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Completed A Thirsty Houndoom wants Coffee! - Houndoomsday vs. Coffee FLux

Discussion in 'ASB' started by Cube, May 7, 2013.

  1. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    [​IMG]
    Why how nice of Houndoom, welcoming Coffee to ASB in a battle where someone's pets are going to die.
    Houndoomsday
    Dragonair (open)

    [​IMG]
    1-3-0
    Dragonair [Smaug] (Male)
    Nature: Adamant (+Att, -SpA)
    Type: Dragon
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW UNLOCKED): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Stats:
    HP: 100
    Attack: Rank 4 (+)
    Defense: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 70
    Size Class: 3
    Weight Class: 2

    EC: 6/9
    MC: 0
    DC: 5/5

    Attacks:
    Agility (*)
    Aqua Jet (*)
    Dragon Dance
    Dragon Rage (*)
    Dragon Rush
    Dragon Tail
    Extremespeed (*)
    Leer (*)
    Light Screen (*)
    Protect (*)
    Slam (*)
    Safeguard (*)
    Substitute
    Supersonic (*)
    Surf
    Thunder Bolt
    Thunder Wave (*)
    Twister (*)
    Wrap (*)


    Sableye (open)

    [​IMG]
    3-0-0
    Banquo the Sableye
    Nature: Naive (+15% speed, +4 acc, -1 SpD)

    Type: Dark/Ghost
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
    Prankster (DW LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats
    HP: 90
    Atk: 3
    Def: 3
    SpA: 3
    SpD: 2 (-)
    Spe: 58 (+)
    Size: 1
    Weight: 2
    BST: 16

    DC: 2/5
    MC: 0

    Attacks:
    Aerial Ace
    Astonish
    Attract
    Body Slam
    Brick Bream
    Calm Mind
    Captivate
    Confuse Ray
    Counter
    Cut

    Dark Pulse
    Detect

    Dig
    Double Edge
    Double Team
    Dream Eater
    Dynamicpunch
    Embargo
    Endure

    Facade
    Faint Attack
    Fake Out
    Feint

    Fire Punch
    Flash
    Flatter
    Fling
    Focus Punch

    Foresight
    Foul Play
    Frustration
    Fury Cutter

    Fury Swipes
    Gravity
    Headbutt
    Hidden Power
    Hone Claws
    Ice Punch
    Icy Wind
    Incinerate
    Knock Off

    Leer
    Low Kick
    Low Sweep

    Magic Coat
    Mean Look
    Mega Kick
    Mega Punch
    Metal Burst
    Metronome
    Mimic
    Moonlight
    Mud Slap
    Nasty Plot
    Natural Gift
    Nightmare

    Night Shade
    Ominous Wind
    Pain Split
    Payback
    Poison Jab
    Power Gem

    Protect
    Psychic
    Psych Up
    Punishment
    Rain Dance

    Recover
    Rest
    Retaliate
    Return
    Rock Smash
    Rock Tomb
    Role Play
    Round

    Scratch
    Secret Power
    Seismic Toss
    Shadow Ball
    Shadow Claw

    Shadow Sneak
    Shock Wave
    Signal Beam
    Sleep Talk
    Snarl
    Snatch
    Snore
    Spite
    Substitute

    Sucker Punch
    Sunny Day
    Swagger

    Taunt
    Telekenesis
    Thief
    Thunderpunch
    Torment
    Toxic
    Trick
    Water Pulse
    Will'O'Wisp
    Wonder Room
    Zen Headbutt



    Metang (open)

    [​IMG]
    Metang [Big Richard] (Male)
    Nature: Brave (+Atk., -Spe)
    Type: Psychic/Steel
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Clear Body: (Innate) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    HP: 90
    Attack: Rank 4 (+)
    Defense: Rank 4
    SpA: Rank 2
    SpD: Rank 3
    Spe: 43 (-), -10% evasion
    Size Class: 4
    Weight Class: 6 (5 light metal)

    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks:
    Agility
    Confusion
    Headbutt
    Iron Defense
    Iron Head
    Magnet Rise
    Metal Claw
    Meteor Mash
    Pursuit
    Scary Face
    Take Down
    Zen Headbutt


    ---------------​


    Coffee FLux
    Duskull (open)

    [​IMG]

    Duskull [King Hamlet] (Male)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Ghost
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


    Stats:

    HP: 80
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3
    Spe: 21 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 0/9
    MC: 0

    Attacks:
    Leer*
    Night Shade*
    Disable*
    Foresight*
    Astonish*
    Shadow Sneak*
    Pursuit*

