[Fighting] Leader Birkal vs Challenger waterwarrior

Geodude6

Look at my shiny CT!


"YOU DON'T STAND A CHANCE."

Gym Leader Birkal vs. Challenger waterwarrior
Format:
5 vs. 5 Series (B8P5)
DQ Time: 48 Hours
Chills: ∞
Recoveries: ∞
Substitutions: 2
Switch: N/A
Items: On
Abilities: All
MEvos: 3
Arena: Nowhere in Particular [New]

Arena: Nowhere in Particular

The hot stench of the metropolis suffocates all newcomers. The streets bustle with activity: businessmen scurry, children yell, and the homeless beg. The hustle-and-bustle city is tireless; it is clockwork. Everyone lives within their own microcosm, content to keep their head down and live another day.

Rather, most are content. There are those who know how to escape. They yearn for something greater, something primal. They gather at a pub down by Main Street and 10th called The Antidote. No, they're not there for the tempting booze or the allure of getting laid. They come to fight. A man with a missing eye and ripping biceps guards the back doorway which presumably leads to the basement. He spits on the ground and address you firmly.

"Oi, where you off to?" he grumbles.

"Nowhere in Particular," you reply candidly.

The man gives a knowing nod and steps out of the way. It worked!

Down and down the concrete stairs go. They lead you into a cavernous underground room. The basement: Nowhere in Particular. Its floor is cold pavement and its brick walls are unforgiving. Metal folding chairs, wobbly card tables, and other materials litter the room. But none of that matters; what catches your eye is the middle of the room. Underneath the flickering fluorescent lights is a battle. A formidable Fighting-type Pokemon slams an unsuspecting foe into the floor with a deafening thud. Its trainer sticks a fist pump of pride into the cool air, as the basement reverberates back to silence.

"Nice fight," calls a blond-haired figure with green pants, sitting backwards in a chair. "But I believe our training is over... We have a visitor."

They both turn towards you. A lithe young woman with short pink hair grunts and stamps her foot into the ground. "LET'S DO THIS."

The blond makes a motion to stop her. "Easy there, Maylene." He approaches you and offers a firm handshake. "Hi there, I'm Birkal!" he says, brimming with enthusiasm. "Welcome to Nowhere in Particular. Or more formally, welcome to Fight Gym. Let me give you a quick rundown on the rules here."


"Number One: The entire gym fight is played as a series of one versus one matches. It is a best of series, meaning that whoever wins the majority of the rounds wins the match. One a Pokemon has fought its round, it remains benched for the rest of the series. The arena is cleared anew after every match; hazards and field effects disappear."

"Number Two: The Gym Leader sends out the first Pokemon of the match. From there, the loser of each round sends out first in the following matches."

"Number Three: Both Challenger and Gym Leader may only bring one of each typing. For example, Avalugg would take up the Challenger's Ice-type slot. Similarly, Noivern would take up the Challenger's Flying-type and Dragon-type slots for the series. Fighting-type is exempt from this rule for the Gym Leader alone. However, the Gym Leader cannot bring two of the same typed Pokemon outside of Fighting-types (e.g. Gallade and Medicham cannot both be brought).


"Think you can handle all that?" Birkal asks with a smile. "Let me know if you have any questions."

"UGH, SHUT UP," Maylene shouts angrily. A small crowd emerges from the shadows; their interest is piqued. "ENOUGH CHAT. LET'S GET THIS FIGHT STARTED."


Summarized:
1) Best of Series (1 vs. 1).
2) Gym Leader sends out first match; loser sends out first afterwards.
3) Can only bring one of any single type to the fight.
No ongoing challenge
- Leader zarator vs Geodude6
Ongoing Challenge
- Leader Pwnemon vs. Flamestrike (Unaccepted)
- Leader Frosty vs. SubwayJ
- Leader Geodude6 vs. Avnomke
- Leader Birkal vs. waterwarrior

