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Completed 3v3 Doubles ~ iiMKUltra vs. deadfox081

Discussion in 'ASB' started by XVIcaliber, Jun 26, 2011.

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  1. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Alright, ASB fans, it's a perfectly sunny day here in the...err...

    Okay, well, the other party chose the arena, then, right?

    That's a problem. We got the green screen working again, right? ...Well, you could have told me that. Where are these Trainers?! Wait, the parking lot? Are you serious?

    ...Right. ASB fans, it's a perfectly sunny day in the studio's parking lot, and thank Arceus that today's Sunday, otherwise our two Trainers wouldn't have nearly enough space to send out their Pokemon...let alone use devastating moves. But enough of that, here are our combatants today!


    iiMKUltra's Team (open)
    [​IMG]
    Togepi [Gabriel] (F)
    Nature: Modest (+Spa, -Atk)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 20

    EC: 3/9
    MC: 0
    DC: 2/5

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt).
    Super Luck (DW Locked): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Moves:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Extrasensory
    Foresight
    Psycho Shift

    Thunder Wave
    Flamethrower
    Shadow Ball

    Wish
    Safeguard
    Psyshock


    [​IMG]
    Piplup [Caesar] (M)
    Nature: Brave (+Atk, -Spe)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 34 (40/1.15)

    EC: 2/9
    MC: 1
    DC: 1/5

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14).
    Defiant (DW Locked): (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

    Moves:
    Pound
    Growl
    Bubble
    Water Sport
    Peck
    Bide
    BubbleBeam
    Fury Attack

    Ice Beam
    Brick Break
    Dig

    Hydro Pump
    Yawn
    Agility

    Drill Peck


    [​IMG]
    Deino [Orion] (F)
    Nature: Naughty (+Atk, -SDef)
    Type: Dark/Dragon
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 38

    EC: 0/9
    MC: 0

    Abilities:
    Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Moves:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    DragonBreath
    Roar
    Crunch

    Fire Fang
    Ice Fang
    Thunder Fang

    Taunt
    Thunder Wave
    Toxic



    deadfox081's Team (open)
    [​IMG]
    Dratini [Dracor] (F)
    Nature: Rash (+1 Special Attack, -1 Special Defence)

    Type: Dragon
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 50

    EC: 2/9
    MC: 0
    DC: 1/5

    Abilities:

    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Marvel Scale: [DW LOCKED] (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Attacks:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam

    Waterfall
    Thunderbolt
    Ice Beam
    Flamethrower

    Extremespeed
    Dragon Pulse
    Dragon Dance


    [​IMG]
    Swinub [Porka] (M)
    Nature: Quiet (+1 Special Attack, -15% Speed, +10% Accuracy for opponents)

    Type: Ice/Ground
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 43 (50/1.15)

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:

    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.

    Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

    Thick Fat: [DW LOCKED] (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Attacks:
    Tackle
    Odor Sleuth
    Mud Sport
    Powder Snow
    Mud Slap
    Endure
    Mud Bomb
    Icy Wind

    Blizzard
    Dig
    Buldoze

    Avalanche
    Icicle Spear
    Bite


    [​IMG]
    Budew [Prika] (F)
    Nature: Bold (+1 Defence, -1 Attack)

    Type: Grass/Poison
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 3
    Spe: 55

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:

    Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out

    Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Leaf Guard: [DW LOCKED] (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Attacks:
    Absorb
    Growth
    Water Sport
    Stun Spore
    Mega Drain
    Worry Seed

    Sludge Bomb
    Energy Ball
    Shadow Ball

    Extrasensory
    Synthesis
    Leaf Storm


    And what an interesting doubles match this is going to be, ladies and gentlemen. Let's get a quick overview of the actions before we kick this off:

    -deadfox081 sends out Pokemon
    -iiMKUltra sends out Pokemon and issues first actions
    -deadfox081 issues second actions
    -REFFING GOES HERE
    -Order reverses
    -MORE REFFING GOES HERE
    -And so on...