    Pain Split*
    Destiny Bond*
    Imprison*
    Ominous Wind*
    Feint Attack*

    Will-O-Wisp*
    Blizzard*
    Psychic*
    Payback*
    Protect*

    Riolu (open)

    [​IMG]

    Riolu [Rucario] (Male)
    Nature: Lonely (+1 Atk, -1 Def)
    Type: Fighting
    Fight: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Prankster: (DW) (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Foresight*
    Quick Attack*
    Endure*
    Counter*
    Force Palm*
    Copycat*
    Feint*
    Reversal*
    Screech*

    Blaze Kick*
    Crunch*
    Hi Jump Kick*
    Bullet Punch*
    Detect*

    Poison Jab*
    Shadow Claw*
    Earthquake*
    Rock Tomb*
    Focus Blast*



    Order of Events:
    Houndoom sends out and equips.
    Coffee sends out, equips and orders.
    Houndoom counters.
    I ref.

  2. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Sableye@Exp. Share
  3. CoffeeFLux

    CoffeeFLux

    Joined:
    Apr 14, 2013
    Messages:
    24
    Duskull

    Destiny Bond >> Will o' Wisp >> Shadow Sneak

    EDIT: I blame Houndoom for not telling me that destiny bond only lasted a round when explaining how the move works in ASB.
  4. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Dark Pulse~Magic Coat~Dark Pulse
  5. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Bad Houndoom. Bad.

    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 90/EN: 100
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Hello little ghosty.

    ---------------​


    Coffee Flux
    [​IMG]
    Duskull (King Hamlet) (M) @ Nothing
    HP: 80/EN: 100
    3/3/2/3/21
    SC1/WC2
    Field: Empty.
    Other: Hello bigger looking ghosty.

    Calcs (open)

    Action 1:
    Sableye used Dark Pulse
    Roll: [<=625 Crit]: 4151/10000 (No)
    Roll: [<=2000 Effect]: 6856/10000 (No)
    (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5
    -5 EN
    Duskull used Destiny Bond
    Duskull is trying to bond with Sableye!
    -14 EN

    Action 2:
    Sableye used Magic Coat
    It shrouded itself in magic!
    -10 EN
    Duskull used Will-O-Wisp
    Roll: [<=7500 Hit]: 7500/10000 (Yes)
    It bounced off the magic coat!
    Duskull is burned!
    -7 EN
    -2 HP

    Action 3:
    Duskull used Shadow Sneak
    Roll: [<=625 Crit]: 9091/10000 (No)
    (4 + 3 + 4.5 - 4.5 - 3) = 4
    -3 EN
    -2 HP
    Sableye used Dark Pulse
    Roll: [<=625 Crit]: 9158/10000 (No)
    Roll: [<=2000 Effect]: 6762/10000 (No)
    (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5
    -5 EN

    Totals:
    Sableye | -4 HP | -20 EN
    Duskull | -37 HP | -24 EN


    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 86/EN: 80
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Duskull (King Hamlet) (M) @ Nothing
    HP: 43/EN: 76
    3/3/2/3/21
    SC1/WC2
    Field: Empty.
    Other: Burned


    Order of Events:
    Houndoom orders.
    Coffee counters.
    I ref.
  6. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Taunt~Dark Pulse~Sucker Punch

    IF (Success P/E move) THEN (Chill and Push Back Actions)
  7. CoffeeFLux

    CoffeeFLux

    Joined:
    Apr 14, 2013
    Messages:
    24
    Night Shade/Shadow Sneak combo >> Cooldown >> Night Shade
  8. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Hurray for priority combos!

    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 86/EN: 80
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Duskull (King Hamlet) (M) @ Nothing
    HP: 43/EN: 76
    3/3/2/3/21
    SC1/WC2
    Field: Empty.
    Other: Burned (2dpa)

    Calcs (open)

    Action 1:
    Duskull used Shadow Shade! (This thing is a pain to calculate.)
    Roll: [<=625 Crit]: 6776/10000 (No)
    (4 + 3 + 4.5 - 4.5 - 3) + 10 = 14
    -13 EN
    -2 HP
    Sableye used Taunt
    Duskull fell for the Taunt!
    -9 EN

    Action 2:
    Sableye used Dark Pulse
    Roll: [<=625 Crit]: 9319/10000 (No)
    Roll: [<=2000 Effect]: 3451/10000 (No)
    (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5
    -5 EN
    Duskull is cooling down
    -2 HP