Excess Challenges
Dark
- Leader Geodude6 vs AOPSUser
Dragon
- Leader Texas Cloverleaf vs. ff7hero (Unaccepted, Excess Challenge)
- Leader Texas Cloverleaf vs. Geodude6 (Unaccepted, Excess Challenge)
Electric
-Leader Dogfish44 vs. Avnomke (Unaccepted, Excess Challenge)
Fairy
- Leader Elevator Music vs. Frosty (Unaccepted, Excess Challenge)
- Leader Elevator Music vs. ff7hero (Unaccepted, Excess Challenge)
Fighting
- Leader Birkal vs. Elevator Music (Unaccepted, Excess Challenge)
Ice
- Leader waterwarrior vs. Pwnemon (Unaccepted, Excess Challenge)
- Leader waterwarrior vs. Mulan15262 (Unaccepted, Excess Challenge)
- Leader waterwarrior vs. Ragnarokalex (Unaccepted, Excess Challenge)
Normal
- Leader Maxim vs. deadfox081 (Unaccepted, Excess Challenge)
Psychic
- Leader Gerard vs. Its_A_Random (Unaccepted, Excess Challenge)
Good evening ladies and gents, and welcome to... this place that Maylene calls a gym.

Anyway.

Our leader is a Birkal, a site administrator that joined ASB sometime early last year, with the set goal of becoming leader of the Fighting gym, training nothing but Fighting-types until he reached his goal. (/me hides Birkal's Rotom) This means he knows all about Fighting mons and what beats them and how to deal with them. The star of the show is Wen-Do the Conkeldurr, who hits insanely hard due to the recent buff to Life Orb, plus her insane coverage moves, many of which are boosted by Sheer Force and Iron Fist. What's strange is that the leader opted not to bring Keldeo, which, for those in the dark, is a Legendary Pokemon with a ton of power and its own signature move, Secret Sword. Anyway, he must have a good reason for not bringing such a powerful Legendary Pokemon.
Tinku | Tomohawk (F)
Tinku derives from ancient traditions in the Andes; the word literally means "encounter" in the Quechua dialect. The form of this art is rhythmic, artistically adorned, and violent. Females rarely perform in Tinku; but Tomohawk is an exception. She earned her name through changing the ebb and flow of the Fighting Gym Qualifier against deadfox081. ▶
[Nature]
Modest (+1 SpA | -Atk)
[Type]
Flying | Fighting
[Abilities]
Intimidate
Prankster
Justified (✓)
[Stats]
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[69 | 86]
Aerial Ace
After You
Air Cutter
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bounce
Brick Break
Bulldoze
Confuse Ray
Double Team
Drain Punch
Earth Power
Earthquake
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Sky Attack
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Submission
Substitute
Sunny Day
Superpower
Swagger
Tailwind
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn​
Savate | Gallade (M)
Literally "old shoe" in French, savate is a form of fighting that is adapted to circumvent the death penalty of fighting with a closed fist. It is defined by its clever techniques and versatile offense. Savate learned his name by outwitting numerous foes in Maylene's first battle as Gym Leader. ▶
[Nature]
Naive (+15% Spe | +10% Accuracy | -1 SpD)
[Type]
Psychic | Fighting
[Abilities]
Steadfast
Justified
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
S&W: 3 | 4
Total: 21
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
[Bonus]
[+8 CC]
[Learned Moves]
[129 | 129]
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronize
Taunt
Telekinesis
Teleport
Theif
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt​
Wen-Do | Conkeldurr (F)
Wen-Do is a form of self-defense for women through various martial arts techniques from around the globe. This form aims to empower women to defend themselves from domestic violence, while supporting one another in their daily lives. Conkeldurr learned her name by defeating two enemies (and almost a third) in the Fighting Gym Qualifiers versus deadfox081. ▶
[Nature]
Adamant (+Atk | -SpA)
[Type]
Fighting
[Abilities]
Guts
Sheer Force
Iron Fist (✓)
[Stats]
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
S&W: 3 | 4
Total: 19
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
[Bonus]
[+4 CC]
[Learned Moves]
[71 | 71]
Attract
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Confide
Counter
Cross Chop
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power [Steel]
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Throw
Rock Tomb
Rock Smash
Round
Scary Face
Sleep Talk
Smack Down
Smelling Salts
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up​
Machamp (M)

[Nature]
Brave (+Atk | -1Spe | -10% Evasion)
[Type]
Fighting
[Abilities]
Guts
No Guard
Steadfast (✓)
[Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 47 (-)
S&W: 3 | 5
Total: 19
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]
[66 | 129]
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Close Combat
Counter
Cross Chop
Detect
Dig
Double-Edge
Double Team
Dual Chop
Dynamic Punch
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Focus Blast
Focus Energy
Focus Punch
Foresight
Giga Impact
Heavy Slam
Hidden Power [Grass]
Ice Punch
Karate Chop
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Mimic
Payback
Poison Jab
Power-Up Punch
Power Trick
Protect
Quick Guard
Rain Dance
Rest
Revenge
Rock Slide
Rock Tomb
Role Play
Scary Face
Seismic Toss
Skull Bash
Sleep Talk
Smack Down
Stone Edge
Submission
Substitute
Sunny Day
Superpower
Take Down
Thunder Punch
Toxic
Vacuum Wave
Vital Throw
Wake-Up Slap
Wide Guard​