    And we're off!
  2. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    We shall go with my Skin Shedding Dracor and an Oblivious Porka.
  3. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    Go Togepi, evolving into Togetic (thanks df for allowing this):
    Togetic (open)
    [​IMG]
    Togetic [Gabriel] (F)
    Nature: Modest (+Spa, -Atk)
    Type: Normal/Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 40

    EC: 4/9
    MC: 2
    DC: 3/5

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt).
    Super Luck (DW Locked): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Moves:
    Magical Leaf
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Extrasensory
    Foresight
    Psycho Shift

    Thunder Wave
    Flamethrower
    Shadow Ball

    Wish
    Safeguard
    Psyshock

    She'll be using Serene Grace.
    And go Piplup with Torrent (not like I have a whole lot of choice).

    Gabriel, Safeguard-Flamethrower Swinub-AncientPower Swinub.

    Piplup, Ice Beam Dratini-Drill Peck Dratini-Ice Beam Dratini.
  4. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Hmm, I dislike relying on moves like Blizzard, but given I didn't buy Porka Ice Beam I'm gonna have to..

    Dracor: Ice Beam > ThunderBolt > Ice Beam (all on Gabriel)

    Porka: Blizzard > Icy Wind > Blizzard (also on Gabriel)

    If everything goes according to plan this should KO her, but it just never seems to work out that way.
  5. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    [​IMG]
    Gabriel
    Type: Normal/Flying
    HP: 90
    Energy: 80 (-20% for evolution)

    +

    [​IMG]
    Caesar
    Type: Water
    HP: 90
    Energy: 100

    vs.​

    [​IMG]
    Dracor
    Type: Dragon
    HP: 90
    Energy: 100

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 90
    Energy: 100

    -Round 1 begin-

    Wait, don't run into the cars--who's alarm just got set off--oh, never mind all of this, we have a battle to watch! Kicking off our match is what looks like an absolute whiteout, with Dracor and Porka leading the way with Ice Beam and Blizzard respectively, pummeling Gabriel for some massive damage, as well as lightly grazing Caesar, who resists the blast. Gabriel, sensing the deep trouble it's in, sets up a Safeguard for herself and for Caesar, to prevent possible freezing shenanigans. But, at least we're through with the Ice-type moves...wait, I spoke too soon, here comes Caesar with his own Ice Beam, which hits Dracor for some solid damage.

    I think the air temperature in this parking lot went down about ten degrees just from that first clash of actions! And it's the beginning of July! The icy onslaught has stopped for now, but Dracor calling upon the great power of the storm to use Thunderbolt is just as dangerous for the property of the people that work here! Good thing Gabriel's Flying-type soaked up all the damage. Moving on, Porka works to debilitate Gabriel even further with an Icy Wind attack, which chills iiMKUltra's team to the core, lowering both Gabriel and Casear's speed, while doing light damage. Gabriel, on the other hand, contradicts all of the elemental forces brought in today and basks the asphalt in a splendid Flamethrower, baking Porka quite nicely. Who wants bacon?

    ...No, really, I got some from the grocery store, there was supposed to be a company breakfast before our lot got invaded. Oh, who am I kidding...

    Caesar darts through the windchill and straight at Dracor with a Drill Peckto finish this action up. Dracor seems to be getting wounded now, but he's still up and fighting.


    The third clash of attacks probably broke a few of our meteorologist's sensitive thermometers, but hey, it's a Pokemon battle! Dracor and Porka begin their same Ice Beam-Blizzard patterns from just a little bit ago, and poor Gabriel is iced to within an inch of her life, while Caesar brushes it off. Perhaps that last-minute evolution was a bad idea...? Caesar launches a second Ice Beam at Dracor, to get some revenge on that dastardly dragon for all the pummeling he's been doing. With the damage piling up, Dracor seems incredibly winded. Who knows what's in store for round 2?

