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Completed A Complicated Subway ride! (Complications vs SubwayJ)

Discussion in 'ASB' started by inanimate blob, Mar 24, 2013.

  1. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    [​IMG]
    Welcome, ladies and gentlemen, to another flash battle! In our Blue Corner, we have the illustrious Complications! And in our Red Corner, the magnificent SubwayJ! Who will come out on top?!?​

    Match Rules:
    Complications
    Napoleon (open)

    Empoleon (Napoleon) (M)
    [​IMG]
    Nature: Relaxed +Def, -Spe, -10 Evasion

    Type:

    Water: Water STAB; *Can breathe and have excellent mobility when *underwater, are less capable on land unless they are entirely *amphibious.

    Abilities:
    Torrent
    Innate
    When this Pokemon’s HP is lower than 33%, the Base Attack Power of any *water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, *Hydro Pump from 12 to 14)

    Defiant (DW Unlocked)
    Innate
    The Pokemon has a deep sense of honor, and whenever one of its stats are *decreased by an opponent's Attack or Ability, its Attack increases by *two (2) stages. Attack Boosts gained this way are not subject to *deterioration that round.

    Stats
    HP: 100
    Atk: Rank 3
    Def: Rank 4 (+)
    SpA: Rank 4
    SpD: Rank 4
    Spe: 52 (52.2>52)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Pound (*)
    Growl (*)
    Bubble (*)
    Water Sport (*)
    Peck (*)
    Bubblebeam (*)
    Bide (*)
    Fury Attack (*)
    Metal Claw
    Swagger
    Swords Dance
    Aqua Jet
    Brine
    Drill Peck


    Agility (*)
    Yawn (*)
    Mud Sport (*)

    Ice Beam (*)
    Surf (*)
    Grass Knot (*)
    Earthquake
    Brick Break
    Protect
    Substitute
    Hyper Beam
    Scald
    Shadow Claw
    Rock Slide
    Double Team

    Icy Wind
    Knock Off
    Hydro Cannon

    Vacuum Wave

    SubwayJ
    Lite Brite the Aurumoth (F) (open)

    [​IMG]
    Lite Brite the Aurumoth (F)

    Nature: Quiet (+Sp Atk, -Spe)

    Type: Bug/Psychic

    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Weak Armor:
    (Can Be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
    No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
    Illusion: (DW UNLOCKED) (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

    Stats: (Quiet Nature)

    HP: 110
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 81 (-) (-10 EVA Flat)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: 5/5

    Moves:

    Tackle
    String Shot
    Bug Bite
    Sunny Day
    Heal Pulse
    Ancientpower
    Wish
    Dragon Dance
    Quiver Dance
    Silver Wind
    Will-O-Wisp
    Final Gambit

    Psychic
    Shadow Ball
    Hidden Power (Ground 7)
    Thunderbolt
    Ice Beam
    Focus Blast
    Overheat
    Solarbeam
    Light Screen

    Megahorn
    Hydro Pump
    Bug Buzz
    Close Combat
    Disable
    Feint

    Magic Coat
    Skill Swap

    Total Moves: 29

    ORDER:
    Complications sends out and equips
    SubwayJ sends out, equips, and orders
    Complications orders
    I ref
  2. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "Illustrious? Surely you mean lustrous!"
    Napoleon @ Exp. Share
  3. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,754
    Lite Brite gets an EXP Share

    DIE PENGUIN DIE


    Focus Blast-Close Combat-Focus Blast
    ***If Successful Protective action, Tail Glow that action and push back and change Close Combat to Thunderbolt.
  4. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "Smash his skull in!!!"
    *It doesn't look like I can outdamage this thing*
    Hydro Pump-Hydro Pump-Hydro Pump

  5. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Napoleon
    Empoleon @ Exp. Share
    [​IMG]
    HP: 100
    EN: 100
    Ranks:
    Other: Nothing

    Lite Brite
    Aurumoth @ Exp. Share
    [​IMG]
    HP: 110
    EN: 100
    Ranks:
    Other: Nothing​

    Aurumoth begins with a dazzling display of a Focus Blast, confident in its accuracy! Empoleon quickly counters with a powerful Hydro Pump, which is then met with a Close Combat! In close range, Empoleon is able to fire a huge Hydro Pump, hitting Aurumoth directly! Barely fazed, Aurumoth finishes with another Focus Blast, while Empoleon finishes with yet another Hydro Pump! Empoleon is looking tired, folks!

    Lights (open)

    Action 1
    Aurumoth used Focus Blast!
    Hit Chance = Irrelevant
    Crit Chance (<=650) = 1098 (NO)
    Effect Chance (<=1000) = 6758 (NO)
    [(12 + 0 + 0 + 7.5 + 0 + 0 - 6 - 0) * 1.5] + (0 * 1.75) = 20.25 (20)
    -8 EN

    Empoleon used Hydro Pump!
    Hit Chance (<=8000) = 6907 (YES)
    Crit Chance (<=650) = 9722 (NO)
    Damage =[(12 + 3 + 0 + 6 + 0 + 0 - 3 - 0) * 1] + (0 * 1.75) = 18
    -7 EN