Aikido Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1. ▶

[Nature]
Jolly (-SpA | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]
Fighting | Steel
[Abilities]
Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[90 | 102]
Agility
Aura Sphere
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Flash Cannon
Feint
Final Gambit
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Fury Cutter
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Screech
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute
Sunny Day
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt​
Toxicroak (F)

[Nature]
Quirky
[Type]
Poison | Fighting
[Abilities]
Anticipation
Dry Skin
Poison Touch (✓)
[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
S&W: 3 | 3
Total: 19
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[69 | 96]
Astonish
Belch
Bounce
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Counter
Cross Chop
Cut
Dark Pulse
Dig
Double Team
Drain Punch
Earthquake
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Flatter
Fling
Focus Blast
Focus Punch
Foul Play
Giga Impact
Gunk Shot
Helping Hand
Hidden Power [Steel]
Hyper Beam
Ice Punch
Icy Wind
Knock Off
Low Kick
Low Sweep
Me First
Mud-Slap
Mud Bomb
Nasty Plot
Payback
Poison Jab
Poison Sting
Power-Up Punch
Protect
Pursuit
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Role Play
Shadow Ball
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Spite
Stone Edge
Substitute
Sucker Punch
Super Fang
Swagger
Swords Dance
Taunt
Thief
Thunder Punch
Torment
Toxic
Vacuum Wave
Venoshock
X-Scissor​
Tomoi | Heracross (F)

[Nature]
Jolly (+Spe | -SpA | +11% Accuracy | +9% Accuracy (Mega))
[Type]
Bug | Fighting
[Abilities]
Swarm
Guts
Moxie (✓)
Skill Link (Mega)
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
S&W: 3 | 4
Total: 19
[Mega Stats]
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
S&W: 3 | 4
Total: 24
[Tokens]
EC: 0
AC: 5 | 5
MC: 0
[Learned Moves]
[72 | 82]
Aerial Ace
Arm Thrust
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Bullet Seed
Captivate
Chip Away
Close Combat
Confide
Counter
Cut
Curse
Detect
Dig
Double-Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Flail
Focus Punch
Frustration
Fury Attack
Fury Cutter
Giga Impact
Harden
Helping Hand
Hidden Power [Steel]
Horn Attack
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Retaliate
Revenge
Reversal
Rock Blast
Rock Slide
Rock Throw
Rock Tomb
Secret Power
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Struggle Bug
Substitute
Sunny Day
Swords Dance
Tackle
Take Down
Thief
Toxic
Vacuum Wave
Venoshock
Work Up​
Capoeira | Blaziken (F)

[Nature]
Sassy (+SpD | -Spe | -10% Evasion)
[Type]
Fire | Fighting
[Abilities]
Blaze
Speed Boost (✓)
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 69 (-)
S&W: 3 | 4
Total: 21
[Mega Stats]
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 86 (-)
S&W: 3 | 4
Total: 25
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]
[71 | 107]
Acrobatics
Aerial Ace
Agility
Attract
Blaze Kick
Bounce
Brave Bird
Brick Break
Bulk Up
Bulldoze
Counter
Crush Claw
Curse
Dig
Double Kick
Double Team
Earthquake
Ember
Endure
Facade
Feint
Fire Blast
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Giga Impact
Growl
Heat Wave
Hidden Power [Ice]
High Jump Kick
Hyper Beam
Incinerate
Knock Off
Low Kick
Low Sweep
Mimic
Mirror Move
Night Slash
Overheat
Peck
Poison Jab
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Slide
Rock Tomb
Role Play
Sand Attack
Scratch
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp​
The challenger today is waterwarrior, the Ice Gym Leader with a penchant for going off to summer camps and then complaining when others take too long to post. (cough my pike cough) His star player is definitely going to be Houdin the Alakazam due to its immense power and super-effective Psychic moves on the majority of Birkal's team as well as getting a super-badass mega evolution, or becoming a powerful mixed attacker with Life Orb should the challenger choose to go that route. Squirts the Blastoise also deserves minor mention, as its Mega Evolution is to be underestimated at your own peril.
SORRY SORRY SORRY SORRY SORRY