    -Round 1 end-

    [​IMG]
    Gabriel
    Type: Normal/Flying
    HP: 7
    Energy: 60

    +

    [​IMG]
    Caesar
    Type: Water
    HP: 66
    Energy: 80

    vs.​

    [​IMG]
    Dracor
    Type: Dragon
    HP: 50
    Energy: 79

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 57
    Energy: 82

    -iiMKUltra Team Effects: Safeguard (3 more rounds)-​


    Boring Math (open)
    Action 1~
    Dracor Ice Beam 7 energy hits, does 10 (BP) - 1.5 (Ranks) * 1.5 (2x weak) = 13 damage to Gabriel, no freeze
    Porka Blizzard 7 energy hits, does 9 (BP - multi-target) + 3 (STAB) - 1.5 (Ranks) * 1.5 (2x weak) = 16 damage to Gabriel, and 9 (BP - multi-target) + 3 (STAB) + 1.5 (Ranks) *0.67 (2x resist) = 9 damage to Caesar, no freeze
    Gabriel Safeguard 9 energy successful, Gabriel and Caesar are protected from status
    Caesar Ice Beam 7 energy hits, does 10 (BP) + 3 (Ranks) * 1.5 (2x weak) = 20 damage to Dracor, no freeze

    Action 2~
    Dracor Thunderbolt 7 energy hits, does 10 (BP) - 1.5 (Ranks) * 1.5 (2x weak) = 13 damage to Gabriel, paralysis cannot occur
    Porka Icy Wind 4 energy hits, does 4 (BP - multi-target) + 3 (STAB) - 1.5 (Ranks) * 1.5 (2x weak) = 8 damage to Gabriel, speed lowered (1) stage (new speed 26), and 4 (BP - multi-target) + 3 (STAB) + 1.5 (Ranks) *0.67 (2x resist) = 6 damage to Caesar, speed lowered (1) stage (new speed 23)
    Gabriel Flamethrower 7 energy hits, does 10 (BP) + 3 (crit) + 3 (Ranks) * 1.5 (2x weak) = 24 damage to Porka, no burn
    Caesar Drill Peck 6 energy hits, does 8 (BP) + 1.5 (Ranks) = 10 damage to Dracor


    Action 3~
    Dracor Ice Beam 7 energy hits, does 10 (BP) + 3 (crit) - 1.5 (Ranks) * 1.5 (2x weak) = 17 damage to Gabriel, freeze cannot occur
    Porka Blizzard 7 energy hits, does 9 (BP - multi-target) + 3 (STAB) - 1.5 (Ranks) * 1.5 (2x weak) = 16 damage to Gabriel, and does 9 (BP - multi-target) + 3 (STAB) + 1.5 (Ranks) *0.67 (2x resist) = 9 damage to Ceasar, no freeze
    Gabriel Ancientpower 4 energy hits, does 6 (BP) + 3 (Ranks) = 9 damage to Porka, no effect
    Caesar Ice Beam 7 energy hits, does 10 (BP) + 3 (Ranks) * 1.5 (2x weak) = 20 damage to Dracor, no freeze


    deadfox081 gets first actions for round 2.
  6. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Wow, that actually went perfectly. Well done guys. It seems he's had to send out something else we have a pretty strong type advantage against so lets go ahead and take advantage of that.

    Dracor: Dragon Pulse > Ice Beam > Dragon Pulse (all on Orion)
    IF you find Orion KOed before any of your actions THEN use ThunderBolt (Caesar) instead

    Porka: Icy Wind > Ice Shard > Icy Wind (Orion cops the hits)
    IF he is KOed THEN use Mud Bomb on Caesar instead.

    Lets hope our luck holds up!
  7. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    Uh...
    Blizzard and Icy Wind hit both opponents and have 75% BP; Togetic should still be alive.
  8. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Blizzard and Icy Wind can target up to 3 Pokemon in a multi-battle. I assumed that by targeting Gabriel with each move, deadfox081 meant to target solely Gabriel with those moves. When the move targets only one Pokemon, the 75% BP is not applied.
  9. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    No, you cannot choose to target only one pokemon. That means it cannot target four pokemon in a street brawl type format.
  10. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    EDIT: Aaand, the continuity is fixed! I'm terribly sorry for the mix-up, I could have sworn moves like that acted differently. On with the show!
  11. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Okey dokey, new actions then. This may actually work out better for us anyway, we can put the hurt on Caesar before his friend comes out to join.

