Open Challenge
2Vs2 Singles
0 Recovers/5 chills
ASB Arena
DQ TIME: 2 Daysid like to take this please (also whats the DQ time? just curious)
switch= KO
Items off
All Abilites
Welcome, ladies and gents, to another fiery battle here in CAP ASB!
Today's competitors are Arcanite and Glacier Knight, in a 2v2 Singles duel!
Without further ado, let's take a look at the teams!
Team Arcanite:
Nature:
Adamant: +1 Atk, -1 Sp Attack
Type:
- Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
- Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
- Sand Streamn: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
- Unnerve: (DW) (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23
EC: 9/9
MC: 0
DC: 5/5
Attacks: (24)
Fire Fang
Thunder Fang
Ice Fang
Bite
Leer
Sandstom
Screech
Chip Away
Rock Slide
Thrash
Scary Face
Earthquake
Stone Edge
Crunch
Outrage
Dragon Dance
Assurance
Dig
Bulldoze
Rock Polish
Protect
Torment
Substitute
Donphan (*) Don Corneo (Male)
Musical Theme: Don of the Slums
Nature:
Adamant: +1 Atk, -1 SpA
Type:
- Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
- Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
- Sand Veil: (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 3
Weight Class: 5
Original Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks: (27)
Fire Fang
Thunder Fang
Horn Attack
Bulldoze
Odor Sleuth
Knock Off
Tackle
Growl
Defence Curl
Flail
Take Down
Rollout
Natural Gift
Magnitude
Fury Attack
Rapid Spin
Slam
Earthquake
Giga Impact
Ice Shard
Head Smash
Counter
Superpower
Gunk Shot
Stone Edge
Protect
Sandstorm
Carracosta (M) Cagnazzo
Musical Theme: Battle with the Four Fiends
Nature:
Quiet: +1SpA, -15% Spd, -10% Evasion
Type:
- Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
- Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
- Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
- Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
- Swift Swim: (DW) (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (32/1.15, truncated) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Attacks: (22)
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Shell Smash
Aqua Tail
Rain Dance
Rock Slide
Hydro Pump
Smack Down
Body Slam
Iron Defence
Whirlpool
Substitute
Earthquake
Ice Beam
Aaaand, in the other corner...
Team Glacier Knight:
Xatu(*) [Twila] (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Info on Twila: a knight receives three pokemon when they begin, their path pokemon and two pokemon resembling their parents. Twila was a gift from Glacier's mother Psyche, whose strongest pokemon is Twilight the Xatu. Whenever Glacier looks at Twila he sees his mother, an extremely skilled Psychic Knight who always taught him to try his hardest. Becuase she reminds him of his mother, Glacier has a soft spot for Twila, giving her extra treats when she begs and always giving her time out of her ball. Twila is the strategic one of Glacier's ragtag team of pokemon, always calculating calmly the options before and on the battle field. Ninja sometimes bothers her while she stares mystical at the sun, but she still loves her family.
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 82 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 2/5
Attacks:
Peck*
Leer*
Nightshade*
Teleport*
Lucky Chant*
Miracle Eye*
Me First*
Confuse Ray*
Roost*
Haze*
Quick Attack*
Light Screen*
Psychic*
Aerial Ace*
Toxic
Protect
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Info on Twila: a knight receives three pokemon when they begin, their path pokemon and two pokemon resembling their parents. Twila was a gift from Glacier's mother Psyche, whose strongest pokemon is Twilight the Xatu. Whenever Glacier looks at Twila he sees his mother, an extremely skilled Psychic Knight who always taught him to try his hardest. Becuase she reminds him of his mother, Glacier has a soft spot for Twila, giving her extra treats when she begs and always giving her time out of her ball. Twila is the strategic one of Glacier's ragtag team of pokemon, always calculating calmly the options before and on the battle field. Ninja sometimes bothers her while she stares mystical at the sun, but she still loves her family.
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 82 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 2/5
Attacks:
Peck*
Leer*
Nightshade*
Teleport*
Lucky Chant*
Miracle Eye*
Me First*
Confuse Ray*
Roost*
Haze*
Quick Attack*
Light Screen*
Psychic*
Aerial Ace*
Toxic
Protect
Sneasal [Gavin] (Male)
Nature: Adamant (+1 Atk, -1 SpA)
Info on Gavin:
Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate)This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap) ]
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Ice Shard
Crush Claw
Ice Punch
Fake Out
Snarl
Swords Dance
Brick Break
Taunt
Syclant [Sub-Zero] (Male)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Info on Sub-Zero:
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Tail Glow
Earth Power
Super Power
Ice Beam
Brick Break
Dig
Order of Operations:
Arcanite sends out a Pokemon.
Glacier Knight sends out a 'mon, and orders.
Arcanite orders.
I ref.
Rinse and repeat until we have a winner!
Good luck to both of you, let's get this battle rolling!