Yeah, there’s no way Duskull would know if its opponent could attack turn two, as it goes first in TR. Sucks, sorry.
Panic (Larvesta) (M)
HP: 38
Energy: 19%
Boosts/Drops: N/A
Others: Confuse’d (1 Action)
Actions:
chill ~ Morning Sun ~ Zen Headbutt
Gespenst (Duskull) (M)
HP: 11
Energy: 41%
Boosts/Drops: N/A
Others: N/A
Actions:
Disable (Flamethrower) ~ Pain Split ~ Confuse Ray
Round 9: Geez Hurry Up And KILL Each Other
Gespenst, still stinging from the flames,
Disables Flamethrower again, but Panic is still confuzzled from Gespenst’s earlier Confuse Ray, causing him to
hit himself in confusion! The shock from the blow
snaps him out, though, so yippee.
Gespenst, however, has other plans. He sucks some life force from Panic in a
Pain Split, rejuvenating some health while simultaneously doing damage to his opponent. Panic remedies this by soaking up more
Morning Sun, feeling refreshed as ever as he readies himself for the incoming assault.
Gespenst volleys yet another
Confuse Ray at Panic, but he overcomes the blow and charges towards Panic, readying a Zen Headbutt…and keels over, out of energy!
Panic is
KO’d!
Gespenst and Frosty win!
Panic (Larvesta) (M)
HP: 0
Energy: 0%
Boosts/Drops: N/A
Others: Confuse’d (2 Actions)
Gespenst (Duskull) (M)
HP: 21
Energy: 12%
Boosts/Drops: N/A
Others: N/A
Pawniard gets 1 KOC
Duskull gets 2 KOC
Monohm, Pawniard, Duskull, Larvesta get 1 EC, 1 DC, 2 MC
Blue Tornado and Frosty get 2 TC
I get 3 RC
GG! That was an unexpected turn of events!