    Action 3:
    Sableye used Sucker Punch
    Roll: [<=625 Crit]: 9091/10000 (No)
    (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5
    -5 EN
    Duskull used Night Shade
    10 Damage!
    -5 EN
    -2 HP

    Totals:
    Sableye | -24 HP | -19 EN
    Duskull | -29 HP | -18 EN


    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 62/EN: 61
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Duskull (King Hamlet) (M) @ Nothing
    HP: 4/EN: 58
    3/3/2/3/21
    SC1/WC2
    Field: Empty.
    Other: Burned (2dpa), Taunted (5a)


    Order of Events:
    Coffee orders.
    Houndoom counters.
    I ref.
  9. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Cube: Duskull should be at 4 HP. 43-2(16.5)-3(2)=4

    I doubt it will affect orders, however
  10. CoffeeFLux

    CoffeeFLux

    Joined:
    Apr 14, 2013
    Messages:
    24
    Frankly, I'm pleased to have dealt 24 damage to the thing. Banquo's a monster.
    Shadow Shade >> Cooldown >> Recover (lol)
  11. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    "Dragging this out might have a benefit..."

    Protect~Recover~Shadow Sneak
  12. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    I AM GONNA RNG THIS SABLEYE TO DEATH. D=< stupid Hdoom. c:

    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 62/EN: 61
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Duskull (King Hamlet) (M) @ Nothing
    HP: 4/EN: 58
    3/3/2/3/21
    SC1/WC2
    Field: Empty.
    Other: Burned (2dpa), Taunted (5a)

    Calcs (open)

    Sableye protects
    -13 EN
    Duskull tries to Shadow Shade
    Roll: [<=625 Crit]: 962/10000 (No)
    (4 + 3 + 4.5 - 4.5 - 3) + 10 = 14
    -2 HP

    Sableye uses Recover
    +20 HP
    -11 EN
    Duskull is cooling down
    -2 HP
    Duskull fainted!


    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 82/EN: 37
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Duskull (King Hamlet) (M) @ Nothing
    HP: KO/EN: KO
    3/3/2/3/21
    SC1/WC2
    Field: Empty.
    Other: Burned (2dpa), Taunted (5a)


    Order of Events:
    Coffee sends out, equips.
    Hdoom can switch or decline.

    IF Hdoom switch;
    Hdoom order.
    Coffee counter.
    I ref.

    IF Hdoom decline;
    Coffee orders.
    Hdoom counter.
    I ref.
  13. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Just fyi, decline switch ahead of time:

    Coffee, send out and order
  14. CoffeeFLux

    CoffeeFLux

    Joined:
    Apr 14, 2013
    Messages:
    24
    Earthquake >> Poison Jab >> Earthquake
  15. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    Reffing later.
  16. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Torment~Will O Wisp~Chill
  17. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Sorry for the long wait. Crazy weekend.

    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 82/EN: 37
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Riolu (Rucario) (M) @ Nothing
    HP: 90/EN: 100
    4/1/2/2/60
    SC1/WC2
    Field: Empty.
    Other:

    Calcs (open)

    Action 1
    Riolu used Earthquake
    Roll: [<=625 Crit]: 5091/10000 (No)
    (10 + 6 - 4.5) = 11.5
    -7 EN
    Sableye uses Torment
    Riolu was imbued with a dark energy (6a)!
    -9 EN

    Action 2
    Riolu used Poison Jab
    Roll: [<=625 Crit]: 4637/10000 (No)
    Roll: [<=3000 Effect]: 8858/10000 (No)
    (8 + 6 - 4.5) * 0.67 = 6.4
    -6 EN
    Sableye used Will O Wisp
    Roll: [<=7500 Hit]: 8287/10000 (No)
    It missed!
    -7 EN

    Riolu used Earthquake
    ... but if failed!
    Sableye chilled.
    +12 EN

    Totals:
    Sableye | -18 HP | -4 EN
    Riolu | -13 EN


    Houndoomsday
    [​IMG]
    Sableye (Banquo) (M) @ Exp. Share
    HP: 64/EN: 34
    3/3/3/2/58
    SC1/WC2
    Field: Empty.
    Other: Magic Coat

    ---------------​


    Coffee Flux
    [​IMG]
    Riolu (Rucario) (M) @ Nothing
    HP: 90/EN: 87
    4/1/2/2/60
    SC1/WC2
    Field: Empty.
    Other: Tormented (4a)


    Order of Events:
    HDoom orders.
    Coffee counters.
    I ref.
  18. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Switching to Metang@Amulet Coin. You have no counter switch, so I'll go ahead and order!

