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I figured out my team was having real trouble with Electric types, so I switched Forretress for Swampert:
Swampert (M) @ Leftovers Trait: Torrent
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Stealth Rock
- Earthquake
- Waterfall
I LIEK MUDKIPZ! But no seriously, this thing takes out extreme threats to my team such as Zapdos and Raikou. Stealth Rock is there becuase this was originally a Forretress, so I wanted to keep some aspect of my old team member. Plus hazards rule. In addition to the obligatory STAB which is obligatory, Stone Edge reaaallly is a help to my team. Before, Zapdos ran rampant. Now, Zapdos=No threat. In addition, I love mudkips (duh), so I felt attracted to this wonderful addition to my team.
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███████████ Aldarons Proposal: RMT?███████████
The point of this RMT is to prove that even with the complex Swift Swim ban, rain is a viable playstyle, and possibly even a dominant one!
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I wanted to prove that rain without swift swim was still viable, so the obvious start to a rain team was:
Next, I wanted a good, sturdy rain Pokemon, and I wanted it to sweep too. Yes, I’m greedy, but I found the PERFECT set for Lapras:
Then I realized that Lapras was weak to Stealth Rocks, so I needed a spinner. I chose the premier spinner of Gen 4:
I proceeded to pick two key Pokemon, both being very viable sweepers, and both benefiting from the rain:
Now, I needed someone to come in and stop a sweep in its tracks by revenging a sweeper:
I figured out my team was having real trouble with Electric types, so I switched Forretress for Swampert:
███████████On to the team! ███████████
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Scald
- Protect
- Encore
This is a standard set, but boy does Politoed do a lot of wrecking. Politoed completely walls anything who doesn’t carry a Super-Effective attack and whose name is not Jellicent. Toxic cripples everything who is not steel, and forces multiple switches. Encore is one of the most useful moves in the game, helping greatly by locking someone into a useless Stealth Rock, or perhaps a recovery move, allowing the free set-up+OHKO. I love Politoed, and especially the shiny version. This Pokemon definitely is needed on any rain team.
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Lapras (M) @ Leftovers
Trait: Hydration
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Rest
- Waterfall
- Ice Shard
O.O
This Pokemon sweeps ENTIRE teams. Lapras has always been one of my favorite Pokemon, but Sax King introduced me to this set, and I have been obsessed with it ever since. The whole point is to get to +6 with curses by your amazing HP and SpDef, boosting your Defense to insane levels, and rest off the damage. Rest is the best part though. Rest fully restores HP, but puts you to sleep, but thanks to the Rain and the ability Hydration, sleep is no longer an issue, and you can sweep with STAB priority, or tank hits like a pro and sweep with STAB waterfall.
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Breloom (M) @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bullet Seed
- Mach Punch
- Spore
- Swords Dance
The dreaded Techniloom. If used correctly, it can rarely be countered, and can easily sweep with a Technician boosted, Swords Dance boosted, and STAB boosted Mach Punch, or Bullet Seed. Spore is a must have, and it is the main reason to use Breloom. It allows you to set up an x amount of Swords Dances, and lets you sweep. The rain benefits Breloom too! It nullifies his weakness to Chandelure, and allows a set up on Chandelure.
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Jolteon (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Thunder
- Shadow Ball
- Hidden Power [Ground]
- Signal Beam
In my opinion, this is still the best revenger in the history of Pokemon itself. 100% accuracy STAB Thunder is nothing to laugh at, and Shadow Ball is another strong move which provides great cover. Hidden Power Ground is really debatable. It allows a good counter to Heatran, a common switch in, but IIRC, does not OHKO. Signal Beam is also a good choice to outspeed and KO those pesky Serperiors with Perseverance.
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Swanna (M) @ Life Orb
Trait: Hydration
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Hurricane
- Scald
- Ice Beam
Swanna is a surprising and underrated Pokemon. It’s weak to Stealth Rock, and has poor typing, but like I said, it’s surprising. This is a key to my team’s success. To be honest, I can’t think of something this doesn’t KO off the top of my head. Roost is a great recovery move, and Hurricane gets 100% accuracy in the rain, then factor that in with the confusion chance and high BP, you have a really strong Pokemon right there. Scald’s extra burn chance can really cripple the likes of Metagross who like to Thunderpunch Swanna, and Swanna can roost off the damage. Ice Beam is for Zapdos and the other annoying flying typesthat hurt Breloom
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Swampert (M) @ Leftovers Trait: Torrent
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Stealth Rock
- Earthquake
- Waterfall
I LIEK MUDKIPZ! But no seriously, this thing takes out extreme threats to my team such as Zapdos and Raikou. Stealth Rock is there becuase this was originally a Forretress, so I wanted to keep some aspect of my old team member. Plus hazards rule. In addition to the obligatory STAB which is obligatory, Stone Edge reaaallly is a help to my team. Before, Zapdos ran rampant. Now, Zapdos=No threat. In addition, I love mudkips (duh), so I felt attracted to this wonderful addition to my team.
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So… Now you’ve seen how good rain can be, and even with a serious nerf. I hope you never doubt the power of Rain Dance again.
Please rate, make changes, or compliment me for how awesome I am.