Battle Arcade Challenge: akela

Geodude6

Look at my shiny CT!
blah blah flavor

Shelgon: Dragon Claw Pinsir x3
IF Pinsir is fainted THEN redirect to Carracosta.
Pignite: Flamethrower Pinsir x3
IF Pinsir is fainted THEN use Wild Charge Carracosta.
 
Pinsir: Rock Slide > Substitute (20) > Rock Slide

Carracosta: Waterfall (Pignite) > Scald (Pignite) > Brine (Pignite)
IF Pignite is KO'd, THEN change remaining actions to Ice Beam (Shelgon) > Ice Beam (Shelgon) > Ice Beam (Shelgon)
 
Subreffing this, because holy crap.

Pre-round 1
Speed order: Pinsir>Shelgon>Pignite>Carracosta
Team akela!

100|100
100|100
Fine|Fine

Team Geojohn!

100|100
100|100
Fine|Fine

I use a d1200.
Pinsir used Rock Slide! (227, 159 flinch Shelgon, 274 flinch Pignite, 159, 206) -6 en, -(8*.75+1.5)=7.5 hp Shelgon, -(8*.75+4.5)=10.5 hp Pignite
Shelgon flinched!
Pignite flinched!
Carracosta used Waterfall! (657) -5 en, -(8+3+3)*1.5=21 hp Pignite

Pinsir used Substitute! -18 en, -20 hp, +20 hp sub
Shelgon used Dragon Claw! (375) -5 en, -(8+3)=11 hp sub
Pignite used Flamethrower! (128) -6 en, -(9+3-1.5)*1.5=15.75 hp sub, no sub
Carracosta used Scald! (976) -5 en, -(8+3+3)*1.5=21 hp Pignite

Pinsir used Rock Slide! (705, 186 flinch Shelgon, 750, 163, 729) -6 en, -(8*.75+1.5)=7.5 hp Shelgon, -(8*.75+4.5)=10.5 hp Pignite
Shelgon flinched!
Pignite used Flamethrower! (702, 717) -10 en, -(9+3-1.5)*1.5=15.75 hp Pinsir
Carracosta used Brine! (156) -7 en, -(13+3+3)*1.5=25.5 hp Pignite


Post-round 1
Speed order: Pinsir>Shelgon>Pignite>Carracosta
Team akela!

100|64
83|70
Fine|Fine

Team Geojohn!

85|12
95|84
Fine|Fine​
 
Carracosta: Ice Beam (Shelgon) > Ice Beam (Shelgon) > Ice Beam (Shelgon)
IF Protective/Evasive Maneuver is used successfully, THEN Blizzard instead.
Pinsir: Feint (Pignite) > Rock Slide (Shelgon) > X-Scissor (Shelgon)
IF your target uses a Protective/Evasive Maneuver successfully, THEN Feint instead
 
Shelgon: Focus Energy ~ Dragon Claw (Carracosta) ~ Dragon Rush (Carracosta)
Pignite: Flame Charge (Pinsir) ~ Flamethrower (Pinsir) ~ Overheat+Overheat (Pinsir)

Pre-round 2
Speed order: Pinsir>Shelgon>Pignite>Carracosta
Team akela!

100|64
83|70
Fine|Fine

Team Geojohn!

85|12
95|84
Fine|Fine

Pinsir used Feint! (470) -4 en, -(4+4.5)=8.5 hp Pignite
Pignite used Flame Charge! (437) -3 en, -(5+3)*1.5=12 hp Pinsir, +1 Spe Pignite
Shelgon used Focus Energy! -12 en
Carracosta used Ice Beam! (827, 674) -7 en, -(9+3)*1.5=18 hp Shelgon

Pinsir used Rock Slide! (329, 426, 791) -6 en, -(8+1.5)=9.5 hp Shelgon
Pignite used Flamethrower! (435, 396) -6 en, -(9+3-1.5)*1.5=15.75 hp Pinsir
Shelgon used Dragon Claw! -5 en, -(8+3+3-1-1.5)=11.5 hp Carracosta
Carracosta used Ice Beam! (17 freeze, 609 2a, 442) -11 en, -(9+3)*1.5=18 hp Shelgon