Alakazam* (Houdin) Male
Type: Psychic
Nature: Timid (-1 Atk, +15% Spe, +22% accuracy)

Abilities: Synchronize/ Inner Focus/ Magic Guard (unlocked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120x1.15) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Mega Evolution:

Ability- Trace
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173 (+)
+30% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: 9/9
MC: MAXED (7 CC)
AC: 5/5

Attacks: (106/ 106 total moves)
Physical:
Bide
Body Slam
Counter
Dig
Double-Edge
Drain Punch
DynamicPunch
Facade
Fire Punch*
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Knock Off
Mega Kick
Mega Punch
Natural Gift
Psycho Cut
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Slash
Submission
Take Down
Thief
ThunderPunch
Zen Headbutt

Special:
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psybeam
Psychic*
Psyshock*
Psywave
Round
Shadow Ball*
Shock Wave
Signal Beam
Snore
Tri Attack
Zap Cannon

Status:
Ally Switch
Attract
Barrier
Calm Mind
Captivate
Confide
Curse
Disable
Double Team
Encore*
Endure
Embargo
Flash
Foresight
Gravity
Guard Swap*
Guard Split
Hypnosis
Kinesis
Light Screen
Magic Coat
Magic Room
Metronome
Mimic
Miracle Eye
Nightmare
Power Trick
Protect
Psych Up
Psycho Shift
Rain Dance
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport*
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room

Togekiss (Unohana) Female
Type: Fairy/ Flying
Nature: Timid (+15% Spe, -1 Atk, +10% Accuracy)

Abilities: Hustle/ Serene Grace/ Super Luck (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (51 total)
Physical:
Counter
Endeavor
Extreme Speed
Fly
Return
Sky Attack

Special:
Air Slash
AncientPower
Aura Sphere
Dazzling Gleam
Extrasensory
Fairy Wind
Fire Blast
Flamethrower
Grass Knot
Hyper Voice
Magical Leaf
Psychic
Psyshock
Shadow Ball
Solarbeam

Status:
After You
Baton Pass
Bestow
Charm
Double Team
Encore
Endure
Follow Me
Foresight
Growl
Heal Bell
Light Screen
Magic Coat
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Reflect
Rest
Roost
Safegaurd
Sleep Talk
Substitute
Sweet Kiss
Thunder Wave
Toxic
Wish
Yawn

Revenankh (Ra's al Ghul) Male
Type: Ghost / Fighting
Nature: Adamant (+1 Atk, -1 SpA)

Abilities: Shed Skin/ Air Lock/ Infiltrator (Unlocked)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20


EC: N/A
MC: 0
AC: 5/5

Attacks: (66/ 94 total moves)
Physical:
Arm Thrust
Bide
Bind
Brick Break
Bulldoze
Counter
Drain Punch
Dual Chop
Earthquake
Facade
Focus Punch
Frustration
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Sweep
Mach Punch
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Punishment
Return
Revenge
Rock Slide
Rock Tomb
Shadow Punch
Shadow Sneak
Smack Down
Sucker Punch
Superpower
Vital Throw
Wrap

Special:
Dazzling Gleam
Focus Blast
Hex
Hyper Beam
Sand Tomb
Shadow Ball
Vacuum Wave
Wring Out

Status:
Bulk Up
Destiny Bond
Double Team
Embargo
Endure
Glare
Grudge
Helping Hand
Mean Look
Moonlight
Pain Split
Protect
Rest
Safeguard
Sleep Talk
Substitute
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Wide Guard

Raid only:
Shadow Mend

Blastoise* (Squirts) Female
Type: Water
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Abilities: Torrent/ Rain Dish (Unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Evolution:

Ability: Mega Launcher
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks: (54/ 111 total moves)
Physical:
Aqua Jet
Aqua Tail
Avalanche
Bide
Bite*
Brick Break
Counter
Dig
Dive
Dragon Tail
Earthquake
Fake Out
Rapid Spin*
Skull Bash
Tackle*

Special:
Aura Sphere
Blizzard
Brine*
Bubble*
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hidden Power (Grass)
Hyper Beam
Hydro Pump
Ice Beam*
Mirror Coat
Scald
Signal Beam
Surf*
Waterfall
Water Gun*
Water Pledge
Water Pulse*
Water Spout

