Sweet, yummy UC :D Looks like the usual rules for 2v2 doubles, nothing too surprising here. Let's see the teams! First off, we have SOL1D G0LD (henceforth refered to as Gold):
Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Water Absorb
Shell Armor
Hydration (HA UNLOCKED)
Stats:
Hp: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 1
AC: 5/5
KOC: 0
Moves (50/???):
Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Perish Song (*)
Brine
Hydro Pump
Safeguard
Sheer Cold
Ancientpower
Avalanche (*)
Fissure
Freeze-Dry (*)
Future Sight (*)
Horn Drill
Refresh (*)
Sleep Talk (*)
Roar
Toxic
Ice Beam (*)
Blizzard
Protect (*)
Thunderbolt (*)
Thunder
Psychic
Double Team
Rest (*)
Bulldoze (*)
Substitute
Surf
Bide
Dive
Dream Eater
Drill Run
Endure
Heal Bell
Hyper Voice
Iron Head
Nightmare
Reflect
Shock Wave
Signal Beam
Skull Bash
Solar Beam
Zap Cannon
Bažina Bestie (Swampert) (M)
Nature: Brave
Type: Water/Ground
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent
Damp (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (45/???):
Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor
Avalanche (*)
Barrier (*)
Bite
Counter (*)
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)
Toxic
Blizzard
Protect (*)
Dig (*)
Rest (*)
Double Team
Sludge Wave (*)
Facade
Scald (*)
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf
Dive
Earth Power
Endure
Focus Punch
Ice Punch
Iron Tail
Stealth Rock
Superpower
Dizzy (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Unaware
Iron Fist (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (30/???):
Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Mach Punch
Taunt
Revenge
Focus Punch
Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)
Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall
Dive
Drain Punch
Ice Punch
Thunder Punch
Knock Off
I think I spot a theme here! And his opponent for today, SubwayJ!
Iris the Aurorus (♀)
Type:
Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Refrigerate: (Toggle)
Snow Warning: (Trigger)
Stats:
HP: 120
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 5 (+)
Special Defense: Rank 3
Speed: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Hyper Beam
Nature Power
Encore
Ancient Power
Light Screen
Freeze-Dry
Avalanche
Hail
Ice Beam
Blizzard
Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Dragon Tail
Rock Slide
Earthquake
Giga Impact
Psychic
Calm Mind
Toxic
Reflect
Substitute
Facade
Frost Breath
Echoed Voice
Bulldoze
Barrier
Haze
Discharge
Magnet Rise
Mirror Coat
Total Moves: 41
Revolver the Clawitzer (♀)
Type:
While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Mega Launcher: (Passive)
Stats:
HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Evolution Counters: 6/6
Move Counters: 0
Moves:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam
Sludge Bomb
Toxic
Hidden Power (Electric)
Substitute
Venoshock
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
Total Moves: 32
Apollo the Heliolisk (♂)
Type:
Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.
Nature: Bold (+Defence, -Attack)
Abilities:
Dry Skin: (Passive)
Sand Veil: (Passive)
Solar Power: (Passive)
Stats:
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave
Eerie Impulse
Thunder
Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen
Substitute
Focus Blast
Dragon Tail
Rain Dance
Dig
Sandstorm
U-Turn
Rock Tomb
Hyper Beam
Agility
Camouflage
Electric Terrain
Glare
Total Moves: 35
A nice balance of Pokemon! Alright, since it was Gold who gave the challenge, he'll send out first, then Subway will send out and order, then Gold will order and then I'll figure out what the hell happened. Might still be a bit rusty so feel free to yell at me if I screw something up!
SOL1D G0LD, you're up!

Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Water Absorb
Shell Armor
Hydration (HA UNLOCKED)
Stats:
Hp: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 1
AC: 5/5
KOC: 0
Moves (50/???):
Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Perish Song (*)
Brine
Hydro Pump
Safeguard
Sheer Cold
Ancientpower
Avalanche (*)
Fissure
Freeze-Dry (*)
Future Sight (*)
Horn Drill
Refresh (*)
Sleep Talk (*)
Roar
Toxic
Ice Beam (*)
Blizzard
Protect (*)
Thunderbolt (*)
Thunder
Psychic
Double Team
Rest (*)
Bulldoze (*)
Substitute
Surf
Bide
Dive
Dream Eater
Drill Run
Endure
Heal Bell
Hyper Voice
Iron Head
Nightmare
Reflect
Shock Wave
Signal Beam
Skull Bash
Solar Beam
Zap Cannon

Bažina Bestie (Swampert) (M)
Nature: Brave
Type: Water/Ground
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent
Damp (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (45/???):
Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor
Avalanche (*)
Barrier (*)
Bite
Counter (*)
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)
Toxic
Blizzard
Protect (*)
Dig (*)
Rest (*)
Double Team
Sludge Wave (*)
Facade
Scald (*)
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf
Dive
Earth Power
Endure
Focus Punch
Ice Punch
Iron Tail
Stealth Rock
Superpower

Dizzy (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Unaware
Iron Fist (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (30/???):
Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Mach Punch
Taunt
Revenge
Focus Punch
Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)
Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall
Dive
Drain Punch
Ice Punch
Thunder Punch
Knock Off

Iris the Aurorus (♀)
Type:


Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Refrigerate: (Toggle)
Snow Warning: (Trigger)
Stats:
HP: 120
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 5 (+)
Special Defense: Rank 3
Speed: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Hyper Beam
Nature Power
Encore
Ancient Power
Light Screen
Freeze-Dry
Avalanche
Hail
Ice Beam
Blizzard
Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Dragon Tail
Rock Slide
Earthquake
Giga Impact
Psychic
Calm Mind
Toxic
Reflect
Substitute
Facade
Frost Breath
Echoed Voice
Bulldoze
Barrier
Haze
Discharge
Magnet Rise
Mirror Coat
Total Moves: 41

Revolver the Clawitzer (♀)
Type:

While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Mega Launcher: (Passive)
Stats:
HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Evolution Counters: 6/6
Move Counters: 0
Moves:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam
Sludge Bomb
Toxic
Hidden Power (Electric)
Substitute
Venoshock
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
Total Moves: 32

Apollo the Heliolisk (♂)
Type:


Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.
Nature: Bold (+Defence, -Attack)
Abilities:
Dry Skin: (Passive)
Sand Veil: (Passive)
Solar Power: (Passive)
Stats:
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave
Eerie Impulse
Thunder
Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen
Substitute
Focus Blast
Dragon Tail
Rain Dance
Dig
Sandstorm
U-Turn
Rock Tomb
Hyper Beam
Agility
Camouflage
Electric Terrain
Glare
Total Moves: 35
1) SOL1D G0LD sends out his Pokemon and attaches items
2) SubwayJ sends out his Pokemon, attaches items, and orders
3) SOL1D G0LD orders
4) I ref
5) SOL1D G0LD orders
6) SubwayJ orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each round
2) SubwayJ sends out his Pokemon, attaches items, and orders
3) SOL1D G0LD orders
4) I ref
5) SOL1D G0LD orders
6) SubwayJ orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each round