Pinsir used X-Scissor! (762) -5 en, -(8+3+1.5)=12.5 hp Shelgon
Shelgon is frozen solid!
Carracosta used Ice Beam! (35 crit) -15 en, -(9+3+3)*1.5=22.5 hp Shelgon
Pignite used Overheat+Overheat! (164, 130) -(10+10+4)*1.75-1=41 en, -(13*2.25+3-1.5)*1.5=46.125 hp Pinsir, RIP Pinsir, -4 SpA Pignite


Post-round 2
Speed order: Shelgon>Pignite>Carracosta
Team akela!

89|RIP
50|RIP
Fine|RIP

Team Geojohn!

5|4
95|84
Focused 3a, Frozen 1a|+1 Spe, cooling down, -4 SpA
Shelgon: Dragon Claw x3
Pignite: Wild Charge x3
 
Pre-round 3
Speed order: Shelgon>Pignite>Carracosta
Team akela!

89
50
Fine

Team Geojohn!

5|4
95|84
Focused 3a, Frozen 1a|+1 Spe, cooling down, -4 SpA

Shelgon is frozen solid!
Carracosta used Icy Wind! (1001, 817, 134) -4 en, -(6*.75+3)*1.5=11.25 hp Shelgon, RIP Shelgon, -(6*.75+3)/1.5=5 hp Pignite, RIP Pignite

Mons: 84, 55
Buizel (F)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 90
Atk: 4(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 85
Size Class: 1
Weight Class: 3
Base Rank Total: 14

Abilities:

Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Attacks:
SonicBoom
Growl
Water Sport
Quick Attack
Water Gun
Pursuit
Swift
Aqua Jet
Agility

Focus Punch
Iron Tail
Dig
Brick Break
Facade
Waterfall

Aqua Tail
Me First
Slash
Tail Slap
Dustox(F)

Types:

Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats
Modest Nature(+SpA, -Atk)
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 3
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:

Shield Dust(Innate): This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

CompoundEyes(Innate): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Attacks:
Tackle
String Shot
Poison Sting
Bug Bite
Harden
Confusion
Gust
Protect
Moonlight
Psybeam
Whirlwind

Hidden Power Rock 7
Hyper Beam
Light Screen
Giga Drain
Psychic
Shadow Ball
Sludge Bomb
Energy Ball
Silver Wind


Roulette:
Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


21 3 24 10
15 9 21 11
13 18 12 24
14 2 5 13

Please pick 4 consecutive events from the roulette.
 
Event: 4 (13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.)
Yes, you have to pick new ones.

Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspeat Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry
 
Buizel: Aqua Tail (Carracosta) ~ Sonic Boom (Carracosta) ~ Aqua Tail (Carracosta)
If Carracosta is under the effects of a P/E move, then use Waterfall (Pinsir)
Dustox: Energy Ball (Carracosta) ~ Giga Drain (Carracosta) ~ Energy Ball (Carracosta)
If Carracosta is under the effects of a P/E move, then use Hidden Power (Rock) (Pinsir)
 
Carracosta: Bide > Bide > Murder Dustox (Also Known As Bide)
Pinsir: Focus Energy > Rock Slide > Rock Slide
 
Pre-round 1
Speed Order: Pinsir=Buizel>Dustox>Carracosta
Team akela!

100|100
100|100
Fine|Fine

Team Arcade!

90|90
100|100
Fine|Fine

Carracosta used Bide! -6 en
Buizel used Aqua Tail! (502) -6 en, -(9+3-1.5)=10.5 hp Carracosta
Pinsir used Focus Energy! -12 en
Dustox used Energy Ball! (167, 968) -7 en, -(9-2)*2.25=15.75 hp Carracosta

Carracosta is biding...
Buizel used Sonic Boom! -5 en, -10 hp Carracosta
Pinsir used Rock Slide! (991, 294) -6 en, -(8*.75+3+4.5)=13.5 hp Buizel, -(8*.75+3+3)*1.5=18 hp Dustox
Dustox used Giga Drain! (1056) -12 en, -(8-2)*2.25=13.5 hp Carracosta, +6.75 hp Dustox

Carracosta used Bide! -(87.063/2)=43.531 en, -(10.5+15.75+10+13.5)*1.75=87.063 hp Dustox, RIP Dustox
Buizel used Aqua Tail! (1085) -6 en, -(9+3-1.5)=10.5 hp Carracosta
Pinsir used Rock Slide! (633) -10 en, -(8+3+4.5)=15.5 hp Buizel


Post-round 1
Speed Order: Pinsir=Buizel>Carracosta
Team akela!