Status:
Aqua Ring*
Double Team*
Endure
Iron Defense
Protect*
Rain Dance
Reflect
Refresh
Rest
Roar
Sleep Talk
Substitute
Swagger
Tail Whip*
Toxic
Withdraw*
Yawn*

Electivire (von Karma) Male
Type: Electric
Nature: Rash (+1 SpA, -1 SpD)

Abilities: Motor Drive/ Vital Spirit (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 1
AC: 5/5

Attacks: (74/ 103 total moves)
Physical:
Bide
Brick Break
Bulldoze
Counter
Cross Chop
Dig
Dual Chop
DynamicPunch
Earthquake
Facade
Feint
Fire Punch
Focus Punch
Frustration
Giga Impact
Hammer Arm
Ice Punch
Iron Tail
Low Kick
Low Sweep
Power-Up Punch
Pursuit
Quick Attack
Return
Rock Slide
Skull Bash
Thunderpunch
Wild Charge

Special:
Charge Beam
Discharge
Electro Ball
Electroweb
Flamethrower
Focus Blast
Hidden Power Grass
Hyper Beam
Psychic
Shock Wave
Signal Beam
Swift
Thunder
Thunderbolt
Thundershock
Volt Switch
Zap Cannon

Status:
Attract
Barrier
Confide
Double Team
Electric Terrain
Endure
Flash
Follow Me
Helping Hand
Ion Deluge
Leer
Light Screen
Magnet Rise
Meditate
Metronome
Mimic
Protect
Rain Dance
Reflect
Rest
Screech
Sleep Talk
Substitute
Swagger
Taunt
Teleport
Thunder Wave
Torment
Toxic


Since this match is going to be a bunch of 1v1 best-of's, the Leader Birkal will send out first.
 
Mmph sorry, quite busy yesterday and kinda sick today...

Squirts @ Blastoisinite

(MEGA EVOLVE) Aura Sphere -> Focus Blast -> Aura Sphere

If Me First, change that action to (MEGA EVOLVE) Hydro Pump
If Lucario is underground when you would attack, change that action to (MEGA EVOLVE) Earthquake
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"BOLD CHOICE; I LIKE IT."

[Mega Evolve] High Jump Kick | High Jump Kick | High Jump Kick
 

Geodude6

Look at my shiny CT!
Birkal:

Lucario
Type: Fighting/Steel
Status: Healthy
HP: 100 (100%)
EN: 100%
Item: Lucarionite
Stats: 6/3/4/3/129
Abilities: Inner Focus/Steadfast/Justified/Adaptability
SC: 3
WC: 4
Other: +19% Acc

waterwarrior:

Blastoise
Type: Water
Status: Healthy
HP: 100 (100%)
EN: 100%
Item: Blastoisinite
Stats: 4/5/6/4/67
Ability: Torrent/Rain Dish/Mega Launch
SC: 3
WC: 5
Other: -10% Eva​

(in a rush; flavor later)

A1
Lucario's HJK
-7 EN
Crit: (<625) 3617
[13+3+6(1.5)-5(1.5)+2]=19.5
Blasiose's Aura Sphere
-6 EN
Crit: (<625) 8177
[8+6(1.5)-3(1.5)+3]*1.5=23.25

A2
Lucario's HJK
-11 EN
Crit: (<625) 4151
[13+3+6(1.5)-5(1.5)+2]=19.5
Blastoise's Focus Blast
-8 EN
Hit: (<7000) 9380

A3
Lucario's HJK
-15 EN
Crit: (<625) 8565
[13+3+6(1.5)-5(1.5)+2]=19.5
Blasiose's Aura Sphere
-6 EN
Crit: (<625) 9527
[8+6(1.5)-3(1.5)+3]*1.5=23.25

Birkal:

Lucario
Type: Fighting/Steel
Status: Healthy
HP: 54 (54%)
EN: 67%
Item: Lucarionite
Stats: 6/3/4/3/129
Abilities: Inner Focus/Steadfast/Justified/Adaptability
SC: 3
WC: 4
Other: +19% Acc

waterwarrior:

Blastoise
Type: Water
Status: Healthy
HP: 42 (42%)
EN: 80%
Item: Blastoisinite
Stats: 4/5/6/4/67
Ability: Torrent/Rain Dish/Mega Launch
SC: 3
WC: 5
Other: -10% Eva​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"KEEP ON THE PRESSURE."