    Porka: Ice Shard (Gabriel) > Mud Bomb (Caesar) > Dig (Ceasar)

    Dracor: ThunderBolt (Caesar) > Dragon Pulse (Ceasar) > ThunderBolt (Caesar)
    IF for some strage reason Gabriel is no KOed at the end of action 1 THEN replace your Dragon Pulse with an Extremespeed (Gabriel)
  12. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
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    Messages:
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    Gabriel, Wish-Flamethrower Swinub-Flamethrower Swinub

    Caesar, Dig-Stay Underground-Hit Dratini
  13. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    [​IMG]
    Gabriel
    Type: Normal/Flying
    HP: 7
    Energy: 60
    Boosts/Drops: -1 Spe

    +

    [​IMG]
    Caesar
    Type: Water
    HP: 66
    Energy: 80
    Boosts/Drops: -1 Spe

    vs.​

    [​IMG]
    Dracor
    Type: Dragon
    HP: 50
    Energy: 79

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 57
    Energy: 82

    -Round 2 begin-​

    With Gabriel nearly frozen to death, and Caesar still kicking, iiMKUltra's team isn't doing so well. On the other hand, though, deadfox081's team has taken decent damage across the board. Can iiMKUltra turn this around? Let's find out.

    The round starts as usual, or, as close to usual as this battle can get; with a bunch of ice. Porka shoots tiny icicles from his snout (don't even ask...) and they strike Gabriel with blazing irony! Wait, I mean speed. Yeah. And Gabriel just couldn't take all the irony, and fell to the ground, knocked out. Wait, I meant heat. No, wait, cold. That's it. Next, as "usual", some giant improbable beam of something or other coming from Dracor's mouth. This time, it was a Thunderbolt, and Caesar has to take the brunt of it himself. The little penguin sure is bruised up by this point, but some sort of fighting spirit causes him to Dig underground, rather uneventfully. Dracor and Porka look around, confused, as they plot their next move.

    With Caesar underground, Dracor and Porka thought it would be a great idea to barrage the ground with attacks in the vain hopes of catching the penguin in a blind spot. But, alas, their Dragon Pulse and Mud Bomb attacks miss entirely. Caesar, channeling all of his SPIRAL POWER, decides to wait underground for the opportune striking moment.

    The conclusion of the round has just as much tension as the beginning: that's what I always say. And, as much as I'm going to hate getting my paycheck cut for allowing a hole to be drilled into the parking lot, I stand by that saying for this round. Dracor continues his relentless onslaught of the ground where nothing is, firing a deadly Thunderbolt and doing massive, critical damage to our new pavement. Porka, however, decides to smarten up: using his own prowess at being a ground pig, he digs underground as well, making a second hole that I'm responsible for. Now, we'll surely see some real action--and I was right! With a burst of cleverness, Caesar erupts from the ground (now that's three holes...) and strikes Dracor with his beak, doing a fair chunk of damage! But, with a burst of not-so-cleverness, Caesar forgot that Porka used Dig in the same turn and...you get the picture. Four holes, Porka smacks Caesar from behind. Truly a masterpiece of deception.

    Caesar was able to stall out the round by being a digging pro, but can him and his new partner (sorry, Gabe) defeat deadfox's dastardly duo of despicable devilish diabolical deception?! Find out next time!