40|100
50|72
Fine|Focused 3a

Team Arcade!

61|RIP
83|RIP
Fine|RIP​
 
My apologies for the delay. I obviously overlooked this rp. I am sorry, Avnomke.

Carracosta: Rock Slide > Rock Slide > Rock Slide
IF Dig, THEN Earthquake and push actions back
Pinsir: Close Combat > X-Scissor > Revenge
IF Dig, THEN Earthquake and push actions back
 
Sonic Boom (Carracosta) ~ Me First (Carracosta) ~ Aqua Tail (Carracosta)
Pre-round 2
Speed Order: Pinsir=Buizel>Carracosta
Team akela!

40|100
50|72
Fine|Focused 3a

Team Arcade!

61
83
Fine

Buizel used Sonic Boom! -4 en, -10 hp Carracosta
Pinsir used Close Combat! -8 en, -(12+3+4.5)=19.5 hp Buizel, -1 Def, -1 SpD
Carracosta used Rock Slide! (1110 miss) -5 en

Pinsir used X-Scissor! -5 en, -(8+3+3+4.5)=18.5 hp Buizel
Buizel used Me First! Buizel used Rock Slide! (564, 121 flinch Carracosta, 19 crit Carracosta, 937) -7.5 en, -(8*1.5*.75+3-1.5)=10.5 hp Carracosta, -(8*1.5*.75)*1.5+2=15.5 hp Pinsir
Carracosta flinched!

Buizel used Aqua Tail! (129) -6 en, -(9+3-1.5)=10.5 hp Carracosta
Carracosta used Rock Slide! (741, 1116) -9 en, -(8+3+3)=14 hp Buizel
Pinsir used Revenge! (418) -8 en, -(6+3+4.5)=13.5 hp Buizel, RIP Buizel

Mon RNG: 88, 72
Chatot (M)

Types:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Mild Nature(+SpA, -Atk)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 1(-)
SpA: Rank 4(+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Abilities:
Keen Eye(Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Attacks:
Peck
Growl
Mirror Move
Sing
Fury Attack
Chatter
Taunt
Round

Hidden Power Fire 7
Aerial Ace
Facade
Pluck
U-Turn
Fly

Air Cutter
Encore
Night Shade
Steel Wing
Shelgon(F)

Types:

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats
Adamant Nature(+Atk, -SpA)
HP: 100
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 2
Spe: 50
Size Class: 2
Weight Class: 5
Base Rank Total: 16

Abilities:
Overcoat(Innate): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Protect

Dragon Claw
Brick Break
Fire Blast
Facade
Shadow Claw
Rock Slide

Dragon Dance
Dragon Rush
Fire Fang
Thrash


Roulette:
Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


8 18 23 2
11 6 17 2
10 8 4 7
24 4 23 17

Please pick 4 events from the roulette.
 
Last edited:
Event: 2 (4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle)
Chatot: Zzz ~ Chatter (Pinsir) ~ Air Cutter
Shelgon: Zzz ~ Focus Energy ~ Rock Slide
 
Carracosta: Icy Wind > Ice Beam (Chatot) > Icy Wind
Pinsir: Focus Energy > Smack Down (Chatot) > Rock Slide
 
Pre-round 1
Speed Order: Chatot>Pinsir>Shelgon>Carracosta
Team akela!

100|100
100|100
Fine|Fine

Team Arcade!

