<Glacier> aopsuser ref me and argetlam
<Glacier> we need a ref
<Glacier> and its a wuickie
<Glacier> *quickie
lol
-Glacier Knight equips, orders.
-Argetlam orders.
-I try to honor the 1 Hour DQ.
<Glacier> we need a ref
<Glacier> and its a wuickie
<Glacier> *quickie
lol
I am looking for a 1v1 battle as well. LC mon please. Training Battle(No effect to W/L/T)
1dayhour DQ if that's acceptable
5chills/2 Recovers
1 Substitute
No Sequences
Arena: Just ASB arena please.
There are two of these up for grabs! Canceling all prior pending matches if I have any.
I will take it. i have a mon that needs training.
No switch
All abilites
Training Items
lessgo argetlam
Argetlam said:
Mudkip*(Lama Monstrum)(Male)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Nature: Quiet(+SpA, -Speed, -10 Evasion)
Abilities
Torrent:
Type: Innate
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp(DW):
Type: Innate
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 34(-)(40/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
DC: 1/5
Level up Moves
Tackle*
Growl*
Mud-Slap*
Water Gun*
Bide*
Foresight*
Mud Sport*
Hydro Pump
Egg Moves
Counter*
Mirror Coat*
Wide Guard*
TM/HM Moves
Toxic*
Ice Beam*
Dig*
Rock Slide
Total Moves: 14
-Argetlam equips itemsGlacier Knight said:
Syclar [Sub-Zero] (Male)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Info on Sub-Zero:
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-)
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz
Tail Glow
Earth Power
Super Power
Ice Beam
Brick Break
Dig
16 Moves
-Glacier Knight equips, orders.
-Argetlam orders.
-I try to honor the 1 Hour DQ.