive many strong neutral attacks without significant EV investment, which is difficult to do without sacrificing Heracross's power or good Speed, so it's susceptible to attacks from strong sweepers that can take a Megahorn or Close Combat, or fast sweepers that outspeed it.</p>

[Dream World]

<p>Heracross recieves receives Moxie from the Dream World, which raises its Attack one stage after KOing a Pokemon. On a Choice Band set, this is near useless, as Guts is a far more dependable boost, and Heracross is generally too slow to take advantage of the Attack boost. However, a Choice Scarf set can use it to great effect, maintaining its ability to KO Darkrai and Psychic-types while also being an excellent late-game cleaner with its excellent Speed and consecutive Attack raises boosts. It does mean Heracross loses a possible Guts boost from Dark Void or another status condition, but after one KO, Heracross's Attack equals what it would be with a Guts boost, and only increases with subsequent kills, making it quite difficult to stop it from sweeping a weakened team. Sleep Talk is illegal with Moxie, however, so Heracross is nowhere near as effective of a Darkrai counter than it is with Guts.</p>

Not many changes to point out, this is quite solidly written.
 
Thanks a lot man! You're right, damage calculations should be in AC, and I've moved them there.

EDIT: OH MY GOD I'M AN IDIOT

I messed up the calc against Groudon. Megahorn / CC only does 66.1%-78% to 252/252 Impish Groudon. I thought almost OHKOing was a bit much. It's fixed now.
 
The Offensive Trick Room Herra should be mentioned, I use it on DW Ladder so anyone who battles me knows it. It scores a KO every match, if the opponenet can't handle TR its a clean sweep
 
You keep mentioning darkrai's dark void gives it a guts boost but only paralysis, burn and poison affect guts.
 
For the choice band set, I'm not sure what Heracross outspeeds by dumping all its EVs into Speed, but can you just dump EVs so that it outspeeds min. Spe base 90s while dumping the rest in HP for extra bulk?

Heracross's base speed is 85 so it's not outspeeding anything significant even if you max out its speed anyways
 
Your damage calculations in CB still say "a 38.4% chance to OHKO after Stealth Rock" for Groudon even though it only does 78% max.
 
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