Endure | Brick Break | Thunder Punch

If Blastoise uses Roar, use Detect that action. Only do this once. Push back actions.
If Blastoise uses a successful protective / evasive move, use Feint that action. Push back actions.​
 
Whirlpool would be nice, but oh well. This works too!

Dragon Tail -> Surf -> Aura Sphere + Aura Sphere combo
If Dragon Tail misses, push actions back

90% chance to take the lead here, but honestly, I'm not feeling very lucky with this match...
 

Geodude6

Look at my shiny CT!
Birkal, you do know you could have subbed for "switch-forcing move," right?

Birkal:

Lucario
Type: Fighting/Steel
Status: Healthy
HP: 54 (54%)
EN: 67%
Item: Lucarionite
Stats: 6/3/4/3/129
Abilities: Inner Focus/Steadfast/Justified/Adaptability
SC: 3
WC: 4
Other: +19% Acc

waterwarrior:

Blastoise
Type: Water
Status: Healthy
HP: 42 (42%)
EN: 80%
Item: Blastoisinite
Stats: 4/5/6/4/67
Ability: Torrent/Rain Dish/Mega Launch
SC: 3
WC: 5
Other: -10% Eva​

I swear I will get to flavor someday soon

A1
Lucario's Endure
-15 EN
Blastoise's Dragon Tail
-5 EN
Hit: (<9000) 9046

A2
Lucario's Brick Break
-5 EN
Crit: (<625) 836
[8+3+6(1.5)-5(1.5)+2]=14.5
Blastoise's Dragon Tail
-9 EN
Hit: (<9000) 7262
Crit: (<625) 6886
[6+4(1.5)-3(1.5)]*0.67=5.025

A3
Lucario's Thundr Punch
-6 EN
Crit: (<625) 1644
[8+3+6(1.5)-5(1.5)]*1.5=18.75
Effect: (<1000) 525
Blastoise's Surf
PRZ: (<1500) 3926
-6 EN
Crit: (<625) 2294
[9+3+3+6(1.5)-3(1.5)]=19.5

Birkal:

Lucario
Type: Fighting/Steel
Status: Cannot Endure (1r)
HP: 29 (29%)
EN: 41%
Item: Lucarionite
Stats: 6/3/4/3/129
Abilities: Inner Focus/Steadfast/Justified/Adaptability
SC: 3
WC: 4
Other: +19% Acc

waterwarrior:

Blastoise
Type: Water
Status: PRZ (10%)
HP: 9 (9%)
EN: 60%
Item: Blastoisinite
Stats: 4/5/6/4/67
Ability: Torrent/Rain Dish/Mega Launch
SC: 3
WC: 5
Other: -10% Eva​

waterwarrior
Birkal
 
............

Granted, Dragon Tail A2 was pretty dumb, but just... of course para. Torrent is active, by the way.

Endure -> Aura Sphere -> Aura Sphere
If Toxic, change that action to Refresh and push back
If switch-forcing move, change that action to Aura Sphere and the following action to Fake Out + Fake Out
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"FINISH THE JOB."

Extreme Speed + Extreme Speed | Cooldown (Extreme Speed + Extreme Speed) | Extreme Speed + Extreme Speed
 
Pre-round:
Team Birkal:

Lucario
HP: 29
EN: 41
Stats: 6 / 3 / 4 / 3 / 129
SC/WC: 3 / 4
Item: Lucarionite
Abilities: Inner Focus/Steadfast/Justified/Adaptability
Other: +19 Accuracy
Field Effects:
None
Arena Effects:
None​

Team waterwarrior:

Blastoise
HP: 9
EN: 60
Stats: 4 / 5 / 6 / 4 / 6717
SC/WC: 3 / 5
Item: Blastoisinite
Ability: Torrent/Rain Dish/Mega Launch
Other: -10 Evasion, Paralyzed (10%)​

Action 1:
Order: Lucario, Blastoise

Lucario used Extreme Speed combo
Damage: (8*2.25+9-6)=21
Blastoise is KOed
-24 Energy
Lucario energy: 17

Lucario uses an Extreme Speed + Extreme Speed combo and KOes Blastoise before it can do anything.
Post-round:
Team Birkal:

Lucario
HP: 29
EN: 17
Stats: 6 / 3 / 4 / 3 / 129
SC/WC: 3 / 4
Item: Lucarionite
Abilities: Inner Focus/Steadfast/Justified/Adaptability
Other: +19 Accuracy, cooldown, 1 KOC
Field Effects:
None
Arena Effects:
Birkal won one set

Team waterwarrior:

Blastoise
HP: KO
EN: KO
Stats: 4 / 5 / 6 / 4 / 67
SC/WC: 3 / 5
Item: Blastoisinite
Ability: Torrent/Rain Dish/Mega Launch
Other: KOed​

waterwarrior sends out + equips
Birkal does likewise + orders
waterwarrior orders​
 
I've had enough of this match... Calling DQ. Mulan15262 could you wrap this up please? Keep in mind that I don't get the badge unless the committee miraculously says that having Zam and Kiss is enough to call it a win haha.

That is unless Birkal has any inclination to continue this, but I doubt it.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"AND WE'RE BACK."

Savate @ Expert Belt

Rock Slide | Poison Jab | Rock Slide

If Counter, use Thunderbolt that action.
If non-combo Fly, use Zen Headbutt on the first instance, Psycho Cut on the second, and Zen Headbutt on the third.​
 
LET'S DO IT!

Air Slash -> Dazzling Gleam -> Encore

So, assuming Rock Slide doesn't flinch, you use Rock Slide when I outspeed and KO you... COME AT ME MURPHY'S LAW!
 
Pre-round:
Team Birkal:

Savate the Gallade
HP: 100
EN: 100
Stats: 5 / 3 / 3 / 3 / 92
SC/WC: 3 / 4
Item: Expert Belt
Abilities: Steadfast / Justified
Other: +10 Accuarcy
Field Effects:
None
Arena Effects:​
Birkal - waterwarrior​
1 - 0​
Team waterwarrior:

Unohana the Togekiss
HP: 100
EN: 100
Stats: 1 / 3 / 5 / 4 / 92
SC/WC: 3 / 3
Item: Scope Lens
Abilities: Hustle / Serene Grace / Super Luck
Other: +10 Accuracy​

Action 1:
Order: Togekiss, Gallade

Togekiss used Air Slash
Effect(6047): No
Damage: (8+3+3+7.5-4.5)(3/2)=25.5
Gallade health: 74.5
-5 Energy
Togekiss energy: 95

Gallade used Rock Slide
Crit(9272): No
Damage: (8+7.5-4.5+2)(3/2)=19.5
Togekiss health: 80.5
-6 Energy
Gallade energy: 94


Action 2:
Order(0): Gallade, Togekiss

Togekiss used Dazzling Gleam
Crit(2891): No
Damage: (8+3+3+7.5-4.5)(3/2)=25.5
Gallade health: 49
-5 Energy
Togekiss energy: 90

Gallade used Poison Jab
Crit(1564): No
Effect(6134): No
Damage: (8+7.5-4.5+2)(3/2)=19.5
Togekiss health: 61
-6 Energy
Gallade energy: 88


Action 3:
Order: Gallade, Togekiss

Gallade used Rock Slide
Crit(194): Yes
Effect(3401): No
Damage: (8+3+7.5-4.5+2)(3/2)=24
Togekiss health: 37
-6 Energy
Gallade energy: 82

Togekiss used Encore
Gallade was encored
-10 Energy
Togekiss energy: 84

Post-round:
Team Birkal:

Savate the Gallade
HP: 49
EN: 82
Stats: 5 / 3 / 3 / 3 / 92
SC/WC: 3 / 4
Item: Expert Belt
Abilities: Steadfast / Justified
Other: +10 Accuarcy, 2a Encore (Rock Slide)
Field Effects:
None
Arena Effects:​
Birkal - waterwarrior​
1 - 0​
Team waterwarrior:

Unohana the Togekiss
HP: 37
EN: 84
Stats: 1 / 3 / 5 / 4 / 92
SC/WC: 3 / 3
Item: Scope Lens
Abilities: Hustle / Serene Grace / Super Luck
Other: +10 Accuracy​

waterwarrior orders
Birkal orders​
 
Last edited:
Mulan15262 I couldn't be flinched A1 because Rock Slide costs 6 EN but Air Slash costs 5 becuase of STAB, making Gallade lose the Speed tie (which means Kiss goes first A2 too, where you just forgot the EN reduction completely, though that doesnt really matter until next round)
 

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