    -Round 2 end-​

    [​IMG]
    Gabriel
    Type: Normal/Flying
    HP: iced, iced, baby
    Energy: lol
    Boosts/Drops: olol

    +

    [​IMG]
    Caesar
    Type: Water
    HP: 38
    Energy: 65
    Boosts/Drops: N/A

    vs.​

    [​IMG]
    Dracor
    Type: Dragon
    HP: 40
    Energy: 59

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 57
    Energy: 70

    -iiMKUltra Team Effects: Safeguard (2 more rounds)-​

    More Boring Math (open)
    Action 1~
    Porka Priority 1 Ice Shard 2 energy hits, does 4 (BP) + 3 (STAB) - 1.5 (Ranks) * 1.5 (2x weak) = 8 damage to Gabriel
    Dracor Thunderbolt 7 energy hits, does 10 (BP) + 1.5 (Ranks) * 1.5 (2x weak) = 17 damage to Caesar, Safeguard prevents paralysis
    Gabriel Wish nope, too dead, sorry
    Caesar Dig 6 energy successful, Caesar burrowed underground

    Action 2~
    Dracor Dragon Pulse 6 energy lolnope
    Porka Mud Bomb 5 energy lolnope
    Caesar stay underground 3 energy successful

    Action 3~
    Dracor Thunderbolt 7 energy crits, but lolnope
    Caesar Dig attack 6 energy hits, does 8 (BP) + 1.5 (Ranks) = 10 damage to Dracor
    Porka Dig 5 energy hits, does 8 (BP) + 3 (STAB) = 11 damage to Caesar


    I'll send out Orion for the sake of time. iiMKUltra gets first actions for round 3.
    [​IMG]
  14. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    EDIT: Once again, I had to shoot the battle in the head with the ret-gun, but all is better now. Onward.
  15. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    Orion, Ice Fang Dratini-Fire Fang Swinub-Ice Fang Dratini

    Caesar, Ice Beam Dratini-Hydro Pump Swinub-Ice Beam Dratini
  16. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Dracor: Dragon Pulse (Orion) > Ice Beam (Orion) > Dragon Pulse (Orion)

    Porka: Icy Wind > Icy Wind > Mud Bomb (Orion)
    IF Orion is KOed by your third action THEN redirect to Ceasar
  17. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    [​IMG]
    Orion
    Type: Dark/Dragon
    HP: 90
    Energy: 100
    Boosts/Drops: N/A

    +

    [​IMG]
    Caesar
    Type: Water
    HP: 38
    Energy: 65
    Boosts/Drops: N/A

    vs.​

    [​IMG]
    Dracor
    Type: Dragon
    HP: 40
    Energy: 59
    Boosts/Drops: N/A

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 57
    Energy: 70
    Boosts/Drops: N/A

    -Round 3 begin-

    This has become quite the battle. I mean, look at our poor parking lot! Right now, we have the steadfast (and also blind) Orion, the Deino entering the fray in Gabriel's place. With a menacing growl, he warns Dracor and Porka that he means business. But does he? Read on to find out.

    The round starts off with blazing irony, I mean speed, with some more dragon and ice moves. Dracor looks like he's off to a great start, what with that critical Dragon Pulse and everything. Poor Orion takes a huge chunk of damage. Looks like the new contender isn't so lucky after all. But, the beating must continue, and Porka supplies that with a bone-chilling Icy Wind. The cold attack lowers the speed of both Pokemon on iiMKUltra's team. Orion finally decides that he isn't going to take any more of this crap, and lunges ferociously (and blindly) at Dracor, chomping down on the serpentine Dragon with ice-cold teeth (ain't that ironic). Dracor mostly shakes it off, but is left with very little health, especially after Caesar fired a deadly Ice Beam into its face. Left struggling, Dracor is very close to fainting at this point.

    But, an act of desperation?! Dracor launches his own Ice Beam back at Orion, who takes the brunt of the damage as usual. Porka follows up with yet another Icy Wind, and with all this ice, I'm surprised Orion's body isn't frozen solid yet! Oh, wait, I see now. Orion lunges at Porka this time, with actually blazing teeth! The ice pig definitely felt the pain from that one, and even moreso, because along with the bite marks, Orion left burn marks as well. Now is the time to beat on Porka, and nobody understands that as well as Caesar does. He fires a devastating Hydro Pump, much to the dismay of our parking lot, and splashes Porka for massive damage.