    Zen Headbutt~Zen Headbutt~Zen Headbutt
    IF (Counter) THEN (Confusion)
    IF (Successful P/e) THEN (Chill)
  19. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    WHY DID YOU HEAL SABLEYE IF YOU'RE GONNA SWITCH ANYWAYS .___.
    Ref this in a bit. P:
  20. CoffeeFLux

    CoffeeFLux

    Joined:
    Apr 14, 2013
    Messages:
    24
    Blaze Kick >> Hi Jump Kick >> Focus Blast
  21. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    Coffee your actions are illegal - Torment means you cannot use Earthquake.
  22. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    HDoom continues to anger the Spheal ref. D:

    Houndoomsday
    [​IMG]
    Metang (Big Richard) (M) @ Amulet Coin
    HP: 90/EN: 100
    4/4/2/3/43
    SC4/WC5
    Field: Empty.
    Other: One of the top NFE's along with Dragonair!

    ---------------​


    Coffee Flux
    [​IMG]
    Riolu (Rucario) (M) @ Nothing
    HP: 90/EN: 87
    4/1/2/2/60
    SC1/WC2
    Field: Empty.
    Other: Tormented (4a)

    Calcs (open)

    Action 1
    Riolu used Blaze Kick
    Roll: [<=9000 Hit]: 6735/10000 (Yes)
    Roll: [<=625 Crit]: 156/10000 (Yes)
    (9 + 3 + 6 - 6) * 1.5 = 18
    -7 EN
    Roll: [<=1000 Effect]: 1009/10000 (No!~)
    Metang used Zen Headbutt
    Roll: [<=9000 Hit]: 3177/10000 (Yes)
    Roll: [<=625 Crit]: 5948/10000 (No)
    (8 + 3 + 6 - 1.5) * 1.5 = 23.25
    -5 EN

    Action 2
    Riolu used Hi Jump Kick
    Roll: [<=9000 Hit]: 328/10000 (Yes)
    Roll: [<=625 Crit]: 5602/10000 (No)
    (13 + 3 + 6 -6) = 16
    -7 EN
    Metang used Zen Headbutt
    Roll: [<=9000 Hit]: 218/10000 (Yes)
    Roll: [<=625 Crit]: 882/10000 (No)
    (8 + 3 + 6 - 1.5) * 1.5 = 23.25
    -9 EN

    Riolu used Focus Blast
    Roll: [<=7000 Hit]: 6216/10000 (Yes)
    Roll: [<=625 Crit]: 6445/10000 (No)
    (12 + 3 + 3 - 4.5) = 13.5
    -7 EN
    Metang used Zen Headbutt
    Roll: [<=9000 Hit]: 2847/10000 (Yes)
    Roll: [<=625 Crit]: 4605/10000 (No)
    (8 + 3 + 6 - 1.5) * 1.5 = 23.25
    -13 EN

    Totals:
    Metang | -48 HP | -27 EN
    Riolu | -70 HP | -21 EN


    Houndoomsday
    [​IMG]
    Metang (Big Richard) (M) @ Amulet Coin
    HP: 42/EN: 73
    4/4/2/3/43
    SC4/WC5
    Field: Empty.
    Other: One of the top NFE's along with Dragonair!

    ---------------​


    Coffee Flux
    [​IMG]
    Riolu (Rucario) (M) @ Nothing
    HP: 20/EN: 66
    4/1/2/2/60
    SC1/WC2
    Field: Empty.
    Other: Tormented (1a)


    Order of Events:
    Coffee orders.
    HDoom counters.
    I ref.
  23. CoffeeFLux

    CoffeeFLux

    Joined:
    Apr 14, 2013
    Messages:
    24
    Shadow Claw >> Blaze Kick >> Blaze Kick
  24. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Zen Headbutt~Zen Headbutt~Zen Headbutt

    If Zen Headbutt misses a1, then replace actions 2 and 3 with Confusion

    I cracked up at: Other: One of the top NFE's along with Dragonair!
  25. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    Accuracy Check = 8350 = HIT!

    Congrats to Houndoomsday!

    Me: +4 UC

    Houndoomsday: +3 CC
    - Sableye | +3 MC | +1 DC | +1 KOC
    - Metang | +1 EC | +2 MC | +1 DC | +1 KOC
    Coffee FLux: +2 CC
    - Duskull | +1 EC | +2 MC
    - Riolu | +1 EC | +2 MC | +1 DC

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