100|100
100|100
Sleep 1a|Sleep 1a

Pinsir used Focus Energy! -12 en
Carracosta used Icy Wind! (851, 43, 6 crit Chatot, 315) -4 en, -(6*.75+3+3)*1.5=15.75 hp Chatot, -(6*.75+3)*1.5=11.25 hp Shelgon, -1 Spe Chatot, -1 Spe Shelgon
New speed order: Pinsir>Chatot>Shelgon>Carracosta

Pinsir used Smack Down! (1093) -4 en, -(5+3+6)*1.5=21 hp Chatot
Chatot used Chatter! (62 confusion, 990 4a, 765) -3 en, -(6+3)*1.5=13.5 hp Pinsir
Shelgon used Focus Energy! -12 en
Carracosta used Ice Beam! (462, 88) -7 en, -(9+3)*1.5=18 hp Chatot

Pinsir used Rock Slide! (219 hit self) -3 en, -(4+3+1.5)=8.5 hp Pinsir, -1a confusion
Chatot used Air Cutter! (15, 718, 584) -3 en, -(6*.75+3+1.5)/1.5=6 hp Carracosta, -(6*.75+3)*1.5=11.25 hp Pinsir
Shelgon used Rock Slide! (364, 826, 353, 938) -6 en, -(8*.75+3-1.5)=7.5 hp Carracosta, -(8*.75+3)*1.5=13.5 hp Pinsir
Carracosta used Icy Wind! (273, 630, 157, 73 crit Shelgon) -4 en, -(6*.75+3)*1.5=11.25 hp Chatot, -(6*.75+3+3)*1.5=15.75 hp Shelgon, -1 Spe Chatot, -1 Spe Shelgon
New speed order: Pinsir>Chatot>Carracosta>Shelgon


Post-round 1
Speed Order: Pinsir>Chatot>Carracosta>Shelgon
Team akela!

87|53
87|81
Fine|Focused 3a, Confused 1a

Team Arcade!

34|73
94|82
-2 Sp, Smack Down 4ae|-2 Spe, Focused 4a​
 
Carracosta: Rock Slide > Icy Wind > Ice Beam (Shelgon)
Pinsir: Smack Down (Chatot) > Rock Slide > X-Scissor (Shelgon)
IF Shelgon uses Protect successfully A2 or A3, THEN Feint and push actions back.
 
Chatot: Chatter (Pinsir) x3
If Pinsir hits itself in confusion a1, then replace action set with U-Turn (Pinsir) ~ Fly (Pinsir) ~ Chatter+Chatter (Pinsir)
If Pinsir is KOed, then attack Carracosta instead
Shelgon: Rock Slide x3
If Pinsir is KOed, then use Dragon Claw (Carracosta)

Pre-round 2
Speed Order: Pinsir>Chatot>Carracosta>Shelgon
Team akela!

87|53
87|81
Fine|Focused 3a, Confused 1a

Team Arcade!

34|73
94|82
-2 Spe, Smack Down 4a|-2 Spe, Focused 4a

Pinsir used Smack Down! (662) -4 en, -(5+3+6)*1.5=21 hp Chatot
Chatot used Chatter! (69 crit) -4 en, -(7+3+3)*1.5=19.5 hp Pinsir, Pinsir eats its berry, +15 hp Pinsir
Carracosta used Rock Slide! (897, 1195, 138, 560) -5 en, -(8*.75+3+4.5)*1.5=20.25 hp Chatot, RIP Chatot, -(8*.75+3)=9 hp Shelgon
Shelgon used Rock Slide! (780) -6 en, -(8*.75+3-1.5)=7.5 hp Carracosta, -(8*.75+3)*1.5=13.5 hp Pinsir

Pinsir used Rock Slide! (728, 200 flinch) -6 en, -(8+3+1.5)=12.5 hp Shelgon
Carracosta used Icy Wind! (74, 1035) -4 en, -(6+3)*1.5=13.5 hp Shelgon, -1 Spe Shelgon
Shelgon flinched!