    Dracor, on his last limbs, fires a final Dragon Pulse at Orion, and the draconic blast knocks the blue dragon back, as it falls limp, knocked out, on the pavement. Porka, noticing that Orion has fallen, changes the target of his move to Caesar, only to find that his Mud Bomb missed! Of course, that doesn't mean that the burn does a little bit of damage. At this point, Caesar is incredibly tired of his comrades being defeated by Dragon/Ice spam, so he retaliates the only way he knows how...with more Ice spam. This Ice Beam goes critical, and freezes Dracor to the core (oh, how punny...), knocking him out.

    So, the round ends with Caesar standing tall, Dracor and Orion defeated, and deadfox081 with another Pokemon up his sleeve. Can our little penguin friend overcome this challenge? Find out next time!

    -Round 3 end-

    [​IMG]
    Orion
    Type: Dark/Dragon
    HP: spammed
    Energy: to
    Boosts/Drops: death

    +

    [​IMG]
    Caesar
    Type: Water
    HP: 26
    Energy: 44
    Boosts/Drops: -1 Spe

    vs.​

    [​IMG]
    Dracor
    Type: Dragon
    HP: Revenge-killed
    Energy: lol
    Boosts/Drops: nah

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 15
    Energy: 53
    Boosts/Drops: N/A

    Even More Boring Math (open)
    Action 1~
    Dracor Dragon Pulse 6 energy crits, does 9 (BP) + 3 (STAB) + 3 (crit) + 3 (Ranks) * 1.5 (2x weak) = 27 damage to Orion
    Porka Icy Wind 4 energy hits, does 4 (BP - Multi-hit) + 3 (STAB) + 3 (Ranks) *1.5 (2x weak) = 15 damage to Orion, speed drops one stage (new speed 25), and 4 (BP - multi-hit) + 3 (STAB) + 1.5 (Ranks) *.67 (2x resist) = 6 damage to Caesar (new speed 23)
    Orion Ice Fang 7 energy hits, does 7 (BP) + 3 (Ranks) * 1.5 (2x weak) = 15 damage to Dracor, no freeze, no flinch
    Caesar Ice Beam 7 energy hits, does 10 (BP) + 1.5 (Ranks) * 1.5 (2x weak) = 17 damage to Dracor, no freeze

    Action 2~
    Dracor Ice Beam 7 energy hits, does 10 (BP) + 3 (Ranks) * 1.5 (2x weak) = 20 damage to Orion, no freeze
    Porka Icy Wind 4 + 4 energy hits, does 4 (BP - multi-hit) + 3 (STAB) + 3 (Ranks) * 1.5 (2x weak) = 15 damage to Orion, speed drops one stage (new speed 19), and 4 (BP - multi-hit) + 3 (STAB) + 1.5 (Ranks) * .67 (2x resist) = 6 damage to Caesar, speed drops one stage (new speed 17)
    Orion Fire Fang 7 energy hits, does 7 (BP) + 3 (Ranks) * 1.5 (2x weak) = 15 damage to Porka, no flinch, burn
    Caesar Hydro Pump 7 energy hits, does 12 (BP) + 3 (STAB) + 1.5 (Ranks) * 1.5 (2x weak) = 25 damage to Porka

    Action 3~
    Dracor Dragon Pulse 6 energy hits, does 9 (BP) + 3 (STAB) + 3 (Ranks) * 1.5 (2x weak) = 23 damage to Orion, Orion deadified
    Porka Mud Bomb (TARGET SWITCH) 5 energy misses (2 burn damage)
    Orion Ice Fang 7 energy hits, nope, too dead for that
    Caesar Ice Beam 7 energy hits, does 10 (BP) + 3 (crit) + 1.5 (Ranks) * 1.5 (2x weak) = 22 damage to Dracor, Dracor deadified


