THE RULES
1 Day DQ
2 Substitutions
ASB Arena
Items = Training
Abilities = All
5 Chills
2 Recovers
Birkal1 Day DQ
2 Substitutions
ASB Arena
Items = Training
Abilities = All
5 Chills
2 Recovers
Shroomish (M)
Nature: Adamant (+Atk | -SpA)
Type: Grass
Abilities: Effect Sport | Poison Heal | Quick Feet (Locked)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 2
Spe: 35
EC: 3 | 6
MC: 0
AC: 3 | 5
Moves:
Level-Up:
Absorb
Tackle
Stun Spore
Leech Seed
Mega Drain
Headbutt
Poison Powder
Spore
Seed Bomb
Giga Drain
Worry Seed
Egg Moves:
Bullet Seed
Focus Punch
Drain Punch
Fake Tears
Helping Hand
Wake-Up Slap
Synthesis
TM Moves:
Toxic
Facade
Rest
Sleep Talk
Substitute
SubwayJ
Parfum the Spritzee ()
Type:
On Route 7, while Subway was walking through some flowers, Parfum and her best friend Wonka, were watching him. All of the sudden a Croagunk attacked Subway and Parfum took action! She, along with Wonka, swiftly took out the Croagunk and saved Subway. Afterwards, Parfum made sure to tend to any wounds of Subway and his team and wanted to help in the case of further trouble! The one who smells the best.
Nature: Bold (+Defence, -Attack)
Abilities:
Healer: (Passive)
Aroma Veil: (Passive) (HA)
Stats:
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 3
Special Defense: Rank 3
Speed: 23
Size Class: 1
Weight Class: 1
Evolution Counters: 1/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Disarming Voice
Dazzling Gleam
Psychic
Thunderbolt
Flash Cannon
Energy Ball
Protect
Torment
Captivate
Disable
Refresh
Wish
Hydro the Azurill ()
Type:
Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.
Nature: Adamant (+Attack, -Special Attack)
Abilities:
Huge Power: (Passive)
Thick Fat: (Passive)
Sap Sipper: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 2 (3) (+)
Defence: Rank 2
Special Attack: Rank 0 (-)
Special Defense: Rank 2
Speed: 20
Size Class: 1
Weight Class: 1
Evolution Counters: 2/9
Ability Counters: 0/5
Move Counters: 0
Moves:
Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Waterfall
Return
Frustration
Light Screen
Protect
Encore
Copycat
Soak
Refresh
Sing
Winston the Snubbull ()
Type:
Winston came from high origins, his father being the leader of his pack. Once Winston decided that the pack life was not for him, he encountered Subway and Subway seemed like someone who would give him proper attention for his stature. Winston doesn't like to be seen with those who are "less important" than he, but if you are paying attention, he can be seen helping some of the smaller pokemon, despite what he wants you to think. The one with the biggest ego.
Nature: Careful (+Special Defense, -Special Attack)
Abilities:
Intimidate: (Trigger)
Run Away: (Passive)
Rattled: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 1 (-)
Special Defense: Rank 3 (+)
Speed: 30
Size Class: 1
Weight Class: 1
Evolution Counters: 2/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar
Earthquake
Protect
Taunt
Torment
Reflect
Close Combat
Metronome
Heal Bell
Crunch
Mimic
Parfum the Spritzee ()
Type:
On Route 7, while Subway was walking through some flowers, Parfum and her best friend Wonka, were watching him. All of the sudden a Croagunk attacked Subway and Parfum took action! She, along with Wonka, swiftly took out the Croagunk and saved Subway. Afterwards, Parfum made sure to tend to any wounds of Subway and his team and wanted to help in the case of further trouble! The one who smells the best.
Nature: Bold (+Defence, -Attack)
Abilities:
Healer: (Passive)
Aroma Veil: (Passive) (HA)
Stats:
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 3
Special Defense: Rank 3
Speed: 23
Size Class: 1
Weight Class: 1
Evolution Counters: 1/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Disarming Voice
Dazzling Gleam
Psychic
Thunderbolt
Flash Cannon
Energy Ball
Protect
Torment
Captivate
Disable
Refresh
Wish
Hydro the Azurill ()
Type:
Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.
Nature: Adamant (+Attack, -Special Attack)
Abilities:
Huge Power: (Passive)
Thick Fat: (Passive)
Sap Sipper: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 2 (3) (+)
Defence: Rank 2
Special Attack: Rank 0 (-)
Special Defense: Rank 2
Speed: 20
Size Class: 1
Weight Class: 1
Evolution Counters: 2/9
Ability Counters: 0/5
Move Counters: 0
Moves:
Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Waterfall
Return
Frustration
Light Screen
Protect
Encore
Copycat
Soak
Refresh
Sing
Winston the Snubbull ()
Type:
Winston came from high origins, his father being the leader of his pack. Once Winston decided that the pack life was not for him, he encountered Subway and Subway seemed like someone who would give him proper attention for his stature. Winston doesn't like to be seen with those who are "less important" than he, but if you are paying attention, he can be seen helping some of the smaller pokemon, despite what he wants you to think. The one with the biggest ego.
Nature: Careful (+Special Defense, -Special Attack)
Abilities:
Intimidate: (Trigger)
Run Away: (Passive)
Rattled: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 1 (-)
Special Defense: Rank 3 (+)
Speed: 30
Size Class: 1
Weight Class: 1
Evolution Counters: 2/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar
Earthquake
Protect
Taunt
Torment
Reflect
Close Combat
Metronome
Heal Bell
Crunch
Mimic