Pinsir used X-Scissor! -5 en, -(8+3+3+1.5)=15.5 hp Shelgon
Carracosta used Rock Slide! (304, 794, 365) -5 en, -(8+3)=11 hp Shelgon
Shelgon used Rock Slide! (956) -10 en, -(8*.75+3-1.5)=7.5 hp Carracosta, -(8*.75+3)*1.5=13.5 hp Pinsir


Post-round 2
Speed Order: Pinsir>Carracosta>Shelgon
Team akela!

72|22
73|66
Fine|Fine

Team Arcade!

RIP|12
RIP|66
RIP|-3 Spe, Focused 1a
Dragon Claw (Pinsir) x3
If successful P/E, redirect
IF KO, redirect
 
Last edited:
You brutally murder the poor Shelgon.
(Also, I forgot about your Pinsir's berry, which it was supposed to eat once it hit 50 hp. This has been fixed.)

Clefable(F)

Types:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Quiet Nature(+SpA, -Spe, -10% Evasion)
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

Abilities:

Magic Guard(Innate):This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Moves:
After You
Amnesia
Aromatherapy
Attract
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
BubbleBeam
Calm Mind
Captivate
Charge Beam
Charm
Copycat
Cosmic Power
Counter
Covet
Curse
Defense Curl
Detect
Dig
Double-Edge
DoubleSlap
Double Team
Drain Punch
Dream Eater
DynamicPunch
Echoed Voice
Encore
Endeavor
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Healing Wish
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Mega Kick
Mega Punch
Meteor Mash
Metronome
Mimic
Minimize
Moonlight
Mud-Slap
Natural Gift
Nightmare
Pound
Present
Protect
Psychic
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Softboiled
SolarBeam
Splash
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Telekinesis
Teleport
Thunder
Thunderbolt
ThunderPunch
Thunder Wave
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
Mollux(F)

Types:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.


Bold Nature (+Def, -Att)
Stats
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Abilities:

Dry Skin(Innate): This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Moves:
Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confuse Ray
Double Team
Ember
Eruption
Explosion
Façade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Helping Hand
Hidden Power
Hyper Beam
Inferno
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Solar Beam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venoshock
Will-O-Wisp
Withdraw
Corsola(F)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.


Quiet Nature (+SpA, -Spe, -10% Evasion)
Stats
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 30 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:

Regenerator(Innate): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Moves:
Amnesia
AncientPower
Aqua Ring
Attract
Barrier
Bide
Blizzard
Body Slam
Brine
Bubble
BubbleBeam
Bulldoze
Calm Mind
Captivate
Confuse Ray
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Endeavor
Endure
Explosion
Facade
Flail
Frustration
Hail
Harden
Headbutt
Head Smash
Hidden Power (Fire 7)
Ice Beam
Icicle Spear
Icy Wind
Ingrain
Iron Defense
Light Screen
Lucky Chant
Magic Coat
Mimic
Mirror Coat
Mist
Mud-Slap
Natural Gift
Nature Power
Power Gem
Protect
Psychic
Rain Dance
Recover
Reflect
Refresh
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Scald
Screech
Secret Power
Selfdestruct
Shadow Ball
Sleep Talk
Snore
Spike Cannon
Stealth Rock
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tackle
Toxic
Water Pulse
Whirlpool
Donphan(F)
*
Types:
*
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Careful Nature(+SpD, -SpA)
Stats
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 19
*
Abilities:
*
Sturdy(Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Moves:
AncientPower
Assurance
Attract
Block
Body Slam
Bounce
Bulldoze
Captivate
Charm
Counter
Curse
Defense Curl
Double-Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fire Fang
Fissure
Flail
Focus Energy
Frustration
Fury Attack
Giga Impact
Growl
Gunk Shot
Gyro Ball
Headbutt
Head Smash
Heavy Slam
Hidden Power
Horn Attack
Hyper Beam
Hyper Voice
Ice Shard
Iron Defense
Iron Tail
Knock Off
Last Resort
Magnitude
Mimic
Mud-Slap
Natural Gift
Odor Sleuth
Poison Jab
Protect
Rapid Spin
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Seed Bomb
Slam
Sleep Talk
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Tackle
Take Down
Thunder Fang
Toxic
Water Gun


Send out your leads!
 
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