    I'll send out Prika for the sake of time. deadfox081 gets first actions for round 4.
    [​IMG]
  18. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Porka: Endure > Mud Bomb > Mud Bomb

    Prika: Energy Ball x 3
  19. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    E: I'm happy with those changes

    BubbleBeam Swinub-Drill Peck Budew-Ice Beam Budew. If BubbleBeam will not be enough to KO, replace it with Hydro Pump.
  20. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Yeah, actually scratch that. Porka will fire off 3 Mud Bombs
  21. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    [​IMG]
    Caesar
    Type: Water
    HP: 26
    Energy: 44
    Boosts/Drops: -1 Spe

    vs.​

    [​IMG]
    Prika
    Type: Grass
    HP: 90
    Energy: 100
    Boosts/Drops: N/A

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: 15
    Energy: 53
    Boosts/Drops: N/A

    -Round 4 begin-

    The thrilling conclusion!

    Caesar looks at his two opponents, battered and beaten from the relentless attacks against himself and his partners. Prika, the new combatant, looks around confusedly, not knowing anything of the carnage that had taken place in our parking lot, but one look from Porka and she knew exactly what to do. She fires a devastating Energy Ball, and Caesar takes it, painfully. Porka follows up, for the final blow...and deals critical damage...

    to the area behind Caesar. In all of his complacency, Porka overshot his Mud Bomb! Caesar, in one final act of desperation, fires a Bubblebeam at Porka, and as the bubbles streamed their way towards the ice swine, Porka knew it was finally his time. The Bubblebeam KO's Porka without a second thought.

    Caesar and Prika stand at ends, at the final apex of the fight. They stare eachother down intensely, both of them knowing that this hit will be the last. As the last Energy Ball flies through the air, the same words echo in everyone's heads...

    It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb. Inevitably, many shall fault the hands upon the swords which felled Gabriel and Orion, Dracor and Porka. But these Pokemon merely perform the duties of their Trainer; to further fear them is redundant, to hate them, heretical. Those more sensible place responsibility with those who forced the hand of these Pokemon. With some fortune, they may foster this hatred into purpose, and further rule their fate by coming to the Trainer's service. Yet ultimately, it was I who set these events into motion, with a single blow from my hammer: Refsplitter.

    tl;dr Energy ball KO's Caesar. It was a cool standoff.

    [​IMG]
    Caesar
    Type: Water
    HP:A valiant demise.
    Energy: Used well.
    Boosts/Drops: Does not matter.

    vs.​

    [​IMG]
    Prika
    Type: Grass
    HP: 90
    Energy: 86
    Boosts/Drops: Last one standing.

    +

    [​IMG]
    Porka
    Type: Ground/Ice
    HP: Deserved it.
    Energy: Not right now.
    Boosts/Drops: Inflicted only.

    The Final Chunk of Boring Math (open)
    Action 1~
    Prika Energy Ball 5 energy hits, does 8 (BP) + 3 (STAB) * 1.5 (2x weak) = 17 damage to Caesar, no effect
    Porka Mud Bomb 5 + 4 energy misses
    Caesar Bubblebeam 4 energy hits, does 7 (BP) + 3 (STAB) + 1.5 (Ranks) * 1.5 (2x weak) = 17 damage to Porka, Porka deadified

    Action 2~
    Prika Energy Ball 5 + 4 energy hits, Caesar overkilled


    Rewards time.

    Referee: 6 RC
    iiMKUltra and deadfox081: 2 TC each
    Gabriel: 1 EC, 2 MC, 1 DC
    Orion: 1 EC, 2 MC, 1 DC
    Caesar: 1 EC, 2 MC, 1 DC, 2 KOC
    Dracor: 1 EC, 2 MC, 1 DC, 1 KOC
    Porka: 1 EC, 2 MC, 1 DC, 1 KOC
    Prika: 1 EC, 2 MC, 1 DC, 1 KOC
  22. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    gg deadfox, thanks for reffing XVI.
  23. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Yep GG iiM, I was just luckily able to hold a type advantage through most of it.
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