    Action 2
    Aurumoth used Close Combat!
    Hit Chance (<=10000) = Irrelevant
    Crit Chance (<=650) = 4883 (NO)
    Damage = [(12 + 0 + 0 + 6 + 0 + 0 - 6 - 0) * 1.5] + (0 * 1.75) = 18
    -1 Def, -1 SpDef
    -12 EN

    Empoleon used Hydro Pump!
    Hit Chance (<=8000) = Irrelevant
    Crit Chance (<=650) = 428 (YES)
    [(12 + 3 + 3 + 6 + 0 + 0 - 3 - 0) * 1] + (1 * 1.75) = 21.75 (22)
    -11 EN

    Action 3
    Aurumoth used Focus Blast!
    Hit Chance = Irrelevant
    Crit Chance (<=650) = 1098 (NO)
    Effect Chance (<=1000) = 4421 (NO)
    [(12 + 0 + 0 + 7.5 + 0 + 0 - 6 - 0) * 1.5] + (0 * 1.75) = 20.25 (20)
    -8 EN

    Empoleon used Hydro Pump!
    Hit Chance (<=8000) = Irrelevant
    Crit Chance (<=650) = 1954 (NO)
    [(12 + 3 + 0 + 6 + 0 + 0 - 3 - 0) * 1] + (1 * 1.75) = 18.75 (19)
    -15 EN


    RESULTS OF ROUND 1
    Napoleon
    Empoleon @ Exp. Share
    [​IMG]
    HP: 45
    EN: 67
    Ranks:
    Other: Nothing

    Lite Brite
    Aurumoth @ Exp. Share
    [​IMG]
    HP: 51 lol
    EN: 76
    Ranks: -1 Def, -1 SpDef until A3 Round 2
    Other: Nothing​

    Looks like Lite Brite has taken the lead! Can Napoleon square this up?

    Command Order
    Complications orders
    SubwayJ orders
    I ref
  6. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    *me Facepalms for not using Bide*
    Not that it matters too much, but Hydro Pump should have done 12+3+6-3=18 Damage per hit, rather than 17.5.
  7. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    I'll remember that for next round, all of the values have been changed. Ready for orders, I believe.
  8. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Oh, additionally, Aurumoth should have 110-(18+21.75+18.75)=51 HP, not 69.
    Surf-Hydro Pump-Hydro Cannon
    If Light Screen and Brick Break is not disabled, use Brick Break on that action.
    If damaging fighting move A1 and A2, use Bide-Store-Release, starting on A1.
  9. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,754
    Close Combat-Focus Blast+Focus Blast-Cooldown(Focus Blast)
  10. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Napoleon
    Empoleon @ Exp. Share
    [​IMG]
    HP: 45
    EN: 67
    Ranks:
    Other: Nothing

    Lite Brite
    Aurumoth @ Exp. Share
    [​IMG]
    HP: 51 lol
    EN: 76
    Ranks: -1 Def, -1 SpDef until A3 Round 2
    Other: Nothing​

    Empoleon starts off strong with a Bide, taking a strong Close Combat! Empoleon stores its energy, while Aurumoth charges a...what? What's happening? The arena is disintegrating around us! The audience is dead! Why would you do this to us? Nooooo.....

    *we would not hear from that newscaster again)

    Lights (open)

    Action 1
    Empoleon used Bide!
    Empoleon is storing energy!

    Aurumoth used Close Combat!
    Hit Chance (<=10000) = Irrelevant
    Crit Chance (<=650) =7810 (NO)
    Damage = [(12 + 0 + 0 + 6 + 0 + 0 - 6 - 0) * 1.5] + (0 * 1.75) = 18
    -1 Def, -1 SpDef
    -8 EN

    Action 2
    Empoleon is storing energy!

    Aurumoth used Focus Explosion!
    Hit Chance (<=8000) = Irrelevant
    Crit Chance (<=650) = 210 (YES)
    Damage = [(27 + 0 + 3 + 7.5 + 0 + 0 - 6 - 0) * 1.5] + (0 * 1.75) = 47.25
    -35 EN

    Holy shit what


    RESULTS OF ROUND 2
    Napoleon
    Empoleon @ Exp. Share
    [​IMG]
    HP: KO
    EN: KO
    Ranks: None
    Other: Nothing

    Lite Brite
    Aurumoth @ Exp. Share
    [​IMG]
    HP: 51
    EN: 33
    Ranks: -1 Def, -1 SpDef
    Other: Nothing​

    Holy fuck, 47 damage in one action.

    PAYOUT
    I get 2 UC.

    SubwayJ gets 1 CC and his Aurumoth gets 4 MC (1 from Exp. Share) and 1 KOC.

    Complications gets 1 CC and his Empoleon gets 4 MC (1 from Exp. Share).

    Good game!
  11. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    You got the rewards a bit messed up Inanimate Blob :P
    First of all, I have Empoleon and Subway has Aurumoth.
    Second, Pokemon with full DC and EC get 3 MC rather than the standard.
    Thirdly, Subway's Aurumoth gets a KOC.

    But thanks for reffing and GG Subway.
  12. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Fixed. Thanks for stomaching my first reffing!

    EDIT: Also added in Exp. Share rewards.
  13. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,754
    Pshh 47 damage is nothing. If you wanna see some real pain look at my gym battle vs Jas! Anyways GG Comp!

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